forked from minetest-mods/technic
Removing ununsed textures.
Added more safety to item_drop to get around a fatal server halt issue.
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@ -109,7 +109,7 @@ minetest.register_entity(":__builtin:item", {
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return
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end
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if minetest.registered_nodes[name].liquidtype == "flowing" then
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if minetest.registered_nodes[name] and minetest.registered_nodes[name].liquidtype == "flowing" then
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get_flowing_dir = function(self)
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local pos = self.object:getpos()
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local param2 = minetest.env:get_node(pos).param2
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