forked from mtcontrib/spears
38 lines
1.1 KiB
Plaintext
38 lines
1.1 KiB
Plaintext
Version 3.0:
|
|
- First attempt to detect collisionboxes
|
|
- Implemented settings through settingtypes.txt, deprecating "spears.conf"
|
|
|
|
Version 2.4:
|
|
- Functions rewrite, fixed many vector/variable declarations and unknown node handling
|
|
- Added pigiron support
|
|
|
|
Version 2.3:
|
|
- Updated to Minetest 5.6.0 API
|
|
- Changed receipts to avoid being confused with arrows
|
|
- Various cleansing and fixes
|
|
|
|
Version 2.2:
|
|
- "Hit detection" based on spearhead position
|
|
- Spears go through buildable_to nodes (snow)
|
|
- Ugly fix to not collide in air above slabs (works only if slabs are not rotated)
|
|
|
|
Version 2.1:
|
|
- Spears ding hard blocks (cracky < 3)
|
|
- Fixed stick-into-node position to avoid spears turning black (#2467)
|
|
- Player velocity added to throw (it's physics baby)
|
|
|
|
Version 2.0:
|
|
- Cleaner, streamlined code without deprecated functions
|
|
- Spears hurt players
|
|
- Spears animated in flight
|
|
- Spears stick into nodes
|
|
- New textures
|
|
- New sound when hitting flesh
|
|
- New receipt to fit with default tools
|
|
- Drag depends on fluid
|
|
- Improved instructions
|
|
- New gold-plated spear to celebrate
|
|
|
|
Version 1.1:
|
|
- Make use of new on_secondary_use API, requires Minetest 5.2.0
|