forked from minetest-mods/technic
		
	More manual
Added section on chests. Fixed another stray British spelling. Backslashed literal underscores to avoid them being interpreted as emphasis markup.
This commit is contained in:
		
							
								
								
									
										61
									
								
								manual.md
									
									
									
									
									
								
							
							
						
						
									
										61
									
								
								manual.md
									
									
									
									
									
								
							| @@ -20,7 +20,7 @@ to (but actually don't) have their own manuals. | ||||
| Recipes for constructable items in technic are generally not guessable, | ||||
| and are also not specifically documented here.  You should use a | ||||
| craft guide mod to look up the recipes in-game.  For the best possible | ||||
| guidance, use the unified_inventory mod, with which technic registers | ||||
| guidance, use the unified\_inventory mod, with which technic registers | ||||
| its specialised recipe types. | ||||
|  | ||||
| ore | ||||
| @@ -242,8 +242,8 @@ more than one of the input item: the quantity required is part of | ||||
| the recipe.  Centrifuging is only performed by a single machine type, | ||||
| the MV (electrically-powered) centrifuge. | ||||
|  | ||||
| Currently, centrifuging recipes don't appear in the unified_inventory | ||||
| craft guide, because unified_inventory can't yet handle recipes with | ||||
| Currently, centrifuging recipes don't appear in the unified\_inventory | ||||
| craft guide, because unified\_inventory can't yet handle recipes with | ||||
| multiple outputs. | ||||
|  | ||||
| Generally, centrifuging separates the input item into constituent | ||||
| @@ -352,7 +352,7 @@ to 2.1%), and intermediate properties: moderately hard and also tough, | ||||
| somewhat resistant to corrosion.  In real life it is now used for most | ||||
| of the purposes previously satisfied by wrought iron and many of those | ||||
| of cast iron, but has historically been especially important for its | ||||
| use in swords, armour, skyscrapers, large bridges, and machines. | ||||
| use in swords, armor, skyscrapers, large bridges, and machines. | ||||
|  | ||||
| In real-life history, the first form of iron to be refined was | ||||
| wrought iron, which is nearly pure iron, having low carbon content. | ||||
| @@ -450,6 +450,58 @@ latex lump producing one lump of rubber.  If you have an extractor, | ||||
| however, the latex is better processed there: each latex lump will | ||||
| produce three lumps of rubber. | ||||
|  | ||||
| chests | ||||
| ------ | ||||
|  | ||||
| The technic mod replaces the basic Minetest game's single type of | ||||
| chest with a range of chests that have different sizes and features. | ||||
| The chest types are identified by the materials from which they are made; | ||||
| the better chests are made from more exotic materials.  The chest types | ||||
| form a linear sequence, each being (with one exception noted below) | ||||
| strictly more powerful than the preceding one.  The sequence begins with | ||||
| the wooden chest from the basic game, and each later chest type is built | ||||
| by upgrading a chest of the preceding type.  The chest types are: | ||||
|  | ||||
| 1.  wooden chest: 8×4 (32) slots | ||||
| 2.  iron chest: 9×5 (45) slots | ||||
| 3.  copper chest: 12×5 (60) slots | ||||
| 4.  silver chest: 12×6 (72) slots | ||||
| 5.  gold chest: 15×6 (90) slots | ||||
| 6.  mithril chest: 15×6 (90) slots | ||||
|  | ||||
| The iron and later chests have the ability to sort their contents, | ||||
| when commanded by a button in their interaction forms.  Item types are | ||||
| sorted in the same order used in the unified\_inventory craft guide. | ||||
| The copper and later chests also have an auto-sorting facility that can | ||||
| be enabled from the interaction form.  An auto-sorting chest automatically | ||||
| sorts its contents whenever a player closes the chest.  The contents will | ||||
| then usually be in a sorted state when the chest is opened, but may not | ||||
| be if pneumatic tubes have operated on the chest while it was closed, | ||||
| or if two players have the chest open simultaneously. | ||||
|  | ||||
| The silver and gold chests, but not the mithril chest, have a built-in | ||||
| sign-like capability.  They can be given a textual label, which will | ||||
| be visible when hovering over the chest.  The gold chest, but again not | ||||
| the mithril chest, can be further labelled with a colored patch that is | ||||
| visible from a moderate distance. | ||||
|  | ||||
| The mithril chest is currently an exception to the upgrading system. | ||||
| It has only as many inventory slots as the preceding (gold) type, and has | ||||
| fewer of the features.  It has no feature that other chests don't have: | ||||
| it is strictly weaker than the gold chest.  It is planned that in the | ||||
| future it will acquire some unique features, but for now the only reason | ||||
| to use it is aesthetic. | ||||
|  | ||||
| The size of the largest chests is dictated by the maximum size | ||||
| of interaction form that the game engine can successfully display. | ||||
| If in the future the engine becomes capable of handling larger forms, | ||||
| by scaling them to fit the screen, the sequence of chest sizes will | ||||
| likely be revised. | ||||
|  | ||||
| As with the chest of the basic Minetest game, each chest type comes | ||||
| in both locked and unlocked flavors.  All of the chests work with the | ||||
| pneumatic tubes of the pipeworks mod. | ||||
|  | ||||
| electrical power | ||||
| ---------------- | ||||
|  | ||||
| @@ -531,4 +583,3 @@ This manual needs to be extended with sections on: | ||||
| *   radioactivity | ||||
| *   frames | ||||
| *   templates | ||||
| *   chests | ||||
|   | ||||
		Reference in New Issue
	
	Block a user