Tim
d39797aad8
Handle CONTENT_IGNORE when checking windmill conditions.
...
Windmills always span more than one mapblock, so even with a switching station next to the generators, they will stop working if unloaded due to the windmill check failing to handle CONTENT_IGNORE of the frames at the foot of the windmill, unless a second switching station would be placed there.
The commit assumes, that a user has to load a block to modify it, and thus unloaded blocks to have the same windmill frame state as before.
This also makes technic_run for windmills a little faster by being able to skip some unnecessary node lookups and generally avoiding creation of 20 tables per windmill per step.
2016-11-17 11:59:48 -05:00
ShadowNinja
1475ee6e40
Add trace_node_ray_fat and use it for mining lasers
...
This function includes more nodes, so laser tunnels
aren't always only one node wide.
2016-11-17 11:48:19 -05:00
ShadowNinja
e501c4622b
Replace trace_node_ray algorithm
...
This is an algorithm that I designed myself. It fixes an
issue with the old code where it would be more eager to
move in some directions rather than others. This bug
resulted in, eg, a lead block on a radiation source's
+x side protecting you when you were directly overhead.
2016-11-17 11:48:19 -05:00
ShadowNinja
cfd4cb7871
Update mining laser particle API usage
2016-11-17 11:48:19 -05:00
ShadowNinja
2b0a283556
Adjust mining laser start offset
2016-11-17 11:48:19 -05:00
raymoo
63efc395cd
fix node dupe exploit in frames
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You can dupe nodes by placing them on a frame, because the on_rightclick wouldn't return the new itemstack.
2016-10-14 05:41:31 -03:00
Tim
7890ffe46b
Fix drill drilling pointed_thing.above when some other mod declares a global variable above.
2016-10-09 17:46:44 +02:00
Tim
428b1b8709
Mitigate several forms of quarry-placement leading to item-transportation loops, that eventually cause server freezes.
...
As a nice side effect, items are not gonna be unnecessarily received by the quarry anymore, if another tube is available for transport.
2016-10-09 17:46:06 +02:00
MT-Modder
99bebc8008
Update blast resistant concrete on_blast() to new TNT API
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The destroyed item is now returned instead of being directly dropped, and the blast intensity value has changed.
2016-10-04 19:37:26 -04:00
number Zero
03df68461a
Power control added
2016-07-24 00:38:29 +03:00
number Zero
e8ac23e111
Supply converter now has control panel
2016-07-24 00:34:20 +03:00
Emon
413d20d6c8
Updated Italian locale
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Added missing translations
2016-05-18 15:22:20 +02:00
tenplus1
322615542e
Fix item drop when digging mv furnace
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Fixed crash when digging mv furnace
2016-05-12 23:59:16 +02:00
ShadowNinja
3db3a9cc32
Fix cable alias count
2016-04-01 19:58:37 -04:00
veikk0
2258adb2a9
Replace nuclear reactor alarm sound
2016-03-30 22:53:29 +03:00
ShadowNinja
097d033585
Fix radiation damage
2016-03-20 22:38:30 -04:00
NathanSalapat
584cd82b58
Add support for new trees in minetest game
2016-03-20 13:30:18 -04:00
MT-Modder
0c144cd75c
Make blast-resistant concrete blast resistant
2016-03-20 00:08:50 -04:00
ShadowNinja
85a984982c
Cleanup
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Changes:
* Make rayIter a global utility, and use it for radiation too.
* prettynum -> pretty_num and cleanup.
* Remove resolve_name/function_exists (unused).
* Cleanup nuclear reactor code.
2016-03-20 00:02:33 -04:00
ShadowNinja
4a993c2de8
Use connected nodeboxes for concrete posts
2016-03-20 00:02:33 -04:00
ShadowNinja
83c6494166
Use connected nodeboxes for cables
2016-03-20 00:02:33 -04:00
mrsteyk
f9a8593c87
Zinc is too rare!!! It is an issue!
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Changed zinc parameters in first block block to match "lead noise" and "tin frequent". Please commit this! Zinc was a real problem to me untill i changed this file, now i can find about 10 zinc in 2 minutes!
2016-02-28 11:15:53 +03:00
RealBadAngel
c5127f4b1b
Fix code style (useless or)
2015-11-28 08:31:27 +01:00
RealBadAngel
46f3f8ec7d
Add vacuum cleaner tool (by Phvli)
2015-11-28 08:27:22 +01:00
Vanessa Ezekowitz
e16a39b385
Revert "height_min/max --> y_min/max"
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(due to misread of the code)
This reverts commit 798a885807
.
2015-11-25 13:55:15 -05:00
RealBadAngel
8ef83e8f7e
Fix corium greifing disabling not working.
2015-11-14 11:29:16 +01:00
Vanessa Ezekowitz
798a885807
height_min/max --> y_min/max
2015-10-23 14:44:36 -04:00
Vanessa Ezekowitz
71b13ab0e8
tile_images --> tiles
2015-10-23 14:15:48 -04:00
MT-Modder
2d86ee64e3
Change tile_images to tiles
2015-10-16 13:55:57 -04:00
est31
54b6d9976c
CNC: re-add player inventory to formspec
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Fix regression of commit
d732c8dfbd
- "Add listring functionality"
by @est31 (me xD).
2015-09-12 08:04:07 +02:00
Vanessa Ezekowitz
e7d06b33d1
fix missing radiation resistance for lead block
2015-09-12 01:34:57 -04:00
Vanessa Ezekowitz
1b1780946e
add facedir to tool workshop
2015-09-12 01:18:16 -04:00
Vanessa Ezekowitz
28ed3b29a3
clarify license in README
2015-09-12 01:01:41 -04:00
Vanessa Ezekowitz
ec3e3b348d
copy rubber tree textures to technic_worldgen
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should fix #222
2015-09-12 00:54:28 -04:00
1Nick1Name
cfd788358c
Use moreblocks as an optional dependency.
2015-09-12 00:24:24 -04:00
Christian Wischenbart
e2ca7166f9
added rubber tree description
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+added to group "leaves"
2015-07-28 16:20:00 +02:00
Novatux
32d776293b
Update my name in README.md
2015-07-24 11:46:34 +02:00
ThatGraemeGuy
a529baba47
Machines should become inactive when output slots are full
2015-07-12 20:43:01 +02:00
est31
a793747d92
Move coal furnaces to other/
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They don't use power, move them to where they belong.
2015-06-18 04:16:47 +02:00
est31
d732c8dfbd
Add listring functionality
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Add shift-click functionality
2015-06-18 04:09:27 +02:00
asl97
7cd848a050
default:mese_block is now default:mese
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https://github.com/minetest-technic/technic/blob/master/technic/crafts.lua#L189
2015-06-17 17:10:03 -04:00
Rogier
fcef0ef987
Make chests usable if pipeworks is not installed
2015-06-17 17:06:49 -04:00
Rogier
ae7f49de38
Make chests usable without moreores (& add soft dependency)
2015-06-17 17:06:49 -04:00
Rogier
84812d2307
Make technic_chests not (implicitly) depend on technic
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(by moving two images that are used for chests only, from technic/textures
to technic_chests/textures)
2015-06-17 17:06:49 -04:00
sdzen
055ee23431
Readd myself
2015-06-06 10:39:47 -04:00
sdzen
a4f7996b56
Readd myself
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a large amount of the 16x16 textures were mine but when RealBad put them back in the information on them mustve been scattered to the winds, just fixing this.
2015-06-06 10:34:45 -04:00
Vanessa Ezekowitz
24eca043d0
allow form backgrounds for chests to be textured separately
2015-05-03 15:13:45 -04:00
ShadowNinja
e393617fa1
Fix undefined global warning
2015-04-26 18:17:04 -04:00
ShadowNinja
35b0f068af
Fix grinder name in recipe
2015-04-26 18:00:20 -04:00
Vanessa Ezekowitz
4cf1e63adb
put marble block into group marble=1
2015-04-18 17:12:06 -04:00