forked from minetest-mods/technic
Make nuclear reactor core harder to break
With breaking an active reactor core now causing instant meltdown, having it breakable by hand is too hazardous. Change it to match steel block, which constitutes the main part of the rest of the reactor structure.
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a2d1fefe14
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4996d1824c
@ -259,7 +259,7 @@ minetest.register_node("technic:hv_nuclear_reactor_core", {
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tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
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tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
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"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
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"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
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"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"},
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"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"},
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1},
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groups = {cracky=1, technic_machine=1},
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legacy_facedir_simple = true,
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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drawtype="nodebox",
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drawtype="nodebox",
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@ -293,7 +293,7 @@ minetest.register_node("technic:hv_nuclear_reactor_core_active", {
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tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
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tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
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"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
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"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png",
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"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"},
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"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"},
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1, radioactive=7, not_in_creative_inventory=1},
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groups = {cracky=1, technic_machine=1, radioactive=7, not_in_creative_inventory=1},
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legacy_facedir_simple = true,
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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drop="technic:hv_nuclear_reactor_core",
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drop="technic:hv_nuclear_reactor_core",
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