diff --git a/aaa_recipeshook/depends.txt b/aaa_recipeshook/depends.txt deleted file mode 100644 index 8b13789..0000000 --- a/aaa_recipeshook/depends.txt +++ /dev/null @@ -1 +0,0 @@ - diff --git a/aaa_recipeshook/init.lua b/aaa_recipeshook/init.lua deleted file mode 100644 index 733edd1..0000000 --- a/aaa_recipeshook/init.lua +++ /dev/null @@ -1,29 +0,0 @@ -crafts_table ={} -crafts_table_count=0 -UI_recipes_hook=true - --- override minetest.register_craft -local minetest_register_craft = minetest.register_craft -minetest.register_craft = function (options) - register_craft(options) - if options.type=="alloy" or options.type=="grinding" then return end - minetest_register_craft(options) -end - --- register_craft -register_craft = function(options) - if options.output == nil then - return - end - local itemstack = ItemStack(options.output) - if itemstack:is_empty() then - return - end - if crafts_table[itemstack:get_name()]==nil then - crafts_table[itemstack:get_name()] = {} - end - table.insert(crafts_table[itemstack:get_name()],options) - crafts_table_count=crafts_table_count+1 -end - - diff --git a/unified_inventory/api.lua b/unified_inventory/api.lua index 029ae68..2187f1a 100644 --- a/unified_inventory/api.lua +++ b/unified_inventory/api.lua @@ -10,6 +10,8 @@ unified_inventory.filtered_items_list = {} unified_inventory.activefilter = {} unified_inventory.alternate = {} unified_inventory.current_item = {} +unified_inventory.crafts_table ={} +unified_inventory.crafts_table_count=0 -- default inventory page unified_inventory.default = "craft" @@ -26,8 +28,18 @@ minetest.after(0.01, function() if (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_inventory == 0) and def.description and def.description ~= "" then table.insert(unified_inventory.items_list, name) + local recipes=minetest.get_all_craft_recipes(name) + if unified_inventory.crafts_table[name]==nil then + unified_inventory.crafts_table[name] = {} + end + if recipes then + for i=1,#recipes,1 do + table.insert(unified_inventory.crafts_table[name],recipes[i]) + end + end end end + --print(dump(unified_inventory.crafts_table)) table.sort(unified_inventory.items_list) unified_inventory.items_list_size = #unified_inventory.items_list print ("Unified Inventory. inventory size: "..unified_inventory.items_list_size) @@ -37,7 +49,6 @@ end) minetest.register_on_joinplayer(function(player) local player_name = player:get_player_name() unified_inventory.players[player_name]={} - unified_inventory.players[player_name]["sound_volume"]=minetest.setting_get("sound_volume")*10 unified_inventory.current_index[player_name] = 1 unified_inventory.filtered_items_list[player_name] = {} unified_inventory.filtered_items_list[player_name] = unified_inventory.items_list @@ -48,7 +59,7 @@ minetest.register_on_joinplayer(function(player) unified_inventory.current_item[player_name] =nil unified_inventory.set_inventory_formspec(player,unified_inventory.get_formspec(player, unified_inventory.default)) ---crafting guide inventories +--crafting guide inventories local inv = minetest.create_detached_inventory(player:get_player_name().."craftrecipe",{ allow_put = function(inv, listname, index, stack, player) return 0 @@ -206,9 +217,9 @@ unified_inventory.get_formspec = function(player,page) formspec = formspec.."label[2,0;"..item_name.."]" local alternates = 0 local alternate = unified_inventory.alternate[player_name] - local crafts = crafts_table[item_name] + local crafts = unified_inventory.crafts_table[item_name] - if crafts ~= nil then + if crafts ~= nil and #crafts>0 then alternates = #crafts local craft = crafts[alternate] local method = "Crafting" @@ -440,7 +451,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) if item_name then local alternates = 0 local alternate=unified_inventory.alternate[player_name] - local crafts = crafts_table[item_name] + local crafts = unified_inventory.crafts_table[item_name] if crafts ~= nil then alternates = #crafts end @@ -537,134 +548,63 @@ end -- update_recipe unified_inventory.update_recipe = function(player, stack_name, alternate) - --print("Lookup:"..stack_name) local inv = minetest.get_inventory({type="detached", name=player:get_player_name().."craftrecipe"}) for i=0,inv:get_size("build"),1 do inv:set_stack("build", i, nil) end - inv:set_stack("cook", 1, nil) - inv:set_stack("fuel", 1, nil) - - inv:set_stack("output", 1, stack_name) - local def + inv:set_stack("output", 1, nil) alternate = tonumber(alternate) or 1 - local crafts = crafts_table[stack_name] - if crafts == nil then - --minetest.chat_send_player(player:get_player_name(), "no recipe available for "..stack_name) - return - end + local crafts = unified_inventory.crafts_table[stack_name] + print(dump(crafts)) + local next=next + if next(crafts) == nil then return end -- no craft recipes if alternate < 1 or alternate > #crafts then alternate = 1 end local craft = crafts[alternate] - --print (dump(craft)) - --minetest.chat_send_player(player:get_player_name(), "recipe for "..stack_name..": "..dump(craft)) - - local itemstack = ItemStack(craft.output) - inv:set_stack("output", 1, itemstack) - + inv:set_stack("output", 1, craft.output) + local items=craft.items -- cook, fuel, grinding recipes if craft.type == "cooking" or craft.type == "fuel" or craft.type == "grinding" then - def=unified_inventory.find_item_def(craft.recipe) + def=unified_inventory.find_item_def(craft["items"][1]) if def then inv:set_stack("build", 1, def) end return end - - -- build (shaped or shapeless) - if craft.recipe[1] then - def=unified_inventory.find_item_def(craft.recipe[1]) - if def then - inv:set_stack("build", 1, def) - else - def=unified_inventory.find_item_def(craft.recipe[1][1]) - if def then - inv:set_stack("build", 1, def) - end - def=unified_inventory.find_item_def(craft.recipe[1][2]) - if def then - inv:set_stack("build", 2, def) - end - def=unified_inventory.find_item_def(craft.recipe[1][3]) - if def then - inv:set_stack("build", 3, def) - end + if craft.width==0 then + local build_table={1,2,3} + for i=1,3,1 do + if craft.items[i] then + def=unified_inventory.find_item_def(craft.items[i]) + if def then inv:set_stack("build", build_table[i], {name=def}) end end end - if craft.recipe[2] then - def=unified_inventory.find_item_def(craft.recipe[2]) - if def then - inv:set_stack("build", 2, def) - else - def=unified_inventory.find_item_def(craft.recipe[2][1]) - if def then - inv:set_stack("build", 4, def) + end + if craft.width==1 then + local build_table={1,4,7} + for i=1,3,1 do + if craft.items[i] then + def=unified_inventory.find_item_def(craft.items[i]) + if def then inv:set_stack("build", build_table[i], {name=def}) end + end + end + end + if craft.width==2 then + local build_table={1,2,4,5,7,8} + for i=1,6,1 do + if craft.items[i] then + def=unified_inventory.find_item_def(craft.items[i]) + if def then inv:set_stack("build", build_table[i], {name=def}) end + end + end + end + if craft.width==3 then + for i=1,9,1 do + if craft.items[i] then + def=unified_inventory.find_item_def(craft.items[i]) + if def then inv:set_stack("build", i, {name=def}) end end - def=unified_inventory.find_item_def(craft.recipe[2][2]) - if def then - inv:set_stack("build", 5, def) - end - def=unified_inventory.find_item_def(craft.recipe[2][3]) - if def then - inv:set_stack("build", 6, def) - end - end - end - - if craft.recipe[3] then - def=unified_inventory.find_item_def(craft.recipe[3]) - if def then - inv:set_stack("build", 3, def) - else - def=unified_inventory.find_item_def(craft.recipe[3][1]) - if def then - inv:set_stack("build", 7, def) - end - def=unified_inventory.find_item_def(craft.recipe[3][2]) - if def then - inv:set_stack("build", 8, def) - end - def=unified_inventory.find_item_def(craft.recipe[3][3]) - if def then - inv:set_stack("build", 9, def) - end - end - end - if craft.recipe[4] then - def=unified_inventory.find_item_def(craft.recipe[4]) - if def then - inv:set_stack("build", 4, def) - end - end - if craft.recipe[5] then - def=unified_inventory.find_item_def(craft.recipe[5]) - if def then - inv:set_stack("build", 5, def) - end - end - if craft.recipe[6] then - def=unified_inventory.find_item_def(craft.recipe[6]) - if def then - inv:set_stack("build", 6, def) - end - end - if craft.recipe[7] then - def=unified_inventory.find_item_def(craft.recipe[7]) - if def then - inv:set_stack("build", 7, def) - end - end - if craft.recipe[8] then - def=unified_inventory.find_item_def(craft.recipe[8]) - if def then - inv:set_stack("build", 8, def) - end - end - if craft.recipe[9] then - def=unified_inventory.find_item_def(craft.recipe[9]) - if def then - inv:set_stack("build", 9, def) end end end