diff --git a/init.lua b/init.lua index d62779e..cc6872f 100644 --- a/init.lua +++ b/init.lua @@ -1,23 +1,29 @@ --run Files -local modpath=minetest.get_modpath("specialties") +local modpath = minetest.get_modpath("specialties") dofile(modpath.."/config.lua") dofile(modpath.."/tables.lua") dofile(modpath.."/externalmodify.lua") dofile(modpath.."/xp.lua") +local iplus = minetest.get_modpath("inventory_plus") + --variable used for time keeping for updating xp -time = 0 +local time = 0 local get_specialInfo = function(name, specialty) - local formspec = "size[8,8]" -- size of the formspec page - .."button_exit[0,0;0.75,0.5;close;X]" -- back to main inventory - .."button[2,0;2,0.5;miner;Miner]" - .."button[2,.75;2,0.5;lumberjack;Lumberjack]" - .."button[2,1.5;2,0.5;digger;Digger]" - .."button[2,2.25;2,0.5;farmer;Farmer]" - .."button[2,3;2,0.5;builder;Builder]" - .."list[current_player;main;0,4;8,4;]" - if(specialty ~= "") then + local formspec = "size[8,8]".. + "button[2,0;2,0.5;miner;Miner]".. + "button[2,.75;2,0.5;lumberjack;Lumberjack]".. + "button[2,1.5;2,0.5;digger;Digger]".. + "button[2,2.25;2,0.5;farmer;Farmer]".. + "button[2,3;2,0.5;builder;Builder]".. + "list[current_player;main;0,4;8,4;]" + if iplus then + formspec = formspec.."button[0,0;2,0.5;main;Back]" + else + formspec = formspec.."button_exit[0,0;0.75,0.5;close;X]" + end + if specialty ~= "" then formspec = formspec.."label[4,0;XP: "..specialties.players[name].skills[specialty].."]"..specialties.skills[specialty].menu end return formspec @@ -42,6 +48,9 @@ minetest.register_on_joinplayer(function(player) player:get_inventory():set_size("hoe", 1) player:get_inventory():set_size("buildrefill", 1) player:get_inventory():set_size("buildtrash", 1) + if iplus then + inventory_plus.register_button(player,"specialties","Specialties") + end name = player:get_player_name() specialties.players[name] = {} specialties.players[name].skills = {} @@ -122,6 +131,8 @@ end --GUI Events minetest.register_on_player_receive_fields(function(player, formname, fields) local name = player:get_player_name() + + --Inventory Plus support if fields.specialties then show_formspec(name, "") return