From 9ea36d3237011ef996352b5fe9a4054b079a7d05 Mon Sep 17 00:00:00 2001 From: Austin Shenk Date: Sat, 29 Jun 2013 23:45:03 -0400 Subject: [PATCH] Add 0.4.7 tools and feller skill --- tables.lua | 51 ++++++++++++++++++++++++++++++++++++++------------- 1 file changed, 38 insertions(+), 13 deletions(-) diff --git a/tables.lua b/tables.lua index a04545b..737ff06 100644 --- a/tables.lua +++ b/tables.lua @@ -9,17 +9,22 @@ specialties.skills["miner"] = {menu="button[4.5,1;3,0.5;healpick;(100)Heal Pick] "button[4.5,1.5;3,0.5;upgradepick;(200)Upgrade Pick]".. "button[4.5,2;3,0.5;superheatpick;(500)Super Heat]".. "list[current_player;pick;5.5,0;1,1;]", - specials={{name="superheat", description="Super Heat"}}, tool="pick"} + specials={{name="superheat", description="Super Heat"}}, + tool="pick"} specialties.skills["lumberjack"] = {menu="button[4.5,1;3,0.5;healaxe;(100)Heal Axe]".. "button[4.5,1.5;3,0.5;upgradeaxe;(200)Upgrade Axe]".. "button[4.5,2;3,0.5;superheataxe;(500)Super Heat]".. + "button[4.5,2.5;3,0.5;felleraxe;(750)Feller]".. "list[current_player;axe;5.5,0;1,1;]", - specials={{name="superheat", description="Super Heat"}}, tool="axe"} + specials={{name="superheat", description="Super Heat"}, + {name="feller", description="Feller"}}, + tool="axe"} specialties.skills["digger"] = {menu="button[4.5,1;3,0.5;healshovel;(100)Heal Shovel]".. "button[4.5,1.5;3,0.5;upgradeshovel;(200)Upgrade Shovel]".. "button[4.5,2;3,0.5;superheatshovel;(500)Super Heat]".. "list[current_player;shovel;5.5,0;1,1;]", - specials={{name="superheat", description="Super Heat"}}, tool="shovel"} + specials={{name="superheat", description="Super Heat"}}, + tool="shovel"} specialties.skills["builder"] = {menu="list[current_player;buildrefill;4.5,1;1,1;]".. "field[4.875,2.5;1,.5;refillamount;;1]".. "button[4.5,3;1,0.5;dorefill;Refill]".. @@ -32,13 +37,15 @@ specialties.skills["farmer"] = {menu="button[4.5,1;3,0.5;healhoe;(100)Heal Hoe]" "button[4.5,1.5;3,0.5;upgradehoe;(200)Upgrade Hoe]".. "button[4.5,2;3,0.5;greenthumb;(500)Green Thumb]".. "list[current_player;hoe;5.5,0;1,1;]", - specials={{name="greenthumb", description="Green Thumb"}}, tool="hoe"} + specials={{name="greenthumb", description="Green Thumb"}}, + tool="hoe"} end specialties.hoewear = {} specialties.hoewear["wood"] = 30 -specialties.hoewear["stone"] = 50 -specialties.hoewear["steel"] = 80 +specialties.hoewear["stone"] = 90 +specialties.hoewear["steel"] = 200 +specialties.hoewear["bronze"] = 220 --Amount to heal each type of tool --mod support @@ -46,13 +53,21 @@ specialties.healAmount = {} specialties.healAmount["default:pick_wood"] = 40000 specialties.healAmount["default:pick_stone"] = 30000 specialties.healAmount["default:pick_steel"] = 20000 +specialties.healAmount["default:pick_bronze"] = 17000 specialties.healAmount["default:pick_mese"] = 10000 -specialties.healAmount["default:axe_wood"] = 30000 -specialties.healAmount["default:axe_stone"] = 20000 -specialties.healAmount["default:axe_steel"] = 10000 -specialties.healAmount["default:shovel_wood"] = 30000 -specialties.healAmount["default:shovel_stone"] = 20000 -specialties.healAmount["default:shovel_steel"] = 10000 +specialties.healAmount["default:pick_diamond"] = 8000 +specialties.healAmount["default:axe_wood"] = 40000 +specialties.healAmount["default:axe_stone"] = 30000 +specialties.healAmount["default:axe_steel"] = 20000 +specialties.healAmount["default:axe_bronze"] = 17000 +specialties.healAmount["default:axe_mese"] = 10000 +specialties.healAmount["default:axe_diamond"] = 8000 +specialties.healAmount["default:shovel_wood"] = 40000 +specialties.healAmount["default:shovel_stone"] = 30000 +specialties.healAmount["default:shovel_steel"] = 20000 +specialties.healAmount["default:shovel_bronze"] = 17000 +specialties.healAmount["default:shovel_mese"] = 10000 +specialties.healAmount["default:shovel_diamond"] = 8000 specialties.healAmount["moreores:pick_bronze"] = 20000 specialties.healAmount["moreores:pick_silver"] = 32000 specialties.healAmount["moreores:pick_gold"] = 40000 @@ -68,17 +83,26 @@ specialties.healAmount["moreores:shovel_mithril"] = 14000 specialties.healAmount["farming:hoe_wood"] = 40000 specialties.healAmount["farming:hoe_stone"] = 30000 specialties.healAmount["farming:hoe_steel"] = 20000 +specialties.healAmount["farming:hoe_bronze"] = 20000 --List of tools that can be upgraded into a better one --mod support specialties.upgradeTree = {} specialties.upgradeTree["default:pick_wood"] = "default:pick_stone" specialties.upgradeTree["default:pick_stone"] = "default:pick_steel" -specialties.upgradeTree["default:pick_steel"] = "default:pick_mese" +specialties.upgradeTree["default:pick_steel"] = "default:pick_bronze" +specialties.upgradeTree["default:pick_bronze"] = "default:pick_mese" +specialties.upgradeTree["default:pick_mese"] = "default:pick_diamond" specialties.upgradeTree["default:axe_wood"] = "default:axe_stone" specialties.upgradeTree["default:axe_stone"] = "default:axe_steel" +specialties.upgradeTree["default:axe_steel"] = "default:axe_bronze" +specialties.upgradeTree["default:axe_bronze"] = "default:axe_mese" +specialties.upgradeTree["default:axe_mese"] = "default:axe_diamond" specialties.upgradeTree["default:shovel_wood"] = "default:shovel_stone" specialties.upgradeTree["default:shovel_stone"] = "default:shovel_steel" +specialties.upgradeTree["default:shovel_steel"] = "default:shovel_bronze" +specialties.upgradeTree["default:shovel_bronze"] = "default:shovel_mese" +specialties.upgradeTree["default:shovel_mese"] = "default:shovel_diamond" specialties.upgradeTree["moreores:pick_bronze"] = "moreores:pick_silver" specialties.upgradeTree["moreores:pick_silver"] = "moreores:pick_gold" specialties.upgradeTree["moreores:pick_gold"] = "moreores:pick_mithril" @@ -90,6 +114,7 @@ specialties.upgradeTree["moreores:axe_silver"] = "moreores:axe_gold" specialties.upgradeTree["moreores:axe_gold"] = "moreores:axe_mithril" specialties.upgradeTree["farming:hoe_wood"] = "farming:hoe_stone" specialties.upgradeTree["farming:hoe_stone"] = "farming:hoe_steel" +specialties.upgradeTree["farming:hoe_steel"] = "farming:hoe_bronze" --List of amounts used to calculate the xp required for transfer specialties.transferAmount = {}