Add sulfur and lead, and make them generate

This commit is contained in:
Novatux 2015-02-22 12:42:46 +01:00
parent 4b179821d3
commit 3eefa2f181
12 changed files with 139 additions and 7 deletions

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@ -4,27 +4,23 @@ local S = technic.worldgen.gettext
minetest.register_craftitem(":technic:uranium_lump", {
description = S("Uranium Lump"),
inventory_image = "technic_uranium_lump.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_alias("technic:uranium", "technic:uranium_lump")
minetest.register_craftitem(":technic:uranium_ingot", {
description = S("Uranium Ingot"),
inventory_image = "technic_uranium_ingot.png",
on_place_on_ground = minetest.craftitem_place_item,
groups = {uranium_ingot=1},
})
minetest.register_craftitem(":technic:chromium_lump", {
description = S("Chromium Lump"),
inventory_image = "technic_chromium_lump.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem(":technic:chromium_ingot", {
description = S("Chromium Ingot"),
inventory_image = "technic_chromium_ingot.png",
on_place_on_ground = minetest.craftitem_place_item,
})
minetest.register_craftitem(":technic:zinc_lump", {
@ -37,6 +33,16 @@ minetest.register_craftitem(":technic:zinc_ingot", {
inventory_image = "technic_zinc_ingot.png",
})
minetest.register_craftitem(":technic:lead_lump", {
description = S("Lead Lump"),
inventory_image = "technic_lead_lump.png",
})
minetest.register_craftitem(":technic:sulfur_lump", {
description = S("Sulfur Lump"),
inventory_image = "technic_sulfur_lump.png",
})
minetest.register_craftitem(":technic:brass_ingot", {
description = S("Brass Ingot"),
inventory_image = "technic_brass_ingot.png",

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@ -48,6 +48,21 @@ mg.register_ore({
numperblock = 2
})
mg.register_ore({
name = "technic:mineral_lead",
wherein = "default:stone",
seeddiff = 13,
maxvdistance = 10.5,
maxheight = 16,
seglenghtn = 15,
seglenghtdev = 6,
segincln = 0,
segincldev = 0.6,
turnangle = 57,
forkturnangle = 57,
numperblock = 3
})
if technic.config:get_bool("enable_granite_generation") then
mg.register_ore_sheet({
name = "technic:granite",

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@ -7,7 +7,7 @@ minetest.register_node( ":technic:mineral_uranium", {
is_ground_content = true,
groups = {cracky=3, radioactive=1000},
sounds = default.node_sound_stone_defaults(),
drop = 'craft "technic:uranium_lump" 1',
drop = "technic:uranium_lump",
})
minetest.register_node( ":technic:mineral_chromium", {
@ -16,7 +16,7 @@ minetest.register_node( ":technic:mineral_chromium", {
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
drop = 'craft "technic:chromium_lump" 1',
drop = "technic:chromium_lump",
})
minetest.register_node( ":technic:mineral_zinc", {
@ -25,7 +25,25 @@ minetest.register_node( ":technic:mineral_zinc", {
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
drop = 'craft "technic:zinc_lump" 1',
drop = "technic:zinc_lump",
})
minetest.register_node( ":technic:mineral_lead", {
description = S("Lead Ore"),
tile_images = { "default_stone.png^technic_mineral_lead.png" },
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
drop = "technic:lead_lump",
})
minetest.register_node( ":technic:mineral_sulfur", {
description = S("Sulfur Ore"),
tile_images = { "default_stone.png^technic_mineral_sulfur.png" },
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_stone_defaults(),
drop = "technic:sulfur_lump",
})
minetest.register_node( ":technic:granite", {
@ -76,6 +94,14 @@ minetest.register_node(":technic:zinc_block", {
sounds = default.node_sound_stone_defaults()
})
minetest.register_node(":technic:lead_block", {
description = S("Lead Block"),
tiles = { "technic_lead_block.png" },
is_ground_content = true,
groups = {cracky=1, level=2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_alias("technic:wrought_iron_block", "default:steelblock")
minetest.override_item("default:steelblock", {

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@ -7,6 +7,9 @@ local chromium_threshhold = 0.55
local zinc_params = {offset = 0, scale = 1, spread = {x = 100, y = 100, z = 100}, seed = 422, octaves = 3, persist = 0.7}
local zinc_threshhold = 0.5
local lead_params = {offset = 0, scale = 1, spread = {x = 100, y = 100, z = 100}, seed = 423, octaves = 3, persist = 0.7}
local lead_threshhold = 0.3
minetest.register_ore({
ore_type = "scatter",
ore = "technic:mineral_uranium",
@ -74,6 +77,88 @@ minetest.register_ore({
noise_threshhold = zinc_threshhold,
})
minetest.register_ore({
ore_type = "scatter",
ore = "technic:mineral_lead",
wherein = "default:stone",
clust_scarcity = 9*9*9,
clust_num_ores = 5,
clust_size = 3,
height_min = -16,
height_max = 16,
noise_params = lead_params,
noise_threshhold = lead_threshhold,
})
minetest.register_ore({
ore_type = "scatter",
ore = "technic:mineral_lead",
wherein = "default:stone",
clust_scarcity = 8*8*8,
clust_num_ores = 5,
clust_size = 3,
height_min = -128,
height_max = -16,
noise_params = lead_params,
noise_threshhold = lead_threshhold,
})
minetest.register_ore({
ore_type = "scatter",
ore = "technic:mineral_lead",
wherein = "default:stone",
clust_scarcity = 6*6*6,
clust_num_ores = 5,
clust_size = 3,
height_min = -31000,
height_max = -128,
flags = "absheight",
noise_params = lead_params,
noise_threshhold = lead_threshhold,
})
-- Sulfur
minetest.register_on_generated(function(minp, maxp, seed)
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
local a = VoxelArea:new{
MinEdge = {x = emin.x, y = emin.y, z = emin.z},
MaxEdge = {x = emax.x, y = emax.y, z = emax.z},
}
local data = vm:get_data()
local pr = PseudoRandom(17 * minp.x + 42 * minp.y + 101 * minp.z)
local noise = minetest.get_perlin(9876, 3, 0.5, 100)
local c_lava = minetest.get_content_id("default:lava_source")
local c_lava_flowing = minetest.get_content_id("default:lava_flowing")
local c_stone = minetest.get_content_id("default:stone")
local c_sulfur = minetest.get_content_id("technic:mineral_sulfur")
local grid_size = 5
for x = minp.x + math.floor(grid_size / 2), maxp.x, grid_size do
for y = minp.y + math.floor(grid_size / 2), maxp.y, grid_size do
for z = minp.z + math.floor(grid_size / 2), maxp.z, grid_size do
local c = data[a:index(x, y, z)]
if (c == c_lava or c == c_lava_flowing) and noise:get3d({x = x, y = z, z = z}) >= 0.4 then
for xx = math.max(minp.x, x - grid_size), math.min(maxp.x, x + grid_size) do
for yy = math.max(minp.y, y - grid_size), math.min(maxp.y, y + grid_size) do
for zz = math.max(minp.z, z - grid_size), math.min(maxp.z, z + grid_size) do
local i = a:index(xx, yy, zz)
if data[i] == c_stone and pr:next(1, 10) <= 7 then
data[i] = c_sulfur
end
end
end
end
end
end
end
end
vm:set_data(data)
vm:write_to_map(data)
end)
if technic.config:get_bool("enable_marble_generation") then
minetest.register_ore({
ore_type = "sheet",

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