forked from minetest-mods/technic
		
	Manual sectioning
Expand list of sections yet to be written. Arrange sections both written and unwritten into a two-level structure, with a bit of consequential reordering.
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							| @@ -23,8 +23,10 @@ craft guide mod to look up the recipes in-game.  For the best possible | ||||
| guidance, use the unified\_inventory mod, with which technic registers | ||||
| its specialised recipe types. | ||||
|  | ||||
| ore | ||||
| --- | ||||
| substances | ||||
| ---------- | ||||
|  | ||||
| ### ore ### | ||||
|  | ||||
| The technic mod makes extensive use of not just the default ores but also | ||||
| some that are added by mods.  You will need to mine for all the ore types | ||||
| @@ -129,8 +131,7 @@ technic).  It is found from elevation -128 downwards, but is more abundant | ||||
| from elevation -256 downwards.  It is a precious gemstone.  It is used | ||||
| moderately, mainly for reasons connected to its extreme hardness. | ||||
|  | ||||
| rock | ||||
| ---- | ||||
| ### rock ### | ||||
|  | ||||
| In addition to the ores, there are multiple kinds of rock that need to be | ||||
| mined in their own right, rather than for minerals.  The rock types that | ||||
| @@ -160,113 +161,30 @@ elevation -150 downwards.  It is much harder to dig than standard stone, | ||||
| so impedes mining when it is encountered.  It has mainly decorative use, | ||||
| but also appears in a couple of machine recipes. | ||||
|  | ||||
| alloying | ||||
| -------- | ||||
| ### rubber ### | ||||
|  | ||||
| In technic, alloying is a way of combining items to create other items, | ||||
| distinct from standard crafting.  Alloying always uses inputs of exactly | ||||
| two distinct types, and produces a single output.  Like cooking, which | ||||
| takes a single input, it is performed using a powered machine, known | ||||
| generically as an "alloy furnace".  An alloy furnace always has two | ||||
| input slots, and it doesn't matter which way round the two ingredients | ||||
| are placed in the slots.  Many alloying recipes require one or both | ||||
| slots to contain a stack of more than one of the ingredient item: the | ||||
| quantity required of each ingredient is part of the recipe. | ||||
| Rubber is a biologically-derived material that has industrial uses due | ||||
| to its electrical resistivity and its impermeability.  In technic, it | ||||
| is used in a few recipes, and it must be acquired by tapping rubber trees. | ||||
|  | ||||
| As with the furnaces used for cooking, there are multiple kinds of alloy | ||||
| furnace, powered in different ways.  The most-used alloy furnaces are | ||||
| electrically powered.  There is also an alloy furnace that is powered | ||||
| by directly burning fuel, just like the basic cooking furnace.  Building | ||||
| almost any electrical machine, including the electrically-powered alloy | ||||
| furnaces, requires a machine casing component, one ingredient of which | ||||
| is brass, an alloy.  It is therefore necessary to use the fuel-fired | ||||
| alloy furnace in the early part of the game, on the way to building | ||||
| electrical machinery. | ||||
| If you have the moretrees mod installed, the rubber trees you need | ||||
| are those defined by that mod.  If not, technic supplies a copy of the | ||||
| moretrees rubber tree. | ||||
|  | ||||
| Alloying recipes are mainly concerned with metals.  These recipes | ||||
| combine a base metal with some other element, most often another metal, | ||||
| to produce a new metal.  This is discussed in the section on metal. | ||||
| There are also a few alloying recipes in which the base ingredient is | ||||
| non-metallic, such as the recipe for the silicon wafer. | ||||
| Extracting rubber requires a specific tool, a tree tap.  Using the tree | ||||
| tap (by left-clicking) on a rubber tree trunk block extracts a lump of | ||||
| raw latex from the trunk.  Each trunk block can be repeatedly tapped for | ||||
| latex, at intervals of several minutes; its appearance changes to show | ||||
| whether it is currently ripe for tapping.  Each tree has several trunk | ||||
| blocks, so several latex lumps can be extracted from a tree in one visit. | ||||
|  | ||||
| grinding, extracting, and compressing | ||||
| ------------------------------------- | ||||
| Raw latex isn't used directly.  It must be vulcanized to produce finished | ||||
| rubber.  This can be performed by simply cooking the latex, with each | ||||
| latex lump producing one lump of rubber.  If you have an extractor, | ||||
| however, the latex is better processed there: each latex lump will | ||||
| produce three lumps of rubber. | ||||
|  | ||||
| Grinding, extracting, and compressing are three distinct, but very | ||||
| similar, ways of converting one item into another.  They are all quite | ||||
| similar to the cooking found in the basic Minetest game.  Each uses | ||||
| an input consisting of a single item type, and produces a single | ||||
| output.  They are all performed using powered machines, respectively | ||||
| known generically as a "grinder", "extractor", and "compressor". | ||||
| Some compressing recipes require the input to be a stack of more than | ||||
| one of the input item: the quantity required is part of the recipe. | ||||
| Grinding and extracting recipes never require such a stacked input. | ||||
|  | ||||
| There are multiple kinds of grinder, extractor, and compressor.  Unlike | ||||
| cooking furnaces and alloy furnaces, there are none that directly burn | ||||
| fuel; they are all electrically powered. | ||||
|  | ||||
| Grinding recipes always produce some kind of dust, loosely speaking, | ||||
| as output.  The most important grinding recipes are concerned with metals: | ||||
| every metal lump or ingot can be ground into metal dust.  Coal can also | ||||
| be ground into dust, and burning the dust as fuel produces much more | ||||
| energy than burning the original coal lump.  There are a few other | ||||
| grinding recipes that make block types from the basic Minetest game | ||||
| more interconvertible: standard stone can be ground to standard sand, | ||||
| desert stone to desert sand, cobblestone to gravel, and gravel to dirt. | ||||
|  | ||||
| Extracting is a miscellaneous category, used for a small group | ||||
| of processes that just don't fit nicely anywhere else.  (Its name is | ||||
| notably vaguer than those of the other kinds of processing.)  It is used | ||||
| for recipes that produce dye, mainly from flowers.  (However, for those | ||||
| recipes using flowers, the basic Minetest game provides parallel crafting | ||||
| recipes that are easier to use and produce more dye, and those recipes | ||||
| are not suppressed by technic.)  Its main use is to generate rubber from | ||||
| raw latex, which it does three times as efficiently as merely cooking | ||||
| the latex.  Extracting was also formerly used for uranium enrichment for | ||||
| use as nuclear fuel, but this use has been superseded by a new enrichment | ||||
| system using the centrifuge. | ||||
|  | ||||
| Compressing recipes are mainly used to produce a few relatively advanced | ||||
| artificial item types, such as the copper and carbon plates used in | ||||
| advanced machine recipes.  There are also a couple of compressing recipes | ||||
| making natural block types more interconvertible. | ||||
|  | ||||
| centrifuging | ||||
| ------------ | ||||
|  | ||||
| Centrifuging is another way of using a machine to convert items. | ||||
| Centrifuging takes an input of a single item type, and produces outputs | ||||
| of two distinct types.  The input may be required to be a stack of | ||||
| more than one of the input item: the quantity required is part of | ||||
| the recipe.  Centrifuging is only performed by a single machine type, | ||||
| the MV (electrically-powered) centrifuge. | ||||
|  | ||||
| Currently, centrifuging recipes don't appear in the unified\_inventory | ||||
| craft guide, because unified\_inventory can't yet handle recipes with | ||||
| multiple outputs. | ||||
|  | ||||
| Generally, centrifuging separates the input item into constituent | ||||
| substances, but it can only work when the input is reasonably fluid, | ||||
| and in marginal cases it is quite destructive to item structure. | ||||
| (In real life, centrifuges require their input to be mainly fluid, that | ||||
| is either liquid or gas.  Few items in the game are described as liquid | ||||
| or gas, so the concept of the centrifuge is stretched a bit to apply to | ||||
| finely-divided solids.) | ||||
|  | ||||
| The main use of centrifuging is in uranium enrichment, where it | ||||
| separates the isotopes of uranium dust that otherwise appears uniform. | ||||
| Enrichment is a necessary process before uranium can be used as nuclear | ||||
| fuel, and the radioactivity of uranium blocks is also affected by its | ||||
| isotopic composition. | ||||
|  | ||||
| A secondary use of centrifuging is to separate the components of | ||||
| metal alloys.  This can only be done using the dust form of the alloy. | ||||
| It recovers both components of binary metal/metal alloys.  It can't | ||||
| recover the carbon from steel or cast iron. | ||||
|  | ||||
| metal | ||||
| ----- | ||||
| ### metal ### | ||||
|  | ||||
| Many of the substances important in technic are metals, and there is | ||||
| a common pattern in how metals are handled.  Generally, each metal can | ||||
| @@ -322,8 +240,7 @@ ingots, or by alloying two piles of copper dust with one pile of zinc | ||||
| dust to make three piles of brass dust.  The two ways of alloying produce | ||||
| equivalent results. | ||||
|  | ||||
| iron and its alloys | ||||
| ------------------- | ||||
| ### iron and its alloys ### | ||||
|  | ||||
| Iron forms several important alloys.  In real-life history, iron was the | ||||
| second metal to be used as the base component of deliberately-constructed | ||||
| @@ -426,29 +343,110 @@ There's one more iron alloy in the game: stainless steel.  It is managed | ||||
| in a completely regular manner, created by alloying carbon steel with | ||||
| chromium. | ||||
|  | ||||
| rubber | ||||
| ------ | ||||
| industrial processes | ||||
| -------------------- | ||||
|  | ||||
| Rubber is a biologically-derived material that has industrial uses due | ||||
| to its electrical resistivity and its impermeability.  In technic, it | ||||
| is used in a few recipes, and it must be acquired by tapping rubber trees. | ||||
| ### alloying ### | ||||
|  | ||||
| If you have the moretrees mod installed, the rubber trees you need | ||||
| are those defined by that mod.  If not, technic supplies a copy of the | ||||
| moretrees rubber tree. | ||||
| In technic, alloying is a way of combining items to create other items, | ||||
| distinct from standard crafting.  Alloying always uses inputs of exactly | ||||
| two distinct types, and produces a single output.  Like cooking, which | ||||
| takes a single input, it is performed using a powered machine, known | ||||
| generically as an "alloy furnace".  An alloy furnace always has two | ||||
| input slots, and it doesn't matter which way round the two ingredients | ||||
| are placed in the slots.  Many alloying recipes require one or both | ||||
| slots to contain a stack of more than one of the ingredient item: the | ||||
| quantity required of each ingredient is part of the recipe. | ||||
|  | ||||
| Extracting rubber requires a specific tool, a tree tap.  Using the tree | ||||
| tap (by left-clicking) on a rubber tree trunk block extracts a lump of | ||||
| raw latex from the trunk.  Each trunk block can be repeatedly tapped for | ||||
| latex, at intervals of several minutes; its appearance changes to show | ||||
| whether it is currently ripe for tapping.  Each tree has several trunk | ||||
| blocks, so several latex lumps can be extracted from a tree in one visit. | ||||
| As with the furnaces used for cooking, there are multiple kinds of alloy | ||||
| furnace, powered in different ways.  The most-used alloy furnaces are | ||||
| electrically powered.  There is also an alloy furnace that is powered | ||||
| by directly burning fuel, just like the basic cooking furnace.  Building | ||||
| almost any electrical machine, including the electrically-powered alloy | ||||
| furnaces, requires a machine casing component, one ingredient of which | ||||
| is brass, an alloy.  It is therefore necessary to use the fuel-fired | ||||
| alloy furnace in the early part of the game, on the way to building | ||||
| electrical machinery. | ||||
|  | ||||
| Raw latex isn't used directly.  It must be vulcanized to produce finished | ||||
| rubber.  This can be performed by simply cooking the latex, with each | ||||
| latex lump producing one lump of rubber.  If you have an extractor, | ||||
| however, the latex is better processed there: each latex lump will | ||||
| produce three lumps of rubber. | ||||
| Alloying recipes are mainly concerned with metals.  These recipes | ||||
| combine a base metal with some other element, most often another metal, | ||||
| to produce a new metal.  This is discussed in the section on metal. | ||||
| There are also a few alloying recipes in which the base ingredient is | ||||
| non-metallic, such as the recipe for the silicon wafer. | ||||
|  | ||||
| ### grinding, extracting, and compressing ### | ||||
|  | ||||
| Grinding, extracting, and compressing are three distinct, but very | ||||
| similar, ways of converting one item into another.  They are all quite | ||||
| similar to the cooking found in the basic Minetest game.  Each uses | ||||
| an input consisting of a single item type, and produces a single | ||||
| output.  They are all performed using powered machines, respectively | ||||
| known generically as a "grinder", "extractor", and "compressor". | ||||
| Some compressing recipes require the input to be a stack of more than | ||||
| one of the input item: the quantity required is part of the recipe. | ||||
| Grinding and extracting recipes never require such a stacked input. | ||||
|  | ||||
| There are multiple kinds of grinder, extractor, and compressor.  Unlike | ||||
| cooking furnaces and alloy furnaces, there are none that directly burn | ||||
| fuel; they are all electrically powered. | ||||
|  | ||||
| Grinding recipes always produce some kind of dust, loosely speaking, | ||||
| as output.  The most important grinding recipes are concerned with metals: | ||||
| every metal lump or ingot can be ground into metal dust.  Coal can also | ||||
| be ground into dust, and burning the dust as fuel produces much more | ||||
| energy than burning the original coal lump.  There are a few other | ||||
| grinding recipes that make block types from the basic Minetest game | ||||
| more interconvertible: standard stone can be ground to standard sand, | ||||
| desert stone to desert sand, cobblestone to gravel, and gravel to dirt. | ||||
|  | ||||
| Extracting is a miscellaneous category, used for a small group | ||||
| of processes that just don't fit nicely anywhere else.  (Its name is | ||||
| notably vaguer than those of the other kinds of processing.)  It is used | ||||
| for recipes that produce dye, mainly from flowers.  (However, for those | ||||
| recipes using flowers, the basic Minetest game provides parallel crafting | ||||
| recipes that are easier to use and produce more dye, and those recipes | ||||
| are not suppressed by technic.)  Its main use is to generate rubber from | ||||
| raw latex, which it does three times as efficiently as merely cooking | ||||
| the latex.  Extracting was also formerly used for uranium enrichment for | ||||
| use as nuclear fuel, but this use has been superseded by a new enrichment | ||||
| system using the centrifuge. | ||||
|  | ||||
| Compressing recipes are mainly used to produce a few relatively advanced | ||||
| artificial item types, such as the copper and carbon plates used in | ||||
| advanced machine recipes.  There are also a couple of compressing recipes | ||||
| making natural block types more interconvertible. | ||||
|  | ||||
| ### centrifuging ### | ||||
|  | ||||
| Centrifuging is another way of using a machine to convert items. | ||||
| Centrifuging takes an input of a single item type, and produces outputs | ||||
| of two distinct types.  The input may be required to be a stack of | ||||
| more than one of the input item: the quantity required is part of | ||||
| the recipe.  Centrifuging is only performed by a single machine type, | ||||
| the MV (electrically-powered) centrifuge. | ||||
|  | ||||
| Currently, centrifuging recipes don't appear in the unified\_inventory | ||||
| craft guide, because unified\_inventory can't yet handle recipes with | ||||
| multiple outputs. | ||||
|  | ||||
| Generally, centrifuging separates the input item into constituent | ||||
| substances, but it can only work when the input is reasonably fluid, | ||||
| and in marginal cases it is quite destructive to item structure. | ||||
| (In real life, centrifuges require their input to be mainly fluid, that | ||||
| is either liquid or gas.  Few items in the game are described as liquid | ||||
| or gas, so the concept of the centrifuge is stretched a bit to apply to | ||||
| finely-divided solids.) | ||||
|  | ||||
| The main use of centrifuging is in uranium enrichment, where it | ||||
| separates the isotopes of uranium dust that otherwise appears uniform. | ||||
| Enrichment is a necessary process before uranium can be used as nuclear | ||||
| fuel, and the radioactivity of uranium blocks is also affected by its | ||||
| isotopic composition. | ||||
|  | ||||
| A secondary use of centrifuging is to separate the components of | ||||
| metal alloys.  This can only be done using the dust form of the alloy. | ||||
| It recovers both components of binary metal/metal alloys.  It can't | ||||
| recover the carbon from steel or cast iron. | ||||
|  | ||||
| chests | ||||
| ------ | ||||
| @@ -576,10 +574,36 @@ subjects missing from this manual | ||||
|  | ||||
| This manual needs to be extended with sections on: | ||||
|  | ||||
| *   the miscellaneous powered machine types | ||||
| *   how machines interact with tubes | ||||
| *   the generator types | ||||
| *   the mining tools | ||||
| *   substances | ||||
|     *   concrete | ||||
| *   powered machines | ||||
|     *   machine upgrades | ||||
|     *   how machines interact with tubes | ||||
|     *   battery box | ||||
|     *   processing machines | ||||
|     *   CNC machine | ||||
|     *   music player | ||||
|     *   tool workshop | ||||
|     *   forcefield emitter | ||||
|     *   quarry | ||||
| *   power generators | ||||
|     *   hydro | ||||
|     *   geothermal | ||||
|     *   fuel-fired | ||||
|     *   wind | ||||
|     *   solar | ||||
|     *   nuclear | ||||
| *   tools | ||||
|     *   tool charging | ||||
|     *   battery and energy crystals | ||||
|     *   chainsaw | ||||
|     *   flashlight | ||||
|     *   mining lasers | ||||
|     *   liquid cans | ||||
|     *   mining drills | ||||
|     *   prospector | ||||
|     *   sonic screwdriver | ||||
|     *   wrench | ||||
| *   radioactivity | ||||
| *   frames | ||||
| *   templates | ||||
|   | ||||
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