From 5a214d3b4455aeeb586343d48e5fcc5fceaadb80 Mon Sep 17 00:00:00 2001 From: Echoes91 Date: Wed, 6 Jan 2016 22:25:23 +0100 Subject: [PATCH] 1.0 rebalance --- functions.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/functions.lua b/functions.lua index 1640781..15de0c0 100644 --- a/functions.lua +++ b/functions.lua @@ -57,7 +57,7 @@ function spears_set_entity(kind, eq, toughness) if obj:get_luaentity() ~= nil then if obj:get_luaentity().name ~= "spears:spear_" .. kind .. "_entity" and obj:get_luaentity().name ~= "__builtin:item" then local speed = vector.length(self.object:getvelocity()) - local damage = (speed + eq)^1.12-10 + local damage = (speed + eq)^1.12-20 obj:punch(self.object, 1.0, { full_punch_interval=1.0, damage_groups={fleshy=damage},