forked from minetest-mods/technic
		
	split chests off into a separate modpack component
This commit is contained in:
		
							
								
								
									
										466
									
								
								technic_chests/gold_chest.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										466
									
								
								technic_chests/gold_chest.lua
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,466 @@
 | 
			
		||||
local chest_mark_colors = {
 | 
			
		||||
    '_black',
 | 
			
		||||
    '_blue', 
 | 
			
		||||
    '_brown',
 | 
			
		||||
    '_cyan',
 | 
			
		||||
    '_dark_green',
 | 
			
		||||
    '_dark_grey',
 | 
			
		||||
    '_green',
 | 
			
		||||
    '_grey',
 | 
			
		||||
    '_magenta',
 | 
			
		||||
    '_orange',
 | 
			
		||||
    '_pink',
 | 
			
		||||
    '_red',
 | 
			
		||||
    '_violet',
 | 
			
		||||
    '_white',
 | 
			
		||||
    '_yellow',
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'technic:gold_chest 1',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{'moreores:gold_ingot','moreores:gold_ingot','moreores:gold_ingot'},
 | 
			
		||||
		{'moreores:gold_ingot','technic:silver_chest','moreores:gold_ingot'},
 | 
			
		||||
		{'moreores:gold_ingot','moreores:gold_ingot','moreores:gold_ingot'},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'technic:gold_locked_chest 1',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{'moreores:gold_ingot','moreores:gold_ingot','moreores:gold_ingot'},
 | 
			
		||||
		{'moreores:gold_ingot','technic:silver_locked_chest','moreores:gold_ingot'},
 | 
			
		||||
		{'moreores:gold_ingot','moreores:gold_ingot','moreores:gold_ingot'},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craft({
 | 
			
		||||
	output = 'technic:gold_locked_chest 1',
 | 
			
		||||
	recipe = {
 | 
			
		||||
		{'default:steel_ingot'},
 | 
			
		||||
		{'technic:gold_chest'},
 | 
			
		||||
	}
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
minetest.register_craftitem(":technic:gold_chest", {
 | 
			
		||||
	description = "Gold Chest",
 | 
			
		||||
	stack_max = 99,
 | 
			
		||||
})
 | 
			
		||||
minetest.register_craftitem(":technic:gold_locked_chest", {
 | 
			
		||||
	description = "Gold Locked Chest",
 | 
			
		||||
	stack_max = 99,
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
gold_chest_formspec	=	"invsize[12,9;]"..
 | 
			
		||||
						"list[current_name;main;0,0;12,4;]"..
 | 
			
		||||
						"list[current_player;main;0,5;8,4;]"
 | 
			
		||||
 | 
			
		||||
gold_chest_inv_size = 12*4
 | 
			
		||||
 | 
			
		||||
minetest.register_node(":technic:gold_chest", {
 | 
			
		||||
	description = "Gold Chest",
 | 
			
		||||
	tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
 | 
			
		||||
		"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front.png"},
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	groups = chest_groups1,
 | 
			
		||||
	tube = tubes_properties,
 | 
			
		||||
	legacy_facedir_simple = true,
 | 
			
		||||
	sounds = default.node_sound_wood_defaults(),
 | 
			
		||||
 | 
			
		||||
	on_construct = function(pos)
 | 
			
		||||
		local meta = minetest.env:get_meta(pos)
 | 
			
		||||
		meta:set_string("formspec",gold_chest_formspec)
 | 
			
		||||
		meta:set_string("infotext", "Gold Chest")
 | 
			
		||||
		local inv = meta:get_inventory()
 | 
			
		||||
		inv:set_size("main", gold_chest_inv_size)
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
	can_dig = chest_can_dig,
 | 
			
		||||
 | 
			
		||||
	on_punch = function (pos, node, puncher)
 | 
			
		||||
	chest_punched (pos,node,puncher);
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
	on_receive_fields = function(pos, formname, fields, sender)
 | 
			
		||||
	local meta = minetest.env:get_meta(pos);
 | 
			
		||||
	fields.text = fields.text or ""
 | 
			
		||||
	meta:set_string("text", fields.text)
 | 
			
		||||
	meta:set_string("infotext", '"'..fields.text..'"')
 | 
			
		||||
	meta:set_string("formspec",gold_chest_formspec)
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
	on_metadata_inventory_move = def_on_metadata_inventory_move,
 | 
			
		||||
	on_metadata_inventory_put = def_on_metadata_inventory_put,
 | 
			
		||||
	on_metadata_inventory_take = def_on_metadata_inventory_take 
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
for i, state in ipairs(chest_mark_colors) do
 | 
			
		||||
minetest.register_node(":technic:gold_chest".. state, {
 | 
			
		||||
	description = "Gold Chest",
 | 
			
		||||
	tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
 | 
			
		||||
		"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..state..".png"},
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	groups = chest_groups2,
 | 
			
		||||
	tube = tubes_properties,
 | 
			
		||||
	legacy_facedir_simple = true,
 | 
			
		||||
	sounds = default.node_sound_wood_defaults(),
 | 
			
		||||
	drop = "technic:gold_chest",
 | 
			
		||||
	on_construct = function(pos)
 | 
			
		||||
		local meta = minetest.env:get_meta(pos)
 | 
			
		||||
		meta:set_string("formspec",gold_chest_formspec)
 | 
			
		||||
		meta:set_string("infotext", "Gold Chest")
 | 
			
		||||
		local inv = meta:get_inventory()
 | 
			
		||||
		inv:set_size("main", gold_chest_inv_size)
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
	can_dig =chest_can_dig,
 | 
			
		||||
 | 
			
		||||
	on_punch = function (pos, node, puncher)
 | 
			
		||||
	chest_punched (pos,node,puncher);
 | 
			
		||||
	end,
 | 
			
		||||
	
 | 
			
		||||
	on_receive_fields = function(pos, formname, fields, sender)
 | 
			
		||||
        local meta = minetest.env:get_meta(pos);
 | 
			
		||||
      		fields.text = fields.text or ""
 | 
			
		||||
		meta:set_string("text", fields.text)
 | 
			
		||||
		meta:set_string("infotext", '"'..fields.text..'"')
 | 
			
		||||
		meta:set_string("formspec",gold_chest_formspec)
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
	on_metadata_inventory_move = def_on_metadata_inventory_move,
 | 
			
		||||
	on_metadata_inventory_put = def_on_metadata_inventory_put,
 | 
			
		||||
	on_metadata_inventory_take = def_on_metadata_inventory_take 
 | 
			
		||||
})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
minetest.register_node(":technic:gold_locked_chest", {
 | 
			
		||||
	description = "Gold Locked Chest",
 | 
			
		||||
	tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
 | 
			
		||||
		"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked.png"},
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	drop = "technic:gold_locked_chest",
 | 
			
		||||
	groups = chest_groups1,
 | 
			
		||||
	tube = tubes_properties,
 | 
			
		||||
	legacy_facedir_simple = true,
 | 
			
		||||
	sounds = default.node_sound_wood_defaults(),
 | 
			
		||||
	after_place_node = function(pos, placer)
 | 
			
		||||
		local meta = minetest.env:get_meta(pos)
 | 
			
		||||
		meta:set_string("owner", placer:get_player_name() or "")
 | 
			
		||||
		meta:set_string("infotext", "Gold Locked Chest (owned by "..
 | 
			
		||||
				meta:get_string("owner")..")")
 | 
			
		||||
	end,
 | 
			
		||||
	on_construct = function(pos)
 | 
			
		||||
		local meta = minetest.env:get_meta(pos)
 | 
			
		||||
		meta:set_string("formspec",gold_chest_formspec)
 | 
			
		||||
		meta:set_string("infotext", "Gold Locked Chest")
 | 
			
		||||
		meta:set_string("owner", "")
 | 
			
		||||
		local inv = meta:get_inventory()
 | 
			
		||||
		inv:set_size("main", gold_chest_inv_size)
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
	can_dig =chest_can_dig,
 | 
			
		||||
 | 
			
		||||
	on_punch = function (pos, node, puncher)
 | 
			
		||||
		local meta = minetest.env:get_meta(pos);
 | 
			
		||||
		if (has_locked_chest_privilege(meta, puncher)) then
 | 
			
		||||
			locked_chest_punched (pos,node,puncher);
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
	
 | 
			
		||||
	on_receive_fields = function(pos, formname, fields, sender)
 | 
			
		||||
		local meta = minetest.env:get_meta(pos);
 | 
			
		||||
		fields.text = fields.text or ""
 | 
			
		||||
		meta:set_string("text", fields.text)
 | 
			
		||||
		meta:set_string("infotext", '"'..fields.text..'"')
 | 
			
		||||
		meta:set_string("formspec",gold_chest_formspec)
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
	allow_metadata_inventory_move = def_allow_metadata_inventory_move,
 | 
			
		||||
	allow_metadata_inventory_put = def_allow_metadata_inventory_put,
 | 
			
		||||
	allow_metadata_inventory_take = def_allow_metadata_inventory_take,
 | 
			
		||||
	on_metadata_inventory_move = def_on_metadata_inventory_move,
 | 
			
		||||
	on_metadata_inventory_put = def_on_metadata_inventory_put,
 | 
			
		||||
	on_metadata_inventory_take = def_on_metadata_inventory_take 
 | 
			
		||||
})
 | 
			
		||||
 | 
			
		||||
for i, state in ipairs(chest_mark_colors) do
 | 
			
		||||
minetest.register_node(":technic:gold_locked_chest".. state, {
 | 
			
		||||
	description = "Gold Locked Chest",
 | 
			
		||||
	tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png",
 | 
			
		||||
		"technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..state..".png"},
 | 
			
		||||
	paramtype2 = "facedir",
 | 
			
		||||
	drop = "technic:gold_locked_chest",
 | 
			
		||||
	groups = chest_groups2,
 | 
			
		||||
	tube = tubes_properties,
 | 
			
		||||
	legacy_facedir_simple = true,
 | 
			
		||||
	sounds = default.node_sound_wood_defaults(),
 | 
			
		||||
	after_place_node = function(pos, placer)
 | 
			
		||||
		local meta = minetest.env:get_meta(pos)
 | 
			
		||||
		meta:set_string("owner", placer:get_player_name() or "")
 | 
			
		||||
		meta:set_string("infotext", "Gold Locked Chest (owned by "..
 | 
			
		||||
				meta:get_string("owner")..")")
 | 
			
		||||
	end,
 | 
			
		||||
	on_construct = function(pos)
 | 
			
		||||
		local meta = minetest.env:get_meta(pos)
 | 
			
		||||
		meta:set_string("formspec",gold_chest_formspec)
 | 
			
		||||
		meta:set_string("infotext", "Gold Locked Chest")
 | 
			
		||||
		meta:set_string("owner", "")
 | 
			
		||||
		local inv = meta:get_inventory()
 | 
			
		||||
		inv:set_size("main", gold_chest_inv_size)
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
	can_dig = chest_can_dig,
 | 
			
		||||
 | 
			
		||||
	on_punch = function (pos, node, puncher)
 | 
			
		||||
	        local meta = minetest.env:get_meta(pos);
 | 
			
		||||
		if (has_locked_chest_privilege(meta, puncher)) then
 | 
			
		||||
		locked_chest_punched (pos,node,puncher);
 | 
			
		||||
		end
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
	on_receive_fields = function(pos, formname, fields, sender)
 | 
			
		||||
		local meta = minetest.env:get_meta(pos);
 | 
			
		||||
		fields.text = fields.text or ""
 | 
			
		||||
		meta:set_string("text", fields.text)
 | 
			
		||||
		meta:set_string("infotext", '"'..fields.text..'"')
 | 
			
		||||
		meta:set_string("formspec",gold_chest_formspec)
 | 
			
		||||
	end,
 | 
			
		||||
 | 
			
		||||
	allow_metadata_inventory_move = def_allow_metadata_inventory_move,
 | 
			
		||||
	allow_metadata_inventory_put = def_allow_metadata_inventory_put,
 | 
			
		||||
	allow_metadata_inventory_take = def_allow_metadata_inventory_take,
 | 
			
		||||
	on_metadata_inventory_move = def_on_metadata_inventory_move,
 | 
			
		||||
	on_metadata_inventory_put = def_on_metadata_inventory_put,
 | 
			
		||||
	on_metadata_inventory_take = def_on_metadata_inventory_take 
 | 
			
		||||
})
 | 
			
		||||
end
 | 
			
		||||
 | 
			
		||||
function chest_punched (pos,node,puncher)
 | 
			
		||||
	
 | 
			
		||||
	local player_tool = puncher:get_wielded_item();
 | 
			
		||||
	local item=player_tool:get_name();
 | 
			
		||||
	if item == "dye:black" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_chest_black")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:blue" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_chest_blue")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:brown" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_chest_brown")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:cyan" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_chest_cyan")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:dark_green" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_chest_dark_green")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:dark_grey" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_chest_dark_grey")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:green" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_chest_green")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:grey" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_chest_grey")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:magenta" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_chest_magenta")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:orange" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_chest_orange")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:pink" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_chest_pink")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:red" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_chest_red")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:violet" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_chest_violet")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:white" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_chest_white")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:yellow" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_chest_yellow")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local meta = minetest.env:get_meta(pos);
 | 
			
		||||
                meta:set_string("formspec", "hack:sign_text_input")
 | 
			
		||||
	end
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
function locked_chest_punched (pos,node,puncher)
 | 
			
		||||
	
 | 
			
		||||
	local player_tool = puncher:get_wielded_item();
 | 
			
		||||
	local item=player_tool:get_name();
 | 
			
		||||
	if item == "dye:black" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_locked_chest_black")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:blue" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_locked_chest_blue")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:brown" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_locked_chest_brown")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:cyan" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_locked_chest_cyan")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:dark_green" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_locked_chest_dark_green")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:dark_grey" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_locked_chest_dark_grey")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:green" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_locked_chest_green")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:grey" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_locked_chest_grey")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:magenta" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_locked_chest_magenta")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:orange" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_locked_chest_orange")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:pink" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_locked_chest_pink")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:red" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_locked_chest_red")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:violet" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_locked_chest_violet")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:white" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_locked_chest_white")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
	if item == "dye:yellow" then
 | 
			
		||||
		if (hacky_swap_node(pos,"technic:gold_locked_chest_yellow")) then
 | 
			
		||||
			player_tool:take_item(1);
 | 
			
		||||
			puncher:set_wielded_item(player_tool);
 | 
			
		||||
			return
 | 
			
		||||
		   end
 | 
			
		||||
		end
 | 
			
		||||
 | 
			
		||||
		local meta = minetest.env:get_meta(pos);
 | 
			
		||||
                meta:set_string("formspec", "hack:sign_text_input")
 | 
			
		||||
	end
 | 
			
		||||
	
 | 
			
		||||
		Reference in New Issue
	
	Block a user