forked from mtcontrib/spears
		
	Update 1.1
This commit is contained in:
		| @@ -14,19 +14,19 @@ function spears_shot (itemstack, player) | |||||||
| 	return true | 	return true | ||||||
| end | end | ||||||
|  |  | ||||||
| function spears_set_entity(kind, eq, toughness) | function spears_set_entity(spear_type, base_damage, toughness) | ||||||
| 	local SPEAR_ENTITY={ | 	local SPEAR_ENTITY={ | ||||||
| 		physical = false, | 		physical = false, | ||||||
| 		timer=0, | 		timer=0, | ||||||
| 		visual = "wielditem", | 		visual = "wielditem", | ||||||
| 		visual_size = {x=0.15, y=0.1}, | 		visual_size = {x=0.15, y=0.1}, | ||||||
| 		textures = {"spears:spear_" .. kind}, | 		textures = {"spears:spear_" .. spear_type}, | ||||||
| 		lastpos={}, | 		lastpos={}, | ||||||
| 		collisionbox = {0,0,0,0,0,0}, | 		collisionbox = {0,0,0,0,0,0}, | ||||||
| 		on_punch = function(self, puncher) | 		on_punch = function(self, puncher) | ||||||
| 			if puncher then | 			if puncher then | ||||||
| 				if puncher:is_player() then | 				if puncher:is_player() then | ||||||
| 					local stack = {name='spears:spear_' .. kind, wear=self.wear+65535/toughness} | 					local stack = {name='spears:spear_' .. spear_type, wear=self.wear+65535/toughness} | ||||||
| 					local inv = puncher:get_inventory() | 					local inv = puncher:get_inventory() | ||||||
| 					if inv:room_for_item("main", stack) then | 					if inv:room_for_item("main", stack) then | ||||||
| 						inv:add_item("main", stack) | 						inv:add_item("main", stack) | ||||||
| @@ -49,22 +49,22 @@ function spears_set_entity(kind, eq, toughness) | |||||||
| 			if node.name ~= "air" and not (string.find(node.name, 'grass') and not string.find(node.name, 'dirt')) and not string.find(node.name, 'flowers:') and not string.find(node.name, 'farming:') then | 			if node.name ~= "air" and not (string.find(node.name, 'grass') and not string.find(node.name, 'dirt')) and not string.find(node.name, 'flowers:') and not string.find(node.name, 'farming:') then | ||||||
| 				self.object:remove() | 				self.object:remove() | ||||||
| 				if self.wear+65535/toughness < 65535 then | 				if self.wear+65535/toughness < 65535 then | ||||||
| 					minetest.add_item(self.lastpos, {name='spears:spear_' .. kind, wear=self.wear+65535/toughness}) | 					minetest.add_item(self.lastpos, {name='spears:spear_' .. spear_type, wear=self.wear+65535/toughness}) | ||||||
| 				end | 				end | ||||||
| 			elseif self.timer>0.2 then | 			elseif self.timer>0.2 then | ||||||
| 				local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 1) | 				local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 1) | ||||||
| 				for k, obj in pairs(objs) do | 				for k, obj in pairs(objs) do | ||||||
| 					if obj:get_luaentity() ~= nil then | 					if obj:get_luaentity() ~= nil then | ||||||
| 						if obj:get_luaentity().name ~= "spears:spear_" .. kind .. "_entity" and obj:get_luaentity().name ~= "__builtin:item" then | 						if obj:get_luaentity().name ~= "spears:spear_" .. spear_type .. "_entity" and obj:get_luaentity().name ~= "_builtin:item" then | ||||||
| 							local speed = vector.length(self.object:getvelocity()) | 							local speed = vector.length(self.object:getvelocity()) | ||||||
| 							local damage = (speed + eq)^1.12-20 | 							local damage = (speed + base_damage)^1.12-20 | ||||||
| 							obj:punch(self.object, 1.0, { | 							obj:punch(self.object, 1.0, { | ||||||
| 								full_punch_interval=1.0, | 								full_punch_interval=1.0, | ||||||
| 								damage_groups={fleshy=damage}, | 								damage_groups={fleshy=damage}, | ||||||
| 							}, nil) | 							}, nil) | ||||||
| 							self.object:remove() | 							self.object:remove() | ||||||
| 							if self.wear+65535/toughness < 65535 then | 							if self.wear+65535/toughness < 65535 then | ||||||
| 								minetest.add_item(self.lastpos, {name='spears:spear_' .. kind, wear=self.wear+65535/toughness}) | 								minetest.add_item(self.lastpos, {name='spears:spear_' .. spear_type, wear=self.wear+65535/toughness}) | ||||||
| 							end | 							end | ||||||
| 						end | 						end | ||||||
| 					end | 					end | ||||||
|   | |||||||
							
								
								
									
										27
									
								
								tools.lua
									
									
									
									
									
								
							
							
						
						
									
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								tools.lua
									
									
									
									
									
								
							| @@ -1,47 +1,40 @@ | |||||||
| function spears_register_spear(kind, desc, eq, toughness, material) | function spears_register_spear(spear_type, desc, base_damage, toughness, material) | ||||||
|  |  | ||||||
| 	minetest.register_tool("spears:spear_" .. kind, { | 	minetest.register_tool("spears:spear_" .. spear_type, { | ||||||
| 		description = desc .. " spear", | 		description = desc .. " spear", | ||||||
|                 wield_image = "spears_spear_" .. kind .. ".png", |                 wield_image = "spears_spear_" .. spear_type .. ".png", | ||||||
| 		inventory_image = "spears_spear_" .. kind .. ".png^[transform4", | 		inventory_image = "spears_spear_" .. spear_type .. ".png^[transform4", | ||||||
| 		wield_scale= {x=2,y=1,z=1}, | 		wield_scale= {x=2,y=1,z=1}, | ||||||
| 		on_drop = function(itemstack, user, pointed_thing) | 		on_secondary_use = function(itemstack, user, pointed_thing) | ||||||
| 			spears_shot(itemstack, user) | 			spears_shot(itemstack, user) | ||||||
| 			if not minetest.setting_getbool("creative_mode") then | 			if not minetest.setting_getbool("creative_mode") then | ||||||
| 				itemstack:take_item() | 				itemstack:take_item() | ||||||
| 			end | 			end | ||||||
| 			return itemstack | 			return itemstack | ||||||
| 		end, | 		end, | ||||||
| 		on_place = function(itemstack, user, pointed_thing) |  | ||||||
| 			minetest.add_item(pointed_thing.above, itemstack) |  | ||||||
| 			if not minetest.setting_getbool("creative_mode") then |  | ||||||
| 				itemstack:take_item() |  | ||||||
| 			end |  | ||||||
| 			return itemstack |  | ||||||
| 		end, |  | ||||||
| 		tool_capabilities = { | 		tool_capabilities = { | ||||||
| 			full_punch_interval = 1.5, | 			full_punch_interval = 1.5, | ||||||
| 			max_drop_level=1, | 			max_drop_level=1, | ||||||
| 			groupcaps={ | 			groupcaps={ | ||||||
| 				cracky = {times={[3]=2}, uses=toughness, maxlevel=1}, | 				cracky = {times={[3]=2}, uses=toughness, maxlevel=1}, | ||||||
| 			}, | 			}, | ||||||
| 			damage_groups = {fleshy=eq}, | 			damage_groups = {fleshy=base_damage}, | ||||||
| 		} | 		} | ||||||
| 	}) | 	}) | ||||||
| 	 | 	 | ||||||
| 	SPEAR_ENTITY=spears_set_entity(kind, eq, toughness) | 	local SPEAR_ENTITY=spears_set_entity(spear_type, base_damage, toughness) | ||||||
| 	 | 	 | ||||||
| 	minetest.register_entity("spears:spear_" .. kind .. "_entity", SPEAR_ENTITY) | 	minetest.register_entity("spears:spear_" .. spear_type .. "_entity", SPEAR_ENTITY) | ||||||
| 	 | 	 | ||||||
| 	minetest.register_craft({ | 	minetest.register_craft({ | ||||||
| 		output = 'spears:spear_' .. kind, | 		output = 'spears:spear_' .. spear_type, | ||||||
| 		recipe = { | 		recipe = { | ||||||
| 			{'group:wood', 'group:wood', material}, | 			{'group:wood', 'group:wood', material}, | ||||||
| 		} | 		} | ||||||
| 	}) | 	}) | ||||||
| 	 | 	 | ||||||
| 	minetest.register_craft({ | 	minetest.register_craft({ | ||||||
| 		output = 'spears:spear_' .. kind, | 		output = 'spears:spear_' .. spear_type, | ||||||
| 		recipe = { | 		recipe = { | ||||||
| 			{material, 'group:wood', 'group:wood'}, | 			{material, 'group:wood', 'group:wood'}, | ||||||
| 		} | 		} | ||||||
|   | |||||||
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