Compare commits
11 Commits
8aafe6608c
...
oob_fix
Author | SHA1 | Date | |
---|---|---|---|
3e6328ac43 | |||
64902b845d | |||
1fdff47dc8 | |||
e387808065 | |||
1c881d6f22 | |||
cd6bf1eabe | |||
1dd01e3bc6 | |||
ed3a679bca | |||
5ae111e1fa | |||
aff005e745 | |||
3d0e8d47e6 |
1
.gitattributes
vendored
Normal file
@ -0,0 +1 @@
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util/blender export-ignore
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2
API.md
@ -250,7 +250,7 @@ signs_lib.register_sign("basic_signs:sign_wall_glass", {
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* `signs_lib.rightclick_sign(pos, node, player, itemstack, pointed_thing)`
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* `signs_lib.rightclick_sign(pos, node, player, itemstack, pointed_thing)`
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Open the default sign formspec, if the player has the `signslib_edit` privilege.
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Open the default sign formspec, if the player has the `signslib_edit` privilege. (privilege can be set by `signs_lib.edit_priv` setting)
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* `signs_lib.destruct_sign(pos)`
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* `signs_lib.destruct_sign(pos)`
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@ -67,3 +67,4 @@ The list of loaded, sign-bearing blocks is created/populated by an LBM (and trim
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* `signslib_edit`
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* `signslib_edit`
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Allows to rotate signs and to open (and consequently edit) any default sign formspec.
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Allows to rotate signs and to open (and consequently edit) any default sign formspec.
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(privilege can be set by `signs_lib.edit_priv` setting)
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150
api.lua
@ -1,6 +1,12 @@
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-- signs_lib api, backported from street_signs
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-- signs_lib api, backported from street_signs
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local S = signs_lib.S
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local S = signs_lib.S
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local FS = function(...) return minetest.formspec_escape(S(...)) end
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local has_default_mod = minetest.get_modpath("default")
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local function log(level, messagefmt, ...)
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minetest.log(level, "[signs_lib] " .. messagefmt:format(...))
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end
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local function get_sign_formspec() end
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local function get_sign_formspec() end
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@ -21,14 +27,14 @@ signs_lib.standard_xoffs = 4
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signs_lib.standard_yoffs = 0
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signs_lib.standard_yoffs = 0
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signs_lib.standard_cpl = 35
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signs_lib.standard_cpl = 35
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signs_lib.standard_wood_groups = table.copy(default and minetest.registered_items["default:sign_wall_wood"].groups or {})
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signs_lib.standard_wood_groups = table.copy(has_default_mod and minetest.registered_items["default:sign_wall_wood"].groups or {})
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signs_lib.standard_wood_groups.attached_node = nil
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signs_lib.standard_wood_groups.attached_node = nil
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signs_lib.standard_steel_groups = table.copy(default and minetest.registered_items["default:sign_wall_steel"].groups or {})
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signs_lib.standard_steel_groups = table.copy(has_default_mod and minetest.registered_items["default:sign_wall_steel"].groups or {})
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signs_lib.standard_steel_groups.attached_node = nil
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signs_lib.standard_steel_groups.attached_node = nil
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signs_lib.standard_wood_sign_sounds = table.copy(default and minetest.registered_items["default:sign_wall_wood"].sounds or {})
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signs_lib.standard_wood_sign_sounds = table.copy(has_default_mod and minetest.registered_items["default:sign_wall_wood"].sounds or {})
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signs_lib.standard_steel_sign_sounds = table.copy(default and minetest.registered_items["default:sign_wall_steel"].sounds or {})
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signs_lib.standard_steel_sign_sounds = table.copy(has_default_mod and minetest.registered_items["default:sign_wall_steel"].sounds or {})
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signs_lib.default_text_scale = {x=10, y=10}
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signs_lib.default_text_scale = {x=10, y=10}
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@ -160,18 +166,23 @@ local ctexcache_wide = {}
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-- entity handling
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-- entity handling
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minetest.register_entity("signs_lib:text", {
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minetest.register_entity("signs_lib:text", {
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collisionbox = { 0, 0, 0, 0, 0, 0 },
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initial_properties = {
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visual = "mesh",
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collisionbox = { 0, 0, 0, 0, 0, 0 },
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mesh = "signs_lib_standard_sign_entity_wall.obj",
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visual = "mesh",
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textures = {},
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mesh = "signs_lib_standard_sign_entity_wall.obj",
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static_save = true,
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textures = {},
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backface_culling = false,
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static_save = true,
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backface_culling = false,
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},
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on_activate = function(self)
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on_activate = function(self)
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local node = minetest.get_node(self.object:get_pos())
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local node = minetest.get_node(self.object:get_pos())
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if minetest.get_item_group(node.name, "sign") == 0 then
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if minetest.get_item_group(node.name, "sign") == 0 then
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self.object:remove()
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self.object:remove()
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end
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end
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end,
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end,
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on_blast = function(self, damage)
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return false, false, {}
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end,
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})
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})
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function signs_lib.delete_objects(pos)
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function signs_lib.delete_objects(pos)
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@ -456,15 +467,6 @@ signs_lib.charwidth_wide32 = build_char_db(32)
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local math_max = math.max
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local math_max = math.max
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local function fill_line(x, y, w, c, font_size, colorbgw)
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c = c or "0"
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local tex = { }
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for xx = 0, math.max(0, w), colorbgw do
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table.insert(tex, (":%d,%d=signs_lib_color_"..font_size.."px_%s.png"):format(x + xx, y, c))
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end
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return table.concat(tex)
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end
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-- make char texture file name
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-- make char texture file name
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-- if texture file does not exist use fallback texture instead
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-- if texture file does not exist use fallback texture instead
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local function char_tex(font_name, ch)
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local function char_tex(font_name, ch)
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@ -500,6 +502,26 @@ local function char_tex_wide(font_name, ch)
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end
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end
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end
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end
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-- sign colour table
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local colgrid = {
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["0"] = "000000", -- black
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["1"] = "000080", -- blue
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["2"] = "008000", -- dark green
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["3"] = "008080", -- dark cyan
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["4"] = "800000", -- red
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["5"] = "800080", -- purple
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["6"] = "804000", -- brown
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["7"] = "808080", -- light grey
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["8"] = "404040", -- dark grey
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["9"] = "8080ff", -- light blue
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["A"] = "80ff80", -- green
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["B"] = "80ffff", -- cyan
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["C"] = "ff8080", -- skin pink
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["D"] = "ff80ff", -- pink
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["E"] = "ffff00", -- yellow
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["F"] = "ffffff" -- white
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}
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local function make_line_texture(line, lineno, pos, line_width, line_height, cwidth_tab, font_size, colorbgw, cwidth_tab_wide, force_unicode_font)
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local function make_line_texture(line, lineno, pos, line_width, line_height, cwidth_tab, font_size, colorbgw, cwidth_tab_wide, force_unicode_font)
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local width = 0
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local width = 0
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local maxw = 0
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local maxw = 0
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@ -514,7 +536,7 @@ local function make_line_texture(line, lineno, pos, line_width, line_height, cwi
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-- We check which chars are available here.
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-- We check which chars are available here.
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for word_i, word in ipairs(line) do
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for word_i, word in ipairs(line) do
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local chars = { }
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local chars = {}
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local ch_offs = 0
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local ch_offs = 0
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local word_l = #word
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local word_l = #word
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local i = 1
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local i = 1
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@ -572,7 +594,7 @@ local function make_line_texture(line, lineno, pos, line_width, line_height, cwi
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end
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end
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end
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end
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if w then
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if w then
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width = width + w + 1
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width = width + w
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if width >= (line_width - cwidth_tab[" "]) then
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if width >= (line_width - cwidth_tab[" "]) then
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width = 0
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width = 0
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else
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else
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@ -604,7 +626,7 @@ local function make_line_texture(line, lineno, pos, line_width, line_height, cwi
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else
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else
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local w = cwidth_tab[c]
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local w = cwidth_tab[c]
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if w then
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if w then
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width = width + w + 1
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width = width + w
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if width >= (line_width - cwidth_tab[" "]) then
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if width >= (line_width - cwidth_tab[" "]) then
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width = 0
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width = 0
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else
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else
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@ -622,7 +644,7 @@ local function make_line_texture(line, lineno, pos, line_width, line_height, cwi
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end
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end
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i = i + 1
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i = i + 1
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end
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end
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width = width + cwidth_tab[" "] + 1
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width = width + cwidth_tab[" "]
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maxw = math_max(width, maxw)
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maxw = math_max(width, maxw)
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table.insert(words, { chars=chars, w=ch_offs })
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table.insert(words, { chars=chars, w=ch_offs })
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end
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end
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@ -636,36 +658,25 @@ local function make_line_texture(line, lineno, pos, line_width, line_height, cwi
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local xpos = start_xpos
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local xpos = start_xpos
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local ypos = (line_height + def.line_spacing)* lineno + def.y_offset
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local ypos = (line_height + def.line_spacing)* lineno + def.y_offset
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cur_color = nil
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for word_i, word in ipairs(words) do
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for word_i, word in ipairs(words) do
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local xoffs = (xpos - start_xpos)
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local xoffs = (xpos - start_xpos)
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if (xoffs > 0) and ((xoffs + word.w) > maxw) then
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if (xoffs > 0) and ((xoffs + word.w) > maxw) then
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table.insert(texture, fill_line(xpos, ypos, maxw, "n", font_size, colorbgw))
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xpos = start_xpos
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xpos = start_xpos
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ypos = ypos + line_height + def.line_spacing
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ypos = ypos + line_height + def.line_spacing
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lineno = lineno + 1
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lineno = lineno + 1
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if lineno >= def.number_of_lines then break end
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if lineno >= def.number_of_lines then break end
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table.insert(texture, fill_line(xpos, ypos, maxw, cur_color, font_size, colorbgw))
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end
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end
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for ch_i, ch in ipairs(word.chars) do
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for ch_i, ch in ipairs(word.chars) do
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if ch.col ~= cur_color then
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cur_color = ch.col
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-- colorize character texture
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table.insert(texture, fill_line(xpos + ch.off, ypos, maxw, cur_color, font_size, colorbgw))
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local newtex = ch.tex .. '\\^[colorize\\:#' .. colgrid[ch.col]
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end
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table.insert(texture, (":%d,%d=%s"):format(xpos + ch.off, ypos, ch.tex))
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table.insert(texture, (":%d,%d=%s"):format(xpos + ch.off, ypos, newtex))
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end
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end
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table.insert(
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texture,
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(":%d,%d="):format(xpos + word.w, ypos) .. char_tex(font_name, " ")
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)
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xpos = xpos + word.w + cwidth_tab[" "]
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xpos = xpos + word.w + cwidth_tab[" "]
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if xpos >= (line_width + cwidth_tab[" "]) then break end
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if xpos >= (line_width + cwidth_tab[" "]) then break end
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end
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end
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table.insert(texture, fill_line(xpos, ypos, maxw, "n", font_size, colorbgw))
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table.insert(texture, fill_line(start_xpos, ypos + line_height, maxw, "n", font_size, colorbgw))
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return table.concat(texture), lineno
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return table.concat(texture), lineno
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end
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end
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@ -710,7 +721,7 @@ function signs_lib.make_sign_texture(lines, pos)
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table.insert(texture, linetex)
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table.insert(texture, linetex)
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lineno = ln + 1
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lineno = ln + 1
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end
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end
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table.insert(texture, "^[makealpha:0,0,0")
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return table.concat(texture, "")
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return table.concat(texture, "")
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end
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end
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@ -742,6 +753,15 @@ function signs_lib.destruct_sign(pos)
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signs_lib.delete_objects(pos)
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signs_lib.delete_objects(pos)
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end
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end
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function signs_lib.blast_sign(pos, intensity)
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if signs_lib.can_modify(pos, "") then
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local node = minetest.get_node(pos)
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local drops = minetest.get_node_drops(node, "tnt:blast")
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minetest.remove_node(pos)
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return drops
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end
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end
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local function make_infotext(text)
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local function make_infotext(text)
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text = trim_input(text)
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text = trim_input(text)
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local lines = signs_lib.split_lines_and_words(text) or {}
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local lines = signs_lib.split_lines_and_words(text) or {}
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@ -803,7 +823,16 @@ end
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function signs_lib.can_modify(pos, player)
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function signs_lib.can_modify(pos, player)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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local owner = meta:get_string("owner")
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local playername = player:get_player_name()
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local playername
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if type(player) == "userdata" then
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playername = player:get_player_name()
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elseif type(player) == "string" then
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playername = player
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else
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playername = ""
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end
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if minetest.is_protected(pos, playername) then
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if minetest.is_protected(pos, playername) then
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minetest.record_protection_violation(pos, playername)
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minetest.record_protection_violation(pos, playername)
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@ -812,7 +841,7 @@ function signs_lib.can_modify(pos, player)
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if owner == ""
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if owner == ""
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or playername == owner
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or playername == owner
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or (minetest.check_player_privs(playername, {signslib_edit=true}))
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or minetest.get_player_privs(playername)[signs_lib.edit_priv]
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or (playername == minetest.settings:get("name")) then
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or (playername == minetest.settings:get("name")) then
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return true
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return true
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end
|
end
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@ -951,7 +980,7 @@ function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locke
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end
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end
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function signs_lib.register_fence_with_sign()
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function signs_lib.register_fence_with_sign()
|
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minetest.log("warning", "[signs_lib] ".."Attempt to call no longer used function signs_lib.register_fence_with_sign()")
|
log("warning", "Attempt to call no longer used function signs_lib.register_fence_with_sign()")
|
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end
|
end
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|
|
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local use_glow = function(pos, node, puncher, pointed_thing)
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local use_glow = function(pos, node, puncher, pointed_thing)
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@ -984,6 +1013,7 @@ function signs_lib.register_sign(name, raw_def)
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end
|
end
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|
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def.after_place_node = raw_def.after_place_node or signs_lib.after_place_node
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def.after_place_node = raw_def.after_place_node or signs_lib.after_place_node
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def.on_blast = raw_def.on_blast or signs_lib.blast_sign
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|
|
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if raw_def.entity_info then
|
if raw_def.entity_info then
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|
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@ -1251,7 +1281,7 @@ minetest.register_lbm({
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minetest.register_chatcommand("regen_signs", {
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minetest.register_chatcommand("regen_signs", {
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params = "",
|
params = "",
|
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privs = {server = true},
|
privs = {server = true},
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description = "Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.",
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description = S("Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any."),
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func = function(player_name, params)
|
func = function(player_name, params)
|
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local allsigns = {}
|
local allsigns = {}
|
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local totalsigns = 0
|
local totalsigns = 0
|
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@ -1270,13 +1300,13 @@ minetest.register_chatcommand("regen_signs", {
|
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end
|
end
|
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if signs_lib.totalblocks < 0 then signs_lib.totalblocks = 0 end
|
if signs_lib.totalblocks < 0 then signs_lib.totalblocks = 0 end
|
||||||
if totalsigns == 0 then
|
if totalsigns == 0 then
|
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minetest.chat_send_player(player_name, "There are no signs in the currently-loaded terrain.")
|
minetest.chat_send_player(player_name, S("There are no signs in the currently-loaded terrain."))
|
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signs_lib.block_list = {}
|
signs_lib.block_list = {}
|
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return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.chat_send_player(player_name, "Found a total of "..totalsigns.." sign nodes across "..signs_lib.totalblocks.." blocks.")
|
minetest.chat_send_player(player_name, S("Found a total of @1 sign nodes across @2 blocks.", totalsigns, signs_lib.totalblocks))
|
||||||
minetest.chat_send_player(player_name, "Regenerating sign entities...")
|
minetest.chat_send_player(player_name, S("Regenerating sign entities ..."))
|
||||||
|
|
||||||
for _, b in pairs(allsigns) do
|
for _, b in pairs(allsigns) do
|
||||||
for _, pos in ipairs(b) do
|
for _, pos in ipairs(b) do
|
||||||
@ -1288,11 +1318,15 @@ minetest.register_chatcommand("regen_signs", {
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
minetest.chat_send_player(player_name, "Finished.")
|
minetest.chat_send_player(player_name, S("Finished."))
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_privilege("signslib_edit", {})
|
minetest.register_on_mods_loaded(function()
|
||||||
|
if not minetest.registered_privileges[signs_lib.edit_priv] then
|
||||||
|
minetest.register_privilege("signslib_edit", {})
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -1312,14 +1346,14 @@ function get_sign_formspec(pos, nodename)
|
|||||||
"image[0.1,2.4;7,1;signs_lib_sign_color_palette.png]",
|
"image[0.1,2.4;7,1;signs_lib_sign_color_palette.png]",
|
||||||
"textarea[0.15,-0.2;6.3,2.8;text;;" .. minetest.formspec_escape(txt) .. "]",
|
"textarea[0.15,-0.2;6.3,2.8;text;;" .. minetest.formspec_escape(txt) .. "]",
|
||||||
"button_exit[3.7,3.4;2,1;ok;" .. S("Write") .. "]",
|
"button_exit[3.7,3.4;2,1;ok;" .. S("Write") .. "]",
|
||||||
"label[0.3,3.4;Unicode font]",
|
"label[0.3,3.4;"..FS("Unicode font").."]",
|
||||||
"image_button[0.6,3.7;1,0.6;signs_lib_switch_" .. state .. ".png;uni_"
|
"image_button[0.6,3.7;1,0.6;signs_lib_switch_" .. state .. ".png;uni_"
|
||||||
.. state .. ";;;false;signs_lib_switch_interm.png]",
|
.. state .. ";;;false;signs_lib_switch_interm.png]",
|
||||||
}
|
}
|
||||||
|
|
||||||
if minetest.registered_nodes[nodename].allow_widefont then
|
if minetest.registered_nodes[nodename].allow_widefont then
|
||||||
state = meta:get_int("widefont") == 1 and "on" or "off"
|
state = meta:get_int("widefont") == 1 and "on" or "off"
|
||||||
formspec[#formspec+1] = "label[2.1,3.4;Wide font]"
|
formspec[#formspec+1] = "label[2.1,3.4;"..FS("Wide font").."]"
|
||||||
formspec[#formspec+1] = "image_button[2.3,3.7;1,0.6;signs_lib_switch_" .. state .. ".png;wide_"
|
formspec[#formspec+1] = "image_button[2.3,3.7;1,0.6;signs_lib_switch_" .. state .. ".png;wide_"
|
||||||
.. state .. ";;;false;signs_lib_switch_interm.png]"
|
.. state .. ";;;false;signs_lib_switch_interm.png]"
|
||||||
end
|
end
|
||||||
@ -1337,11 +1371,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||||||
local playername = player:get_player_name()
|
local playername = player:get_player_name()
|
||||||
|
|
||||||
if fields.text and fields.ok then
|
if fields.text and fields.ok then
|
||||||
minetest.log("action", S("@1 wrote \"@2\" to sign at @3",
|
log("action", "%s wrote %q to sign at %s",
|
||||||
(playername or ""),
|
(playername or ""),
|
||||||
fields.text:gsub('\\', '\\\\'):gsub("\n", "\\n"),
|
fields.text:gsub("\n", "\\n"),
|
||||||
pos_string
|
pos_string
|
||||||
))
|
)
|
||||||
signs_lib.update_sign(pos, fields)
|
signs_lib.update_sign(pos, fields)
|
||||||
elseif fields.wide_on or fields.wide_off or fields.uni_on or fields.uni_off then
|
elseif fields.wide_on or fields.wide_off or fields.uni_on or fields.uni_off then
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
@ -1365,20 +1399,20 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if change_wide then
|
if change_wide then
|
||||||
minetest.log("action", S("@1 flipped the wide-font switch to \"@2\" at @3",
|
log("action", "%s flipped the wide-font switch to %q at %s",
|
||||||
(playername or ""),
|
(playername or ""),
|
||||||
(fields.wide_on and "off" or "on"),
|
(fields.wide_on and "off" or "on"),
|
||||||
minetest.pos_to_string(pos)
|
minetest.pos_to_string(pos)
|
||||||
))
|
)
|
||||||
signs_lib.update_sign(pos, fields)
|
signs_lib.update_sign(pos, fields)
|
||||||
minetest.show_formspec(playername, "signs_lib:sign", get_sign_formspec(pos, node.name))
|
minetest.show_formspec(playername, "signs_lib:sign", get_sign_formspec(pos, node.name))
|
||||||
end
|
end
|
||||||
if change_uni then
|
if change_uni then
|
||||||
minetest.log("action", S("@1 flipped the unicode-font switch to \"@2\" at @3",
|
log("action", "%s flipped the unicode-font switch to %q at %s",
|
||||||
(playername or ""),
|
(playername or ""),
|
||||||
(fields.uni_on and "off" or "on"),
|
(fields.uni_on and "off" or "on"),
|
||||||
minetest.pos_to_string(pos)
|
minetest.pos_to_string(pos)
|
||||||
))
|
)
|
||||||
signs_lib.update_sign(pos, fields)
|
signs_lib.update_sign(pos, fields)
|
||||||
minetest.show_formspec(playername, "signs_lib:sign", get_sign_formspec(pos, node.name))
|
minetest.show_formspec(playername, "signs_lib:sign", get_sign_formspec(pos, node.name))
|
||||||
end
|
end
|
||||||
|
2
init.lua
@ -9,6 +9,8 @@ signs_lib.path = minetest.get_modpath(minetest.get_current_modname())
|
|||||||
|
|
||||||
signs_lib.S = minetest.get_translator(minetest.get_current_modname())
|
signs_lib.S = minetest.get_translator(minetest.get_current_modname())
|
||||||
|
|
||||||
|
signs_lib.edit_priv = minetest.settings:get("signs_lib.edit_priv") or "signslib_edit"
|
||||||
|
|
||||||
dofile(signs_lib.path.."/encoding.lua")
|
dofile(signs_lib.path.."/encoding.lua")
|
||||||
dofile(signs_lib.path.."/api.lua")
|
dofile(signs_lib.path.."/api.lua")
|
||||||
dofile(signs_lib.path.."/standard_signs.lua")
|
dofile(signs_lib.path.."/standard_signs.lua")
|
||||||
|
@ -1,27 +1,12 @@
|
|||||||
# textdomain: signs_lib
|
# textdomain: signs_lib
|
||||||
Locked sign, owned by @1@n=gesperrter Schild, gehört @1@n
|
Locked sign, owned by @1@n=Abgeschlossenes Schild, gehört @1@n
|
||||||
Write=schreiben
|
Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.=Iteriert durch alle derzeit geladenen Kartenblöcke, die Schilder enthalten, löscht alle Entities innerhalb des Node-Raums eines jeden Schildes und erzeugt ihre Text-Entities, falls vorhanden, neu.
|
||||||
@1 wrote "@2" to sign at @3=
|
There are no signs in the currently-loaded terrain.=Im derzeit geladenen Gelände befinden sich keine Schilder.
|
||||||
@1 flipped the wide-font switch to "@2" at @3=
|
Found a total of @1 sign nodes across @2 blocks.=Insgesamt wurden @1 Schild-Nodes über @2 Kartenblöcke gefunden.
|
||||||
@1 flipped the unicode-font switch to "@2" at @3=
|
Regenerating sign entities ...=Schild-Entities werden neu erzeugt ...
|
||||||
|
Finished.=Fertig.
|
||||||
|
Write=Schreiben
|
||||||
##### not used anymore #####
|
Unicode font=Unicode-Schrift
|
||||||
|
Wide font=Weite Schrift
|
||||||
locked =gesperrt
|
Wooden Wall Sign=Holzwandschild
|
||||||
@1 wrote "@2" to @3sign at @4=@1 schrieb "@2" auf das @3Schild bei @4
|
Steel Wall Sign=Stahlwandschild
|
||||||
Sign=Schild
|
|
||||||
Can edit all locked signs=Kann alle gesperrte Schilder bearbeiten
|
|
||||||
Locked Sign=gesperrter Schild
|
|
||||||
green=grün
|
|
||||||
yellow=gelb
|
|
||||||
red=rot
|
|
||||||
white_red=weißrot
|
|
||||||
white_black=schwarzweiß
|
|
||||||
orange=orange
|
|
||||||
blue=blau
|
|
||||||
brown=braun
|
|
||||||
Sign (@1, metal)=Schild (@1, Metall)
|
|
||||||
Attempt to register unknown node as fence=Versuch ein unbekanntes Element als Zaun zu registrieren
|
|
||||||
Registered @1 and @2=Registrierte @1 und @2
|
|
||||||
[MOD] signs loaded=[MOD] Schilder-Mod geladen
|
|
||||||
|
@ -1,25 +1,12 @@
|
|||||||
# textdomain: signs_lib
|
# textdomain: signs_lib
|
||||||
Locked sign, owned by @1@n=
|
Locked sign, owned by @1@n=Cartel bloqueado, propiedad de @1
|
||||||
Write=
|
Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.=Examina todos los bloques de mapas que contienen letreros cargados actualmente, elimina cualquier entidad dentro del espacio de nodo de cada cartel y regenera sus entidades de texto, si las hay.
|
||||||
@1 wrote "@2" to sign at @3=
|
There are no signs in the currently-loaded terrain.=No hay carteles en el terreno actual cargado.
|
||||||
@1 flipped the wide-font switch to "@2" at @3=
|
Found a total of @1 sign nodes across @2 blocks.=Se han encontrado un total de @1 cartel(es) a traves de @2 bloque(s).
|
||||||
@1 flipped the unicode-font switch to "@2" at @3=
|
Regenerating sign entities ...=Regenerando entidades de los carteles...
|
||||||
|
Finished.=Terminado
|
||||||
|
Write=Escribir
|
||||||
##### not used anymore #####
|
Unicode font=Fuente unicode
|
||||||
|
Wide font=Fuente ancha
|
||||||
locked =bloqueada
|
Wooden Wall Sign=Cartel de Madera
|
||||||
@1 wrote "@2" to @3sign at @4=@1 escribio "@2" en el cartel @3en @4
|
Steel Wall Sign=Cartel de Acero
|
||||||
Sign=Letrero
|
|
||||||
Locked Sign=Letrero bloqueada
|
|
||||||
green=verde
|
|
||||||
yellow=amarillo
|
|
||||||
red=rojo
|
|
||||||
white_red=rojo y blanco
|
|
||||||
white_black=negro y blanco
|
|
||||||
orange=naranja
|
|
||||||
blue=azul
|
|
||||||
brown=marrón
|
|
||||||
Sign (@1, metal)=Letrero (@1, metal)
|
|
||||||
Registered @1 and @2=Registrado @1 y @2
|
|
||||||
[MOD] signs loaded=[MOD] signs cargados
|
|
||||||
|
@ -1,27 +1,12 @@
|
|||||||
# textdomain: signs_lib
|
# textdomain: signs_lib
|
||||||
Locked sign, owned by @1@n=Panneau verrouillé, appartient à @1@n
|
Locked sign, owned by @1@n=Panneau verrouillé, appartient à @1@n
|
||||||
|
Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.=
|
||||||
|
There are no signs in the currently-loaded terrain.=
|
||||||
|
Found a total of @1 sign nodes across @2 blocks.=
|
||||||
|
Regenerating sign entities ...=
|
||||||
|
Finished.=
|
||||||
Write=
|
Write=
|
||||||
@1 wrote "@2" to sign at @3=
|
Unicode font=
|
||||||
@1 flipped the wide-font switch to "@2" at @3=
|
Wide font=
|
||||||
@1 flipped the unicode-font switch to "@2" at @3=
|
Wooden Wall Sign=
|
||||||
|
Steel Wall Sign=
|
||||||
|
|
||||||
##### not used anymore #####
|
|
||||||
|
|
||||||
locked =verrouillé
|
|
||||||
@1 wrote "@2" to @3sign at @4=@1 a écrit "@2" sur le panneau @3en @4
|
|
||||||
Sign=Panneau
|
|
||||||
Can edit all locked signs=Peut modifier les panneaux verrouillés
|
|
||||||
Locked Sign=Panneau (verrouillé)
|
|
||||||
green=vert
|
|
||||||
yellow=jaune
|
|
||||||
red=rouge
|
|
||||||
white_red=rouge et blanc
|
|
||||||
white_black=noir et blanc
|
|
||||||
orange=orange
|
|
||||||
blue=bleu
|
|
||||||
brown=marron
|
|
||||||
Sign (@1, metal)=Panneau (@1, métal)
|
|
||||||
Attempt to register unknown node as fence=Tentative d'enregistrer un nœud inconnu comme barrière
|
|
||||||
Registered @1 and @2=Enregistrement de @1 et @
|
|
||||||
[MOD] signs loaded=[MOD] signs chargé
|
|
||||||
|
@ -1,27 +1,12 @@
|
|||||||
# textdomain: signs_lib
|
# textdomain: signs_lib
|
||||||
Locked sign, owned by @1@n=Papan tanda berkunci, milik @1@n
|
Locked sign, owned by @1@n=Papan tanda berkunci, milik @1@n
|
||||||
|
Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.=
|
||||||
|
There are no signs in the currently-loaded terrain.=
|
||||||
|
Found a total of @1 sign nodes across @2 blocks.=
|
||||||
|
Regenerating sign entities ...=
|
||||||
|
Finished.=
|
||||||
Write=
|
Write=
|
||||||
@1 wrote "@2" to sign at @3=
|
Unicode font=
|
||||||
@1 flipped the wide-font switch to "@2" at @3=
|
Wide font=
|
||||||
@1 flipped the unicode-font switch to "@2" at @3=
|
Wooden Wall Sign=
|
||||||
|
Steel Wall Sign=
|
||||||
|
|
||||||
##### not used anymore #####
|
|
||||||
|
|
||||||
locked =berkunci
|
|
||||||
@1 wrote "@2" to @3sign at @4=@1 menulis "@2" atas papan tanda @3dekat @4
|
|
||||||
Sign=Papan Tanda
|
|
||||||
Can edit all locked signs=Boleh sunting semua papan tanda berkunci
|
|
||||||
Locked Sign=Papan Tanda Berkunci
|
|
||||||
green=hijau
|
|
||||||
yellow=kuning
|
|
||||||
red=merah
|
|
||||||
white_red=putih_merah
|
|
||||||
white_black=putih_hitam
|
|
||||||
orange=jingga
|
|
||||||
blue=biru
|
|
||||||
brown=perang
|
|
||||||
Sign (@1, metal)=Papan Tanda (@1, logam)
|
|
||||||
Attempt to register unknown node as fence=Cuba untuk mendaftar nod tidak diketahui sebagai pagar
|
|
||||||
Registered @1 and @2=Telah daftar @1 dan @2
|
|
||||||
[MOD] signs loaded=[MODS] signs telah dimuatkan
|
|
||||||
|
@ -1,27 +1,12 @@
|
|||||||
# textdomain: signs_lib
|
# textdomain: signs_lib
|
||||||
Locked sign, owned by @1@n=защищенная табличка, пренадлежит @1@n
|
Locked sign, owned by @1@n=защищенная табличка, пренадлежит @1@n
|
||||||
|
Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.=
|
||||||
|
There are no signs in the currently-loaded terrain.=
|
||||||
|
Found a total of @1 sign nodes across @2 blocks.=
|
||||||
|
Regenerating sign entities ...=
|
||||||
|
Finished.=
|
||||||
Write=записать
|
Write=записать
|
||||||
@1 wrote "@2" to sign at @3=
|
Unicode font=
|
||||||
@1 flipped the wide-font switch to "@2" at @3=
|
Wide font=
|
||||||
@1 flipped the unicode-font switch to "@2" at @3=
|
Wooden Wall Sign=
|
||||||
|
Steel Wall Sign=
|
||||||
|
|
||||||
##### not used anymore #####
|
|
||||||
|
|
||||||
locked =защищенный
|
|
||||||
@1 wrote "@2" to @3sign at @4=@1 записал "@2" в @3sign на @4
|
|
||||||
Sign=табличка
|
|
||||||
Can edit all locked signs=Может редактировать все защищенные таблички
|
|
||||||
Locked Sign=защищенная табличка
|
|
||||||
green=зеленая
|
|
||||||
yellow=желтая
|
|
||||||
red=красная
|
|
||||||
white_red=краснобелая
|
|
||||||
white_black=чернобелая
|
|
||||||
orange=оранжевая
|
|
||||||
blue=синея
|
|
||||||
brown=коричневая
|
|
||||||
Sign (@1, metal)=Табличка (@1, металл)
|
|
||||||
Attempt to register unknown node as fence=Попытка зарегистрировать неизвестный узел как забор
|
|
||||||
Registered @1 and @2=Зарегистрировано @1 для @2
|
|
||||||
[MOD] signs loaded=[MOD] мод табличек загружен
|
|
||||||
|
@ -1,6 +1,12 @@
|
|||||||
# textdomain: signs_lib
|
# textdomain: signs_lib
|
||||||
Locked sign, owned by @1@n=
|
Locked sign, owned by @1@n=
|
||||||
|
Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.=
|
||||||
|
There are no signs in the currently-loaded terrain.=
|
||||||
|
Found a total of @1 sign nodes across @2 blocks.=
|
||||||
|
Regenerating sign entities ...=
|
||||||
|
Finished.=
|
||||||
Write=
|
Write=
|
||||||
@1 wrote "@2" to sign at @3=
|
Unicode font=
|
||||||
@1 flipped the wide-font switch to "@2" at @3=
|
Wide font=
|
||||||
@1 flipped the unicode-font switch to "@2" at @3=
|
Wooden Wall Sign=
|
||||||
|
Steel Wall Sign=
|
||||||
|
1
settingstypes.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
signs_lib.edit_priv (Allows to rotate signs and to open (and consequently edit) any default sign formspec) string signslib_edit
|
@ -1,8 +1,10 @@
|
|||||||
-- Definitions for standard minetest_game wooden and steel wall signs
|
-- Definitions for standard minetest_game wooden and steel wall signs
|
||||||
|
|
||||||
|
local S = signs_lib.S
|
||||||
|
|
||||||
if minetest.get_modpath("default") then
|
if minetest.get_modpath("default") then
|
||||||
signs_lib.register_sign("default:sign_wall_wood", {
|
signs_lib.register_sign("default:sign_wall_wood", {
|
||||||
description = "Wooden wall sign",
|
description = S("Wooden Wall Sign"),
|
||||||
inventory_image = "signs_lib_sign_wall_wooden_inv.png",
|
inventory_image = "signs_lib_sign_wall_wooden_inv.png",
|
||||||
tiles = {
|
tiles = {
|
||||||
"signs_lib_sign_wall_wooden.png",
|
"signs_lib_sign_wall_wooden.png",
|
||||||
@ -20,7 +22,7 @@ if minetest.get_modpath("default") then
|
|||||||
})
|
})
|
||||||
|
|
||||||
signs_lib.register_sign("default:sign_wall_steel", {
|
signs_lib.register_sign("default:sign_wall_steel", {
|
||||||
description = "Steel wall sign",
|
description = S("Steel Wall Sign"),
|
||||||
inventory_image = "signs_lib_sign_wall_steel_inv.png",
|
inventory_image = "signs_lib_sign_wall_steel_inv.png",
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||||||
tiles = {
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tiles = {
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||||||
"signs_lib_sign_wall_steel.png",
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"signs_lib_sign_wall_steel.png",
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||||||
|
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Before Width: | Height: | Size: 87 B |
Before Width: | Height: | Size: 87 B |
Before Width: | Height: | Size: 87 B |
Before Width: | Height: | Size: 87 B |
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