From 7ed1aa9398e4966b257bdb37616c0db3e445c789 Mon Sep 17 00:00:00 2001 From: Tim Date: Wed, 11 Feb 2015 03:14:15 +0100 Subject: [PATCH] correct injector inventory handling by tubes --- technic/machines/other/injector.lua | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/technic/machines/other/injector.lua b/technic/machines/other/injector.lua index ff4accf..e68760c 100644 --- a/technic/machines/other/injector.lua +++ b/technic/machines/other/injector.lua @@ -66,7 +66,15 @@ minetest.register_node("technic:injector", { tiles = {"technic_injector_top.png", "technic_injector_bottom.png", "technic_injector_side.png", "technic_injector_side.png", "technic_injector_side.png", "technic_injector_side.png"}, groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice=1, tubedevice_receiver=1}, - tube = {connect_sides={bottom=1}}, + tube = { + can_insert = function(pos, node, stack, direction) + return minetest.get_meta(pos):get_inventory():room_for_item("main",stack) + end, + insert_object = function(pos, node, stack, direction) + return minetest.get_meta(pos):get_inventory():add_item("main",stack) + end, + connect_sides = {left=1, right=1, front=1, back=1, top=1, bottom=1}, + }, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) local meta = minetest.get_meta(pos)