e6f715062d
Update and rename technic_worldgen/locale to technic_worldgen/locale/tr.txt
2015-03-11 18:08:16 -04:00
db35c9b54b
add turkish locale
2015-03-11 18:08:16 -04:00
fe6965d89a
Update and rename extranodes/locale to extranodes/locale/tr.txt
2015-03-11 18:08:16 -04:00
01fd5d6e6b
Update and rename concrete/locale to concrete/locale/tr.txt
2015-03-11 18:08:15 -04:00
8b16fc1176
Add lead block, and lead & sulfur dusts
2015-03-08 13:32:59 +01:00
0113975160
Fix detection of if the machine should call pipeworks.after_place
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The tube variable in these contexts always evaluates to a true value.
data.tube is the variable that indicates if pipeworks needs to be notified.
2015-03-07 21:44:42 -05:00
c8cbd261ee
Drop upgrade items in the after_dig_node handler instead of can_dig
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This fixes an item duplication bug triggered by using a screwdriver on an upgraded machine
2015-03-07 21:44:42 -05:00
c6464d3ebe
label the switching station abm for profiling purposes
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this allows the mtt profiler to profile this abm individually from other abms since t4im/mtt@48eff13
2015-02-28 00:47:15 +01:00
3eefa2f181
Add sulfur and lead, and make them generate
2015-02-22 12:42:46 +01:00
4b179821d3
Get rid of technic.format
2015-02-13 21:13:17 +01:00
7ed1aa9398
correct injector inventory handling by tubes
2015-02-11 03:15:34 +01:00
ce40d1cfb8
add group tubedevice_receiver to injector to fix the issue of it acting more like a tube than an inventory
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it sent the items into all directions, when being injected into, instead of entering the injector as it used to
2015-02-08 12:27:10 +01:00
5ac93cccc9
simplify pipeworks tube detect
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deMorgan's axiom, which I suck at using :P
2015-02-07 12:42:18 -05:00
cbfeb0192c
fix crash placing chests re: tubes
2015-02-07 12:07:17 -05:00
bccefd6997
fix other machines, battery boxes, etc to work with tube routing.
2015-02-07 03:47:53 -05:00
d5db189cf4
fix chests connecting to tubes
2015-02-07 03:22:56 -05:00
48e02b8452
drop upgrade list items if dug (but protect other inventories)
2015-02-06 08:35:42 +01:00
72d541a607
add trunks: mod support to the chainsaw
2015-02-06 07:59:51 +01:00
a13e7b7ed1
add the option for publicly shared machines via an upgrade item "default:chest
...
the upgrade slots remain protected
this replaces the need for a few forks and also resolves #131 in the process, which is obsolete now
2015-02-06 07:54:29 +01:00
91e12c41fd
fix chainsaw support for default:pinetree
2015-02-05 20:33:11 +01:00
96788677bb
clean up upgrade handling a bit and only allow setting known upgrades
2015-02-05 17:27:28 +01:00
6ef3438832
limit the upgrade slot to one item per slot, as more are ignored anyway
2015-02-05 16:09:16 +01:00
41a10a86d5
reduce intllib code
2015-02-05 10:09:14 +01:00
c17732b16f
localize modpath variable
2015-02-05 09:50:55 +01:00
49e82a604b
supress undeclared variable access warnings in cases of intentional declaration checks
2015-02-05 09:47:37 +01:00
3fd53dfe95
add .mailmap
2015-02-05 09:41:38 +01:00
3bcd99f098
fix lighting glitch on bottom of "edge" (quarter-round) models
2015-02-05 01:08:09 -05:00
122e97ebd9
fix rotation of "edge" models
2015-02-05 00:58:42 -05:00
63fa7a856e
fix broken lighting on CNC meshes, thanks to tip from acerspyro
2015-02-04 20:31:37 -05:00
4735055b94
Update chests formspec to not be deprecated
2015-02-03 11:14:26 +01:00
d452d16fa6
Make technic chests independent from unified inventory
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Copy the textures made by RealBadAngel (under WTFPL) from unified inventory to technic to avoid minetest not finding them when unified inventory is not installed.
2015-02-03 07:43:58 +01:00
e08de57ec6
Update manual.md to respect new behaviour
2015-02-02 05:29:56 +01:00
9444eff7f7
Make switching station only react to nodes from below
2015-02-02 05:29:44 +01:00
18265de3b3
Fix bug for switching stations displaying same input and output
2015-01-31 10:42:55 +01:00
3dc01a6720
Formatting for supply converter too
2015-01-31 10:42:55 +01:00
d9bf9830b0
Better number formating
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Is it 120000 or 1200000?
2015-01-31 01:29:16 -05:00
0c3f55e0c9
fix cobble and gravel grinder recipes
2015-01-30 14:29:50 -05:00
6dd7ffc455
move from recipe defusion to recipe deactivation to avoid confusion
2015-01-30 20:15:15 +01:00
a0cf9eb8f3
replace overlooked latex->rubber furnace recipe with glue as a form of "rubber cement"
2015-01-30 17:50:06 +01:00
b9173be3b8
remove unnecessary definition fields
2015-01-30 17:47:04 +01:00
91fceece18
tune latex->rubber alloy recipe based on wikipedia data pointed out by @est31
2015-01-30 17:41:05 +01:00
5a395928fa
add textures for grindings/sawdust
2015-01-30 00:17:28 -05:00
f330d58354
redfine latex->rubber path via alloy furnace
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latex is being refined to rubber by drying and adding carbon pigments to strengthen the material
(which also turns it black)
it should not yield more rubber than its latex input, but it may be processed faster than ores
2015-01-30 05:16:49 +01:00
56e96b2593
add sawdust and tree/wood grindings with arcacia tree for dye and provide a better alternative rubbertree->latex path that yields the same as the tree tap, but requires more machine work
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yet without textures
2015-01-30 05:16:41 +01:00
80f79f5e1e
remove _sidways moretree trunks from chainsaw, these would be abm-converted before anyone could saw them anyway
2015-01-30 05:09:21 +01:00
a8c097bcd9
tweak sandstone/sand recipes to a more efficent compressing 2 sand -> sandstone and grinding sandstone -> 2 sand ratio; make sure the default recipes are defused
2015-01-30 05:09:21 +01:00
3cc568ddbd
defuse by fake_fire added recipes, make people use the grinder for those
2015-01-30 05:09:21 +01:00
9d3f7304fb
add a sandstone compression recipe back in place of the default recipe, without leading to an infinite sand/sandstone generation which lead to its removal in c0a1739
in the first place
2015-01-30 05:09:21 +01:00
e4c34c9c32
allow transformer and chainsaw crafts even if required mesecon modules are not loaded
2015-01-30 05:09:21 +01:00
1d81e6d4d1
register additional technic materials with the circular saw
2015-01-30 05:09:21 +01:00