2013-10-30 18:46:56 +01:00
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# Spanish Translation for Technic Mod
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# Traduccion al Español del Mod Technic
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# Autor: Diego Martínez <kaeza>
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## Misc
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[Technic] Loaded in %f seconds = [Technic] Cargado en %f segundos
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## Items
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Silicon Wafer = Oblea de Silicio
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Doped Silicon Wafer = Oblea de Silicio Dopada
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Enriched Uranium = Uranio Enriquecido
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Uranium Fuel = Combustible de Uranio
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Diamond Drill Head = Mecha de Taladro de Diamante
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Blue Energy Crystal = Cristal de Energia Azul
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Green Energy Crystal = Cristal de Energia Verde
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Red Energy Crystal = Cristal de Energia Rojo
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Fine Copper Wire = Cable Fino de Cobre
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Copper Coil = Resorte de Cobre
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Electric Motor = Motor Electrico
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Low Voltage Transformer = Transformador de Bajo Voltaje
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Medium Voltage Transformer = Transformador de Voltaje Medio
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High Voltage Transformer = Transformador de Alto Voltaje
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Control Logic Unit = Unidad Logica de Control
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Mixed Metal Ingot = Lingote de Metal Mezclado
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Composite Plate = Placa de Compuestos
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Copper Plate = Placa de Cobre
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Carbon Plate = Placa de Carbon
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Graphite = Grafito
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Carbon Cloth = Tela de Carbon
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Raw Latex = Latex Crudo
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Rubber Fiber = Fibra de Hule
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Uranium enrichment via centrifuge
Replacing the extractor-based system, uranium to be used as reactor fuel
must now be enriched in stages using the centrifuge. Uranium metal can
exist at 36 levels of fissile content, from 0.0% to 3.5% in steps of 0.1%.
One round of centrifuging splits two dust of a particular grade in to one
dust each of the two neighbouring grades. Uranium of each grade can exist
as dust, ingot, and block, with all the regular metal processes to convert
between them. Uranium from ore exists in lump form, and is 0.7% fissle.
The blocks are radioactive to a degree dependent on fissile content.
Thus the chemical refinement and processing of uranium now follows the
standard pattern for metals, and is orthogonal to isotopic enrichment.
Each form of uranium (dust, ingot, block) intentionally looks identical
regardless of fissile grade.
If technic_worldgen is used alone, it defines only one grade of uranium
(as before), but defines it in the regular metal pattern, with lump, ingot
produced by cooking lump, and block crafted from ingots. It identifies
the metal only as "uranium". The multiple grades of uranium are defined
by the technic mod, which identifies each grade as "N.N%-fissile
uranium". The single grade that was registered by technic_worldgen
is redefined to be described specifically as "0.7%-fissile uranium".
For the redefinition to work, technic_worldgen must load before technic,
so technic now declares a dependency on technic_worldgen.
Each fuel rod is made from five 3.5%-fissile ingots, each of which in
turn requires one to start with five 0.7%-fissile dust, so each fuel rod
is now derived from 12.5 uranium lumps (or 25 if the lumps were first
cooked rather than being ground). This replaces the 20 lumps required
by the former recipes. After setting up and priming the centrifuge
cascade, enriching a full set of fuel for the reactor (six fuel rods)
takes 14700 centrifuge operations. It's intended to be a practical
necessity to automate the centrifuge. In the absence of EU upgrades
for the centrifuges, these operations consume 5.88e8 EU, about 0.97%
of the 6.048e10 EU that the fuel set will produce in the reactor.
The intent is that, in this respect as in others, operating a reactor
should carry a very high up-front cost, but ultimately be very profitable.
2014-07-27 03:48:08 +02:00
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%.1f%%-Fissile Uranium Ingot =
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%.1f%%-Fissile Uranium Block =
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2013-10-30 18:46:56 +01:00
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## Machine misc
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Machine cannot be removed because it is not empty = La maquina no puede removerse porque no esta vacia
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2013-11-27 18:28:56 +01:00
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Inventory move disallowed due to protection =
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2013-10-30 18:46:56 +01:00
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# $1: Machine name (Includes tier)
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%s Active = %s Activo
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2014-05-23 23:37:44 +02:00
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%s Enabled =
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2013-10-30 18:46:56 +01:00
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%s Idle = %s Quieto
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%s Unpowered = %s Sin Energia
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%s Out Of Fuel = %s Sin Combustible
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%s Has Bad Cabling = %s Tiene Mal Cableado
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%s Has No Network = %s No Tiene Una Red
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%s Finished = %s Terminado
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%s Disabled = %s Deshabilitado
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%s Improperly Placed = %s No Colocado Apropiadamente
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Range = Alcance
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Enable/Disable = Habilitar/Deshabilitar
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2014-08-01 19:25:20 +02:00
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Itemwise =
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Stackwise =
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2013-10-30 18:46:56 +01:00
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## Machine names
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# $1: Tier
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%s Alloy Furnace = Horno de Aleacion %s
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%s Battery Box = Caja de Bateria %s
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%s Cable = Cable %s
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Rationalise machine terminology
All electrically-powered machines now consistently indicate their
tier (supply voltage) in their names. As this implies that they are
electrically powered, the furnaces no longer have "Electric" in their
names. The fuel-fired equivalents of electric machines, which exist
for alloy furnace and furnace, now say "Fuel-Fired" to distinguish them.
(The fuel-fired alloy furnace used to say "Coal", which was inaccurate
because it uses any fuel. The fuel-fired furnace, from the default mod,
used to just be called "Furnace", which is ambiguous.)
Electric power generators now consistently indicate their tier and have
the word "Generator" in their names. This makes their purpose much
clearer, and makes obvious craft guide searches produce useful results.
The fuel-fired generators, previously just (ambiguously) called
"Generator", are now explicitly "Fuel-Fired".
2014-06-20 17:58:52 +02:00
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%s CNC Machine = Maquina CNC %s
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%s Compressor = Compresor %s
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%s Extractor = Extractor %s
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%s Forcefield Emitter = Emisor de Campo de Fuerza %s
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%s Furnace = Horno %s
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2013-10-30 18:46:56 +01:00
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%s Grinder = Amoladora %s
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Rationalise machine terminology
All electrically-powered machines now consistently indicate their
tier (supply voltage) in their names. As this implies that they are
electrically powered, the furnaces no longer have "Electric" in their
names. The fuel-fired equivalents of electric machines, which exist
for alloy furnace and furnace, now say "Fuel-Fired" to distinguish them.
(The fuel-fired alloy furnace used to say "Coal", which was inaccurate
because it uses any fuel. The fuel-fired furnace, from the default mod,
used to just be called "Furnace", which is ambiguous.)
Electric power generators now consistently indicate their tier and have
the word "Generator" in their names. This makes their purpose much
clearer, and makes obvious craft guide searches produce useful results.
The fuel-fired generators, previously just (ambiguously) called
"Generator", are now explicitly "Fuel-Fired".
2014-06-20 17:58:52 +02:00
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%s Music Player = Reproductor de Musica %s
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%s Quarry = Cantera %s
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%s Tool Workshop = Taller de Herramientas %s
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Arrayed Solar %s Generator = Panel Solar %s
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Fuel-Fired %s Generator = Generador a Carbon %s
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Geothermal %s Generator = Generador Geotermico %s
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Hydro %s Generator = Molino de Agua %s
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Nuclear %s Generator Core = Nucleo de Reactor Nuclear %s
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Small Solar %s Generator = Panel Solar %s
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Wind %s Generator = Molino de Viento %s
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2014-08-01 19:25:20 +02:00
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Self-Contained Injector =
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2013-11-27 22:17:19 +01:00
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Constructor Mk%d =
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Frame =
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Frame Motor =
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Template =
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Template (replacing) =
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Template Motor =
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Template Tool =
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2013-10-30 18:46:56 +01:00
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Supply Converter = Convertidor de Alimentacion
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Switching Station = Estacion de Conmutacion
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Battery Box = Caja de Baterias
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Rationalise machine terminology
All electrically-powered machines now consistently indicate their
tier (supply voltage) in their names. As this implies that they are
electrically powered, the furnaces no longer have "Electric" in their
names. The fuel-fired equivalents of electric machines, which exist
for alloy furnace and furnace, now say "Fuel-Fired" to distinguish them.
(The fuel-fired alloy furnace used to say "Coal", which was inaccurate
because it uses any fuel. The fuel-fired furnace, from the default mod,
used to just be called "Furnace", which is ambiguous.)
Electric power generators now consistently indicate their tier and have
the word "Generator" in their names. This makes their purpose much
clearer, and makes obvious craft guide searches produce useful results.
The fuel-fired generators, previously just (ambiguously) called
"Generator", are now explicitly "Fuel-Fired".
2014-06-20 17:58:52 +02:00
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Fuel-Fired Alloy Furnace = Horno de Aleacion a Carbon
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Fuel-Fired Furnace = Horno a Carbon
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2013-10-30 18:46:56 +01:00
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Forcefield = Campo de Fuerza
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Nuclear Reactor Rod Compartment = Compartimiento para Vara de Reactor Nuclear
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Wind Mill Frame = Armazon de Molino de Viento
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## Machine-specific
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# $1: Pruduced EU
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Charge = Cargar
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Discharge = Descargar
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Power level = Nivel de Poder
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# $1: Tier $2: current_charge $3: max_charge
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%s Battery Box: %d/%d = Caja de Bateria %s: %d/%d
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# $1: Machine name $2: Supply $3: Demand
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%s. Supply: %d Demand: %d = %s. Alimentacion: %d Demanda: %d
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# $1: Production percent
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Production at %d%% = Produccion en %d%%
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## CNC Machine
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Element Edge = Elemento Borde
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Tree = Arbol
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Element Cross Double = Elemento Cruz Doble
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Spike = Pica
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Element Edge Double = Elemento Borde Doble
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Two Curved Edge Block = Dos Bloques de Borde Curvados
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Pyramid = Piramide
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Slope Upside Down Inner Edge = Borde Interno de Rampa Al Reves
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Slope Upside Down Edge = Borde de Rampa Al Reves
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Element Straight Double = Elemento Doble Recto
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Sphere = Esfera
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Element End Double = Doble Fin de Elemento
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Element Straight = Recta de Elemento
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Horizontal Cylinder = Cilindro Horizontal
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Slope Inner Edge = Borde Interno de Rampa
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One Curved Edge Block = Un Bloque de Borde Curvado
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Element Cross = Cruce de Elementos
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Stick = Varita
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Element End = Fin de Elemento
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Slope Lying = Rampa en Reposo
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Slope Upside Down = Rampa Al Reves
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Slope Edge = Borde de Rampa
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Slope = Rampa
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Element T = Elemento T
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Cylinder = Cilindro
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Cobble = Adoquines
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Stone = Piedra
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Brick = Ladrillo
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Dirt = Tierra
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Sandstone = Arenisca
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Wooden = Madera
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Leaves = Hojas
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## Grinder Recipes
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# $1: Name
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%s Dust = Polvo de %s
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Akalin = Akalina
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Alatro = Alatro
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Arol = Arol
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Brass = Laton
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Bronze = Bronce
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split default iron/steel into three metals
Override the default mod's iron/steel substance, replacing it with three
metals: wrought iron (pure iron), carbon steel (iron alloyed with a little
carbon), and cast iron (iron alloyed with lots of carbon). Wrought iron
is easiest to refine, then cast iron, and carbon steel the most difficult,
matching the historical progression. Recipes that used default steel are
changed to use one of the three, the choice of alloy for each application
being both somewhat realistic and also matching up with game progression.
The default:steel{_ingot,block} items are identified specifically with
wrought iron. This makes the default refining recipes work appropriately.
Iron-using recipes defined outside technic are thus necessarily
reinterpreted to use wrought iron, which is mostly appropriate.
Some objects are renamed accordingly.
Rather than use the default steel textures for wrought iron, with technic
providing textures for the other two, technic now provides textures for
all three metals. This avoids problems that would occur with texture
packs that provide default_steel_{ingot,block} textures that are not
intended to support this wrought-iron/carbon-steel/cast-iron distinction.
A texture pack can provide a distinct set of three textures specifically
for the situation where this distinction is required.
Incidentally make grinding and alloy cooking recipes work correctly when
ingredients are specified by alias.
2014-05-16 23:02:49 +02:00
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Carbon Steel = Acero al Carbono
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Cast Iron = Hierro Fundido
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2013-10-30 18:46:56 +01:00
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Chromium = Cromo
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Coal = Carbon
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Copper = Cobre
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Gold = Oro
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Mithril = Mitrilo
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Silver = Plata
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Stainless Steel = Acero Inoxidable
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Talinite = Talinita
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Tin = Estanio
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split default iron/steel into three metals
Override the default mod's iron/steel substance, replacing it with three
metals: wrought iron (pure iron), carbon steel (iron alloyed with a little
carbon), and cast iron (iron alloyed with lots of carbon). Wrought iron
is easiest to refine, then cast iron, and carbon steel the most difficult,
matching the historical progression. Recipes that used default steel are
changed to use one of the three, the choice of alloy for each application
being both somewhat realistic and also matching up with game progression.
The default:steel{_ingot,block} items are identified specifically with
wrought iron. This makes the default refining recipes work appropriately.
Iron-using recipes defined outside technic are thus necessarily
reinterpreted to use wrought iron, which is mostly appropriate.
Some objects are renamed accordingly.
Rather than use the default steel textures for wrought iron, with technic
providing textures for the other two, technic now provides textures for
all three metals. This avoids problems that would occur with texture
packs that provide default_steel_{ingot,block} textures that are not
intended to support this wrought-iron/carbon-steel/cast-iron distinction.
A texture pack can provide a distinct set of three textures specifically
for the situation where this distinction is required.
Incidentally make grinding and alloy cooking recipes work correctly when
ingredients are specified by alias.
2014-05-16 23:02:49 +02:00
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Wrought Iron = Hierro Forjado
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2013-10-30 18:46:56 +01:00
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Zinc = Zinc
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Uranium enrichment via centrifuge
Replacing the extractor-based system, uranium to be used as reactor fuel
must now be enriched in stages using the centrifuge. Uranium metal can
exist at 36 levels of fissile content, from 0.0% to 3.5% in steps of 0.1%.
One round of centrifuging splits two dust of a particular grade in to one
dust each of the two neighbouring grades. Uranium of each grade can exist
as dust, ingot, and block, with all the regular metal processes to convert
between them. Uranium from ore exists in lump form, and is 0.7% fissle.
The blocks are radioactive to a degree dependent on fissile content.
Thus the chemical refinement and processing of uranium now follows the
standard pattern for metals, and is orthogonal to isotopic enrichment.
Each form of uranium (dust, ingot, block) intentionally looks identical
regardless of fissile grade.
If technic_worldgen is used alone, it defines only one grade of uranium
(as before), but defines it in the regular metal pattern, with lump, ingot
produced by cooking lump, and block crafted from ingots. It identifies
the metal only as "uranium". The multiple grades of uranium are defined
by the technic mod, which identifies each grade as "N.N%-fissile
uranium". The single grade that was registered by technic_worldgen
is redefined to be described specifically as "0.7%-fissile uranium".
For the redefinition to work, technic_worldgen must load before technic,
so technic now declares a dependency on technic_worldgen.
Each fuel rod is made from five 3.5%-fissile ingots, each of which in
turn requires one to start with five 0.7%-fissile dust, so each fuel rod
is now derived from 12.5 uranium lumps (or 25 if the lumps were first
cooked rather than being ground). This replaces the 20 lumps required
by the former recipes. After setting up and priming the centrifuge
cascade, enriching a full set of fuel for the reactor (six fuel rods)
takes 14700 centrifuge operations. It's intended to be a practical
necessity to automate the centrifuge. In the absence of EU upgrades
for the centrifuges, these operations consume 5.88e8 EU, about 0.97%
of the 6.048e10 EU that the fuel set will produce in the reactor.
The intent is that, in this respect as in others, operating a reactor
should carry a very high up-front cost, but ultimately be very profitable.
2014-07-27 03:48:08 +02:00
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%.1f%%-Fissile Uranium =
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2013-10-30 18:46:56 +01:00
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## Tools
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2013-11-27 22:17:19 +01:00
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RE Battery =
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2013-10-30 18:46:56 +01:00
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Water Can = Bidon de Agua
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Lava Can = Bidon de Lava
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Chainsaw = Motosierra
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Flashlight = Linterna
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3 nodes deep. = 3 nodos de profundo.
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3 nodes tall. = 3 nodos de alto.
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3 nodes wide. = 3 nodos de ancho.
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3x3 nodes. = 3x3 nodos.
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2014-04-25 18:44:46 +02:00
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Use while sneaking to change Mining Drill Mk%d modes. = Manten pulsado Mayus y Usar para cambiar el modo del Taladro de Mineria Mk%d.
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2013-10-30 18:46:56 +01:00
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Mining Drill Mk%d Mode %d = Taladro de Mineria Mk%d Modo %d
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2013-10-27 22:01:13 +01:00
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Mining Drill Mk%d = Taladro de Mineria Mk%d
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Mining Laser Mk%d = Laser de Mineria Mk%d
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2013-10-30 18:46:56 +01:00
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Single node. = Nodo simple.
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Sonic Screwdriver = Destonillador Sonico
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Tree Tap = Grifo de Arbol
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2013-10-27 22:01:13 +01:00
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2014-04-30 01:19:17 +02:00
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## Craft descriptions
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Alloy cooking =
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Grinding =
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Compressing =
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Extracting =
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