commit 12c27a8ede45c43f9489b3ff9b00817fa5b7a9f0 Author: doyousketch2 Date: Sun Feb 24 13:09:02 2013 -0500 First commit diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..e01d231 --- /dev/null +++ b/LICENSE @@ -0,0 +1,614 @@ +LICENSING INFORMATION + +For everything but the bucket textures, GPL 2.0 + +----- + + GNU GENERAL PUBLIC LICENSE + Version 2, June 1991 + + Copyright (C) 1989, 1991 Free Software Foundation, Inc., + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. By contrast, the GNU General Public +License is intended to guarantee your freedom to share and change free +software--to make sure the software is free for all its users. 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Notwithstanding the foregoing two (2) +sentences, if Creative Commons has expressly identified itself as the Licensor +hereunder, it shall have all rights and obligations of Licensor. + + Except for the limited purpose of indicating to the public that the Work is +licensed under the CCPL, Creative Commons does not authorize the use by either +party of the trademark "Creative Commons" or any related trademark or logo of +Creative Commons without the prior written consent of Creative Commons. Any +permitted use will be in compliance with Creative Commons' then-current +trademark usage guidelines, as may be published on its website or otherwise +made available upon request from time to time. For the avoidance of doubt, this +trademark restriction does not form part of the License. + + Creative Commons may be contacted at http://creativecommons.org/. diff --git a/LICENSE.txt b/LICENSE.txt new file mode 100644 index 0000000..d270033 --- /dev/null +++ b/LICENSE.txt @@ -0,0 +1,13 @@ ++---- zlib/libpng license----+ + +Copyright (c) 2012 Calinou + +This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. + +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. + +3. This notice may not be removed or altered from any source distribution. \ No newline at end of file diff --git a/README.md b/README.md new file mode 100644 index 0000000..90b3801 --- /dev/null +++ b/README.md @@ -0,0 +1,145 @@ + + +Doyousketch2's Stained Glass mod +ver 1.1 + +============================================================================== + +Dependencies: VanessaE's Unified Dyes, Calinou's More Blocks + +to Install: + +Unzip the mod file you just downloaded. + +it should be something like: Doyousketch2-stained_glass-1.1.zip +or stained_glass-master.zip, depending on where you downloaded it from + +rename the new folder that looks like: Doyousketch2-stained_glass-1.1 +to simply read "stained_glass" + +then move it into your Minetest mods folder. + +============================================================================== + + +Recipe for standard colors: + + dye + super glow glass + super glow glass + super glow glass + + +Recipe for pastel colors: + + light dye + white paint + super glow glass + super glow glass + super glow glass + + +Recipe for faint colors: + + light dye + white paint + white paint + super glow glass + super glow glass + super glow glass + + +All recipes produce three glowing stained glass blocks. +Pastel blocks give back an empty bucket. +Faint blocks give back two empty buckets. + + +============================================================================== + + +The Palette includes: + + red + orange + yellow + lime + green + aqua + cyan + skyblue + blue + violet + magenta + redviolet + + +Full & half-saturation, medium and dark shades have been included +as well as light, pastel, and faint tints. + + +============================================================================== + + +Misc. Notes +----------- + +Please don't try to use /give commands, the items are now in numerical format, +and it would be tough to try to explain it. + +If you really want to try, it goes like this: + +yellow = 1 +lime = 2 +green = 3 +aqua = 4 +cyan = 5 +skyblue = 6 +blue = 7 +violet = 8 +magenta = 9 +redviolet = 10 +red = 11 +orange = 12 + + +however, minetest sees it in the order 10, 11, 12, 1, 2, 3... +so red actually comes first. + +and for whatever reason, minetest doesn't take blank spaces _ into consideration. +so the attributes just act like the next column of digits. + +I had to offset them to keep it all in order. + +Brightness: + +dark = 3 +medium = 4 +full = 5 + +Saturation: + +50% = 6 +full = 7 + +so "Red, dark 50%" would be: stained_glass:11_3_6 +"Blue, medium full-saturation" is: stained_glass:7_4_7 + +then we get to the bright colors. + +same hue numbers, 1 - 12 +but the attributes are: + +light = 8 +pastel = 9 +faint = 91 + +so "Violet, light" is: stained_glass:8_8 +and ""Orange, faint" is: stained_glass:12_91 + +I think this is too much to keep track of, but I hope this explains things in case anybody else is developing code. +For everyday purposes, let the computer keep track of the registered nodes, and just pick them out with the menu instead. + + +============================================================================== + + diff --git a/changelog.txt b/changelog.txt new file mode 100644 index 0000000..eacf5d9 --- /dev/null +++ b/changelog.txt @@ -0,0 +1,94 @@ + +Changelog + +--------- + +ver 1.1 + +Sun 24 Feb 2013 05:26:29 AM EST + +Faint was too faint in-game, so I made 'em look more the way I expected. + +Fixed recipes for pastel and faint blocks. + +Also, made certain the faint blocks return two buckets instead of only one. + +--------- + + +ver 1.0 + +Sun 24 Feb 2013 12:13:17 AM EST + + +Think everything's in order. + + +--------- + + +ver 0.9 + +Sat 23 Feb 2013 05:23:17 5M EST + +Added light colors. +Attempted to order colors by hue. +Turned out to be a lot harder than imagined. + +alpha-numeric order is goofy. + +I was thinking it was doing: 1, 10, 11, 12, 2, 3, 4... +but it was doing: 10, 11, 12, 1, 2, 3, 4... + +--------- + + +ver 0.8 + +Sat 23 Feb 2013 01:18:24 AM EST + +Fixed missing comma in script. + + +--------- + + +ver 0.7 + +Sat 23 Feb 2013 01:01:22 AM EST + +Added full saturation Medium and Dark shades. + + +--------- + + +ver 0.6 + +Fri 22 Feb 2013 08:27:53 PM EST + +Fixed a bug where I forgot a comma in the script. +Nothing major, but it wouldn't load unless it was in the right spot. + +The blocks light up nice and bright. Quite saturated. +Perhaps too intense for my purposes. + +Will create more subdued colors, much more like actual stained glass. +Especially pastels, and flesh tones. + +Perhaps turn the light intensity down. +Maybe make some/all of them out of standard glow glass instead. + + +--------- + + +ver 0.5 + +Fri 22 Feb 2013 06:42:24 PM EST + +Essentially the first version, but I'm starting at ver 0.5 because I want to check for bugs before it's released. + +Has the Full saturation colors included. (except for yellow, as super-glow-glass is already) +Haven't decided if/when I'll include the other colors. +Perhaps some/all eventually. diff --git a/colors.txt b/colors.txt new file mode 100644 index 0000000..ebf0a29 --- /dev/null +++ b/colors.txt @@ -0,0 +1,148 @@ + + +Full-saturation colors: +----------------------- + + + red 255, 0, 0 stained_glass_red.png + orange 255,127, 0 stained_glass_orange.png + lime 127,255, 0 stained_glass_lime.png + green 0,255, 0 stained_glass_green.png + aqua 0,255,127 stained_glass_aqua.png + cyan 0,255,255 stained_glass_cyan.png + skyblue 0,127,255 stained_glass_skyblue.png + blue 0, 0,255 stained_glass_blue.png + violet 127, 0,255 stained_glass_violet.png + magenta 255, 0,255 stained_glass_magenta.png + redviolet 255, 0,127 stained_glass_redviolet.png + + + medium red 169, 0, 0 stained_glass_medium_red.png + medium orange 169, 84, 0 stained_glass_medium_orange.png + medium yellow 169,169, 0 stained_glass_medium_yellow.png + medium lime 84,169, 0 stained_glass_medium_lime.png + medium green 0,169, 0 stained_glass_medium_green.png + medium aqua 0,169, 84 stained_glass_medium_aqua.png + medium cyan 0,169,169 stained_glass_medium_cyan.png + medium skyblue 0, 84,169 stained_glass_medium_skyblue.png + medium blue 0, 0,169 stained_glass_medium_blue.png + medium violet 84, 0,169 stained_glass_medium_violet.png + medium magenta 169, 0,169 stained_glass_medium_magenta.png + medium redviolet 169, 0, 84 stained_glass_medium_redviolet.png + + + dark red 84, 0, 0 stained_glass_dark_red.png + dark orange 84, 42, 0 stained_glass_dark_orange.png + dark yellow 84, 84, 0 stained_glass_dark_yellow.png + dark lime 42, 84, 0 stained_glass_dark_lime.png + dark green 0, 84, 0 stained_glass_dark_green.png + dark aqua 0, 84, 42 stained_glass_dark_aqua.png + dark cyan 0, 84, 84 stained_glass_dark_cyan.png + dark skyblue 0, 42, 84 stained_glass_dark_skyblue.png + dark blue 0, 0, 84 stained_glass_dark_blue.png + dark violet 42, 0, 84 stained_glass_dark_violet.png + dark magenta 84, 0, 84 stained_glass_dark_magenta.png + dark redviolet 84, 0, 42 stained_glass_dark_redviolet.png + + + + + +Low-saturation colors: +---------------------- + + + red 50% saturation 191, 65, 65 stained_glass_red_s50.png + orange 50% saturation 191,127, 65 stained_glass_orange_s50.png + yellow 50% saturation 191,191, 65 stained_glass_yellow_s50.png + lime 50% saturation 127,191, 65 stained_glass_lime_s50.png + green 50% saturation 65,191, 65 stained_glass_green_s50.png + aqua 50% saturation 65,191,127 stained_glass_aqua_s50.png + cyan 50% saturation 65,191,191 stained_glass_cyan_s50.png + skyblue 50% saturation 65,127,191 stained_glass_skyblue_s50.png + blue 50% saturation 65, 65,191 stained_glass_blue_s50.png + violet 50% saturation 127, 65,191 stained_glass_violet_s50.png + magenta 50% saturation 191, 65,191 stained_glass_magenta_s50.png + redviolet 50% saturation 191, 65,127 stained_glass_redviolet_s50.png + + + + medium red 50% saturation 126, 42, 42 stained_glass_medium_red_s50.png + medium orange 50% saturation 126, 84, 42 stained_glass_medium_orange_s50.png + medium yellow 50% saturation 126,126, 42 stained_glass_medium_yellow_s50.png + medium lime 50% saturation 86,126, 42 stained_glass_medium_lime_s50.png + medium green 50% saturation 42,126, 42 stained_glass_medium_green_s50.png + medium aqua 50% saturation 42,126, 84 stained_glass_medium_aqua_s50.png + medium cyan 50% saturation 42,126,126 stained_glass_medium_cyan_s50.png + medium skyblue 50% saturation 42, 84,126 stained_glass_medium_skyblue_s50.png + medium blue 50% saturation 42, 42,126 stained_glass_medium_blue_s50.png + medium violet 50% saturation 86, 42,126 stained_glass_medium_violet_s50.png + medium magenta 50% saturation 126, 42,126 stained_glass_medium_magenta_s50.png + medium redviolet 50% saturation 126, 42, 84 stained_glass_medium_redviolet_s50.png + + + + dark red 50% saturation 63, 21, 21 stained_glass_dark_red_s50.png + dark orange 50% saturation 63, 42, 21 stained_glass_dark_orange_s50.png + dark yellow 50% saturation 63, 63, 21 stained_glass_dark_yellow_s50.png + dark lime 50% saturation 42, 63, 21 stained_glass_dark_lime_s50.png + dark green 50% saturation 21, 63, 21 stained_glass_dark_green_s50.png + dark aqua 50% saturation 21, 63, 42 stained_glass_dark_aqua_s50.png + dark cyan 50% saturation 21, 63, 63 stained_glass_dark_cyan_s50.png + dark skyblue 50% saturation 21, 42, 63 stained_glass_dark_skyblue_s50.png + dark blue 50% saturation 21, 21, 63 stained_glass_dark_blue_s50.png + dark violet 50% saturation 42, 21, 63 stained_glass_dark_violet_s50.png + dark magenta 50% saturation 63, 21, 63 stained_glass_dark_magenta_s50.png + dark redviolet 50% saturation 63, 21, 42 stained_glass_dark_redviolet_s50.png + + + + +Light colors: +---------------------- + + + light red 255,121,121 stained_glass_light_red.png + light orange 255,187,121 stained_glass_light_orange.png + light yellow 253,255,121 stained_glass_light_yellow.png + light lime 187,255,121 stained_glass_light_lime.png + light green 121,255,121 stained_glass_light_green.png + light aqua 121,255,187 stained_glass_light_aqua.png + light cyan 121,253,255 stained_glass_light_cyan.png + light skyblue 121,187,255 stained_glass_light_skyblue.png + light blue 121,121,255 stained_glass_light_blue.png + light violet 187,121,255 stained_glass_light_violet.png + light magenta 255,121,253 stained_glass_light_magenta.png + light redviolet 255,121,187 stained_glass_light_redviolet.png + + + + pastel red 255,187,187 stained_glass_pastel_red.png + pastel orange 255,221,187 stained_glass_pastel_orange.png + pastel yellow 254,255,187 stained_glass_pastel_yellow.png + pastel lime 221,255,187 stained_glass_pastel_lime.png + pastel green 187,255,187 stained_glass_pastel_green.png + pastel aqua 187,255,221 stained_glass_pastel_aqua.png + pastel cyan 187,254,255 stained_glass_pastel_cyan.png + pastel skyblue 187,221,255 stained_glass_pastel_skyblue.png + pastel blue 187,187,255 stained_glass_pastel_blue.png + pastel violet 221,187,255 stained_glass_pastel_violet.png + pastel magenta 255,187,254 stained_glass_pastel_magenta.png + pastel redviolet 255,187,221 stained_glass_pastel_redviolet.png + + + + faint red 255,219,219 stained_glass_faint_red.png + faint orange 255,237,219 stained_glass_faint_orange.png + faint yellow 254,255,219 stained_glass_faint_yellow.png + faint lime 237,255,219 stained_glass_faint_lime.png + faint green 219,255,219 stained_glass_faint_green.png + faint aqua 219,255,237 stained_glass_faint_aqua.png + faint cyan 219,254,255 stained_glass_faint_cyan.png + faint skyblue 219,237,255 stained_glass_faint_skyblue.png + faint blue 227,227,255 stained_glass_faint_blue.png + faint violet 237,219,255 stained_glass_faint_violet.png + faint magenta 255,219,254 stained_glass_faint_magenta.png + faint redviolet 255,219,237 stained_glass_faint_redviolet.png + + diff --git a/depends.txt b/depends.txt new file mode 100644 index 0000000..d3cd4e1 --- /dev/null +++ b/depends.txt @@ -0,0 +1,3 @@ +default +moreblocks +unifieddyes diff --git a/init.lua b/init.lua new file mode 100644 index 0000000..7a73638 --- /dev/null +++ b/init.lua @@ -0,0 +1,295 @@ +--[[ + +Stained Glass 1.1 + +This mod provides luminescent stained glass blocks for Minetest 0.4.x. + +Depends: +[moreblocks] by Calinou +[unifieddyes] by VanessaE + +============================================================================== +Sun 24 Feb 2013 11:52:27 AM EST + +Copyright (C) 2013, Eli Innis +Email: doyousketch2 @ yahoo.com + +Unified Dyes was released under GNU-GPL 2.0, see LICENSE for info. +More Blocks was released under zlib/libpng for code and CC BY-SA 3.0 Unported for textures, see LICENSE.txt for info. + +============================================================================== + + +Recipe for standard colors: + +dye +super glow glass +super glow glass +super glow glass + + +Recipe for pastel colors: + +light dye +white paint +super glow glass +super glow glass +super glow glass + + +Recipe for faint colors: + +light dye +white paint +white paint +super glow glass +super glow glass +super glow glass + + +All recipes produce three glowing stained glass blocks. +Pastel blocks give back an empty bucket. +Faint blocks give back two empty buckets. + +============================================================================== +]]-- + + +-- HUES includes all colors for the various shades +-- I'm trying to get it to sort by color in the game, tho it sorts alpha-numerically... +-- so with 12 colors, it's sorting 10, 11, 12, 1, 2, 3, 4... + +HUES = { + "yellow", + "lime", + "green", + "aqua", + "cyan", + "skyblue", + "blue", + "violet", + "magenta", + "redviolet", + "red", + "orange" +} + + +-- Brightness levels in the textures are 33% ("dark"), 66% ("medium"), +-- 100% ("full"), 150% ("light"), 200% ("pastel"). +-- 1x and 2x are simply placeholders to fill in so numbers start at 3. + +BRIGHT = { + "1x", + "2x", + "dark_", + "medium_", + "", --(full) +} + + +-- Saturation - "s50" in a file/item name means "saturation: 50%". +-- 1x - 5x are simply placeholders so numbers start at 6. + + +SAT = { + "1x", + "2x", + "3x", + "4x", + "5x", + "_s50", + "" --(full) +} + + +--main loop for all 12 hues + +for h = 1, 12 do + + hues = HUES[h] + + + --nested loop for brightness + --starts at 3 to hopefully keep colors in order + + for b = 3, 5 do + + bright = BRIGHT[b] + + + --sub loop for saturation + --starts at 6 to keep colors in order + for s = 6, 7 do + + sat = SAT[s] + + + --register recipes + + minetest.register_craft({ + type = "shapeless", + output = "stained_glass:" .. (h) .. "_" .. (b) .. "_" .. (s) .." 3", + recipe = { + "unifieddyes:" .. bright .. hues .. sat, + "moreblocks:superglowglass", + "moreblocks:superglowglass", + "moreblocks:superglowglass", + }, + }) + + --register item attributes + + minetest.register_node("stained_glass:" .. (h) .. "_" .. (b) .. "_" .. (s), { + description = "Stained Glass - " .. bright .. hues .. sat, + drawtype = "glasslike", + tiles = {"stained_glass_" .. bright .. hues .. sat .. ".png"}, + inventory_image = minetest.inventorycube("stained_glass_" .. bright .. hues .. sat .. ".png"), + paramtype = "light", + sunlight_propagates = true, + light_source = 14, + is_ground_content = true, + groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, + sounds = default.node_sound_glass_defaults() + }) + end --sat + + end --bright + +end --hues + + +--secondary loop for light blocks +--(as they don't have 50% saturation blocks to go along with 'em) + + +for h = 1, 12 do + + + hues = HUES[h] + + --register recipes (set at 8 to keep colors in order) + + minetest.register_craft({ + type = "shapeless", + output = "stained_glass:" .. (h) .. "_8 3", + recipe = { + "unifieddyes:light_" .. hues, + "moreblocks:superglowglass", + "moreblocks:superglowglass", + "moreblocks:superglowglass", + }, + }) + + --register item attributes + + minetest.register_node("stained_glass:" .. (h) .. "_8_", { + description = "Stained Glass - light_" .. hues, + drawtype = "glasslike", + tiles = {"stained_glass_light_" .. hues .. ".png"}, + inventory_image = minetest.inventorycube("stained_glass_light_" .. hues .. ".png"), + paramtype = "light", + sunlight_propagates = true, + light_source = 14, + is_ground_content = true, + groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, + sounds = default.node_sound_glass_defaults() + }) + + +end --hues + + +--third loop for pastel blocks +--(as they don't have 50% saturation blocks to go along with 'em) +--(plus they have a diff recipe to create.) + + +for h = 1, 12 do + + + hues = HUES[h] + + --register recipes (set at 9 to keep colors in order) + + minetest.register_craft({ + type = "shapeless", + output = "stained_glass:" .. (h) .. "_9 3", + recipe = { + "unifieddyes:white_paint", + "unifieddyes:light_" .. hues, + "moreblocks:superglowglass", + "moreblocks:superglowglass", + "moreblocks:superglowglass", + }, + replacements = { {'unifieddyes:white_paint', 'bucket:bucket_empty'}, }, + }) + + --register item attributes + + minetest.register_node("stained_glass:" .. (h) .. "_9", { + description = "Stained Glass - pastel_" .. hues, + drawtype = "glasslike", + tiles = {"stained_glass_pastel_" .. hues .. ".png"}, + inventory_image = minetest.inventorycube("stained_glass_pastel_" .. hues .. ".png"), + paramtype = "light", + sunlight_propagates = true, + light_source = 14, + is_ground_content = true, + groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, + sounds = default.node_sound_glass_defaults() + }) + + +end --hues + + +--last loop for faint blocks +--(as they don't have 50% saturation blocks to go along with 'em) +--(plus they have a diff recipe to create.) + + +for h = 1, 12 do + + + hues = HUES[h] + + --register recipes (set at 91 to keep colors in order) + + minetest.register_craft({ + type = "shapeless", + output = "stained_glass:" .. (h) .. "_91 3", + recipe = { + "unifieddyes:white_paint", + "unifieddyes:white_paint", + "unifieddyes:light_" .. hues, + "moreblocks:superglowglass", + "moreblocks:superglowglass", + "moreblocks:superglowglass", + }, + replacements = { {'unifieddyes:white_paint', 'bucket:bucket_empty 2'}, }, + }) + + --register item attributes + + minetest.register_node("stained_glass:" .. (h) .. "_91", { + description = "Stained Glass - faint_" .. hues, + drawtype = "glasslike", + tiles = {"stained_glass_faint_" .. hues .. ".png"}, + inventory_image = minetest.inventorycube("stained_glass_faint_" .. hues .. ".png"), + paramtype = "light", + sunlight_propagates = true, + light_source = 14, + is_ground_content = true, + groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, + sounds = default.node_sound_glass_defaults() + }) + + +end --hues + + +print("[stained_glass] Loaded!") + + + diff --git a/textures/stained_glass_aqua.png b/textures/stained_glass_aqua.png new file mode 100644 index 0000000..b7e5b52 Binary files /dev/null and b/textures/stained_glass_aqua.png differ diff --git a/textures/stained_glass_aqua_s50.png b/textures/stained_glass_aqua_s50.png new file mode 100644 index 0000000..e59e352 Binary files /dev/null and b/textures/stained_glass_aqua_s50.png differ diff --git a/textures/stained_glass_blue.png b/textures/stained_glass_blue.png new file mode 100644 index 0000000..24eeb6a Binary files /dev/null and b/textures/stained_glass_blue.png differ diff --git a/textures/stained_glass_blue_s50.png b/textures/stained_glass_blue_s50.png new file mode 100644 index 0000000..af1842a Binary files /dev/null and b/textures/stained_glass_blue_s50.png differ diff --git a/textures/stained_glass_cyan.png b/textures/stained_glass_cyan.png new file mode 100644 index 0000000..b2c6e23 Binary files /dev/null and b/textures/stained_glass_cyan.png differ diff --git a/textures/stained_glass_cyan_s50.png b/textures/stained_glass_cyan_s50.png new file mode 100644 index 0000000..96cd80f Binary files /dev/null and b/textures/stained_glass_cyan_s50.png differ diff --git a/textures/stained_glass_dark_aqua.png b/textures/stained_glass_dark_aqua.png new file mode 100644 index 0000000..a9cb3a8 Binary files /dev/null and b/textures/stained_glass_dark_aqua.png differ diff --git a/textures/stained_glass_dark_aqua_s50.png b/textures/stained_glass_dark_aqua_s50.png new file mode 100644 index 0000000..de4d97e Binary files /dev/null and b/textures/stained_glass_dark_aqua_s50.png differ diff --git a/textures/stained_glass_dark_blue.png b/textures/stained_glass_dark_blue.png new file mode 100644 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