forked from mtcontrib/signs_lib
Full Unicode Plane 0 charset support (63000+ chars, only ~2MB) (#2)
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
This commit is contained in:
221
api.lua
221
api.lua
@ -16,7 +16,7 @@ signs_lib.standard_lines = 6
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signs_lib.standard_hscale = 1
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signs_lib.standard_vscale = 1
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signs_lib.standard_lspace = 1
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signs_lib.standard_fsize = 15
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signs_lib.standard_fsize = 16
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signs_lib.standard_xoffs = 4
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signs_lib.standard_yoffs = 0
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signs_lib.standard_cpl = 35
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@ -342,6 +342,7 @@ local TP = signs_lib.path .. "/textures"
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-- Font file formatter
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local CHAR_FILE = "%s_%02x.png"
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local CHAR_FILE_WIDE = "%s_%s.png"
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local UNIFONT_TEX = "signs_lib_uni%02x.png\\^[sheet\\:16x16\\:%d,%d"
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-- Fonts path
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local CHAR_PATH = TP .. "/" .. CHAR_FILE
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local CHAR_PATH_WIDE = TP .. "/" .. CHAR_FILE_WIDE
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@ -435,17 +436,17 @@ local function build_char_db(font_size)
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return cw, cbw, cbh, (total_width / char_count), cw_wide
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end
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signs_lib.charwidth15,
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signs_lib.colorbgw15,
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signs_lib.lineheight15,
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signs_lib.avgwidth15,
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signs_lib.charwidth_wide15 = build_char_db(15)
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signs_lib.charwidth16,
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signs_lib.colorbgw16,
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signs_lib.lineheight16,
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signs_lib.avgwidth16,
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signs_lib.charwidth_wide16 = build_char_db(16)
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signs_lib.charwidth31,
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signs_lib.colorbgw31,
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signs_lib.lineheight31,
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signs_lib.avgwidth31,
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signs_lib.charwidth_wide31 = build_char_db(31)
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signs_lib.charwidth32,
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signs_lib.colorbgw32,
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signs_lib.lineheight32,
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signs_lib.avgwidth32,
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signs_lib.charwidth_wide32 = build_char_db(32)
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local sign_groups = {choppy=2, dig_immediate=2}
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local fences_with_sign = { }
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@ -496,7 +497,7 @@ local function char_tex_wide(font_name, ch)
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end
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end
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local function make_line_texture(line, lineno, pos, line_width, line_height, cwidth_tab, font_size, colorbgw, cwidth_tab_wide)
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local function make_line_texture(line, lineno, pos, line_width, line_height, cwidth_tab, font_size, colorbgw, cwidth_tab_wide, force_unicode_font)
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local width = 0
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local maxw = 0
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local font_name = "signs_lib_font_"..font_size.."px"
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@ -512,58 +513,62 @@ local function make_line_texture(line, lineno, pos, line_width, line_height, cwi
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for word_i, word in ipairs(line) do
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local chars = { }
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local ch_offs = 0
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word = string.gsub(word, "%^[12345678abcdefgh]", {
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["^1"] = string.char(0x81),
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["^2"] = string.char(0x82),
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["^3"] = string.char(0x83),
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["^4"] = string.char(0x84),
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["^5"] = string.char(0x85),
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["^6"] = string.char(0x86),
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["^7"] = string.char(0x87),
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["^8"] = string.char(0x88),
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["^a"] = string.char(0x8a),
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["^b"] = string.char(0x8b),
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["^c"] = string.char(0x8c),
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["^d"] = string.char(0x8d),
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["^e"] = string.char(0x8e),
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["^f"] = string.char(0x8f),
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["^g"] = string.char(0x90),
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["^h"] = string.char(0x91)
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})
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local word_l = #word
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local i = 1
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local escape = 0
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while i <= word_l do
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local wide_c
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if "&#x" == word:sub(i, i + 2) then
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local j = i + 3
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local collected = ""
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while j <= word_l do
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local c = word:sub(j, j)
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if c == ";" then
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wide_c = collected
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break
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elseif c < "0" then
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break
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elseif "f" < c then
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break
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elseif ("9" < c) and (c < "a") then
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break
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else
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collected = collected .. c
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j = j + 1
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end
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end
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end
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local wide_type, wide_c = string.match(word:sub(i), "^&#([xu])(%x+);")
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local c = word:sub(i, i)
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local c2 = word:sub(i+1, i+1)
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if c == "#" and c2 ~= "#" then
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local cc = tonumber(c2, 16)
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if cc then
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i = i + 1
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cur_color = cc
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if escape > 0 then escape = escape - 1 end
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if c == "^" and escape == 0 and c2:find("[1-8a-h]") then
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c = string.char(tonumber(c2,18)+0x80)
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i = i + 1
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end
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local wide_skip = 0
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if force_unicode_font then
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if wide_c then
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wide_skip = #wide_c + 3
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wide_type = "u"
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elseif c:byte() < 0x80 or c:byte() >= 0xa0 then
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wide_type = "u"
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local uchar = AnsiToUtf8(c)
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local code
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if #uchar == 1 then
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code = uchar:byte()
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else
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code = uchar:byte() % (2 ^ (7 - #uchar))
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local j
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for j = 1, #uchar do
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code = code * (2 ^ 6) + uchar:byte(j) - 0x80
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end
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end
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wide_c = string.format("%04x", code)
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end
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elseif wide_c then
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local w = cwidth_tab_wide[wide_c]
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wide_skip = #wide_c + 3
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end
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if c == "#" and escape == 0 and c2:find("[0-9A-Fa-f#^]") then
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if c2 == "#" or c2 == "^" then
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escape = 2
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else
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i = i + 1
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cur_color = tonumber(c2, 16)
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end
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elseif wide_c then
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local w, code
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if wide_type == "x" then
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w = cwidth_tab_wide[wide_c]
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elseif wide_type == "u" and #wide_c <= 4 then
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w = font_size
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code = tonumber(wide_c, 16)
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if signs_lib.unifont_halfwidth[code] then
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w = math.floor(w / 2)
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end
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end
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if w then
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width = width + w + 1
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if width >= (line_width - cwidth_tab[" "]) then
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@ -572,15 +577,28 @@ local function make_line_texture(line, lineno, pos, line_width, line_height, cwi
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maxw = math_max(width, maxw)
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end
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if #chars < MAX_INPUT_CHARS then
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local tex
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if wide_type == "u" then
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local page = math.floor(code / 256)
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local idx = code % 256
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local x = idx % 16
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local y = math.floor(idx / 16)
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tex = UNIFONT_TEX:format(page, x, y)
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if font_size == 32 then
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tex = tex .. "\\^[resize\\:32x32"
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end
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else
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tex = char_tex_wide(font_name, wide_c)
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end
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table.insert(chars, {
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off = ch_offs,
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tex = char_tex_wide(font_name, wide_c),
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tex = tex,
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col = ("%X"):format(cur_color),
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})
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end
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ch_offs = ch_offs + w
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end
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i = i + #wide_c + 3
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i = i + wide_skip
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else
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local w = cwidth_tab[c]
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if w then
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@ -662,26 +680,23 @@ function signs_lib.make_sign_texture(lines, pos)
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local char_width
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local char_width_wide
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local colorbgw
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local widemult = 1
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local widemult = meta:get_int("widefont") == 1 and 0.5 or 1
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local force_unicode_font = meta:get_int("unifont") == 1
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if meta:get_int("widefont") == 1 then
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widemult = 0.5
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end
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if def.font_size and def.font_size == 31 then
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font_size = 31
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line_width = math.floor(signs_lib.avgwidth31 * def.chars_per_line) * (def.horiz_scaling * widemult)
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line_height = signs_lib.lineheight31
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char_width = signs_lib.charwidth31
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char_width_wide = signs_lib.charwidth_wide31
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colorbgw = signs_lib.colorbgw31
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if def.font_size and (def.font_size == 32 or def.font_size == 31) then
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font_size = 32
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line_width = math.floor(signs_lib.avgwidth32 * def.chars_per_line) * (def.horiz_scaling * widemult)
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line_height = signs_lib.lineheight32
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char_width = signs_lib.charwidth32
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char_width_wide = signs_lib.charwidth_wide32
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colorbgw = signs_lib.colorbgw32
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else
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font_size = 15
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line_width = math.floor(signs_lib.avgwidth15 * def.chars_per_line) * (def.horiz_scaling * widemult)
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line_height = signs_lib.lineheight15
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char_width = signs_lib.charwidth15
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char_width_wide = signs_lib.charwidth_wide15
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colorbgw = signs_lib.colorbgw15
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font_size = 16
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line_width = math.floor(signs_lib.avgwidth16 * def.chars_per_line) * (def.horiz_scaling * widemult)
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line_height = signs_lib.lineheight16
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char_width = signs_lib.charwidth16
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char_width_wide = signs_lib.charwidth_wide16
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colorbgw = signs_lib.colorbgw16
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end
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local texture = { ("[combine:%dx%d"):format(line_width, (line_height + def.line_spacing) * def.number_of_lines * def.vert_scaling) }
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@ -689,7 +704,7 @@ function signs_lib.make_sign_texture(lines, pos)
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local lineno = 0
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for i = 1, #lines do
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if lineno >= def.number_of_lines then break end
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local linetex, ln = make_line_texture(lines[i], lineno, pos, line_width, line_height, char_width, font_size, colorbgw, char_width_wide)
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local linetex, ln = make_line_texture(lines[i], lineno, pos, line_width, line_height, char_width, font_size, colorbgw, char_width_wide, force_unicode_font)
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table.insert(texture, linetex)
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lineno = ln + 1
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end
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@ -729,7 +744,9 @@ local function make_infotext(text)
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local lines = signs_lib.split_lines_and_words(text) or {}
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local lines2 = { }
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for _, line in ipairs(lines) do
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table.insert(lines2, (table.concat(line, " "):gsub("#[0-9a-fA-F]", ""):gsub("##", "#")))
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table.insert(lines2, (table.concat(line, " "):gsub("#[0-9a-fA-F#^]", function (s)
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return s:sub(2):find("[#^]") and s:sub(2) or ""
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end)))
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end
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return table.concat(lines2, "\n")
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end
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@ -1289,20 +1306,23 @@ function get_sign_formspec(pos, nodename)
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local meta = minetest.get_meta(pos)
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local txt = meta:get_string("text")
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local state = meta:get_int("unifont") == 1 and "on" or "off"
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local formspec = {
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"size[6,4]",
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"background[-0.5,-0.5;7,5;signs_lib_sign_bg.png]",
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"image[0.1,2.4;7,1;signs_lib_sign_color_palette.png]",
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"textarea[0.15,-0.2;6.3,2.8;text;;" .. minetest.formspec_escape(txt) .. "]",
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"button_exit[3,3.4;2,1;ok;" .. S("Write") .. "]"
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"button_exit[3.7,3.4;2,1;ok;" .. S("Write") .. "]",
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"label[0.3,3.4;Unicode font]",
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"image_button[0.6,3.7;1,0.6;signs_lib_switch_" .. state .. ".png;uni_"
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.. state .. ";;;false;signs_lib_switch_interm.png]",
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}
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if minetest.registered_nodes[nodename].allow_widefont then
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local state = "off"
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if meta:get_int("widefont") == 1 then state = "on" end
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formspec[#formspec+1] = "label[0.9,3.4;Use wide font]"
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formspec[#formspec+1] = "image_button[1.1,3.7;1,0.6;signs_lib_switch_" .. state .. ".png;"
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state = meta:get_int("widefont") == 1 and "on" or "off"
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formspec[#formspec+1] = "label[2.1,3.4;Wide font]"
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formspec[#formspec+1] = "image_button[2.3,3.7;1,0.6;signs_lib_switch_" .. state .. ".png;wide_"
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.. state .. ";;;false;signs_lib_switch_interm.png]"
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end
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@ -1325,23 +1345,40 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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pos_string
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))
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signs_lib.update_sign(pos, fields)
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elseif fields.on or fields.off then
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elseif fields.wide_on or fields.wide_off or fields.uni_on or fields.uni_off then
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local node = minetest.get_node(pos)
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local meta = minetest.get_meta(pos)
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local change
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local change_wide
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local change_uni
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if fields.on and meta:get_int("widefont") == 1 then
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if fields.wide_on and meta:get_int("widefont") == 1 then
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meta:set_int("widefont", 0)
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change = true
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elseif fields.off and meta:get_int("widefont") == 0 then
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change_wide = true
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elseif fields.wide_off and meta:get_int("widefont") == 0 then
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meta:set_int("widefont", 1)
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change = true
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change_wide = true
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end
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if fields.uni_on and meta:get_int("unifont") == 1 then
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meta:set_int("unifont", 0)
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change_uni = true
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elseif fields.uni_off and meta:get_int("unifont") == 0 then
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meta:set_int("unifont", 1)
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change_uni = true
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end
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if change then
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if change_wide then
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minetest.log("action", S("@1 flipped the wide-font switch to \"@2\" at @3",
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(playername or ""),
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(fields.on and "off" or "on"),
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(fields.wide_on and "off" or "on"),
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minetest.pos_to_string(pos)
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))
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signs_lib.update_sign(pos, fields)
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minetest.show_formspec(playername, "signs_lib:sign", get_sign_formspec(pos, node.name))
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end
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if change_uni then
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minetest.log("action", S("@1 flipped the unicode-font switch to \"@2\" at @3",
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(playername or ""),
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(fields.uni_on and "off" or "on"),
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minetest.pos_to_string(pos)
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))
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signs_lib.update_sign(pos, fields)
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Reference in New Issue
Block a user