From 630db84ad13682eadc0035c251febfa07353a969 Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Sat, 25 May 2013 22:39:25 +0200 Subject: [PATCH] bugfix --- unified_inventory/api.lua | 17 +++++------------ 1 file changed, 5 insertions(+), 12 deletions(-) diff --git a/unified_inventory/api.lua b/unified_inventory/api.lua index ab55903..02c08e9 100644 --- a/unified_inventory/api.lua +++ b/unified_inventory/api.lua @@ -58,7 +58,7 @@ minetest.register_on_joinplayer(function(player) unified_inventory.alternate[player_name] = 1 unified_inventory.current_item[player_name] =nil unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default)) - + --crafting guide inventories local inv = minetest.create_detached_inventory(player:get_player_name().."craftrecipe",{ allow_put = function(inv, listname, index, stack, player) @@ -75,8 +75,8 @@ local inv = minetest.create_detached_inventory(player:get_player_name().."craftr return 0 end, }) - inv:set_size("output", 1) - inv:set_size("build", 3*3) +inv:set_size("output", 1) +inv:set_size("build", 3*3) -- refill slot unified_inventory.refill = minetest.create_detached_inventory(player_name.."refill", { @@ -93,7 +93,6 @@ unified_inventory.refill = minetest.create_detached_inventory(player_name.."refi end, }) unified_inventory.refill:set_size("main", 1) -end) -- trash slot unified_inventory.trash = minetest.create_detached_inventory("trash", { @@ -111,24 +110,18 @@ unified_inventory.trash = minetest.create_detached_inventory("trash", { end, }) unified_inventory.trash:set_size("main", 1) +end) -- set_inventory_formspec unified_inventory.set_inventory_formspec = function(player,formspec) if player then - if minetest.setting_getbool("creative_mode") then - -- if creative mode is on then wait a bit - minetest.after(0.01,function() - player:set_inventory_formspec(formspec) - end) - else player:set_inventory_formspec(formspec) - end end end -- get_formspec unified_inventory.get_formspec = function(player,page) - if player==nil then return "" end + if player==nil then return "" end local player_name = player:get_player_name() unified_inventory.current_page[player_name]=page