forked from minetest-mods/technic
		
	Manual sections on some generators
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							| @@ -1056,6 +1056,68 @@ in space that the forcefield would otherwise occupy, some non-air blocks | ||||
| that can be walked through.  For example, a door suffices, and can be | ||||
| opened and closed while the forcefield is in place. | ||||
|  | ||||
| power generators | ||||
| ---------------- | ||||
|  | ||||
| ### fuel-fired generators ### | ||||
|  | ||||
| Electrical energy can be generated at any voltage (LV, MV, or HV) | ||||
| by fuel-fired generators.  These are all capable of burning any type | ||||
| of combustible fuel, such as coal.  They are relatively easy to build, | ||||
| and so tend to be the first kind of generator used to power electrical | ||||
| machines.  In this role they form an intermediate step between the | ||||
| directly fuel-fired machines and a more mature electrical network | ||||
| powered by means other than fuel combustion.  They are also, by virtue of | ||||
| simplicity and controllability, a useful fallback or peak load generator | ||||
| for electrical networks that normally use more sophisticated generators. | ||||
|  | ||||
| The MV and HV fuel-fired generators can accept fuel via pneumatic tube, | ||||
| from any direction. | ||||
|  | ||||
| Keeping a fuel-fired generator fully fuelled is usually wasteful, because | ||||
| it will burn fuel as long as it has any, even if there is no demand for | ||||
| the electrical power that it generates.  This is unlike the directly | ||||
| fuel-fired machines, which only burn fuel when they have work to do. | ||||
| To satisfy intermittent demand without waste, a fuel-fired generator must | ||||
| only be given fuel when there is either demand for the energy or at least | ||||
| sufficient battery capacity on the network to soak up the excess energy. | ||||
|  | ||||
| The higher-tier fuel-fired generators get much more energy out of a | ||||
| fuel item than the lower-tier ones.  The difference is much more than | ||||
| is needed to overcome the inefficiency of supply converters, so it is | ||||
| worth operating fuel-fired generators at a higher tier than the machines | ||||
| being powered. | ||||
|  | ||||
| ### hydro generator ### | ||||
|  | ||||
| The hydro generator is an LV power generator that generates a small amount | ||||
| of power from the natural motion of water.  To operate, the generator must | ||||
| be horizontally adjacent to water.  It doesn't matter whether the water | ||||
| consists of source blocks or flowing blocks.  Having water adjacent on | ||||
| more than one side, up to the full four, increases the generator's output. | ||||
| The water itself is unaffected by the generator. | ||||
|  | ||||
| ### geothermal generator ### | ||||
|  | ||||
| The geothermal generator is an LV power generator that generates a small | ||||
| amount of power from the temperature difference between lava and water. | ||||
| To operate, the generator must be horizontally adjacent to both lava | ||||
| and water.  It doesn't matter whether the liquids consist of source | ||||
| blocks or flowing blocks. | ||||
|  | ||||
| Beware that if lava and water blocks are adjacent to each other then the | ||||
| lava will be solidified into stone or obsidian.  If the lava adjacent to | ||||
| the generator is thus destroyed, the generator will stop producing power. | ||||
| Currently, in the default Minetest game, lava is destroyed even if | ||||
| it is only diagonally adjacent to water.  Under these circumstances, | ||||
| the only way to operate the geothermal generator is with it adjacent | ||||
| to one lava block and one water block, which are on opposite sides of | ||||
| the generator.  If diagonal adjacency doesn't destroy lava, such as with | ||||
| the gloopblocks mod, then it is possible to have more than one lava or | ||||
| water block adjacent to the geothermal generator.  This increases the | ||||
| generator's output, with the maximum output achieved with two adjacent | ||||
| blocks of each liquid. | ||||
|  | ||||
| administrative world anchor | ||||
| --------------------------- | ||||
|  | ||||
| @@ -1118,23 +1180,20 @@ subjects missing from this manual | ||||
| This manual needs to be extended with sections on: | ||||
|  | ||||
| *   power generators | ||||
|     *   hydro | ||||
|     *   geothermal | ||||
|     *   fuel-fired | ||||
|     *   wind | ||||
|     *   solar | ||||
|     *   nuclear | ||||
| *   tools | ||||
| *   powered tools | ||||
|     *   tool charging | ||||
|     *   battery and energy crystals | ||||
|     *   chainsaw | ||||
|     *   flashlight | ||||
|     *   mining lasers | ||||
|     *   liquid cans | ||||
|     *   mining drills | ||||
|     *   prospector | ||||
|     *   sonic screwdriver | ||||
|     *   wrench | ||||
| *   liquid cans | ||||
| *   wrench | ||||
| *   radioactivity | ||||
| *   frames | ||||
| *   templates | ||||
|   | ||||
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