2012-09-11 12:56:38 +02:00
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alloy_recipes ={}
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registered_recipes_count=1
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function register_alloy_recipe (string1,count1, string2,count2, string3,count3)
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alloy_recipes[registered_recipes_count]={}
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alloy_recipes[registered_recipes_count].src1_name=string1
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alloy_recipes[registered_recipes_count].src1_count=count1
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alloy_recipes[registered_recipes_count].src2_name=string2
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alloy_recipes[registered_recipes_count].src2_count=count2
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alloy_recipes[registered_recipes_count].dst_name=string3
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alloy_recipes[registered_recipes_count].dst_count=count3
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registered_recipes_count=registered_recipes_count+1
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alloy_recipes[registered_recipes_count]={}
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alloy_recipes[registered_recipes_count].src1_name=string2
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alloy_recipes[registered_recipes_count].src1_count=count2
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alloy_recipes[registered_recipes_count].src2_name=string1
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alloy_recipes[registered_recipes_count].src2_count=count1
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alloy_recipes[registered_recipes_count].dst_name=string3
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alloy_recipes[registered_recipes_count].dst_count=count3
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registered_recipes_count=registered_recipes_count+1
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end
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register_alloy_recipe ("technic:copper_dust",3, "technic:tin_dust",1, "technic:bronze_dust",4)
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register_alloy_recipe ("moreores:copper_ingot",3, "moreores:tin_ingot",1, "moreores:bronze_ingot",4)
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register_alloy_recipe ("technic:iron_dust",3, "technic:chromium_dust",1, "technic:stainless_steel_dust",4)
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2012-09-11 19:52:10 +02:00
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register_alloy_recipe ("default:sand",2, "technic:coal_dust",2, "technic:silicon_wafer",1)
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register_alloy_recipe ("technic:silicon_wafer",1, "technic:mithril_dust",3, "technic:doped_silicon_wafer",1)
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2012-09-11 12:56:38 +02:00
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minetest.register_alias("alloy_furnace", "technic:alloy_furnace")
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minetest.register_craft({
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output = 'technic:alloy_furnace',
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recipe = {
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{'default:stone', 'default:stone', 'default:stone'},
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{'default:stone', '', 'default:stone'},
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{'moreores:gold_ingot', 'moreores:copper_ingot', 'moreores:gold_ingot'},
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}
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})
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alloy_furnace_formspec =
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"invsize[8,9;]"..
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"image[1,1;1,2;technic_power_meter_bg.png]"..
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"list[current_name;src;3,1;1,1;]"..
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"list[current_name;src2;3,2;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]"..
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"label[0,0;Alloy Furnace]"..
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"label[1,3;Power level]"
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minetest.register_node("technic:alloy_furnace", {
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description = "Electric alloy furnace",
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tiles = {"technic_alloy_furnace_top.png", "technic_machine_bottom.png", "technic_alloy_furnace_side.png",
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"technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_front.png"},
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paramtype2 = "facedir",
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groups = {cracky=2},
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legacy_facedir_simple = true,
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sounds = default.node_sound_stone_defaults(),
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technic_power_machine=1,
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internal_EU_buffer=0;
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interal_EU_buffer_size=2000;
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_float("technic_power_machine", 1)
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meta:set_string("formspec", alloy_furnace_formspec)
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meta:set_string("infotext", "Alloy furnace")
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local inv = meta:get_inventory()
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inv:set_size("src", 1)
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inv:set_size("src2", 1)
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inv:set_size("dst", 4)
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local EU_used = 0
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local furnace_is_cookin = 0
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local cooked = nil
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meta:set_float("internal_EU_buffer",0)
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meta:set_float("internal_EU_buffer_size",2000)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("dst") then
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return false end
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if not inv:is_empty("src") then
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return false end
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if not inv:is_empty("src2") then
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return false end
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return true
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end,
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})
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minetest.register_node("technic:alloy_furnace_active", {
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description = "Alloy Furnace",
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tiles = {"technic_alloy_furnace_top.png", "technic_machine_bottom.png", "technic_alloy_furnace_side.png",
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"technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_front_active.png"},
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paramtype2 = "facedir",
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light_source = 8,
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drop = "technic:alloy_furnace",
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groups = {cracky=2, not_in_creative_inventory=1},
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legacy_facedir_simple = true,
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sounds = default.node_sound_stone_defaults(),
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internal_EU_buffer=0;
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interal_EU_buffer_size=2000;
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technic_power_machine=1,
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_float("technic_power_machine", 1)
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meta:set_string("formspec", alloy_furnace_formspec)
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meta:set_string("infotext", "Alloy furnace");
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local inv = meta:get_inventory()
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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local EU_used = 0
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local furnace_is_cookin = 0
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local cooked = nil
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("dst") then
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return false
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elseif not inv:is_empty("src") then
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return false
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end
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return true
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end,
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})
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minetest.register_abm({
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nodenames = {"technic:alloy_furnace","technic:alloy_furnace_active"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.env:get_meta(pos)
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internal_EU_buffer=meta:get_float("internal_EU_buffer")
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internal_EU_buffer_size=meta:get_float("internal_EU_buffer")
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local load = math.floor(internal_EU_buffer/2000 * 100)
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meta:set_string("formspec",
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"invsize[8,9;]"..
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"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
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(load)..":technic_power_meter_fg.png]"..
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"list[current_name;src;3,1;1,1;]"..
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"list[current_name;src2;3,2;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]"..
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"label[0,0;Alloy Furnace]"..
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"label[1,3;Power level]")
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local inv = meta:get_inventory()
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local furnace_is_cookin = meta:get_int("furnace_is_cookin")
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local srclist = inv:get_list("src")
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local srclist2 = inv:get_list("src2")
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srcstack = inv:get_stack("src", 1)
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if srcstack then src_item1=srcstack:to_table() end
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srcstack = inv:get_stack("src2", 1)
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if srcstack then src_item2=srcstack:to_table() end
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dst_index=nil
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if src_item1 and src_item2 then
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dst_index=get_cook_result(src_item1,src_item2)
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end
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if (furnace_is_cookin == 1) then
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if internal_EU_buffer>=150 then
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internal_EU_buffer=internal_EU_buffer-150;
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meta:set_float("internal_EU_buffer",internal_EU_buffer)
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meta:set_float("src_time", meta:get_float("src_time") + 1)
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if dst_index and meta:get_float("src_time") >= 4 then
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-- check if there's room for output in "dst" list
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dst_stack={}
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dst_stack["name"]=alloy_recipes[dst_index].dst_name
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dst_stack["count"]=alloy_recipes[dst_index].dst_count
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if inv:room_for_item("dst",dst_stack) then
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-- Put result in "dst" list
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inv:add_item("dst",dst_stack)
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-- take stuff from "src" list
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for i=1,alloy_recipes[dst_index].src1_count,1 do
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srcstack = inv:get_stack("src", 1)
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srcstack:take_item()
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inv:set_stack("src", 1, srcstack)
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end
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for i=1,alloy_recipes[dst_index].src2_count,1 do
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srcstack = inv:get_stack("src2", 1)
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srcstack:take_item()
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inv:set_stack("src2", 1, srcstack)
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end
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else
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print("Furnace inventory full!")
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end
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meta:set_string("src_time", 0)
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end
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end
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end
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if dst_index and meta:get_int("furnace_is_cookin")==0 then
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hacky_swap_node(pos,"technic:alloy_furnace_active")
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meta:set_string("infotext","Alloy Furnace active")
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meta:set_int("furnace_is_cookin",1)
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meta:set_string("src_time", 0)
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return
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end
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if meta:get_int("furnace_is_cookin")==0 or dst_index==nil then
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hacky_swap_node(pos,"technic:alloy_furnace")
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meta:set_string("infotext","Alloy Furnace inactive")
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meta:set_int("furnace_is_cookin",0)
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meta:set_string("src_time", 0)
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end
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end,
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})
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function get_cook_result(src_item1, src_item2)
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local counter=registered_recipes_count-1
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for i=1, counter,1 do
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if alloy_recipes[i].src1_name==src_item1["name"] and
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alloy_recipes[i].src2_name==src_item2["name"] and
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alloy_recipes[i].src1_count<=src_item1["count"] and
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alloy_recipes[i].src2_count<=src_item2["count"]
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then return i end
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end
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return nil
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end
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