diff --git a/items.lua b/items.lua new file mode 100644 index 0000000..e313baf --- /dev/null +++ b/items.lua @@ -0,0 +1,101 @@ +--Credit to minetest farming mod +local function create_soil(user, pointed_thing) + local pt = pointed_thing + -- check if pointing at a node + if not pt then + return false + end + if pt.type ~= "node" then + return false + end + + local under = minetest.get_node(pt.under) + local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z} + local above = minetest.get_node(p) + + -- return if any of the nodes is not registered + if not minetest.registered_nodes[under.name] then + return false + end + if not minetest.registered_nodes[above.name] then + return false + end + + -- check if the node above the pointed thing is air + if above.name ~= "air" then + return false + end + + -- check if pointing at dirt + if minetest.get_item_group(under.name, "soil") ~= 1 then + return false + end + + -- turn the node into soil, wear out item and play sound + minetest.set_node(pt.under, {name="farming:soil"}) + minetest.sound_play("default_dig_crumbly", { + pos = pt.under, + gain = 0.5, + }) + return true +end + +local function nodeIsPlant(node) + local lastChar = node.name:sub(#node.name) + local isNum = false + for num=1,9,1 do + if(lastChar == tostring(num)) then isNum = true end + end + return (node.name:find("farming") ~= nil) and (node.name:find("soil") == nil) and (not isNum) +end + +--Create and store the tools with new additions +for name, def in pairs(minetest.registered_tools) do + local colonpos = name:find(":") + local modname = name:sub(0,colonpos-1) + for skill, _ in pairs(specialties.skills) do + for _,special in pairs(specialties.skills[skill].specials) do + if(specialties.skills[skill].tool ~= "") then + if(name:find(specialties.skills[skill].tool) ~= nil and special ~= {}) then + local toolname = "specialties"..name:sub(colonpos).."_"..special.name + local newdef = {} + for k,v in pairs(def) do + newdef[k] = v + end + newdef.description = def.description.." "..special.description + newdef.inventory_image = def.inventory_image.."^specialties_"..special.name..".png" + if(name:find(":hoe") ~= nil) then + newdef.on_use = function(itemstack, user, pointed_thing) + if pointed_thing.type == "nothing" or pointed_thing.type == "object" or pointed_thing.above == nil then return itemstack end + if create_soil(user, pointed_thing) then + itemstack:add_wear(65535/specialties.hoewear[name:sub(name:find("_")+1)]) + return itemstack + end + local pos = pointed_thing.under + pos.y = pos.y+1 + local node = minetest.get_node(pos) + if(nodeIsPlant(node)) then + minetest.dig_node(pos) + if(not enable_item_drop) then + minetest.handle_node_drops(user:getpos(), minetest.get_node_drops(node.name, toolname), user) + end + if(node.name:find("weed") == nil) then + minetest.set_node(pos, {name = node.name.."_1"}) + end + itemstack:add_wear(65535/specialties.hoewear[name:sub(name:find("_")+1)]) + return itemstack + end + end + end + specialties.healAmount[toolname] = specialties.healAmount[name] + local uptool = specialties.upgradeTree[name] + if(uptool ~= nil) then + local upgrade = uptool:sub(uptool:find(":"), #uptool) + specialties.upgradeTree[toolname] = "specialties"..upgrade.."_"..special.name + end + minetest.register_tool(toolname, newdef) + end + end + end + end +end \ No newline at end of file