forked from mtcontrib/spears
125 lines
3.5 KiB
Lua
125 lines
3.5 KiB
Lua
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function spears_register_spear(kind, desc, eq, toughness, craft)
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minetest.register_tool("spears:spear_" .. kind, {
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description = desc .. " spear",
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inventory_image = "spears_spear_" .. kind .. ".png",
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wield_scale= {x=2,y=1,z=1},
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on_drop = function(itemstack, user, pointed_thing)
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spears_shot(itemstack, user)
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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end
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return itemstack
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end,
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on_place = function(itemstack, user, pointed_thing)
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minetest.add_item(pointed_thing.above, itemstack)
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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end
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return itemstack
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end,
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tool_capabilities = {
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full_punch_interval = 1.5,
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max_drop_level=1,
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groupcaps={
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cracky = {times={[3]=2}, uses=toughness, maxlevel=1},
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},
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damage_groups = {fleshy=eq},
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}
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})
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--minetest.register_node("spears:spear_" .. kind .. "_box", {
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--drawtype = "nodebox",
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--node_box = {
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--type = "fixed",
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--fixed = {
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---- Shaft
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--{-60/16, -2/16, 2/16, 4, 1/16, -1/16},
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----Spitze
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--{-4, -1/16, 1/16, -62/16, 0, 0},
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--{-62/16, -1.5/16, 1.5/16, -60/16, 0.5/16, -0.5/16},
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--}
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--},
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--tiles = {"spears_spear_box.png"},
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--groups = {not_in_creative_inventory=1},
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--})
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local SPEAR_ENTITY={
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physical = false,
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timer=0,
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visual = "wielditem",
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visual_size = {x=0.15, y=0.1},
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textures = {"spears:spear_" .. kind},
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lastpos={},
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collisionbox = {0,0,0,0,0,0},
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}
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SPEAR_ENTITY.on_step = function(self, dtime)
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self.timer=self.timer+dtime
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local pos = self.object:getpos()
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local node = minetest.get_node(pos)
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if not self.wear then
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self.object:remove()
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return
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end
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if self.timer>0.2 then
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local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
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for k, obj in pairs(objs) do
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if obj:get_luaentity() ~= nil then
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if obj:get_luaentity().name ~= "spears:spear_" .. kind .. "_entity" and obj:get_luaentity().name ~= "__builtin:item" then
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local speed = vector.length(self.object:getvelocity())
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local damage = ((speed + eq)^1.2)/3
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obj:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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damage_groups={fleshy=damage},
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}, nil)
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self.object:remove()
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minetest.add_item(self.lastpos, {name='spears:spear_' .. kind, count=1, wear=self.wear+65535/toughness, metadata=""})
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end
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end
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end
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end
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if self.lastpos.x~=nil then
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if node.name ~= "air" and not (string.find(node.name, 'grass') and not string.find(node.name, 'dirt')) and not string.find(node.name, 'flowers:') and not string.find(node.name, 'farming:') then
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self.object:remove()
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minetest.add_item(self.lastpos, {name='spears:spear_' .. kind, count=1, wear=self.wear+65535/toughness, metadata=""})
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end
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end
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self.lastpos={x=pos.x, y=pos.y, z=pos.z}
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end
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minetest.register_entity("spears:spear_" .. kind .. "_entity", SPEAR_ENTITY)
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minetest.register_craft({
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output = 'spears:spear_' .. kind .. ' 4',
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recipe = {
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{'group:wood', 'group:wood', craft},
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}
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})
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minetest.register_craft({
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output = 'spears:spear_' .. kind .. ' 4',
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recipe = {
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{craft, 'group:wood', 'group:wood'},
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}
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})
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end
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if not DISABLE_STONE_SPEAR then
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spears_register_spear('stone', 'Stone', 4, 20, 'group:stone')
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end
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if not DISABLE_STEEL_SPEAR then
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spears_register_spear('steel', 'Steel', 6, 30, 'default:steel_ingot')
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end
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if not DISABLE_OBSIDIAN_SPEAR then
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spears_register_spear('obsidian', 'Obsidian', 8, 30, 'default:obsidian')
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end
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if not DISABLE_DIAMOND_SPEAR then
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spears_register_spear('diamond', 'Diamond', 8, 40, 'default:diamond')
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end
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