From 989491d73ad7ae6db144a8d76d22dd805d6773fd Mon Sep 17 00:00:00 2001 From: Austin Shenk Date: Thu, 4 Jul 2013 21:42:23 -0400 Subject: [PATCH] Added condenser node --- nodes.lua | 116 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 116 insertions(+) create mode 100644 nodes.lua diff --git a/nodes.lua b/nodes.lua new file mode 100644 index 0000000..d85030f --- /dev/null +++ b/nodes.lua @@ -0,0 +1,116 @@ +local function updateCondenser(meta) + local inv = meta:get_inventory() + local needed = specialties.transferAmount[inv:get_stack("slot", 1):get_name()] + if needed == nil then needed = 0 end + local energy = meta:get_int("energy") + local barX = energy/needed + if barX > 1 then barX = 1 end + local formspec = "size[8,9.5]".. + "list[current_player;main;0,5.5;8,4;]".. + "list[context;main;0,1;8,4;]".. + "list[context;slot;0,0;1,1;]".. + "label[7.5,0;"..needed.."]".. + "label[1.1,0;"..energy.."]".. + "image[1.5,0;"..(barX*6)..",1;specialties_condenser_meter.png]" + return formspec +end +local function Condense(pos) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local slot = inv:get_stack("slot", 1) + local slotName = slot:get_name() + if slot:is_empty() or specialties.transferAmount[slotName] == nil then return end + local index = 0 + for i=1,32,1 do + local name = inv:get_stack("main", i):get_name() + if name ~= "" and name ~= slotName and specialties.transferAmount[name] ~= nil then + index = i + i = 33 + end + end + local oldEnergy = meta:get_int("energy") + local newEnergy = oldEnergy + local needed = specialties.transferAmount[slotName] + if index ~= 0 then + local stack = inv:get_stack("main", index) + newEnergy = newEnergy+specialties.transferAmount[stack:get_name()] + inv:set_stack("main", index, stack:get_name().." "..stack:get_count()-1) + end + if newEnergy >= needed then + local count = math.floor(newEnergy/needed) + local stackMax = slot:get_stack_max() + local numStacks = math.floor(count/stackMax) + local leftoverStack = count - (stackMax*numStacks) + for i=1,numStacks,1 do + if inv:room_for_item("main", slotName.." "..stackMax) then + inv:add_item("main", slotName.." "..stackMax) + newEnergy = newEnergy - (needed*stackMax) + end + end + if leftoverStack > 0 then + if inv:room_for_item("main", slotName.." "..leftoverStack) then + inv:add_item("main", slotName.." "..leftoverStack) + newEnergy = newEnergy - (needed*leftoverStack) + end + end + end + if oldEnergy ~= newEnergy then + meta:set_int("energy", newEnergy) + meta:set_string("formspec", updateCondenser(meta)) + end +end + +minetest.register_abm({ + nodenames = "specialties:condenser", + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + Condense(pos) + end, +}) + +minetest.register_craft({ + output = "specialties:condenser", + recipe = { + {"default:obsidian","default:obsidian","default:obsidian"}, + {"default:mese_crystal","default:diamondblock","default:mese_crystal"}, + {"default:obsidian","default:obsidian","default:obsidian"} + } +}) + +minetest.register_node("specialties:condenser", { + description = "Condenser", + tiles = {"specialties_condenser_top.png","specialties_condenser_bottom.png", + "specialties_condenser_side.png","specialties_condenser_side.png", + "specialties_condenser_front.png","specialties_condenser_back.png"}, + is_ground_content = true, + paramtype2 = "facedir", + groups = {cracky=2}, + sounds = default.node_sound_stone_defaults(), + on_construct = function(pos) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + meta:set_string("formspec", updateCondenser(meta)) + inv:set_size("main", 32) + inv:set_size("slot", 1) + meta:set_int("energy", 0) + end, + on_metadata_inventory_put = function(pos, listname, index, stack, player) + if listname == "slot" then + local meta = minetest.get_meta(pos) + meta:set_string("formspec", updateCondenser(meta)) + end + end, + on_metadata_inventory_take = function(pos, listname, index, stack, player) + if listname == "slot" then + local meta = minetest.get_meta(pos) + meta:set_string("formspec", updateCondenser(meta)) + end + end, + on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + if to_list == "slot" or from_list == "slot" then + local meta = minetest.get_meta(pos) + meta:set_string("formspec", updateCondenser(meta)) + end + end, +}) \ No newline at end of file