forked from minetest-mods/technic
reuse the new screwdriver code of minetest/minetest_game in adapted form for the sonic screwdriver
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3252da05d1
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@ -4,60 +4,85 @@ local S = technic.getter
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technic.register_power_tool("technic:sonic_screwdriver", sonic_screwdriver_max_charge)
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technic.register_power_tool("technic:sonic_screwdriver", sonic_screwdriver_max_charge)
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minetest.register_tool("technic:sonic_screwdriver", {
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-- screwdriver handler code reused from minetest/minetest_game screwdriver @a9ac480
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description = S("Sonic Screwdriver"),
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local ROTATE_FACE = 1
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inventory_image = "technic_sonic_screwdriver.png",
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local ROTATE_AXIS = 2
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wear_represents = "technic_RE_charge",
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on_refill = technic.refill_RE_charge,
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local function nextrange(x, max)
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on_use = function(itemstack, user, pointed_thing)
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x = x + 1
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-- Must be pointing to facedir applicable node
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if x > max then
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x = 0
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end
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return x
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end
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-- Handles rotation
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local function screwdriver_handler(itemstack, user, pointed_thing, mode)
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if pointed_thing.type ~= "node" then
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if pointed_thing.type ~= "node" then
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return
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return
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end
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end
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local pos = pointed_thing.under
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local pos = pointed_thing.under
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if minetest.is_protected(pos, user:get_player_name()) then
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if minetest.is_protected(pos, user:get_player_name()) then
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minetest.record_protection_violation(pos, user:get_player_name())
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minetest.record_protection_violation(pos, user:get_player_name())
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return
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return
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end
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end
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local node = minetest.get_node(pos)
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local node = minetest.get_node(pos)
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local node_name = node.name
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local ndef = minetest.registered_nodes[node.name]
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if minetest.registered_nodes[node_name].paramtype2 ~= "facedir" and
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if not ndef or not ndef.paramtype2 == "facedir" or
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minetest.registered_nodes[node_name].paramtype2 ~= "wallmounted" then
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(ndef.drawtype == "nodebox" and
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return
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not ndef.node_box.type == "fixed") or
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end
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node.param2 == nil then
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if node.param2 == nil then
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return
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return
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end
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end
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-- contrary to the default screwdriver, do not check for can_dig, to allow rotating machines with CLU's in them
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-- this is consistent with the previous sonic screwdriver
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local meta1 = minetest.deserialize(itemstack:get_metadata())
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local meta1 = minetest.deserialize(itemstack:get_metadata())
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if not meta1 or not meta1.charge then
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if not meta1 or not meta1.charge or meta1.charge < 100 then
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return
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return
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end
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end
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if meta1.charge >= 100 then
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minetest.sound_play("technic_sonic_screwdriver",
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minetest.sound_play("technic_sonic_screwdriver", {pos = pos, gain = 0.3, max_hear_distance = 10})
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{pos = pos, gain = 0.3, max_hear_distance = 10})
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local p = node.param2
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-- Set param2
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if minetest.registered_nodes[node_name].paramtype2 == "facedir" then
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local rotationPart = node.param2 % 32 -- get first 4 bits
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p = p + 1
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local preservePart = node.param2 - rotationPart
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if p == 4 then
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p = 0
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local axisdir = math.floor(rotationPart / 4)
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local rotation = rotationPart - axisdir * 4
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if mode == ROTATE_FACE then
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rotationPart = axisdir * 4 + nextrange(rotation, 3)
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elseif mode == ROTATE_AXIS then
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rotationPart = nextrange(axisdir, 5) * 4
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end
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end
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else
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p = p + 1
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node.param2 = preservePart + rotationPart
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if p == 6 then
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p = 0
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end
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end
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if minetest.is_protected(pos, user:get_player_name()) then
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minetest.record_protection_violation(pos, user:get_player_name())
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else
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node.param2 = p
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minetest.swap_node(pos, node)
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minetest.swap_node(pos, node)
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if not minetest.setting_getbool("creative_mode") then
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meta1.charge = meta1.charge - 100
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meta1.charge = meta1.charge - 100
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itemstack:set_metadata(minetest.serialize(meta1))
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itemstack:set_metadata(minetest.serialize(meta1))
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technic.set_RE_wear(itemstack, meta1.charge, sonic_screwdriver_max_charge)
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technic.set_RE_wear(itemstack, meta1.charge, sonic_screwdriver_max_charge)
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end
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end
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end
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return itemstack
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end
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minetest.register_tool("technic:sonic_screwdriver", {
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description = S("Sonic Screwdriver (left-click rotates face, right-click rotates axis)"),
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inventory_image = "technic_sonic_screwdriver.png",
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wear_represents = "technic_RE_charge",
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on_refill = technic.refill_RE_charge,
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on_use = function(itemstack, user, pointed_thing)
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screwdriver_handler(itemstack, user, pointed_thing, ROTATE_FACE)
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return itemstack
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end,
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on_place = function(itemstack, user, pointed_thing)
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screwdriver_handler(itemstack, user, pointed_thing, ROTATE_AXIS)
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return itemstack
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return itemstack
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end,
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end,
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})
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})
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