forked from minetest-mods/technic
Reduce dependencies of technic_chests
technic_chests was depending on the technic mod, for the top-level "technic" table and the technic.swap_node function. Resolve that by sharing the top-level table and inlining the one use of the function. It was also depending on technic_worldgen, for the definitions of cast iron and wrought iron. Make the use of cast iron conditional on technic_worldgen, falling back to default "steel". Change the use of wrought iron to directly use default "steel", to which it is aliased anyway.
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@ -49,7 +49,9 @@ end
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local function check_color_buttons(pos, meta, chest_name, fields)
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for i = 1, 16 do
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if fields["color_button"..i] then
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technic.swap_node(pos, chest_name..colorid_to_postfix(i))
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local node = minetest.get_node(pos)
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node.name = chest_name..colorid_to_postfix(i)
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minetest.swap_node(pos, node)
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meta:set_string("color", i)
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return
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end
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