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Author SHA1 Message Date
dd2e71e5a9 [Testing] Try to fix text glitches. 2016-03-14 21:00:23 -03:00
104 changed files with 371 additions and 1360 deletions

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@ -2,4 +2,3 @@ default
intllib?
screwdriver?
keyword_interact?
craft_guide?

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@ -1 +0,0 @@
Adds signs with readable text.

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@ -1,265 +0,0 @@
-- encoding borrowed from signs_lib mod of https://github.com/lord-server/lord
local ansi_decode = {
[128] = "\208\130",
[129] = "\208\131",
[130] = "\226\128\154",
[131] = "\209\147",
[132] = "\226\128\158",
[133] = "\226\128\166",
[134] = "\226\128\160",
[135] = "\226\128\161",
[136] = "\226\130\172",
[137] = "\226\128\176",
[138] = "\208\137",
[139] = "\226\128\185",
[140] = "\208\138",
[141] = "\208\140",
[142] = "\208\139",
[143] = "\208\143",
[144] = "\209\146",
[145] = "\226\128\152",
[146] = "\226\128\153",
[147] = "\226\128\156",
[148] = "\226\128\157",
[149] = "\226\128\162",
[150] = "\226\128\147",
[151] = "\226\128\148",
[152] = "\194\152",
[153] = "\226\132\162",
[154] = "\209\153",
[155] = "\226\128\186",
[156] = "\209\154",
[157] = "\209\156",
[158] = "\209\155",
[159] = "\209\159",
[160] = "\194\160",
[161] = "\209\142",
[162] = "\209\158",
[163] = "\208\136",
[164] = "\194\164",
[165] = "\210\144",
[166] = "\194\166",
[167] = "\194\167",
[168] = "\208\129",
[169] = "\194\169",
[170] = "\208\132",
[171] = "\194\171",
[172] = "\194\172",
[173] = "\194\173",
[174] = "\194\174",
[175] = "\208\135",
[176] = "\194\176",
[177] = "\194\177",
[178] = "\208\134",
[179] = "\209\150",
[180] = "\210\145",
[181] = "\194\181",
[182] = "\194\182",
[183] = "\194\183",
[184] = "\209\145",
[185] = "\226\132\150",
[186] = "\209\148",
[187] = "\194\187",
[188] = "\209\152",
[189] = "\208\133",
[190] = "\209\149",
[191] = "\209\151"
}
local utf8_decode = {
[128] = {
[147] = "\150",
[148] = "\151",
[152] = "\145",
[153] = "\146",
[154] = "\130",
[156] = "\147",
[157] = "\148",
[158] = "\132",
[160] = "\134",
[161] = "\135",
[162] = "\149",
[166] = "\133",
[176] = "\137",
[185] = "\139",
[186] = "\155"
},
[130] = {[172] = "\136"},
[132] = {[150] = "\185", [162] = "\153"},
[194] = {
[152] = "\152",
[160] = "\160",
[164] = "\164",
[166] = "\166",
[167] = "\167",
[169] = "\169",
[171] = "\171",
[172] = "\172",
[173] = "\173",
[174] = "\174",
[176] = "\176",
[177] = "\177",
[181] = "\181",
[182] = "\182",
[183] = "\183",
[187] = "\187"
},
[208] = {
[129] = "\168",
[130] = "\128",
[131] = "\129",
[132] = "\170",
[133] = "\189",
[134] = "\178",
[135] = "\175",
[136] = "\163",
[137] = "\138",
[138] = "\140",
[139] = "\142",
[140] = "\141",
[143] = "\143",
[144] = "\192",
[145] = "\193",
[146] = "\194",
[147] = "\195",
[148] = "\196",
[149] = "\197",
[150] = "\198",
[151] = "\199",
[152] = "\200",
[153] = "\201",
[154] = "\202",
[155] = "\203",
[156] = "\204",
[157] = "\205",
[158] = "\206",
[159] = "\207",
[160] = "\208",
[161] = "\209",
[162] = "\210",
[163] = "\211",
[164] = "\212",
[165] = "\213",
[166] = "\214",
[167] = "\215",
[168] = "\216",
[169] = "\217",
[170] = "\218",
[171] = "\219",
[172] = "\220",
[173] = "\221",
[174] = "\222",
[175] = "\223",
[176] = "\224",
[177] = "\225",
[178] = "\226",
[179] = "\227",
[180] = "\228",
[181] = "\229",
[182] = "\230",
[183] = "\231",
[184] = "\232",
[185] = "\233",
[186] = "\234",
[187] = "\235",
[188] = "\236",
[189] = "\237",
[190] = "\238",
[191] = "\239"
},
[209] = {
[128] = "\240",
[129] = "\241",
[130] = "\242",
[131] = "\243",
[132] = "\244",
[133] = "\245",
[134] = "\246",
[135] = "\247",
[136] = "\248",
[137] = "\249",
[138] = "\250",
[139] = "\251",
[140] = "\252",
[141] = "\253",
[142] = "\254",
[143] = "\255",
[144] = "\161",
[145] = "\184",
[146] = "\144",
[147] = "\131",
[148] = "\186",
[149] = "\190",
[150] = "\179",
[151] = "\191",
[152] = "\188",
[153] = "\154",
[154] = "\156",
[155] = "\158",
[156] = "\157",
[158] = "\162",
[159] = "\159"
},
[210] = {[144] = "\165", [145] = "\180"}
}
local nmdc = {
[36] = "$",
[124] = "|"
}
function AnsiToUtf8(s)
local r, b = ""
for i = 1, s and s:len() or 0 do
b = s:byte(i)
if b < 128 then
r = r .. string.char(b)
else
if b > 239 then
r = r .. "\209" .. string.char(b - 112)
elseif b > 191 then
r = r .. "\208" .. string.char(b - 48)
elseif ansi_decode[b] then
r = r .. ansi_decode[b]
else
r = r .. "_"
end
end
end
return r
end
function Utf8ToAnsi(s)
local a, j, r, b = 0, 0, ""
for i = 1, s and s:len() or 0 do
b = s:byte(i)
if b < 128 then
if nmdc[b] then
r = r .. nmdc[b]
else
r = r .. string.char(b)
end
elseif a == 2 then
a, j = a - 1, b
elseif a == 1 then
--if j == nil or b == nil then return r end
--print(j)
--print(b)
--local ansi = utf8_decode[j]
--if ansi == nil then return r end
--if ansi[b] == nil then return r end
if utf8_decode[j] then
if utf8_decode[j][b] then
a, r = a - 1, r .. utf8_decode[j][b]
end
end
elseif b == 226 then
a = 2
elseif b == 194 or b == 208 or b == 209 or b == 210 then
j, a = b, 1
else
r = r .. "_"
end
end
return r
end

454
init.lua
View File

@ -9,68 +9,28 @@
-- { delta = {entity position for 270° yaw}, exact yaw expression }
-- { delta = {entity position for 90° yaw}, exact yaw expression }
-- }
-- Made colored metal signs optionals
local enable_colored_metal_signs = true
-- CWz's keyword interact mod uses this setting.
local current_keyword = minetest.settings:get("interact_keyword") or "iaccept"
local current_keyword = minetest.setting_get("interact_keyword") or "iaccept"
signs_lib = {}
signs_lib.path = minetest.get_modpath(minetest.get_current_modname())
screwdriver = screwdriver or {}
-- Load support for intllib.
local S, NS = dofile(signs_lib.path .. "/intllib.lua")
signs_lib.gettext = S
-- text encoding
dofile(signs_lib.path .. "/encoding.lua");
local wall_dir_change = {
[0] = 4,
0,
5,
1,
2,
3,
0
}
signs_lib.wallmounted_rotate = function(pos, node, user, mode)
if mode ~= screwdriver.ROTATE_FACE then return false end
minetest.swap_node(pos, { name = node.name, param2 = wall_dir_change[node.param2 % 6] })
signs_lib.update_sign(pos,nil,nil,node)
signs_lib.wallmounted_rotate = function(pos, node, user, mode, new_param2)
if mode ~= screwdriver.ROTATE_AXIS then return false end
minetest.swap_node(pos, {name = node.name, param2 = (node.param2 + 1) % 6})
for _, v in ipairs(minetest.get_objects_inside_radius(pos, 0.5)) do
local e = v:get_luaentity()
if e and e.name == "signs:text" then
v:remove()
end
end
signs_lib.update_sign(pos)
return true
end
signs_lib.facedir_rotate = function(pos, node, user, mode)
if mode ~= screwdriver.ROTATE_FACE then return false end
local newparam2 = (node.param2 %8) + 1
if newparam2 == 5 then
newparam2 = 6
elseif newparam2 > 6 then
newparam2 = 0
end
minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
signs_lib.update_sign(pos,nil,nil,node)
return true
end
signs_lib.facedir_rotate_simple = function(pos, node, user, mode)
if mode ~= screwdriver.ROTATE_FACE then return false end
local newparam2 = (node.param2 %8) + 1
if newparam2 > 3 then newparam2 = 0 end
minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
signs_lib.update_sign(pos,nil,nil,node)
return true
end
signs_lib.modpath = minetest.get_modpath("signs_lib")
local DEFAULT_TEXT_SCALE = {x=0.8, y=0.5}
signs_lib.regular_wall_sign_model = {
nodebox = {
type = "wallmounted",
@ -81,10 +41,10 @@ signs_lib.regular_wall_sign_model = {
textpos = {
nil,
nil,
{delta = { x = 0.41, y = 0.07, z = 0 }, yaw = math.pi / -2},
{delta = { x = -0.41, y = 0.07, z = 0 }, yaw = math.pi / 2},
{delta = { x = 0, y = 0.07, z = 0.41 }, yaw = 0},
{delta = { x = 0, y = 0.07, z = -0.41 }, yaw = math.pi},
{delta = {x = 0.43, y = 0.07, z = 0 }, yaw = math.pi / -2},
{delta = {x = -0.43, y = 0.07, z = 0 }, yaw = math.pi / 2},
{delta = {x = 0, y = 0.07, z = 0.43 }, yaw = 0},
{delta = {x = 0, y = 0.07, z = -0.43 }, yaw = math.pi},
}
}
@ -94,10 +54,10 @@ signs_lib.metal_wall_sign_model = {
fixed = {-0.4375, -0.25, 0.4375, 0.4375, 0.375, 0.5}
},
textpos = {
{delta = { x = 0, y = 0.07, z = 0.41 }, yaw = 0},
{delta = { x = 0.41, y = 0.07, z = 0 }, yaw = math.pi / -2},
{delta = { x = 0, y = 0.07, z = -0.41 }, yaw = math.pi},
{delta = { x = -0.41, y = 0.07, z = 0 }, yaw = math.pi / 2},
{delta = {x = 0, y = 0.07, z = 0.43 }, yaw = 0},
{delta = {x = 0.43, y = 0.07, z = 0 }, yaw = math.pi / -2},
{delta = {x = 0, y = 0.07, z = -0.43 }, yaw = math.pi},
{delta = {x = -0.43, y = 0.07, z = 0 }, yaw = math.pi / 2},
}
}
@ -110,10 +70,10 @@ signs_lib.yard_sign_model = {
}
},
textpos = {
{delta = { x = 0, y = 0.07, z = -0.08 }, yaw = 0},
{delta = { x = -0.08, y = 0.07, z = 0 }, yaw = math.pi / -2},
{delta = { x = 0, y = 0.07, z = 0.08 }, yaw = math.pi},
{delta = { x = 0.08, y = 0.07, z = 0 }, yaw = math.pi / 2},
{delta = {x = 0, y = 0.07, z = -0.068}, yaw = 0},
{delta = {x = -0.068, y = 0.07, z = 0 }, yaw = math.pi / -2},
{delta = {x = 0, y = 0.07, z = 0.068}, yaw = math.pi},
{delta = {x = 0.068, y = 0.07, z = 0 }, yaw = math.pi / 2},
}
}
@ -126,10 +86,10 @@ signs_lib.hanging_sign_model = {
}
},
textpos = {
{delta = { x = 0, y = -0.02, z = -0.08 }, yaw = 0},
{delta = { x = -0.08, y = -0.02, z = 0 }, yaw = math.pi / -2},
{delta = { x = 0, y = -0.02, z = 0.08 }, yaw = math.pi},
{delta = { x = 0.08, y = -0.02, z = 0 }, yaw = math.pi / 2},
{delta = {x = 0, y = -0.02, z = -0.063}, yaw = 0},
{delta = {x = -0.063, y = -0.02, z = 0 }, yaw = math.pi / -2},
{delta = {x = 0, y = -0.02, z = 0.063}, yaw = math.pi},
{delta = {x = 0.063, y = -0.02, z = 0 }, yaw = math.pi / 2},
}
}
@ -142,18 +102,21 @@ signs_lib.sign_post_model = {
}
},
textpos = {
{delta = { x = 0, y = 0.07, z = -0.2 }, yaw = 0},
{delta = { x = -0.2, y = 0.07, z = 0 }, yaw = math.pi / -2},
{delta = { x = 0, y = 0.07, z = 0.2 }, yaw = math.pi},
{delta = { x = 0.2, y = 0.07, z = 0 }, yaw = math.pi / 2},
{delta = {x = 0, y = 0.07, z = -0.188}, yaw = 0},
{delta = {x = -0.188, y = 0.07, z = 0 }, yaw = math.pi / -2},
{delta = {x = 0, y = 0.07, z = 0.188 }, yaw = math.pi},
{delta = {x = 0.188, y = 0.07, z = 0 }, yaw = math.pi / 2},
}
}
-- Boilerplate to support localized strings if intllib mod is installed.
local S = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end
signs_lib.gettext = S
-- the list of standard sign nodes
signs_lib.sign_node_list = {
"default:sign_wall_wood",
"default:sign_wall_steel",
"signs:sign_yard",
"signs:sign_hanging",
"signs:sign_wall_green",
@ -178,13 +141,10 @@ else
default_sign_image = "default_sign_wall.png"
end
default_sign_metal = "default:sign_wall_steel"
default_sign_metal_image = "default_sign_steel.png"
--table copy
function signs_lib.table_copy(t)
local nt = { }
local nt = { };
for k, v in pairs(t) do
if type(v) == "table" then
nt[k] = signs_lib.table_copy(v)
@ -197,7 +157,7 @@ end
-- infinite stacks
if not minetest.settings:get_bool("creative_mode") then
if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
signs_lib.expect_infinite_stacks = false
else
signs_lib.expect_infinite_stacks = true
@ -205,48 +165,30 @@ end
-- CONSTANTS
-- Path to the textures.
local TP = signs_lib.path .. "/textures"
-- Font file formatter
local CHAR_FILE = "%s_%02x.png"
-- Fonts path
local CHAR_PATH = TP .. "/" .. CHAR_FILE
local MP = minetest.get_modpath("signs_lib")
-- Font name.
local font_name = "hdf"
-- Used by `build_char_db' to locate the file.
local FONT_FMT = "%s/hdf_%02x.png"
-- Simple texture name for building text texture.
local FONT_FMT_SIMPLE = "hdf_%02x.png"
-- Path to the textures.
local TP = MP.."/textures"
local TEXT_SCALE = {x=0.8, y=0.5}
-- Lots of overkill here. KISS advocates, go away, shoo! ;) -- kaeza
local PNG_HDR = string.char(0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A)
-- check if a file does exist
-- to avoid reopening file after checking again
-- pass TRUE as second argument
function file_exists(name, return_handle, mode)
mode = mode or "r";
local f = io.open(name, mode)
if f ~= nil then
if (return_handle) then
return f
end
io.close(f)
return true
else
return false
end
end
-- Read the image size from a PNG file.
-- Returns image_w, image_h.
-- Only the LSB is read from each field!
local function read_image_size(filename)
local f = file_exists(filename, true, "rb")
-- file might not exist (don't crash the game)
if (not f) then
return 0, 0
end
local f = io.open(filename, "rb")
f:seek("set", 0x0)
local hdr = f:read(string.len(PNG_HDR))
local hdr = f:read(8)
if hdr ~= PNG_HDR then
f:close()
return
@ -294,8 +236,8 @@ local function build_char_db()
local total_width = 0
local char_count = 0
for c = 32, 255 do
local w, h = read_image_size(CHAR_PATH:format(font_name, c))
for c = 32, 126 do
local w, h = read_image_size(FONT_FMT:format(TP, c))
if w and h then
local ch = string.char(c)
charwidth[ch] = w
@ -359,52 +301,19 @@ local function fill_line(x, y, w, c)
return table.concat(tex)
end
-- make char texture file name
-- if texture file does not exist use fallback texture instead
local function char_tex(font_name, ch)
local c = ch:byte()
local exists, tex = file_exists(CHAR_PATH:format(font_name, c))
if exists and c ~= 14 then
tex = CHAR_FILE:format(font_name, c)
else
tex = CHAR_FILE:format(font_name, 0x0)
end
return tex, exists
end
local function make_line_texture(line, lineno, pos)
local function make_line_texture(line, lineno)
local width = 0
local maxw = 0
local words = { }
local n = minetest.registered_nodes[minetest.get_node(pos).name]
local default_color = n.default_color or 0
local cur_color = tonumber(default_color, 16)
local cur_color = 0
-- We check which chars are available here.
for word_i, word in ipairs(line) do
local chars = { }
local ch_offs = 0
word = string.gsub(word, "%^[12345678abcdefgh]", {
["^1"] = string.char(0x81),
["^2"] = string.char(0x82),
["^3"] = string.char(0x83),
["^4"] = string.char(0x84),
["^5"] = string.char(0x85),
["^6"] = string.char(0x86),
["^7"] = string.char(0x87),
["^8"] = string.char(0x88),
["^a"] = string.char(0x8a),
["^b"] = string.char(0x8b),
["^c"] = string.char(0x8c),
["^d"] = string.char(0x8d),
["^e"] = string.char(0x8e),
["^f"] = string.char(0x8f),
["^g"] = string.char(0x90),
["^h"] = string.char(0x91)
})
local word_l = #word
local i = 1
while i <= word_l do
@ -427,7 +336,7 @@ local function make_line_texture(line, lineno, pos)
if #chars < MAX_INPUT_CHARS then
table.insert(chars, {
off=ch_offs,
tex = char_tex(font_name, c),
tex=FONT_FMT_SIMPLE:format(c:byte()),
col=("%X"):format(cur_color),
})
end
@ -469,10 +378,7 @@ local function make_line_texture(line, lineno, pos)
end
table.insert(texture, (":%d,%d=%s"):format(xpos + ch.off, ypos, ch.tex))
end
table.insert(
texture,
(":%d,%d="):format(xpos + word.w, ypos) .. char_tex(font_name, " ")
)
table.insert(texture, (":%d,%d=hdf_20.png"):format(xpos + word.w, ypos))
xpos = xpos + word.w + charwidth[" "]
if xpos >= (SIGN_WIDTH + charwidth[" "]) then break end
end
@ -483,12 +389,12 @@ local function make_line_texture(line, lineno, pos)
return table.concat(texture), lineno
end
local function make_sign_texture(lines, pos)
local function make_sign_texture(lines)
local texture = { ("[combine:%dx%d"):format(SIGN_WIDTH, LINE_HEIGHT * NUMBER_OF_LINES) }
local lineno = 0
for i = 1, #lines do
if lineno >= NUMBER_OF_LINES then break end
local linetex, ln = make_line_texture(lines[i], lineno, pos)
local linetex, ln = make_line_texture(lines[i], lineno)
table.insert(texture, linetex)
lineno = ln + 1
end
@ -496,14 +402,11 @@ local function make_sign_texture(lines, pos)
return table.concat(texture, "")
end
local function set_obj_text(obj, text, new, pos)
local function set_obj_text(obj, text, new)
local split = new and split_lines_and_words or split_lines_and_words_old
local text_ansi = Utf8ToAnsi(text)
local n = minetest.registered_nodes[minetest.get_node(pos).name]
local text_scale = (n and n.text_scale) or DEFAULT_TEXT_SCALE
obj:set_properties({
textures={make_sign_texture(split(text_ansi), pos)},
visual_size = text_scale,
textures={make_sign_texture(split(text))},
visual_size = TEXT_SCALE,
})
end
@ -513,7 +416,7 @@ signs_lib.construct_sign = function(pos, locked)
"formspec",
"size[6,4]"..
"textarea[0,-0.3;6.5,3;text;;${text}]"..
"button_exit[2,3.4;2,1;ok;"..S("Write").."]"..
"button_exit[2,3.4;2,1;ok;Write]"..
"background[-0.5,-0.5;7,5;bg_signs_lib.jpg]")
meta:set_string("infotext", "")
end
@ -538,7 +441,7 @@ local function make_infotext(text)
return table.concat(lines2, "\n")
end
signs_lib.update_sign = function(pos, fields, owner, node)
signs_lib.update_sign = function(pos, fields, owner)
-- First, check if the interact keyword from CWz's mod is being set,
-- or has been changed since the last restart...
@ -560,7 +463,7 @@ signs_lib.update_sign = function(pos, fields, owner, node)
signs_lib.destruct_sign(pos)
meta:set_string("keyword", current_keyword)
local ownstr = ""
if owner then ownstr = S("Locked sign, owned by @1\n", owner) end
if owner then ownstr = "Locked sign, owned by "..owner.."\n" end
meta:set_string("infotext", ownstr..string.gsub(make_infotext(stored_text), "@KEYWORD", current_keyword).." ")
end
end
@ -572,7 +475,7 @@ signs_lib.update_sign = function(pos, fields, owner, node)
fields.text = trim_input(fields.text)
local ownstr = ""
if owner then ownstr = S("Locked sign, owned by @1\n", owner) end
if owner then ownstr = "Locked sign, owned by "..owner.."\n" end
meta:set_string("infotext", ownstr..string.gsub(make_infotext(fields.text), "@KEYWORD", current_keyword).." ")
meta:set_string("text", fields.text)
@ -582,22 +485,17 @@ signs_lib.update_sign = function(pos, fields, owner, node)
else
new = (meta:get_int("__signslib_new_format") ~= 0)
end
signs_lib.destruct_sign(pos)
local text = meta:get_string("text")
if text == nil or text == "" then return end
if text == nil then return end
local sign_info
local signnode = node or minetest.get_node(pos)
local signname = signnode.name
local textpos = minetest.registered_nodes[signname].textpos
if textpos then
sign_info = textpos[minetest.get_node(pos).param2 + 1]
elseif signnode.name == "signs:sign_yard" then
local signnode = minetest.get_node(pos)
if signnode.name == "signs:sign_yard" then
sign_info = signs_lib.yard_sign_model.textpos[minetest.get_node(pos).param2 + 1]
elseif signnode.name == "signs:sign_hanging" then
sign_info = signs_lib.hanging_sign_model.textpos[minetest.get_node(pos).param2 + 1]
elseif string.find(signnode.name, "sign_wall") then
if signnode.name == default_sign
or signnode.name == default_sign_metal
or signnode.name == "locked_sign:sign_wall_locked" then
sign_info = signs_lib.regular_wall_sign_model.textpos[minetest.get_node(pos).param2 + 1]
else
@ -609,10 +507,33 @@ signs_lib.update_sign = function(pos, fields, owner, node)
if sign_info == nil then
return
end
local text = minetest.add_entity({x = pos.x + sign_info.delta.x,
local objects = minetest.get_objects_inside_radius(pos, 0.5)
local sign_obj
for _, v in ipairs(objects) do
local e = v:get_luaentity()
if e and e.name == "signs:text" then
if sign_obj then
v:remove()
else
set_obj_text(v, text, new)
sign_obj = v
end
end
end
-- if there is no entity, create one
if not sign_obj then
sign_obj = minetest.add_entity(pos, "signs:text")
end
-- set pos and yaw here. solves issue #2
sign_obj:setpos({
x = pos.x + sign_info.delta.x,
y = pos.y + sign_info.delta.y,
z = pos.z + sign_info.delta.z}, "signs:text")
text:setyaw(sign_info.yaw)
z = pos.z + sign_info.delta.z,
})
sign_obj:setyaw(sign_info.yaw)
end
-- What kind of sign do we need to place, anyway?
@ -641,10 +562,8 @@ function signs_lib.determine_sign_type(itemstack, placer, pointed_thing, locked)
local node=minetest.get_node(pointed_thing.under)
if minetest.registered_nodes[node.name] and
minetest.registered_nodes[node.name].on_rightclick and
not placer:get_player_control().sneak then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack, pointed_thing)
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack)
else
local above = pointed_thing.above
local under = pointed_thing.under
@ -664,6 +583,7 @@ function signs_lib.determine_sign_type(itemstack, placer, pointed_thing, locked)
end
local fdir = minetest.dir_to_facedir(dir)
local pt_name = minetest.get_node(under).name
local signname = itemstack:get_name()
@ -673,11 +593,8 @@ function signs_lib.determine_sign_type(itemstack, placer, pointed_thing, locked)
minetest.add_node(above, {name = "signs:sign_hanging", param2 = fdir})
elseif wdir == 1 and signname == default_sign then
minetest.add_node(above, {name = "signs:sign_yard", param2 = fdir})
elseif signname == default_sign_metal then
minetest.add_node(above, {name = signname, param2 = wdir })
elseif signname ~= default_sign
and signname ~= default_sign_metal
and signname ~= "locked_sign:sign_wall_locked" then -- it's a signs_lib colored metal wall sign.
and signname ~= "locked_sign:sign_wall_locked" then -- it's a metal wall sign.
minetest.add_node(above, {name = signname, param2 = fdir})
else -- it must be a default or locked wooden wall sign
minetest.add_node(above, {name = signname, param2 = wdir }) -- note it's wallmounted here!
@ -701,12 +618,11 @@ function signs_lib.receive_fields(pos, formname, fields, sender, lock)
sender:get_player_name())
return
end
local lockstr = lock and S("locked ") or ""
local lockstr = lock and "locked " or ""
if fields and fields.text and fields.ok then
minetest.log("action", S("@1 wrote \"@2\" to @3sign at @4",
minetest.log("action", S("%s wrote \"%s\" to "..lockstr.."sign at %s"):format(
(sender:get_player_name() or ""),
fields.text:gsub('\\', '\\\\'):gsub("\n", "\\n"),
lockstr,
fields.text,
minetest.pos_to_string(pos)
))
if lock then
@ -743,7 +659,7 @@ minetest.register_node(":"..default_sign, {
signs_lib.receive_fields(pos, formname, fields, sender)
end,
on_punch = function(pos, node, puncher)
signs_lib.update_sign(pos,nil,nil,node)
signs_lib.update_sign(pos)
end,
on_rotate = signs_lib.wallmounted_rotate
})
@ -772,10 +688,8 @@ minetest.register_node(":signs:sign_yard", {
signs_lib.receive_fields(pos, formname, fields, sender)
end,
on_punch = function(pos, node, puncher)
signs_lib.update_sign(pos,nil,nil,node)
signs_lib.update_sign(pos)
end,
on_rotate = signs_lib.facedir_rotate_simple
})
minetest.register_node(":signs:sign_hanging", {
@ -809,9 +723,8 @@ minetest.register_node(":signs:sign_hanging", {
signs_lib.receive_fields(pos, formname, fields, sender)
end,
on_punch = function(pos, node, puncher)
signs_lib.update_sign(pos,nil,nil,node)
signs_lib.update_sign(pos)
end,
on_rotate = signs_lib.facedir_rotate_simple
})
minetest.register_node(":signs:sign_post", {
@ -836,15 +749,14 @@ minetest.register_node(":signs:sign_post", {
{ items = { "default:fence_wood" }},
},
},
on_rotate = signs_lib.facedir_rotate_simple
})
-- Locked wall sign
minetest.register_privilege("sign_editor", S("Can edit all locked signs"))
minetest.register_privilege("sign_editor", "Can edit all locked signs")
minetest.register_node(":locked_sign:sign_wall_locked", {
description = S("Locked Sign"),
description = S("Sign"),
inventory_image = "signs_locked_inv.png",
wield_image = "signs_locked_inv.png",
node_placement_prediction = "",
@ -868,79 +780,34 @@ minetest.register_node(":locked_sign:sign_wall_locked", {
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
local pname = sender:get_player_name() or ""
if pname ~= owner and pname ~= minetest.settings:get("name")
if pname ~= owner and pname ~= minetest.setting_get("name")
and not minetest.check_player_privs(pname, {sign_editor=true}) then
return
end
signs_lib.receive_fields(pos, formname, fields, sender, true)
end,
on_punch = function(pos, node, puncher)
signs_lib.update_sign(pos,nil,nil,node)
signs_lib.update_sign(pos)
end,
can_dig = function(pos, player)
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
local pname = player:get_player_name()
return pname == owner or pname == minetest.settings:get("name")
return pname == owner or pname == minetest.setting_get("name")
or minetest.check_player_privs(pname, {sign_editor=true})
end,
on_rotate = signs_lib.wallmounted_rotate
})
-- default metal sign, if defined
if minetest.registered_nodes["default:sign_wall_steel"] then
minetest.register_node(":"..default_sign_metal, {
description = S("Sign"),
inventory_image = default_sign_metal_image,
wield_image = default_sign_metal_image,
node_placement_prediction = "",
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "wallmounted",
drawtype = "nodebox",
node_box = signs_lib.regular_wall_sign_model.nodebox,
tiles = {"signs_wall_sign_metal.png"},
groups = sign_groups,
on_place = function(itemstack, placer, pointed_thing)
return signs_lib.determine_sign_type(itemstack, placer, pointed_thing)
end,
on_construct = function(pos)
signs_lib.construct_sign(pos)
end,
on_destruct = function(pos)
signs_lib.destruct_sign(pos)
end,
on_receive_fields = function(pos, formname, fields, sender)
signs_lib.receive_fields(pos, formname, fields, sender)
end,
on_punch = function(pos, node, puncher)
signs_lib.update_sign(pos,nil,nil,node)
end,
on_rotate = signs_lib.wallmounted_rotate
})
end
-- metal, colored signs
if enable_colored_metal_signs then
-- array : color, translated color, default text color
local sign_colors = {
{"green", S("green"), "f"},
{"yellow", S("yellow"), "0"},
{"red", S("red"), "f"},
{"white_red", S("white_red"), "4"},
{"white_black", S("white_black"), "0"},
{"orange", S("orange"), "0"},
{"blue", S("blue"), "f"},
{"brown", S("brown"), "f"},
}
for i, color in ipairs(sign_colors) do
minetest.register_node(":signs:sign_wall_"..color[1], {
description = S("Sign (@1, metal)", color[2]),
inventory_image = "signs_"..color[1].."_inv.png",
wield_image = "signs_"..color[1].."_inv.png",
local sign_colors = { "green", "yellow", "red", "white_red", "white_black", "orange", "blue", "brown" }
for _, color in ipairs(sign_colors) do
minetest.register_node(":signs:sign_wall_"..color, {
description = S("Sign ("..color..", metal)"),
inventory_image = "signs_"..color.."_inv.png",
wield_image = "signs_"..color.."_inv.png",
node_placement_prediction = "",
paramtype = "light",
sunlight_propagates = true,
@ -953,9 +820,8 @@ if enable_colored_metal_signs then
"signs_metal_sides.png",
"signs_metal_sides.png",
"signs_metal_back.png",
"signs_"..color[1].."_front.png"
"signs_"..color.."_front.png"
},
default_color = color[3],
groups = sign_groups,
on_place = function(itemstack, placer, pointed_thing)
return signs_lib.determine_sign_type(itemstack, placer, pointed_thing)
@ -970,23 +836,20 @@ if enable_colored_metal_signs then
signs_lib.receive_fields(pos, formname, fields, sender)
end,
on_punch = function(pos, node, puncher)
signs_lib.update_sign(pos,nil,nil,node)
signs_lib.update_sign(pos)
end,
on_rotate = signs_lib.facedir_rotate
})
end
end
local signs_text_on_activate
signs_text_on_activate = function(self)
local pos = self.object:getpos()
local meta = minetest.get_meta(pos)
local meta = minetest.get_meta(self.object:getpos())
local text = meta:get_string("text")
local new = (meta:get_int("__signslib_new_format") ~= 0)
if text and minetest.registered_nodes[minetest.get_node(pos).name] then
if text then
text = trim_input(text)
set_obj_text(self.object, text, new, pos)
set_obj_text(self.object, text, new)
end
end
@ -1004,7 +867,7 @@ function signs_lib.register_fence_with_sign(fencename, fencewithsignname)
local def = minetest.registered_nodes[fencename]
local def_sign = minetest.registered_nodes[fencewithsignname]
if not (def and def_sign) then
minetest.log("warning", "[signs_lib] "..S("Attempt to register unknown node as fence"))
minetest.log("warning", "[signs_lib] Attempt to register unknown node as fence")
return
end
def = signs_lib.table_copy(def)
@ -1030,7 +893,7 @@ function signs_lib.register_fence_with_sign(fencename, fencewithsignname)
end
if def_under and def_under.on_rightclick then
return def_under.on_rightclick(pointed_thing.under, node_under, placer, itemstack, pointed_thing) or itemstack
return def_under.on_rightclick(pointed_thing.under, node_under, placer, itemstack) or itemstack
elseif def_under and def_under.buildable_to then
minetest.add_node(pointed_thing.under, {name = fencename, param2 = fdir})
if not signs_lib.expect_infinite_stacks then
@ -1056,20 +919,18 @@ function signs_lib.register_fence_with_sign(fencename, fencewithsignname)
signs_lib.receive_fields(pos, formname, fields, sender)
end
def_sign.on_punch = function(pos, node, puncher, ...)
signs_lib.update_sign(pos,nil,nil,node)
signs_lib.update_sign(pos)
end
local fencename = fencename
def_sign.after_dig_node = function(pos, node, ...)
node.name = fencename
minetest.add_node(pos, node)
end
def_sign.on_rotate = signs_lib.facedir_rotate_simple
def_sign.drop = default_sign
minetest.register_node(":"..fencename, def)
minetest.register_node(":"..fencewithsignname, def_sign)
table.insert(signs_lib.sign_node_list, fencewithsignname)
minetest.log("verbose", S("Registered @1 and @2", fencename, fencewithsignname))
minetest.log("debug", S("Registered %s and %s"):format(fencename, fencewithsignname))
end
build_char_db()
@ -1079,21 +940,30 @@ minetest.register_alias("sign_wall_locked", "locked_sign:sign_wall_locked")
signs_lib.register_fence_with_sign("default:fence_wood", "signs:sign_post")
-- restore signs' text after /clearobjects and the like, the next time
-- a block is reloaded by the server.
-- restore signs' text after /clearobjects and the like
minetest.register_lbm({
minetest.register_abm({
nodenames = signs_lib.sign_node_list,
name = "signs_lib:restore_sign_text",
label = "Restore sign text",
run_at_every_load = true,
action = function(pos, node)
signs_lib.update_sign(pos,nil,nil,node)
interval = 15,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
signs_lib.update_sign(pos)
end
})
-- locked sign
minetest.register_craft({
output = "locked_sign:sign_wall_locked",
recipe = {
{"group:wood", "group:wood", "group:wood"},
{"group:wood", "group:wood", "default:steel_ingot"},
{"", "group:stick", ""},
}
})
--Alternate recipe.
minetest.register_craft({
output = "locked_sign:sign_wall_locked",
recipe = {
@ -1103,13 +973,12 @@ minetest.register_craft({
})
-- craft recipes for the metal signs
if enable_colored_metal_signs then
minetest.register_craft( {
output = "signs:sign_wall_green",
output = "signs:sign_wall_green 4",
recipe = {
{ "dye:dark_green", "dye:white", "dye:dark_green" },
{ "", default_sign_metal, "" }
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
},
})
@ -1122,10 +991,10 @@ if enable_colored_metal_signs then
})
minetest.register_craft( {
output = "signs:sign_wall_yellow",
output = "signs:sign_wall_yellow 4",
recipe = {
{ "dye:yellow", "dye:black", "dye:yellow" },
{ "", default_sign_metal, "" }
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
},
})
@ -1138,10 +1007,10 @@ if enable_colored_metal_signs then
})
minetest.register_craft( {
output = "signs:sign_wall_red",
output = "signs:sign_wall_red 4",
recipe = {
{ "dye:red", "dye:white", "dye:red" },
{ "", default_sign_metal, "" }
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
},
})
@ -1154,10 +1023,10 @@ if enable_colored_metal_signs then
})
minetest.register_craft( {
output = "signs:sign_wall_white_red",
output = "signs:sign_wall_white_red 4",
recipe = {
{ "dye:white", "dye:red", "dye:white" },
{ "", default_sign_metal, "" }
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
},
})
@ -1170,10 +1039,10 @@ if enable_colored_metal_signs then
})
minetest.register_craft( {
output = "signs:sign_wall_white_black",
output = "signs:sign_wall_white_black 4",
recipe = {
{ "dye:white", "dye:black", "dye:white" },
{ "", default_sign_metal, "" }
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
},
})
@ -1186,10 +1055,10 @@ if enable_colored_metal_signs then
})
minetest.register_craft( {
output = "signs:sign_wall_orange",
output = "signs:sign_wall_orange 4",
recipe = {
{ "dye:orange", "dye:black", "dye:orange" },
{ "", default_sign_metal, "" }
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
},
})
@ -1202,10 +1071,10 @@ if enable_colored_metal_signs then
})
minetest.register_craft( {
output = "signs:sign_wall_blue",
output = "signs:sign_wall_blue 4",
recipe = {
{ "dye:blue", "dye:white", "dye:blue" },
{ "", default_sign_metal, "" }
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
},
})
@ -1218,10 +1087,10 @@ if enable_colored_metal_signs then
})
minetest.register_craft( {
output = "signs:sign_wall_brown",
output = "signs:sign_wall_brown 4",
recipe = {
{ "dye:brown", "dye:white", "dye:brown" },
{ "", default_sign_metal, "" }
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" }
},
})
@ -1232,8 +1101,7 @@ if enable_colored_metal_signs then
{ "steel:sheet_metal", "steel:sheet_metal", "steel:sheet_metal" }
},
})
end
if minetest.settings:get("log_mods") then
minetest.log("action", S("[MOD] signs loaded"))
if minetest.setting_get("log_mods") then
minetest.log("action", S("signs loaded"))
end

View File

@ -1,45 +0,0 @@
-- Fallback functions for when `intllib` is not installed.
-- Code released under Unlicense <http://unlicense.org>.
-- Get the latest version of this file at:
-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
local function format(str, ...)
local args = { ... }
local function repl(escape, open, num, close)
if escape == "" then
local replacement = tostring(args[tonumber(num)])
if open == "" then
replacement = replacement..close
end
return replacement
else
return "@"..open..num..close
end
end
return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
end
local gettext, ngettext
if minetest.get_modpath("intllib") then
if intllib.make_gettext_pair then
-- New method using gettext.
gettext, ngettext = intllib.make_gettext_pair()
else
-- Old method using text files.
gettext = intllib.Getter()
end
end
-- Fill in missing functions.
gettext = gettext or function(msgid, ...)
return format(msgid, ...)
end
ngettext = ngettext or function(msgid, msgid_plural, n, ...)
return format(n==1 and msgid or msgid_plural, ...)
end
return gettext, ngettext

View File

@ -1,97 +0,0 @@
# German Translation for the signs_lib mod.
# Copyright (C) 2018 Vanessa Ezekowitz
# This file is distributed under the same license as the signs_lib package.
# Xanthin, 2017.
# CodeXP <codexp@gmx.net>, 2018.
#
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 18:31+0200\n"
"PO-Revision-Date: 2018-03-24 22:00+0100\n"
"Last-Translator: CodeXP <codexp@gmx.net>\n"
"Language-Team: \n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.8.12\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: init.lua
msgid "Write"
msgstr "schreiben"
#: init.lua
msgid "Locked sign, owned by @1\n"
msgstr "gesperrter Schild, gehört @1\n"
#: init.lua
msgid "locked "
msgstr "gesperrt "
#: init.lua
#, fuzzy
msgid "@1 wrote \"@2\" to @3sign at @4"
msgstr "@1 schrieb \"@2\" auf das @3Schild bei @4"
#: init.lua
msgid "Sign"
msgstr "Schild"
#: init.lua
msgid "Can edit all locked signs"
msgstr "Kann alle gesperrte Schilder bearbeiten"
#: init.lua
msgid "Locked Sign"
msgstr "gesperrter Schild"
#: init.lua
msgid "green"
msgstr "grün"
#: init.lua
msgid "yellow"
msgstr "gelb"
#: init.lua
msgid "red"
msgstr "rot"
#: init.lua
msgid "white_red"
msgstr "weißrot"
#: init.lua
msgid "white_black"
msgstr "schwarzweiß"
#: init.lua
msgid "orange"
msgstr "orange"
#: init.lua
msgid "blue"
msgstr "blau"
#: init.lua
msgid "brown"
msgstr "braun"
#: init.lua
msgid "Sign (@1, metal)"
msgstr "Schild (@1, Metall)"
#: init.lua
msgid "Attempt to register unknown node as fence"
msgstr "Versuch ein unbekanntes Element als Zaun zu registrieren"
#: init.lua
msgid "Registered @1 and @2"
msgstr "Registrierte @1 und @2"
#: init.lua
msgid "[MOD] signs loaded"
msgstr "[MOD] Schilder-Mod geladen"

9
locale/de.txt Normal file
View File

@ -0,0 +1,9 @@
# Translation by Xanthin
Reading cached character database. = Lese zwischengespeicherte Buchstabendatenbank.
Font seems to have changed. Rebuilding cache. = Schriftart scheint sich geaendert zu haben. Wiederaufbau des Zwischenspeichers.
Could not find font line height in cached DB. Trying brute force. = Konnte die Schriftzeilenhoehe nicht in der zwischengespeicherten DB finden. Versuche Brute-Force.
Sign = Schild
%s wrote "%s" to sign at %s = %s schrieb "%s" auf das Schild bei %s
Registered %s and %s = Registrierte %s und %s
signs loaded = signs geladen

View File

@ -1,95 +0,0 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 18:22+0200\n"
"PO-Revision-Date: 2017-07-31 18:30+0200\n"
"Language-Team: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.8.12\n"
"Last-Translator: Carlos Barraza\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"Language: es\n"
#: init.lua
msgid "Locked sign, owned by @1\n"
msgstr ""
#: init.lua
msgid "locked "
msgstr "bloqueada "
#: init.lua
msgid "@1 wrote \"@2\" to @3sign at @4"
msgstr "@1 escribio \"@2\" en el cartel @3en @4"
#: init.lua
msgid "Sign"
msgstr "Letrero"
#: init.lua
msgid "Can edit all locked signs"
msgstr ""
#: init.lua
#, fuzzy
msgid "Locked Sign"
msgstr "Letrero bloqueada"
#: init.lua
msgid "green"
msgstr "verde"
#: init.lua
msgid "yellow"
msgstr "amarillo"
#: init.lua
msgid "red"
msgstr "rojo"
#: init.lua
#, fuzzy
msgid "white_red"
msgstr "rojo y blanco"
#: init.lua
#, fuzzy
msgid "white_black"
msgstr "negro y blanco"
#: init.lua
msgid "orange"
msgstr "naranja"
#: init.lua
msgid "blue"
msgstr "azul"
#: init.lua
msgid "brown"
msgstr "marrón"
#: init.lua
#, fuzzy
msgid "Sign (@1, metal)"
msgstr "Letrero (@1, metal)"
#: init.lua
msgid "Attempt to register unknown node as fence"
msgstr ""
#: init.lua
msgid "Registered @1 and @2"
msgstr "Registrado @1 y @2"
#: init.lua
msgid "[MOD] signs loaded"
msgstr "[MOD] signs cargados"

View File

@ -1,91 +0,0 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 18:13+0200\n"
"PO-Revision-Date: 2017-07-31 18:22+0200\n"
"Language-Team: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.8.12\n"
"Last-Translator: fat115 <fat115@framasoft.org>\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"Language: fr\n"
#: init.lua
msgid "Locked sign, owned by @1\n"
msgstr "Panneau verrouillé, appartient à @1\n"
#: init.lua
msgid "locked "
msgstr "verrouillé "
#: init.lua
msgid "@1 wrote \"@2\" to @3sign at @4"
msgstr "@1 a écrit \"@2\" sur le panneau @3en @4"
#: init.lua
msgid "Sign"
msgstr "Panneau"
#: init.lua
msgid "Can edit all locked signs"
msgstr "Peut modifier les panneaux verrouillés"
#: init.lua
msgid "Locked Sign"
msgstr "Panneau (verrouillé)"
#: init.lua
msgid "green"
msgstr "vert"
#: init.lua
msgid "yellow"
msgstr "jaune"
#: init.lua
msgid "red"
msgstr "rouge"
#: init.lua
msgid "white_red"
msgstr "rouge et blanc"
#: init.lua
msgid "white_black"
msgstr "noir et blanc"
#: init.lua
msgid "orange"
msgstr "orange"
#: init.lua
msgid "blue"
msgstr "bleu"
#: init.lua
msgid "brown"
msgstr "marron"
#: init.lua
msgid "Sign (@1, metal)"
msgstr "Panneau (@1, métal)"
#: init.lua
msgid "Attempt to register unknown node as fence"
msgstr "Tentative d'enregistrer un nœud inconnu comme barrière"
#: init.lua
msgid "Registered @1 and @2"
msgstr "Enregistrement de @1 et @"
#: init.lua
msgid "[MOD] signs loaded"
msgstr "[MOD] signs chargé"

View File

@ -1,91 +0,0 @@
# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 18:00+0200\n"
"PO-Revision-Date: 2017-11-17 02:38+0800\n"
"Language-Team: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 2.0.4\n"
"Last-Translator: \n"
"Plural-Forms: nplurals=1; plural=0;\n"
"Language: ms\n"
#: init.lua
msgid "Locked sign, owned by @1\n"
msgstr "Papan tanda berkunci, milik @1\n"
#: init.lua
msgid "locked "
msgstr "berkunci "
#: init.lua
msgid "@1 wrote \"@2\" to @3sign at @4"
msgstr "@1 menulis \"@2\" atas papan tanda @3dekat @4"
#: init.lua
msgid "Sign"
msgstr "Papan Tanda"
#: init.lua
msgid "Can edit all locked signs"
msgstr "Boleh sunting semua papan tanda berkunci"
#: init.lua
msgid "Locked Sign"
msgstr "Papan Tanda Berkunci"
#: init.lua
msgid "green"
msgstr "hijau"
#: init.lua
msgid "yellow"
msgstr "kuning"
#: init.lua
msgid "red"
msgstr "merah"
#: init.lua
msgid "white_red"
msgstr "putih_merah"
#: init.lua
msgid "white_black"
msgstr "putih_hitam"
#: init.lua
msgid "orange"
msgstr "jingga"
#: init.lua
msgid "blue"
msgstr "biru"
#: init.lua
msgid "brown"
msgstr "perang"
#: init.lua
msgid "Sign (@1, metal)"
msgstr "Papan Tanda (@1, logam)"
#: init.lua
msgid "Attempt to register unknown node as fence"
msgstr "Cuba untuk mendaftar nod tidak diketahui sebagai pagar"
#: init.lua
msgid "Registered @1 and @2"
msgstr "Telah daftar @1 dan @2"
#: init.lua
msgid "[MOD] signs loaded"
msgstr "[MODS] signs telah dimuatkan"

View File

@ -1,94 +0,0 @@
# Russian Translation for the signs_lib mod.
# Copyright (C) 2018 Vanessa Ezekowitz
# This file is distributed under the same license as the signs_lib package.
# CodeXP <codexp@gmx.net>, 2018.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: signs_lib\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-03-24 22:23+0100\n"
"PO-Revision-Date: \n"
"Last-Translator: CodeXP <codexp@gmx.net>\n"
"Language-Team: \n"
"Language: ru\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: init.lua
msgid "Write"
msgstr "записать"
#: init.lua
msgid "Locked sign, owned by @1\n"
msgstr "защищенная табличка, пренадлежит @1\n"
#: init.lua
msgid "locked "
msgstr "защищенный "
#: init.lua
msgid "@1 wrote \"@2\" to @3sign at @4"
msgstr "@1 записал \"@2\" в @3sign на @4"
#: init.lua
msgid "Sign"
msgstr "табличка"
#: init.lua
msgid "Can edit all locked signs"
msgstr "Может редактировать все защищенные таблички"
#: init.lua
msgid "Locked Sign"
msgstr "защищенная табличка"
#: init.lua
msgid "green"
msgstr "зеленая"
#: init.lua
msgid "yellow"
msgstr "желтая"
#: init.lua
msgid "red"
msgstr "красная"
#: init.lua
msgid "white_red"
msgstr "краснобелая"
#: init.lua
msgid "white_black"
msgstr "чернобелая"
#: init.lua
msgid "orange"
msgstr "оранжевая"
#: init.lua
msgid "blue"
msgstr "синея"
#: init.lua
msgid "brown"
msgstr "коричневая"
#: init.lua
msgid "Sign (@1, metal)"
msgstr "Табличка (@1, металл)"
#: init.lua
msgid "Attempt to register unknown node as fence"
msgstr "Попытка зарегистрировать неизвестный узел как забор"
#: init.lua
msgid "Registered @1 and @2"
msgstr "Зарегистрировано @1 для @2"
#: init.lua
msgid "[MOD] signs loaded"
msgstr "[MOD] мод табличек загружен"

View File

@ -1,94 +0,0 @@
# LANGUAGE Translation for the signs_lib mod.
# Copyright (C) 2018 Vanessa Ezekowitz
# This file is distributed under the same license as the signs_lib package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: signs_lib\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-03-24 22:23+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: init.lua
msgid "Write"
msgstr ""
#: init.lua
msgid "Locked sign, owned by @1\n"
msgstr ""
#: init.lua
msgid "locked "
msgstr ""
#: init.lua
msgid "@1 wrote \"@2\" to @3sign at @4"
msgstr ""
#: init.lua
msgid "Sign"
msgstr ""
#: init.lua
msgid "Can edit all locked signs"
msgstr ""
#: init.lua
msgid "Locked Sign"
msgstr ""
#: init.lua
msgid "green"
msgstr ""
#: init.lua
msgid "yellow"
msgstr ""
#: init.lua
msgid "red"
msgstr ""
#: init.lua
msgid "white_red"
msgstr ""
#: init.lua
msgid "white_black"
msgstr ""
#: init.lua
msgid "orange"
msgstr ""
#: init.lua
msgid "blue"
msgstr ""
#: init.lua
msgid "brown"
msgstr ""
#: init.lua
msgid "Sign (@1, metal)"
msgstr ""
#: init.lua
msgid "Attempt to register unknown node as fence"
msgstr ""
#: init.lua
msgid "Registered @1 and @2"
msgstr ""
#: init.lua
msgid "[MOD] signs loaded"
msgstr ""

9
locale/template.txt Normal file
View File

@ -0,0 +1,9 @@
#Template
Reading cached character database. =
Font seems to have changed. Rebuilding cache. =
Could not find font line height in cached DB. Trying brute force. =
Sign =
%s wrote "%s" to sign at %s =
Registered %s and %s =
signs loaded =

View File

@ -1 +0,0 @@
name = signs_lib

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