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1
.gitattributes
vendored
Normal file
@ -0,0 +1 @@
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util/blender export-ignore
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4
API.md
@ -236,7 +236,7 @@ signs_lib.register_sign("basic_signs:sign_wall_glass", {
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allow_onpole = true,
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allow_onpole_horizontal = true,
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allow_yard = true,
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use_texture_alpha = true,
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use_texture_alpha = "blend",
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})
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```
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@ -250,7 +250,7 @@ signs_lib.register_sign("basic_signs:sign_wall_glass", {
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* `signs_lib.rightclick_sign(pos, node, player, itemstack, pointed_thing)`
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Open the default sign formspec, if the player has the `signslib_edit` privilege.
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Open the default sign formspec, if the player has the `signslib_edit` privilege. (privilege can be set by `signs_lib.edit_priv` setting)
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* `signs_lib.destruct_sign(pos)`
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@ -67,3 +67,4 @@ The list of loaded, sign-bearing blocks is created/populated by an LBM (and trim
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* `signslib_edit`
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Allows to rotate signs and to open (and consequently edit) any default sign formspec.
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(privilege can be set by `signs_lib.edit_priv` setting)
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145
api.lua
@ -1,6 +1,12 @@
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-- signs_lib api, backported from street_signs
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local S = signs_lib.S
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local FS = function(...) return minetest.formspec_escape(S(...)) end
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local has_default_mod = minetest.get_modpath("default")
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local function log(level, messagefmt, ...)
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minetest.log(level, "[signs_lib] " .. messagefmt:format(...))
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end
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local function get_sign_formspec() end
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@ -21,14 +27,14 @@ signs_lib.standard_xoffs = 4
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signs_lib.standard_yoffs = 0
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signs_lib.standard_cpl = 35
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signs_lib.standard_wood_groups = table.copy(default and minetest.registered_items["default:sign_wall_wood"].groups or {})
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signs_lib.standard_wood_groups = table.copy(has_default_mod and minetest.registered_items["default:sign_wall_wood"].groups or {})
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signs_lib.standard_wood_groups.attached_node = nil
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signs_lib.standard_steel_groups = table.copy(default and minetest.registered_items["default:sign_wall_steel"].groups or {})
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signs_lib.standard_steel_groups = table.copy(has_default_mod and minetest.registered_items["default:sign_wall_steel"].groups or {})
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signs_lib.standard_steel_groups.attached_node = nil
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signs_lib.standard_wood_sign_sounds = table.copy(default and minetest.registered_items["default:sign_wall_wood"].sounds or {})
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signs_lib.standard_steel_sign_sounds = table.copy(default and minetest.registered_items["default:sign_wall_steel"].sounds or {})
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signs_lib.standard_wood_sign_sounds = table.copy(has_default_mod and minetest.registered_items["default:sign_wall_wood"].sounds or {})
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signs_lib.standard_steel_sign_sounds = table.copy(has_default_mod and minetest.registered_items["default:sign_wall_steel"].sounds or {})
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signs_lib.default_text_scale = {x=10, y=10}
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@ -160,18 +166,23 @@ local ctexcache_wide = {}
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-- entity handling
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minetest.register_entity("signs_lib:text", {
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collisionbox = { 0, 0, 0, 0, 0, 0 },
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visual = "mesh",
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mesh = "signs_lib_standard_sign_entity_wall.obj",
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textures = {},
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static_save = true,
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backface_culling = false,
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initial_properties = {
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collisionbox = { 0, 0, 0, 0, 0, 0 },
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visual = "mesh",
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mesh = "signs_lib_standard_sign_entity_wall.obj",
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textures = {},
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static_save = true,
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backface_culling = false,
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},
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on_activate = function(self)
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local node = minetest.get_node(self.object:get_pos())
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if minetest.get_item_group(node.name, "sign") == 0 then
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self.object:remove()
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end
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end,
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on_blast = function(self, damage)
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return false, false, {}
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end,
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})
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function signs_lib.delete_objects(pos)
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@ -459,8 +470,8 @@ local math_max = math.max
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local function fill_line(x, y, w, c, font_size, colorbgw)
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c = c or "0"
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local tex = { }
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for xx = 0, math.max(0, w), colorbgw do
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table.insert(tex, (":%d,%d=signs_lib_color_"..font_size.."px_%s.png"):format(x + xx, y, c))
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for xx = x, w, colorbgw do
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table.insert(tex, (":%d,%d=signs_lib_color_"..font_size.."px_%s.png"):format(xx, y, c))
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end
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return table.concat(tex)
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end
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@ -572,8 +583,8 @@ local function make_line_texture(line, lineno, pos, line_width, line_height, cwi
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end
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end
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if w then
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width = width + w + 1
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if width >= (line_width - cwidth_tab[" "]) then
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width = width + w
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if width > line_width then
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width = 0
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else
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maxw = math_max(width, maxw)
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@ -596,6 +607,7 @@ local function make_line_texture(line, lineno, pos, line_width, line_height, cwi
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off = ch_offs,
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tex = tex,
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col = ("%X"):format(cur_color),
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w = w,
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})
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end
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ch_offs = ch_offs + w
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@ -604,8 +616,8 @@ local function make_line_texture(line, lineno, pos, line_width, line_height, cwi
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else
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local w = cwidth_tab[c]
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if w then
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width = width + w + 1
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if width >= (line_width - cwidth_tab[" "]) then
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width = width + w
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if width > line_width then
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width = 0
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else
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maxw = math_max(width, maxw)
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@ -615,6 +627,7 @@ local function make_line_texture(line, lineno, pos, line_width, line_height, cwi
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off = ch_offs,
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tex = char_tex(font_name, c),
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col = ("%X"):format(cur_color),
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w = w,
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})
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end
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ch_offs = ch_offs + w
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@ -622,7 +635,7 @@ local function make_line_texture(line, lineno, pos, line_width, line_height, cwi
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end
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i = i + 1
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end
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width = width + cwidth_tab[" "] + 1
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width = width + cwidth_tab[" "]
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maxw = math_max(width, maxw)
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table.insert(words, { chars=chars, w=ch_offs })
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end
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@ -631,7 +644,8 @@ local function make_line_texture(line, lineno, pos, line_width, line_height, cwi
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local texture = { }
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local start_xpos = math.floor((line_width - maxw) / 2) + def.x_offset
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local start_xpos = math.max(0, math.floor((line_width - maxw) / 2)) + def.x_offset
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local end_xpos = math.min(start_xpos + maxw, line_width)
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local xpos = start_xpos
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local ypos = (line_height + def.line_spacing)* lineno + def.y_offset
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@ -640,31 +654,33 @@ local function make_line_texture(line, lineno, pos, line_width, line_height, cwi
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for word_i, word in ipairs(words) do
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local xoffs = (xpos - start_xpos)
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if (xoffs > 0) and ((xoffs + word.w) > maxw) then
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table.insert(texture, fill_line(xpos, ypos, maxw, "n", font_size, colorbgw))
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if (xoffs > 0) and ((xoffs + word.w) > end_xpos) then
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table.insert(texture, fill_line(xpos, ypos, end_xpos, "n", font_size, colorbgw))
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xpos = start_xpos
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ypos = ypos + line_height + def.line_spacing
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lineno = lineno + 1
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if lineno >= def.number_of_lines then break end
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table.insert(texture, fill_line(xpos, ypos, maxw, cur_color, font_size, colorbgw))
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table.insert(texture, fill_line(xpos, ypos, end_xpos, cur_color, font_size, colorbgw))
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end
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for ch_i, ch in ipairs(word.chars) do
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if xpos + ch.off + ch.w > end_xpos then
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table.insert(texture, fill_line(xpos + ch.off, ypos, end_xpos, "n", font_size, colorbgw))
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break
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end
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if ch.col ~= cur_color then
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cur_color = ch.col
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table.insert(texture, fill_line(xpos + ch.off, ypos, maxw, cur_color, font_size, colorbgw))
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table.insert(texture, fill_line(xpos + ch.off, ypos, end_xpos, cur_color, font_size, colorbgw))
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end
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table.insert(texture, (":%d,%d=%s"):format(xpos + ch.off, ypos, ch.tex))
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end
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table.insert(
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texture,
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(":%d,%d="):format(xpos + word.w, ypos) .. char_tex(font_name, " ")
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)
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xpos = xpos + word.w + cwidth_tab[" "]
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if xpos >= (line_width + cwidth_tab[" "]) then break end
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xpos = xpos + word.w
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if xpos < end_xpos then
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table.insert(texture, (":%d,%d="):format(xpos, ypos) .. char_tex(font_name, " "))
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xpos = xpos + cwidth_tab[" "]
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end
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end
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table.insert(texture, fill_line(xpos, ypos, maxw, "n", font_size, colorbgw))
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table.insert(texture, fill_line(start_xpos, ypos + line_height, maxw, "n", font_size, colorbgw))
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table.insert(texture, fill_line(xpos, ypos, end_xpos, "n", font_size, colorbgw))
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return table.concat(texture), lineno
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end
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@ -742,6 +758,15 @@ function signs_lib.destruct_sign(pos)
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signs_lib.delete_objects(pos)
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end
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function signs_lib.blast_sign(pos, intensity)
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if signs_lib.can_modify(pos, "") then
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local node = minetest.get_node(pos)
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local drops = minetest.get_node_drops(node, "tnt:blast")
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minetest.remove_node(pos)
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return drops
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end
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end
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local function make_infotext(text)
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text = trim_input(text)
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local lines = signs_lib.split_lines_and_words(text) or {}
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@ -793,6 +818,9 @@ function signs_lib.update_sign(pos, fields)
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local ownstr = ""
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if owner ~= "" then ownstr = S("Locked sign, owned by @1\n", owner) end
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-- Fix pasting from Windows: CR instead of LF
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text = string.gsub(text, "\r\n?", "\n")
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meta:set_string("text", text)
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meta:set_string("infotext", ownstr..make_infotext(text).." ")
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@ -803,7 +831,16 @@ end
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function signs_lib.can_modify(pos, player)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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local playername = player:get_player_name()
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local playername
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if type(player) == "userdata" then
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playername = player:get_player_name()
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elseif type(player) == "string" then
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playername = player
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else
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playername = ""
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end
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if minetest.is_protected(pos, playername) then
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minetest.record_protection_violation(pos, playername)
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@ -812,7 +849,7 @@ function signs_lib.can_modify(pos, player)
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if owner == ""
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or playername == owner
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or (minetest.check_player_privs(playername, {signslib_edit=true}))
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or minetest.get_player_privs(playername)[signs_lib.edit_priv]
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or (playername == minetest.settings:get("name")) then
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return true
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end
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@ -909,7 +946,13 @@ function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locke
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local controls = placer:get_player_control()
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local signname = itemstack:get_name()
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-- in case player has sign nodes they shouldn't, remove extensions for normal sign
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local no_wall_name = string.gsub(signname, "_wall", "")
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no_wall_name = string.gsub(no_wall_name, "_yard", "")
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no_wall_name = string.gsub(no_wall_name, "_hanging", "")
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no_wall_name = string.gsub(no_wall_name, "_onpole_horiz", "")
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no_wall_name = string.gsub(no_wall_name, "_onpole", "")
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local def = minetest.registered_items[signname]
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@ -951,7 +994,7 @@ function signs_lib.after_place_node(pos, placer, itemstack, pointed_thing, locke
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end
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function signs_lib.register_fence_with_sign()
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minetest.log("warning", "[signs_lib] ".."Attempt to call no longer used function signs_lib.register_fence_with_sign()")
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log("warning", "Attempt to call no longer used function signs_lib.register_fence_with_sign()")
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end
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local use_glow = function(pos, node, puncher, pointed_thing)
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@ -973,6 +1016,7 @@ end
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function signs_lib.register_sign(name, raw_def)
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local def = table.copy(raw_def)
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def.is_ground_content = false
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if raw_def.entity_info == "standard" then
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def.entity_info = {
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@ -984,6 +1028,7 @@ function signs_lib.register_sign(name, raw_def)
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end
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def.after_place_node = raw_def.after_place_node or signs_lib.after_place_node
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def.on_blast = raw_def.on_blast or signs_lib.blast_sign
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if raw_def.entity_info then
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@ -1251,7 +1296,7 @@ minetest.register_lbm({
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minetest.register_chatcommand("regen_signs", {
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params = "",
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privs = {server = true},
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description = "Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.",
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description = S("Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any."),
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func = function(player_name, params)
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local allsigns = {}
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local totalsigns = 0
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@ -1270,13 +1315,13 @@ minetest.register_chatcommand("regen_signs", {
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end
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if signs_lib.totalblocks < 0 then signs_lib.totalblocks = 0 end
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if totalsigns == 0 then
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minetest.chat_send_player(player_name, "There are no signs in the currently-loaded terrain.")
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minetest.chat_send_player(player_name, S("There are no signs in the currently-loaded terrain."))
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signs_lib.block_list = {}
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return
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end
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minetest.chat_send_player(player_name, "Found a total of "..totalsigns.." sign nodes across "..signs_lib.totalblocks.." blocks.")
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minetest.chat_send_player(player_name, "Regenerating sign entities...")
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minetest.chat_send_player(player_name, S("Found a total of @1 sign nodes across @2 blocks.", totalsigns, signs_lib.totalblocks))
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minetest.chat_send_player(player_name, S("Regenerating sign entities ..."))
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for _, b in pairs(allsigns) do
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for _, pos in ipairs(b) do
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@ -1288,11 +1333,15 @@ minetest.register_chatcommand("regen_signs", {
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end
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end
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end
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minetest.chat_send_player(player_name, "Finished.")
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minetest.chat_send_player(player_name, S("Finished."))
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end
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})
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minetest.register_privilege("signslib_edit", {})
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minetest.register_on_mods_loaded(function()
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if not minetest.registered_privileges[signs_lib.edit_priv] then
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minetest.register_privilege("signslib_edit", {})
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end
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end)
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@ -1312,14 +1361,14 @@ function get_sign_formspec(pos, nodename)
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"image[0.1,2.4;7,1;signs_lib_sign_color_palette.png]",
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"textarea[0.15,-0.2;6.3,2.8;text;;" .. minetest.formspec_escape(txt) .. "]",
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"button_exit[3.7,3.4;2,1;ok;" .. S("Write") .. "]",
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"label[0.3,3.4;Unicode font]",
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"label[0.3,3.4;"..FS("Unicode font").."]",
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"image_button[0.6,3.7;1,0.6;signs_lib_switch_" .. state .. ".png;uni_"
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.. state .. ";;;false;signs_lib_switch_interm.png]",
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}
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if minetest.registered_nodes[nodename].allow_widefont then
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state = meta:get_int("widefont") == 1 and "on" or "off"
|
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formspec[#formspec+1] = "label[2.1,3.4;Wide font]"
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formspec[#formspec+1] = "label[2.1,3.4;"..FS("Wide font").."]"
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formspec[#formspec+1] = "image_button[2.3,3.7;1,0.6;signs_lib_switch_" .. state .. ".png;wide_"
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.. state .. ";;;false;signs_lib_switch_interm.png]"
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end
|
||||
@ -1337,11 +1386,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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local playername = player:get_player_name()
|
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|
||||
if fields.text and fields.ok then
|
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minetest.log("action", S("@1 wrote \"@2\" to sign at @3",
|
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log("action", "%s wrote %q to sign at %s",
|
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(playername or ""),
|
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fields.text:gsub('\\', '\\\\'):gsub("\n", "\\n"),
|
||||
fields.text:gsub("\n", "\\n"),
|
||||
pos_string
|
||||
))
|
||||
)
|
||||
signs_lib.update_sign(pos, fields)
|
||||
elseif fields.wide_on or fields.wide_off or fields.uni_on or fields.uni_off then
|
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local node = minetest.get_node(pos)
|
||||
@ -1365,20 +1414,20 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
end
|
||||
|
||||
if change_wide then
|
||||
minetest.log("action", S("@1 flipped the wide-font switch to \"@2\" at @3",
|
||||
log("action", "%s flipped the wide-font switch to %q at %s",
|
||||
(playername or ""),
|
||||
(fields.wide_on and "off" or "on"),
|
||||
minetest.pos_to_string(pos)
|
||||
))
|
||||
)
|
||||
signs_lib.update_sign(pos, fields)
|
||||
minetest.show_formspec(playername, "signs_lib:sign", get_sign_formspec(pos, node.name))
|
||||
end
|
||||
if change_uni then
|
||||
minetest.log("action", S("@1 flipped the unicode-font switch to \"@2\" at @3",
|
||||
log("action", "%s flipped the unicode-font switch to %q at %s",
|
||||
(playername or ""),
|
||||
(fields.uni_on and "off" or "on"),
|
||||
minetest.pos_to_string(pos)
|
||||
))
|
||||
)
|
||||
signs_lib.update_sign(pos, fields)
|
||||
minetest.show_formspec(playername, "signs_lib:sign", get_sign_formspec(pos, node.name))
|
||||
end
|
||||
|
@ -231,6 +231,7 @@ signs_lib.unicode_install({38,"26"})
|
||||
dofile(signs_lib.path.."/nonascii-de.lua")
|
||||
dofile(signs_lib.path.."/nonascii-fr.lua")
|
||||
dofile(signs_lib.path.."/nonascii-pl.lua")
|
||||
dofile(signs_lib.path.."/nonascii-ua.lua")
|
||||
|
||||
local nmdc = {
|
||||
[36] = "$",
|
||||
|
2
init.lua
@ -9,6 +9,8 @@ signs_lib.path = minetest.get_modpath(minetest.get_current_modname())
|
||||
|
||||
signs_lib.S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
signs_lib.edit_priv = minetest.settings:get("signs_lib.edit_priv") or "signslib_edit"
|
||||
|
||||
dofile(signs_lib.path.."/encoding.lua")
|
||||
dofile(signs_lib.path.."/api.lua")
|
||||
dofile(signs_lib.path.."/standard_signs.lua")
|
||||
|
@ -1,27 +1,12 @@
|
||||
# textdomain: signs_lib
|
||||
Locked sign, owned by @1@n=gesperrter Schild, gehört @1@n
|
||||
Write=schreiben
|
||||
@1 wrote "@2" to sign at @3=
|
||||
@1 flipped the wide-font switch to "@2" at @3=
|
||||
@1 flipped the unicode-font switch to "@2" at @3=
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
locked =gesperrt
|
||||
@1 wrote "@2" to @3sign at @4=@1 schrieb "@2" auf das @3Schild bei @4
|
||||
Sign=Schild
|
||||
Can edit all locked signs=Kann alle gesperrte Schilder bearbeiten
|
||||
Locked Sign=gesperrter Schild
|
||||
green=grün
|
||||
yellow=gelb
|
||||
red=rot
|
||||
white_red=weißrot
|
||||
white_black=schwarzweiß
|
||||
orange=orange
|
||||
blue=blau
|
||||
brown=braun
|
||||
Sign (@1, metal)=Schild (@1, Metall)
|
||||
Attempt to register unknown node as fence=Versuch ein unbekanntes Element als Zaun zu registrieren
|
||||
Registered @1 and @2=Registrierte @1 und @2
|
||||
[MOD] signs loaded=[MOD] Schilder-Mod geladen
|
||||
Locked sign, owned by @1@n=Abgeschlossenes Schild, gehört @1@n
|
||||
Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.=Iteriert durch alle derzeit geladenen Kartenblöcke, die Schilder enthalten, löscht alle Entities innerhalb des Node-Raums eines jeden Schildes und erzeugt ihre Text-Entities, falls vorhanden, neu.
|
||||
There are no signs in the currently-loaded terrain.=Im derzeit geladenen Gelände befinden sich keine Schilder.
|
||||
Found a total of @1 sign nodes across @2 blocks.=Insgesamt wurden @1 Schild-Nodes über @2 Kartenblöcke gefunden.
|
||||
Regenerating sign entities ...=Schild-Entities werden neu erzeugt ...
|
||||
Finished.=Fertig.
|
||||
Write=Schreiben
|
||||
Unicode font=Unicode-Schrift
|
||||
Wide font=Weite Schrift
|
||||
Wooden Wall Sign=Holzwandschild
|
||||
Steel Wall Sign=Stahlwandschild
|
||||
|
@ -1,25 +1,12 @@
|
||||
# textdomain: signs_lib
|
||||
Locked sign, owned by @1@n=
|
||||
Write=
|
||||
@1 wrote "@2" to sign at @3=
|
||||
@1 flipped the wide-font switch to "@2" at @3=
|
||||
@1 flipped the unicode-font switch to "@2" at @3=
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
locked =bloqueada
|
||||
@1 wrote "@2" to @3sign at @4=@1 escribio "@2" en el cartel @3en @4
|
||||
Sign=Letrero
|
||||
Locked Sign=Letrero bloqueada
|
||||
green=verde
|
||||
yellow=amarillo
|
||||
red=rojo
|
||||
white_red=rojo y blanco
|
||||
white_black=negro y blanco
|
||||
orange=naranja
|
||||
blue=azul
|
||||
brown=marrón
|
||||
Sign (@1, metal)=Letrero (@1, metal)
|
||||
Registered @1 and @2=Registrado @1 y @2
|
||||
[MOD] signs loaded=[MOD] signs cargados
|
||||
Locked sign, owned by @1@n=Cartel bloqueado, propiedad de @1
|
||||
Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.=Examina todos los bloques de mapas que contienen letreros cargados actualmente, elimina cualquier entidad dentro del espacio de nodo de cada cartel y regenera sus entidades de texto, si las hay.
|
||||
There are no signs in the currently-loaded terrain.=No hay carteles en el terreno actual cargado.
|
||||
Found a total of @1 sign nodes across @2 blocks.=Se han encontrado un total de @1 cartel(es) a traves de @2 bloque(s).
|
||||
Regenerating sign entities ...=Regenerando entidades de los carteles...
|
||||
Finished.=Terminado
|
||||
Write=Escribir
|
||||
Unicode font=Fuente unicode
|
||||
Wide font=Fuente ancha
|
||||
Wooden Wall Sign=Cartel de Madera
|
||||
Steel Wall Sign=Cartel de Acero
|
||||
|
@ -1,27 +1,12 @@
|
||||
# textdomain: signs_lib
|
||||
Locked sign, owned by @1@n=Panneau verrouillé, appartient à @1@n
|
||||
Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.=
|
||||
There are no signs in the currently-loaded terrain.=
|
||||
Found a total of @1 sign nodes across @2 blocks.=
|
||||
Regenerating sign entities ...=
|
||||
Finished.=
|
||||
Write=
|
||||
@1 wrote "@2" to sign at @3=
|
||||
@1 flipped the wide-font switch to "@2" at @3=
|
||||
@1 flipped the unicode-font switch to "@2" at @3=
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
locked =verrouillé
|
||||
@1 wrote "@2" to @3sign at @4=@1 a écrit "@2" sur le panneau @3en @4
|
||||
Sign=Panneau
|
||||
Can edit all locked signs=Peut modifier les panneaux verrouillés
|
||||
Locked Sign=Panneau (verrouillé)
|
||||
green=vert
|
||||
yellow=jaune
|
||||
red=rouge
|
||||
white_red=rouge et blanc
|
||||
white_black=noir et blanc
|
||||
orange=orange
|
||||
blue=bleu
|
||||
brown=marron
|
||||
Sign (@1, metal)=Panneau (@1, métal)
|
||||
Attempt to register unknown node as fence=Tentative d'enregistrer un nœud inconnu comme barrière
|
||||
Registered @1 and @2=Enregistrement de @1 et @
|
||||
[MOD] signs loaded=[MOD] signs chargé
|
||||
Unicode font=
|
||||
Wide font=
|
||||
Wooden Wall Sign=
|
||||
Steel Wall Sign=
|
||||
|
@ -1,27 +1,12 @@
|
||||
# textdomain: signs_lib
|
||||
Locked sign, owned by @1@n=Papan tanda berkunci, milik @1@n
|
||||
Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.=
|
||||
There are no signs in the currently-loaded terrain.=
|
||||
Found a total of @1 sign nodes across @2 blocks.=
|
||||
Regenerating sign entities ...=
|
||||
Finished.=
|
||||
Write=
|
||||
@1 wrote "@2" to sign at @3=
|
||||
@1 flipped the wide-font switch to "@2" at @3=
|
||||
@1 flipped the unicode-font switch to "@2" at @3=
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
locked =berkunci
|
||||
@1 wrote "@2" to @3sign at @4=@1 menulis "@2" atas papan tanda @3dekat @4
|
||||
Sign=Papan Tanda
|
||||
Can edit all locked signs=Boleh sunting semua papan tanda berkunci
|
||||
Locked Sign=Papan Tanda Berkunci
|
||||
green=hijau
|
||||
yellow=kuning
|
||||
red=merah
|
||||
white_red=putih_merah
|
||||
white_black=putih_hitam
|
||||
orange=jingga
|
||||
blue=biru
|
||||
brown=perang
|
||||
Sign (@1, metal)=Papan Tanda (@1, logam)
|
||||
Attempt to register unknown node as fence=Cuba untuk mendaftar nod tidak diketahui sebagai pagar
|
||||
Registered @1 and @2=Telah daftar @1 dan @2
|
||||
[MOD] signs loaded=[MODS] signs telah dimuatkan
|
||||
Unicode font=
|
||||
Wide font=
|
||||
Wooden Wall Sign=
|
||||
Steel Wall Sign=
|
||||
|
@ -1,27 +1,12 @@
|
||||
# textdomain: signs_lib
|
||||
Locked sign, owned by @1@n=защищенная табличка, пренадлежит @1@n
|
||||
Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.=
|
||||
There are no signs in the currently-loaded terrain.=
|
||||
Found a total of @1 sign nodes across @2 blocks.=
|
||||
Regenerating sign entities ...=
|
||||
Finished.=
|
||||
Write=записать
|
||||
@1 wrote "@2" to sign at @3=
|
||||
@1 flipped the wide-font switch to "@2" at @3=
|
||||
@1 flipped the unicode-font switch to "@2" at @3=
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
locked =защищенный
|
||||
@1 wrote "@2" to @3sign at @4=@1 записал "@2" в @3sign на @4
|
||||
Sign=табличка
|
||||
Can edit all locked signs=Может редактировать все защищенные таблички
|
||||
Locked Sign=защищенная табличка
|
||||
green=зеленая
|
||||
yellow=желтая
|
||||
red=красная
|
||||
white_red=краснобелая
|
||||
white_black=чернобелая
|
||||
orange=оранжевая
|
||||
blue=синея
|
||||
brown=коричневая
|
||||
Sign (@1, metal)=Табличка (@1, металл)
|
||||
Attempt to register unknown node as fence=Попытка зарегистрировать неизвестный узел как забор
|
||||
Registered @1 and @2=Зарегистрировано @1 для @2
|
||||
[MOD] signs loaded=[MOD] мод табличек загружен
|
||||
Unicode font=
|
||||
Wide font=
|
||||
Wooden Wall Sign=
|
||||
Steel Wall Sign=
|
||||
|
14
locale/signs_lib.uk.tr
Normal file
@ -0,0 +1,14 @@
|
||||
# textdomain: signs_lib
|
||||
Signs Lib=Таблички Lib
|
||||
Adds signs with readable text.=Додає таблички з читабельним текстом.
|
||||
Locked sign, owned by @1@n=Захищена табличка (власник @1@n)
|
||||
Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.=Перевіряє всі завантажені блоки з табличками, очищає їхній простір від об'єктів і відновлює текст, якщо потрібно.
|
||||
There are no signs in the currently-loaded terrain.=Не знайдено табличок на поточній провантаженій території.
|
||||
Found a total of @1 sign nodes across @2 blocks.=Загалом знайдено @1 табличок в @2 блоках.
|
||||
Regenerating sign entities ...=Регенерація сутностей табличок...
|
||||
Finished.=Завершено.
|
||||
Write=Записати
|
||||
Unicode font=Юнікод
|
||||
Wide font=Широкий
|
||||
Wooden Wall Sign=Дерев'яна табличка
|
||||
Steel Wall Sign=Сталева табличка
|
@ -1,6 +1,12 @@
|
||||
# textdomain: signs_lib
|
||||
Locked sign, owned by @1@n=
|
||||
Skims through all currently-loaded sign-bearing mapblocks, clears away any entities within each sign's node space, and regenerates their text entities, if any.=
|
||||
There are no signs in the currently-loaded terrain.=
|
||||
Found a total of @1 sign nodes across @2 blocks.=
|
||||
Regenerating sign entities ...=
|
||||
Finished.=
|
||||
Write=
|
||||
@1 wrote "@2" to sign at @3=
|
||||
@1 flipped the wide-font switch to "@2" at @3=
|
||||
@1 flipped the unicode-font switch to "@2" at @3=
|
||||
Unicode font=
|
||||
Wide font=
|
||||
Wooden Wall Sign=
|
||||
Steel Wall Sign=
|
||||
|
8
nonascii-ua.lua
Normal file
@ -0,0 +1,8 @@
|
||||
signs_lib.unicode_install({208,132,"0404"})
|
||||
signs_lib.unicode_install({208,134,"0406"})
|
||||
signs_lib.unicode_install({208,135,"0407"})
|
||||
signs_lib.unicode_install({209,148,"0454"})
|
||||
signs_lib.unicode_install({209,150,"0456"})
|
||||
signs_lib.unicode_install({209,151,"0457"})
|
||||
signs_lib.unicode_install({210,144,"0490"})
|
||||
signs_lib.unicode_install({210,145,"0491"})
|
1
settingstypes.txt
Normal file
@ -0,0 +1 @@
|
||||
signs_lib.edit_priv (Allows to rotate signs and to open (and consequently edit) any default sign formspec) string signslib_edit
|
@ -1,8 +1,10 @@
|
||||
-- Definitions for standard minetest_game wooden and steel wall signs
|
||||
|
||||
local S = signs_lib.S
|
||||
|
||||
if minetest.get_modpath("default") then
|
||||
signs_lib.register_sign("default:sign_wall_wood", {
|
||||
description = "Wooden wall sign",
|
||||
description = S("Wooden Wall Sign"),
|
||||
inventory_image = "signs_lib_sign_wall_wooden_inv.png",
|
||||
tiles = {
|
||||
"signs_lib_sign_wall_wooden.png",
|
||||
@ -20,7 +22,7 @@ if minetest.get_modpath("default") then
|
||||
})
|
||||
|
||||
signs_lib.register_sign("default:sign_wall_steel", {
|
||||
description = "Steel wall sign",
|
||||
description = S("Steel Wall Sign"),
|
||||
inventory_image = "signs_lib_sign_wall_steel_inv.png",
|
||||
tiles = {
|
||||
"signs_lib_sign_wall_steel.png",
|
||||
|
BIN
textures/signs_lib_font_16px_0404.png
Normal file
After Width: | Height: | Size: 129 B |
BIN
textures/signs_lib_font_16px_0406.png
Normal file
After Width: | Height: | Size: 86 B |
BIN
textures/signs_lib_font_16px_0407.png
Normal file
After Width: | Height: | Size: 98 B |
BIN
textures/signs_lib_font_16px_0454.png
Normal file
After Width: | Height: | Size: 135 B |
BIN
textures/signs_lib_font_16px_0456.png
Normal file
After Width: | Height: | Size: 94 B |
BIN
textures/signs_lib_font_16px_0457.png
Normal file
After Width: | Height: | Size: 91 B |
BIN
textures/signs_lib_font_16px_0490.png
Normal file
After Width: | Height: | Size: 102 B |
BIN
textures/signs_lib_font_16px_0491.png
Normal file
After Width: | Height: | Size: 103 B |
BIN
textures/signs_lib_font_32px_0404.png
Normal file
After Width: | Height: | Size: 192 B |
BIN
textures/signs_lib_font_32px_0406.png
Normal file
After Width: | Height: | Size: 100 B |
BIN
textures/signs_lib_font_32px_0407.png
Normal file
After Width: | Height: | Size: 110 B |
BIN
textures/signs_lib_font_32px_0454.png
Normal file
After Width: | Height: | Size: 171 B |
BIN
textures/signs_lib_font_32px_0456.png
Normal file
After Width: | Height: | Size: 99 B |
BIN
textures/signs_lib_font_32px_0457.png
Normal file
After Width: | Height: | Size: 107 B |
BIN
textures/signs_lib_font_32px_0490.png
Normal file
After Width: | Height: | Size: 110 B |
BIN
textures/signs_lib_font_32px_0491.png
Normal file
After Width: | Height: | Size: 111 B |
8
util/nonascii-ua
Normal file
@ -0,0 +1,8 @@
|
||||
ґ
|
||||
і
|
||||
ї
|
||||
є
|
||||
Ґ
|
||||
І
|
||||
Ї
|
||||
Є
|