23 Commits

Author SHA1 Message Date
8ebc1de29c make sure MV turbines only turn on in response to *flowing* water 2018-12-17 08:03:18 +01:00
e1a71a8fb0 Add MV-Freezer (#457)
New Grinder-recipe: ice => snowblock
New recipe for freezer: Freezer now generates ice
2018-12-09 17:37:58 +01:00
701240bc3a Quarry: Check for valid facedir to fix server freeze #465 (#466)
Checks if facedir is valid. If the face points up or down the depth-check would run endless and freeze the server
2018-12-09 16:01:10 +01:00
aa82fa1d13 Forcefield: Remove deprecated update_map() call (#467) 2018-12-09 15:57:48 +01:00
bdd13beeff fix brass block->ingot recipe
(clearing basic_materials' copper/silver recipe killed this one also)
2018-11-27 21:24:52 +01:00
f5bf0d98b1 Add mod check for strut register 2018-11-26 22:05:20 +01:00
3cafe7553a minor fix for "LV" translations 2018-11-25 16:10:23 +01:00
bc26b047d2 add blast-resistant concrete
and some basic_materials nodes
2018-11-25 16:10:23 +01:00
83ec1b2476 fix dirt textures
add grassy shapes cut from default:dirt_with_grass
2018-11-25 16:10:23 +01:00
c068edec65 fix excessive "element straight" quantity 2018-11-25 16:10:23 +01:00
4ecb3d4334 make "half"/"full" buttons work 2018-11-25 16:10:23 +01:00
d40946fa38 allow CNC to work without technic
minetest.conf technic_cnc_use_technic = false disables
use of power, returns items instantly, uses only default
stuff in craft recipe

(defaults to enabled if technic is installed)
2018-11-25 16:10:23 +01:00
dc0689018d move CNC machine into its own mod 2018-11-25 16:10:23 +01:00
51d7bd81ff let moreblocks handle brass block stairs et. al (#456) 2018-11-24 17:35:06 +01:00
2b2411d1ee blast-resistant concrete stairs/slopes/et. al (#455)
if moreblocks is installed.
2018-11-23 20:48:23 +01:00
8409be32fc Fix cable plate placement (#446)
Cable plate placement now uses minetest.item_place
2018-11-23 20:25:32 +01:00
3d52b679b0 Quarry: Make use of fake digger from pipeworks (#453)
Fixes crash when digging empty protected chests (https://github.com/minetest/minetest_game/blob/backport-0.4/mods/default/nodes.lua#L1868)
2018-11-16 21:36:03 +01:00
44cb8df048 use basic_materials mod where possible. 2018-11-11 09:54:20 +01:00
f702a6597b fix missing worldgen depends 2018-11-11 09:53:27 +01:00
Tim
e931041358 Fix clear_craft crash due to dependency order via soft-dependency on dye (#449)
Fixes Fix #448
2018-10-23 18:42:52 +02:00
DS
5b97d94dae New sandstone crafts, fix dye crafting (#390) 2018-10-05 19:46:33 +02:00
92dd0f4af8 Add a new type of cable clip
Uses Zeg9's steel mod's "steel:strut_mount" or streetsmod's
"streets:steel_support" as the base/blocky part, with an overlay copied
from the steel mod to make it look like the clip is fixed to the strut
with a steel band.

Textures will adjust to match whichever mod is installed, preferring the
steel mod.

Can be crafted from any of these standard/shaped recipes:

- - -        - f d
- f -   or   - s -
- m -        - i -

f = fencepost-shaped clip
m = steel mod strut with mount
s = steel mod strut without mount, or streets mod steel support
i = default steel ingot
d = dye (optional, see below)

If the user has Unified Dyes (commit 2a816534 or later), the clip can be
dyed (well, the white part anyway :-) ), either by adding a portion of
dye as above, or by crafting an existing clip + dye. Uses
"colorwallmounted" mode for 32-color support.
2018-09-07 17:13:18 -07:00
29f746369f Switch to colored itemstacks (#438)
with full crafting recipes
(requires Unified Dyes commit 2a816534 or later)
2018-08-25 21:24:52 +02:00
124 changed files with 1131 additions and 538 deletions

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@ -1,3 +1,4 @@
default
basic_materials
intllib?
moreblocks?

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@ -23,24 +23,6 @@ else
steel_ingot = "default:steel_ingot"
end
minetest.register_craft({
output = 'technic:rebar 6',
recipe = {
{'','', steel_ingot},
{'',steel_ingot,''},
{steel_ingot, '', ''},
}
})
minetest.register_craft({
output = 'technic:concrete 5',
recipe = {
{'default:stone','technic:rebar','default:stone'},
{'technic:rebar','default:stone','technic:rebar'},
{'default:stone','technic:rebar','default:stone'},
}
})
minetest.register_craft({
output = 'technic:concrete_post_platform 6',
recipe = {
@ -51,9 +33,9 @@ minetest.register_craft({
minetest.register_craft({
output = 'technic:concrete_post 12',
recipe = {
{'default:stone','technic:rebar','default:stone'},
{'default:stone','technic:rebar','default:stone'},
{'default:stone','technic:rebar','default:stone'},
{'default:stone','basic_materials:steel_bar','default:stone'},
{'default:stone','basic_materials:steel_bar','default:stone'},
{'default:stone','basic_materials:steel_bar','default:stone'},
}
})
@ -66,18 +48,6 @@ minetest.register_craft({
}
})
minetest.register_craftitem(":technic:rebar", {
description = S("Rebar"),
inventory_image = "technic_rebar.png",
})
minetest.register_node(":technic:concrete", {
description = S("Concrete Block"),
tiles = {"technic_concrete_block.png",},
groups = {cracky=1, level=2, concrete=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(":technic:blast_resistant_concrete", {
description = S("Blast-resistant Concrete Block"),
tiles = {"technic_blast_resistant_concrete_block.png",},
@ -91,6 +61,20 @@ minetest.register_node(":technic:blast_resistant_concrete", {
end,
})
if minetest.get_modpath("moreblocks") then
stairsplus:register_all("technic","blast_resistant_concrete","technic:blast_resistant_concrete",{
description = "Blast-resistant Concrete",
tiles = {"technic_blast_resistant_concrete_block.png",},
groups = {cracky=1, level=3, concrete=1},
sounds = default.node_sound_stone_defaults(),
on_blast = function(pos, intensity)
if intensity > 1 then
minetest.remove_node(pos)
minetest.add_item(pos, "technic:blast_resistant_concrete")
end
end,
})
end
local box_platform = {-0.5, 0.3, -0.5, 0.5, 0.5, 0.5}
local box_post = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}
@ -101,7 +85,7 @@ local box_right = {0, -0.3, -0.1, 0.5, 0.3, 0.1}
minetest.register_node(":technic:concrete_post_platform", {
description = S("Concrete Post Platform"),
tiles = {"technic_concrete_block.png",},
tiles = {"basic_materials_concrete_block.png",},
groups={cracky=1, level=2},
sounds = default.node_sound_stone_defaults(),
paramtype = "light",
@ -133,7 +117,7 @@ for platform = 0, 1 do
minetest.register_node(":technic:concrete_post"..(platform == 1 and "_with_platform" or ""), {
description = S("Concrete Post"),
tiles = {"technic_concrete_block.png"},
tiles = {"basic_materials_concrete_block.png"},
groups = {cracky=1, level=2, concrete_post=1, not_in_creative_inventory=platform},
sounds = default.node_sound_stone_defaults(),
drop = (platform == 1 and "technic:concrete_post_platform" or

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@ -1,6 +1,9 @@
default
technic_worldgen
basic_materials
concrete
unifieddyes?
intllib?
moreblocks?
steel?
streetsmod?

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@ -30,7 +30,7 @@ if minetest.get_modpath("moreblocks") then
stairsplus:register_all("technic", "concrete", "technic:concrete", {
description=S("Concrete"),
groups={cracky=3, not_in_creative_inventory=1},
tiles={"technic_concrete_block.png"},
tiles={"basic_materials_concrete_block.png"},
})
stairsplus:register_all("technic", "zinc_block", "technic:zinc_block", {
@ -57,12 +57,6 @@ if minetest.get_modpath("moreblocks") then
tiles={"technic_stainless_steel_block.png"},
})
stairsplus:register_all("technic", "brass_block", "technic:brass_block", {
description=S("Brass Block"),
groups={cracky=1, not_in_creative_inventory=1},
tiles={"technic_brass_block.png"},
})
function register_technic_stairs_alias(modname, origname, newmod, newname)
minetest.register_alias(modname .. ":slab_" .. origname, newmod..":slab_" .. newname)
minetest.register_alias(modname .. ":slab_" .. origname .. "_inverted", newmod..":slab_" .. newname .. "_inverted")
@ -103,7 +97,7 @@ if minetest.get_modpath("moreblocks") then
end
local iclip_def = {
description = "Insulator/cable clip",
description = S("Insulator/cable clip"),
drawtype = "mesh",
mesh = "technic_insulator_clip.obj",
tiles = {"technic_insulator_clip.png"},
@ -113,7 +107,7 @@ local iclip_def = {
}
local iclipfence_def = {
description = "Insulator/cable clip",
description = S("Insulator/cable clip"),
tiles = {"technic_insulator_clip.png"},
is_ground_content = false,
paramtype = "light",
@ -146,23 +140,55 @@ local iclipfence_def = {
sounds = default.node_sound_stone_defaults(),
}
local sclip_tex = {
"technic_insulator_clip.png",
{ name = "strut.png^steel_strut_overlay.png", color = "white" },
{ name = "strut.png", color = "white" }
}
local streetsmod = minetest.get_modpath("streets") or minetest.get_modpath ("steelsupport")
-- cheapie's fork breaks it into several individual mods, with differernt names for the same content.
if streetsmod then
sclip_tex = {
"technic_insulator_clip.png",
{ name = "streets_support.png^technic_steel_strut_overlay.png", color = "white" },
{ name = "streets_support.png", color = "white" }
}
end
local sclip_def = {
description = S("Steel strut with insulator/cable clip"),
drawtype = "mesh",
mesh = "technic_steel_strut_with_insulator_clip.obj",
tiles = sclip_tex,
paramtype = "light",
paramtype2 = "wallmounted",
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
groups = { choppy=1, cracky=1 },
backface_culling = false
}
if minetest.get_modpath("unifieddyes") then
iclip_def.paramtype2 = "colorwallmounted"
iclip_def.palette = "unifieddyes_palette_colorwallmounted.png"
iclip_def.after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end
iclip_def.after_dig_node = unifieddyes.after_dig_node
iclip_def.groups = {choppy=1, snappy=1, oddly_breakable_by_hand=1, ud_param2_colorable = 1}
iclipfence_def.paramtype2 = "color"
iclipfence_def.palette = "unifieddyes_palette_extended.png"
iclipfence_def.on_construct = unifieddyes.on_construct
iclipfence_def.after_place_node = unifieddyes.recolor_on_place
iclipfence_def.after_dig_node = unifieddyes.after_dig_node
iclipfence_def.groups = {fence=1, choppy=1, snappy=1, oddly_breakable_by_hand=1, ud_param2_colorable = 1}
iclipfence_def.place_param2 = 171 -- medium amber, low saturation, closest color to default:wood
sclip_def.paramtype2 = "colorwallmounted"
sclip_def.palette = "unifieddyes_palette_colorwallmounted.png"
sclip_def.after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
end
sclip_def.groups = {choppy=1, cracky=1, ud_param2_colorable = 1}
end
minetest.register_node(":technic:insulator_clip", iclip_def)
@ -185,3 +211,96 @@ minetest.register_craft({
{ "technic:raw_latex", "default:fence_wood", "technic:raw_latex"},
}
})
local steelmod = minetest.get_modpath("steel")
if streetsmod or steelmod then
minetest.register_node(":technic:steel_strut_with_insulator_clip", sclip_def)
if steelmod then
minetest.register_craft({
output = "technic:steel_strut_with_insulator_clip",
recipe = {
{"technic:insulator_clip_fencepost"},
{"steel:strut_mount"}
}
})
minetest.register_craft({
output = "technic:steel_strut_with_insulator_clip",
recipe = {
{"technic:insulator_clip_fencepost", "" },
{"steel:strut", "default:steel_ingot" },
}
})
elseif streetsmod then
minetest.register_craft({
output = "technic:steel_strut_with_insulator_clip",
recipe = {
{"technic:insulator_clip_fencepost", "" },
{"streets:steel_support", "default:steel_ingot" },
}
})
end
end
if minetest.get_modpath("unifieddyes") then
unifieddyes.register_color_craft({
output = "technic:insulator_clip_fencepost",
palette = "extended",
type = "shapeless",
neutral_node = "technic:insulator_clip_fencepost",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
unifieddyes.register_color_craft({
output = "technic:insulator_clip",
palette = "wallmounted",
type = "shapeless",
neutral_node = "technic:insulator_clip",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
unifieddyes.register_color_craft({
output = "technic:steel_strut_with_insulator_clip",
palette = "wallmounted",
type = "shapeless",
neutral_node = "",
recipe = {
"technic:steel_strut_with_insulator_clip",
"MAIN_DYE"
}
})
if steelmod then
unifieddyes.register_color_craft({
output = "technic:steel_strut_with_insulator_clip",
palette = "wallmounted",
neutral_node = "",
recipe = {
{ "technic:insulator_clip_fencepost", "MAIN_DYE" },
{ "steel:strut_mount", "" },
}
})
end
if streetsmod then
unifieddyes.register_color_craft({
output = "technic:steel_strut_with_insulator_clip",
palette = "wallmounted",
neutral_node = "technic:steel_strut_with_insulator_clip",
recipe = {
{ "technic:insulator_clip_fencepost", "MAIN_DYE" },
{ "streets:steel_support", "default:steel_ingot" },
}
})
end
end

View File

@ -0,0 +1,246 @@
# Blender v2.79 (sub 0) OBJ File: 'technic steel strut with insulator clip.blend'
# www.blender.org
o Cube_Cube_Material.001
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v 0.375000 0.500532 0.250000
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v 0.187500 0.562500 -0.187500
v -0.168668 0.718750 0.168668
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v 0.187500 0.625000 0.187500
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vt 1.000000 0.875000
vt 0.937500 0.750000
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vt 0.531250 0.666667
vt 0.531250 0.333333
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vt 0.656250 0.666667
vt 0.656250 0.333333
vt 0.625000 0.312500
vt 0.625000 0.687500
vt 0.656250 0.333333
vt 0.656250 0.666667
vt 0.625000 0.687500
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vt 0.331332 1.093750
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vt 0.331332 1.156250
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vt 0.687500 1.187500
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vt 0.593750 0.666667
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vt 0.593750 0.666667
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vt 0.331332 1.156250
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vn 0.0000 0.0000 -1.0000
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g Cube_Cube_Material.001_Cube_Cube_Material.001_clip
s 1
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f 26/63/5 27/64/5 28/65/5 29/66/5
f 27/67/6 30/68/6 31/69/6 28/70/6
f 32/71/7 26/72/7 29/73/7 33/74/7
f 30/75/8 32/76/8 33/77/8 31/78/8
f 34/79/5 35/80/5 36/81/5 37/82/5
f 35/83/6 38/84/6 39/85/6 36/86/6
f 40/87/7 34/88/7 37/89/7 41/90/7
f 38/91/8 40/92/8 41/93/8 39/94/8
f 37/82/13 36/81/13 11/20/13 10/19/13
f 36/86/14 39/85/14 14/24/14 11/23/14
f 41/90/15 37/89/15 10/28/15 16/27/15
f 39/94/16 41/93/16 16/32/16 14/31/16
f 43/95/13 42/96/13 27/64/13 26/63/13
f 42/14/14 9/97/14 30/68/14 27/67/14
f 44/98/15 43/99/15 26/72/15 32/71/15
f 9/100/16 44/101/16 32/76/16 30/75/16
f 29/66/13 28/65/13 35/80/13 34/79/13
f 28/70/14 31/69/14 38/84/14 35/83/14
f 33/74/15 29/73/15 34/88/15 40/87/15
f 31/78/16 33/77/16 40/92/16 38/91/16
f 8/102/9 1/103/9 4/104/9 6/105/9
g Cube_Cube_Material.001_Cube_Cube_Material.001_sides_with_band
s off
f 47/106/10 51/107/10 52/108/10 50/109/10
f 48/110/11 49/111/11 46/112/11 45/113/11
f 47/114/9 50/115/9 48/116/9 45/117/9
f 51/118/4 46/112/4 49/111/4 52/119/4
g Cube_Cube_Material.001_Cube_Cube_Material.001_sides_without_band
f 45/113/1 46/120/1 51/107/1 47/121/1
f 50/109/3 52/119/3 49/111/3 48/122/3

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After

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@ -38,6 +38,18 @@ if pipeworks.enable_teleport_tube then
})
end
-- basic materials' brass ingot
minetest.clear_craft({
output = "basic_materials:brass_ingot",
})
minetest.register_craft( {
type = "shapeless",
output = "basic_materials:brass_ingot 9",
recipe = { "basic_materials:brass_block" },
})
-- tubes crafting recipes
minetest.register_craft({
@ -71,54 +83,24 @@ minetest.register_craft({
output = 'technic:red_energy_crystal',
recipe = {
{'moreores:silver_ingot', 'technic:battery', 'dye:red'},
{'technic:battery', 'default:diamondblock', 'technic:battery'},
{'technic:battery', 'basic_materials:energy_crystal_simple', 'technic:battery'},
{'dye:red', 'technic:battery', 'moreores:silver_ingot'},
}
})
minetest.register_craft({
output = 'technic:fine_copper_wire 2',
recipe = {
{'', 'default:copper_ingot', ''},
{'', 'default:copper_ingot', ''},
{'', 'default:copper_ingot', ''},
}
})
minetest.register_craft({
output = 'technic:fine_gold_wire 2',
recipe = {
{'', 'default:gold_ingot', ''},
{'', 'default:gold_ingot', ''},
{'', 'default:gold_ingot', ''},
}
})
minetest.register_craft({
output = 'technic:fine_silver_wire 2',
recipe = {
{'', 'moreores:silver_ingot', ''},
{'', 'moreores:silver_ingot', ''},
{'', 'moreores:silver_ingot', ''},
}
})
minetest.register_craft({
output = 'technic:copper_coil 1',
recipe = {
{'technic:fine_copper_wire', 'technic:wrought_iron_ingot', 'technic:fine_copper_wire'},
{'basic_materials:copper_wire', 'technic:wrought_iron_ingot', 'basic_materials:copper_wire'},
{'technic:wrought_iron_ingot', '', 'technic:wrought_iron_ingot'},
{'technic:fine_copper_wire', 'technic:wrought_iron_ingot', 'technic:fine_copper_wire'},
}
})
minetest.register_craft({
output = 'technic:motor',
recipe = {
{'technic:carbon_steel_ingot', 'technic:copper_coil', 'technic:carbon_steel_ingot'},
{'technic:carbon_steel_ingot', 'technic:copper_coil', 'technic:carbon_steel_ingot'},
{'technic:carbon_steel_ingot', 'default:copper_ingot', 'technic:carbon_steel_ingot'},
}
{'basic_materials:copper_wire', 'technic:wrought_iron_ingot', 'basic_materials:copper_wire'},
},
replacements = {
{"basic_materials:copper_wire", "basic_materials:empty_spool"},
{"basic_materials:copper_wire", "basic_materials:empty_spool"},
{"basic_materials:copper_wire", "basic_materials:empty_spool"},
{"basic_materials:copper_wire", "basic_materials:empty_spool"}
},
})
local isolation = mesecons_materials and "mesecons_materials:fiber" or "technic:rubber"
@ -153,10 +135,11 @@ minetest.register_craft({
minetest.register_craft({
output = 'technic:control_logic_unit',
recipe = {
{'', 'technic:fine_gold_wire', ''},
{'', 'basic_materials:gold_wire', ''},
{'default:copper_ingot', 'technic:silicon_wafer', 'default:copper_ingot'},
{'', 'technic:chromium_ingot', ''},
}
},
replacements = { {"basic_materials:gold_wire", "basic_materials:empty_spool"}, },
})
minetest.register_craft({
@ -179,7 +162,7 @@ minetest.register_craft({
output = "technic:machine_casing",
recipe = {
{ "technic:cast_iron_ingot", "technic:cast_iron_ingot", "technic:cast_iron_ingot" },
{ "technic:cast_iron_ingot", "technic:brass_ingot", "technic:cast_iron_ingot" },
{ "technic:cast_iron_ingot", "basic_materials:brass_ingot", "technic:cast_iron_ingot" },
{ "technic:cast_iron_ingot", "technic:cast_iron_ingot", "technic:cast_iron_ingot" },
},
})

View File

@ -1,6 +1,7 @@
default
pipeworks
technic_worldgen
basic_materials
bucket?
screwdriver?
mesecons?
@ -10,3 +11,4 @@ digiline_remote?
intllib?
unified_inventory?
vector_extras?
dye?

View File

@ -69,32 +69,11 @@ minetest.register_tool("technic:red_energy_crystal", {
}
})
minetest.register_craftitem("technic:fine_copper_wire", {
description = S("Fine Copper Wire"),
inventory_image = "technic_fine_copper_wire.png",
})
minetest.register_craftitem("technic:fine_gold_wire", {
description = S("Fine Gold Wire"),
inventory_image = "technic_fine_gold_wire.png",
})
minetest.register_craftitem("technic:fine_silver_wire", {
description = S("Fine Silver Wire"),
inventory_image = "technic_fine_silver_wire.png",
})
minetest.register_craftitem("technic:copper_coil", {
description = S("Copper Coil"),
inventory_image = "technic_copper_coil.png",
})
minetest.register_craftitem("technic:motor", {
description = S("Electric Motor"),
inventory_image = "technic_motor.png",
})
minetest.register_craftitem("technic:lv_transformer", {
description = S("Low Voltage Transformer"),
inventory_image = "technic_lv_transformer.png",

View File

@ -67,7 +67,6 @@ Disabled =
%s Alloy Furnace = %s Legierungsofen
%s Battery Box = %s Batteriebox
%s Cable = %s Kabel
%s CNC Machine = %s CNC-Maschine
%s Compressor = %s Kompressor
%s Extractor = %s Extraktor
%s Forcefield Emitter = %s Kraftfeld-Emitter
@ -121,41 +120,6 @@ Digging finished =
Digging %d m above machine =
Digging %d m below machine =
## CNC
Cylinder = Zylinder
Element Cross = Halbes Kreuzelement
Element Cross Double = Kreuzelement
Element Edge = Halbes Eckelement
Element Edge Double = Eckelement
Element End = Halbes Endelement
Element End Double = Endelement
Element Straight = Halbes aufrechtes Element
Element Straight Double = Aufrechtes Element
Element T = Halbes T-Element
Element T Double = T-Element
Horizontal Cylinder = Liegender Zylinder
One Curved Edge Block = Block mit einer abgerundeten Kante
Pyramid = Pyramide
Slope = Schraege
Slope Edge = Schraege mit Ecke
Slope Inner Edge = Schraege mit Innenecke
Slope Lying = Liegende Schraege
Slope Upside Down = Umgedrehte Schraege
Slope Upside Down Edge = Umgedrehte Schraege mit Ecke
Slope Upside Down Inner Edge = Umgedrehte Schraege mit Innenecke
Sphere = Kugel
Spike = Spitze
Stick = Stange
Two Curved Edge Block = Block mit zwei abgerundeten Kanten
Brick = Ziegel:
Cobble = Pflasterstein:
Dirt = Erde:
Leaves = Laub:
Sandstone = Sandstein:
Stone = Stein:
Tree = Baumstamm:
Wooden = Holz:
## Grinder Recipes
# $1: Name
%s Dust = %sstaub

View File

@ -63,7 +63,6 @@ Disabled =
%s Alloy Furnace = Horno de Aleacion %s
%s Battery Box = Caja de Bateria %s
%s Cable = Cable %s
%s CNC Machine = Maquina CNC %s
%s Compressor = Compresor %s
%s Extractor = Extractor %s
%s Forcefield Emitter = Emisor de Campo de Fuerza %s
@ -115,40 +114,6 @@ Digging finished =
Digging %d m above machine =
Digging %d m below machine =
## CNC Machine
Element Edge = Elemento Borde
Tree = Arbol
Element Cross Double = Elemento Cruz Doble
Spike = Pica
Element Edge Double = Elemento Borde Doble
Two Curved Edge Block = Dos Bloques de Borde Curvados
Pyramid = Piramide
Slope Upside Down Inner Edge = Borde Interno de Rampa Al Reves
Slope Upside Down Edge = Borde de Rampa Al Reves
Element Straight Double = Elemento Doble Recto
Sphere = Esfera
Element End Double = Doble Fin de Elemento
Element Straight = Recta de Elemento
Horizontal Cylinder = Cilindro Horizontal
Slope Inner Edge = Borde Interno de Rampa
One Curved Edge Block = Un Bloque de Borde Curvado
Element Cross = Cruce de Elementos
Stick = Varita
Element End = Fin de Elemento
Slope Lying = Rampa en Reposo
Slope Upside Down = Rampa Al Reves
Slope Edge = Borde de Rampa
Slope = Rampa
Element T = Elemento T
Cylinder = Cilindro
Cobble = Adoquines
Stone = Piedra
Brick = Ladrillo
Dirt = Tierra
Sandstone = Arenisca
Wooden = Madera
Leaves = Hojas
## Grinder Recipes
# $1: Name
%s Dust = Polvo de %s

View File

@ -64,7 +64,6 @@ Disabled = Disabilitato
%s Alloy Furnace = %s Fornace per leghe
%s Battery Box = %s Box batterie
%s Cable = Cavo %s
%s CNC Machine = Tornio CNC %s
%s Compressor = Compressore %s
%s Extractor = Estrattore %s
%s Forcefield Emitter = Emettitore di campo di forza %s
@ -118,41 +117,6 @@ Digging finished = Scavo finito
Digging %d m above machine = Scavo di %d m sopra la macchina
Digging %d m below machine = Scavo di %d m sotto la macchina
## CNC
Cylinder = Cilindro
Element Cross = Elemento a croce
Element Cross Double = Elemento a croce doppio
Element Edge = Elemento bordo
Element Edge Double = Elemento bordo doppio
Element End = Elemento finale
Element End Double = Elemento finale doppio
Element Straight = Elemento dritto
Element Straight Double = Elemento dritto doppio
Element T = Elemento a T
Element T Double = Elemento a T doppio
Horizontal Cylinder = Cilindro orizzontale
One Curved Edge Block = Blocco con bordo curvo
Pyramid = Piramide
Slope = Inclinato
Slope Edge = Bordo inclinato
Slope Inner Edge = Bordo interno inclinato
Slope Lying = Pendenza bugiarda
Slope Upside Down = Pendenza capovolta
Slope Upside Down Edge = Bordo inclinato capovolto
Slope Upside Down Inner Edge = Bordo interno inclinato capovolto
Sphere = Sfera
Spike = Spuntone
Stick = Bastone
Two Curved Edge Block = Blocco con bordo a doppia curva
Brick = Mattone
Cobble = Ciottolato
Dirt = Terra
Leaves = Foglie
Sandstone = Arenaria
Stone = Pietra
Tree = Albero
Wooden = Legno
## Grinder Recipes
# $1: Name
%s Dust = Polvere di %s

View File

@ -71,7 +71,6 @@ Disabled =
%s Alloy Furnace =
%s Battery Box =
%s Cable =
%s CNC Machine =
%s Centrifuge =
%s Compressor =
%s Extractor =
@ -127,40 +126,6 @@ Digging %d m above machine =
Digging %d m below machine =
@1 (@2 @3 -> @4 @5) =
## CNC
Cylinder =
Element Cross =
Element Cross Double =
Element Edge =
Element Edge Double =
Element End =
Element End Double =
Element Straight =
Element Straight Double =
Element T =
Element T Double =
Horizontal Cylinder =
One Curved Edge Block =
Pyramid =
Slope =
Slope Edge =
Slope Inner Edge =
Slope Lying =
Slope Upside Down =
Slope Upside Down Edge =
Slope Upside Down Inner Edge =
Sphere =
Spike =
Stick =
Two Curved Edge Block =
Brick =
Cobble =
Dirt =
Leaves =
Sandstone =
Stone =
Tree =
Wooden =
## Grinder Recipes
# $1: Name

View File

@ -17,7 +17,7 @@ local cable_entry = "^technic_cable_connection_overlay.png"
minetest.register_craft({
output = "technic:forcefield_emitter_off",
recipe = {
{"default:mese", "technic:motor", "default:mese" },
{"default:mese", "basic_materials:motor", "default:mese" },
{"technic:deployer_off", "technic:machine_casing", "technic:deployer_off"},
{"default:mese", "technic:hv_cable", "default:mese" },
}
@ -42,7 +42,7 @@ end)
-- | |
-- \___/\___/
local function update_forcefield(pos, meta, active, first)
local function update_forcefield(pos, meta, active)
local shape = meta:get_int("shape")
local range = meta:get_int("range")
local vm = VoxelManip()
@ -86,11 +86,6 @@ local function update_forcefield(pos, meta, active, first)
vm:set_data(data)
vm:update_liquids()
vm:write_to_map()
-- update_map is very slow, but if we don't call it we'll
-- get phantom blocks on the client.
if not active or first then
vm:update_map()
end
end
local function set_forcefield_formspec(meta)
@ -273,13 +268,11 @@ local function run(pos, node)
technic.swap_node(pos, "technic:forcefield_emitter_off")
end
elseif eu_input >= power_requirement then
local first = false
if node.name == "technic:forcefield_emitter_off" then
first = true
technic.swap_node(pos, "technic:forcefield_emitter_on")
meta:set_string("infotext", S("%s Active"):format(machine_name))
end
update_forcefield(pos, meta, true, first)
update_forcefield(pos, meta, true)
end
end

View File

@ -7,7 +7,7 @@ local cable_entry = "^technic_cable_connection_overlay.png"
minetest.register_craft({
recipe = {
{"technic:carbon_plate", "pipeworks:filter", "technic:composite_plate"},
{"technic:motor", "technic:machine_casing", "technic:diamond_drill_head"},
{"basic_materials:motor", "technic:machine_casing", "technic:diamond_drill_head"},
{"technic:carbon_steel_block", "technic:hv_cable", "technic:carbon_steel_block"}},
output = "technic:quarry",
})
@ -112,6 +112,11 @@ local function quarry_run(pos, node)
if meta:get_int("enabled") and meta:get_int("HV_EU_input") >= quarry_demand and meta:get_int("purge_on") == 0 then
local pdir = minetest.facedir_to_dir(node.param2)
if pdir.y ~= 0 then
-- faces up or down, not valid, otherwise depth-check would run endless and hang up the server
return
end
local qdir = pdir.x == 1 and vector.new(0,0,-1) or
(pdir.z == -1 and vector.new(-1,0,0) or
(pdir.x == -1 and vector.new(0,0,1) or
@ -146,15 +151,9 @@ local function quarry_run(pos, node)
dignode = technic.get_or_load_node(digpos) or minetest.get_node(digpos)
local dignodedef = minetest.registered_nodes[dignode.name] or {diggable=false}
-- doors mod among other thing does NOT like a nil digger...
local fakedigger = {
get_player_name = function()
return "!technic_quarry_fake_digger"
end,
is_player = function() return false end,
get_wielded_item = function()
return ItemStack("air")
end,
}
local fakedigger = pipeworks.create_fake_player({
name = owner
})
if not dignodedef.diggable or (dignodedef.can_dig and not dignodedef.can_dig(digpos, fakedigger)) then
can_dig = false
end

View File

@ -1,91 +0,0 @@
-- REGISTER MATERIALS AND PROPERTIES FOR NONCUBIC ELEMENTS:
-----------------------------------------------------------
local S = technic.getter
-- DIRT
-------
technic.cnc.register_all("default:dirt",
{snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
{"default_grass.png", "default_dirt.png", "default_grass.png"},
S("Dirt"))
-- WOOD
-------
technic.cnc.register_all("default:wood",
{snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
{"default_wood.png"},
S("Wooden"))
-- STONE
--------
technic.cnc.register_all("default:stone",
{cracky=3, not_in_creative_inventory=1},
{"default_stone.png"},
S("Stone"))
-- COBBLE
---------
technic.cnc.register_all("default:cobble",
{cracky=3, not_in_creative_inventory=1},
{"default_cobble.png"},
S("Cobble"))
-- BRICK
--------
technic.cnc.register_all("default:brick",
{cracky=3, not_in_creative_inventory=1},
{"default_brick.png"},
S("Brick"))
-- SANDSTONE
------------
technic.cnc.register_all("default:sandstone",
{crumbly=2, cracky=3, not_in_creative_inventory=1},
{"default_sandstone.png"},
S("Sandstone"))
-- LEAVES
---------
technic.cnc.register_all("default:leaves",
{snappy=2, choppy=2, oddly_breakable_by_hand=3, not_in_creative_inventory=1},
{"default_leaves.png"},
S("Leaves"))
-- TREE
-------
technic.cnc.register_all("default:tree",
{snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3, wood=1, not_in_creative_inventory=1},
{"default_tree.png"},
S("Tree"))
-- WROUGHT IRON
---------------
technic.cnc.register_all("default:steelblock",
{cracky=1, level=2, not_in_creative_inventory=1},
{"technic_wrought_iron_block.png"},
S("Wrought Iron"))
-- Bronze
--------
technic.cnc.register_all("default:bronzeblock",
{cracky=1, level=2, not_in_creative_inventory=1},
{"default_bronze_block.png"},
S("Bronze"))
-- Stainless Steel
--------
technic.cnc.register_all("technic:stainless_steel_block",
{cracky=1, level=2, not_in_creative_inventory=1},
{"technic_stainless_steel_block.png"},
S("Stainless Steel"))
-- Marble
------------
technic.cnc.register_all("technic:marble",
{cracky=3, not_in_creative_inventory=1},
{"technic_marble.png"},
S("Marble"))
-- Granite
------------
technic.cnc.register_all("technic:granite",
{cracky=1, not_in_creative_inventory=1},
{"technic_granite.png"},
S("Granite"))

View File

@ -4,10 +4,14 @@ minetest.register_alias("compressor", "technic:lv_compressor")
minetest.register_craft({
output = 'technic:lv_compressor',
recipe = {
{'default:stone', 'technic:motor', 'default:stone'},
{'default:stone', 'basic_materials:motor', 'default:stone'},
{'mesecons:piston', 'technic:machine_casing', 'mesecons:piston'},
{'technic:fine_silver_wire', 'technic:lv_cable', 'technic:fine_silver_wire'},
}
{'basic_materials:silver_wire', 'technic:lv_cable', 'basic_materials:silver_wire'},
},
replacements = {
{"basic_materials:silver_wire", "basic_materials:empty_spool"},
{"basic_materials:silver_wire", "basic_materials:empty_spool"}
},
})
technic.register_compressor({tier = "LV", demand = {300}, speed = 1})

View File

@ -4,7 +4,7 @@ minetest.register_alias("extractor", "technic:lv_extractor")
minetest.register_craft({
output = 'technic:lv_extractor',
recipe = {
{'technic:treetap', 'technic:motor', 'technic:treetap'},
{'technic:treetap', 'basic_materials:motor', 'technic:treetap'},
{'technic:treetap', 'technic:machine_casing', 'technic:treetap'},
{'', 'technic:lv_cable', ''},
}

View File

@ -11,9 +11,13 @@ minetest.register_craft({
output = 'technic:geothermal',
recipe = {
{'technic:granite', 'default:diamond', 'technic:granite'},
{'technic:fine_copper_wire', 'technic:machine_casing', 'technic:fine_copper_wire'},
{'basic_materials:copper_wire', 'technic:machine_casing', 'basic_materials:copper_wire'},
{'technic:granite', 'technic:lv_cable', 'technic:granite'},
}
},
replacements = {
{"basic_materials:copper_wire", "basic_materials:empty_spool"},
{"basic_materials:copper_wire", "basic_materials:empty_spool"}
},
})
minetest.register_craftitem("technic:geothermal", {

View File

@ -22,8 +22,3 @@ dofile(path.."/extractor.lua")
dofile(path.."/compressor.lua")
dofile(path.."/music_player.lua")
dofile(path.."/cnc.lua")
dofile(path.."/cnc_api.lua")
dofile(path.."/cnc_nodes.lua")

View File

@ -9,9 +9,9 @@ minetest.register_craft({
output = 'technic:solar_panel',
recipe = {
{'technic:doped_silicon_wafer', 'technic:doped_silicon_wafer', 'technic:doped_silicon_wafer'},
{'technic:fine_silver_wire', 'technic:lv_cable', 'mesecons_materials:glue'},
}
{'basic_materials:silver_wire', 'technic:lv_cable', 'mesecons_materials:glue'},
},
replacements = { {"basic_materials:silver_wire", "basic_materials:empty_spool"}, },
})

View File

@ -1,7 +1,7 @@
minetest.register_craft({
output = "technic:mv_centrifuge",
recipe = {
{"technic:motor", "technic:copper_plate", "technic:diamond_drill_head"},
{"basic_materials:motor", "technic:copper_plate", "technic:diamond_drill_head"},
{"technic:copper_plate", "technic:machine_casing", "technic:copper_plate" },
{"pipeworks:one_way_tube", "technic:mv_cable", "pipeworks:mese_filter" },
}

View File

@ -0,0 +1,12 @@
-- MV freezer
minetest.register_craft({
output = 'technic:mv_freezer',
recipe = {
{'technic:stainless_steel_ingot', 'technic:motor', 'technic:stainless_steel_ingot'},
{'pipeworks:pipe_1_empty', 'technic:mv_transformer', 'pipeworks:pipe_1_empty'},
{'technic:stainless_steel_ingot', 'technic:mv_cable', 'technic:stainless_steel_ingot'},
}
})
technic.register_freezer({tier = "MV", demand = {800, 600, 400}, speed = 0.5, upgrade = 1, tube = 1})

View File

@ -18,7 +18,7 @@ minetest.register_craft({
local function get_water_flow(pos)
local node = minetest.get_node(pos)
if minetest.get_item_group(node.name, "water") == 3 then
if minetest.get_item_group(node.name, "water") == 3 and string.find(node.name, "flowing") then
return node.param2 -- returns approx. water flow, if any
end
return 0

View File

@ -25,6 +25,8 @@ dofile(path.."/centrifuge.lua")
dofile(path.."/tool_workshop.lua")
dofile(path.."/freezer.lua")
-- The power radiator supplies appliances with inductive coupled power:
-- Lighting and associated textures is taken directly from VanessaE's homedecor and made electric.
-- This is currently useless, slow, and mostly copied

View File

@ -13,7 +13,7 @@ minetest.register_craft({
minetest.register_craft({
output = 'technic:wind_mill',
recipe = {
{'', 'technic:motor', ''},
{'', 'basic_materials:motor', ''},
{'technic:carbon_steel_ingot', 'technic:carbon_steel_block', 'technic:carbon_steel_ingot'},
{'', 'technic:mv_cable', ''},
}

View File

@ -979,7 +979,7 @@ minetest.register_craft({
output = 'technic:frame_111111',
recipe = {
{ '', 'default:stick', '' },
{ 'default:stick', 'technic:brass_ingot', 'default:stick' },
{ 'default:stick', 'basic_materials:brass_ingot', 'default:stick' },
{ '', 'default:stick', '' },
}
})
@ -988,7 +988,7 @@ minetest.register_craft({
output = 'technic:frame_motor',
recipe = {
{ '', 'technic:frame_111111', '' },
{ 'group:mesecon_conductor_craftable', 'technic:motor', 'group:mesecon_conductor_craftable' },
{ 'group:mesecon_conductor_craftable', 'basic_materials:motor', 'group:mesecon_conductor_craftable' },
{ '', 'technic:frame_111111', '' },
}
})
@ -996,9 +996,9 @@ minetest.register_craft({
minetest.register_craft({
output = 'technic:template 10',
recipe = {
{ '', 'technic:brass_ingot', '' },
{ 'technic:brass_ingot', 'default:mese_crystal', 'technic:brass_ingot' },
{ '', 'technic:brass_ingot', '' },
{ '', 'basic_materials:brass_ingot', '' },
{ 'basic_materials:brass_ingot', 'default:mese_crystal', 'basic_materials:brass_ingot' },
{ '', 'basic_materials:brass_ingot', '' },
}
})
@ -1016,7 +1016,7 @@ minetest.register_craft({
output = 'technic:template_motor',
recipe = {
{ '', 'technic:template', '' },
{ 'group:mesecon_conductor_craftable', 'technic:motor', 'group:mesecon_conductor_craftable' },
{ 'group:mesecon_conductor_craftable', 'basic_materials:motor', 'group:mesecon_conductor_craftable' },
{ '', 'technic:template', '' },
}
})

View File

@ -21,7 +21,7 @@ local recipes = {
{"technic:carbon_steel_dust 3", "technic:chromium_dust", "technic:stainless_steel_dust 4"},
{"technic:carbon_steel_ingot 3", "technic:chromium_ingot", "technic:stainless_steel_ingot 4"},
{"technic:copper_dust 2", "technic:zinc_dust", "technic:brass_dust 3"},
{"default:copper_ingot 2", "technic:zinc_ingot", "technic:brass_ingot 3"},
{"default:copper_ingot 2", "technic:zinc_ingot", "basic_materials:brass_ingot 3"},
{"default:sand 2", "technic:coal_dust 2", "technic:silicon_wafer"},
{"technic:silicon_wafer", "technic:gold_dust", "technic:doped_silicon_wafer"},
-- from https://en.wikipedia.org/wiki/Carbon_black

View File

@ -117,6 +117,19 @@ local function clear_networks(pos)
end
end
local function item_place_override_node(itemstack, placer, pointed, node)
-- Call the default on_place function with a fake itemstack
local temp_itemstack = ItemStack(itemstack)
temp_itemstack:set_name(node.name)
local original_count = temp_itemstack:get_count()
temp_itemstack =
minetest.item_place(temp_itemstack, placer, pointed, node.param2) or
temp_itemstack
-- Remove the same number of items from the real itemstack
itemstack:take_item(original_count - temp_itemstack:get_count())
return itemstack
end
function technic.register_cable(tier, size)
local ltier = string.lower(tier)
cable_tier["technic:"..ltier.."_cable"] = tier
@ -228,11 +241,10 @@ function technic.register_cable(tier, size)
num = xyz[((fine_pointed[bigger] < 0 and "-") or "") .. bigger]
end
end
minetest.set_node(pointed_thing.above, {name = "technic:"..ltier.."_cable_plate_"..num})
if not (creative and creative.is_enabled_for(placer)) then
itemstack:take_item()
end
return itemstack
return item_place_override_node(
itemstack, placer, pointed_thing,
{name = "technic:"..ltier.."_cable_plate_"..num}
)
end
else
def.groups.not_in_creative_inventory = 1

View File

@ -11,6 +11,8 @@ end
local recipes = {
{"default:snowblock", "default:ice"},
{"default:sand 2", "default:sandstone"},
{"default:desert_sand 2", "default:desert_sandstone"},
{"default:silver_sand 2", "default:silver_sandstone"},
{"default:desert_sand", "default:desert_stone"},
{"technic:mixed_metal_ingot", "technic:composite_plate"},
{"default:copper_ingot 5", "technic:copper_plate"},
@ -21,10 +23,21 @@ local recipes = {
-- defuse the default sandstone recipe, since we have the compressor to take over in a more realistic manner
minetest.clear_craft({
output = "default:sandstone",
recipe = {
{'group:sand', 'group:sand'},
{'group:sand', 'group:sand'}
{"default:sand", "default:sand"},
{"default:sand", "default:sand"},
},
})
minetest.clear_craft({
recipe = {
{"default:desert_sand", "default:desert_sand"},
{"default:desert_sand", "default:desert_sand"},
},
})
minetest.clear_craft({
recipe = {
{"default:silver_sand", "default:silver_sand"},
{"default:silver_sand", "default:silver_sand"},
},
})

View File

@ -36,13 +36,21 @@ if minetest.get_modpath("dye") then
-- overwrite the existing crafting recipes
local dyes = {"white", "red", "yellow", "blue", "violet", "orange"}
for _, color in ipairs(dyes) do
minetest.clear_craft({
type = "shapeless",
recipe = {"group:flower,color_"..color},
})
minetest.register_craft({
type = "shapeless",
output = "dye:"..color.." 1",
recipe = {"group:flower,color_"..color},
})
end
minetest.clear_craft({
type = "shapeless",
recipe = {"group:coal"},
})
minetest.register_craft({
type = "shapeless",
output = "dye:black 1",
@ -50,6 +58,10 @@ if minetest.get_modpath("dye") then
})
if unifieddyes then
minetest.clear_craft({
type = "shapeless",
recipe = {"default:cactus"},
})
minetest.register_craft({
type = "shapeless",
output = "dye:green 1",

View File

@ -0,0 +1,9 @@
local S = technic.getter
function technic.register_freezer(data)
data.typename = "freezing"
data.machine_name = "freezer"
data.machine_desc = S("%s Freezer")
technic.register_base_machine(data)
end

View File

@ -0,0 +1,21 @@
local S = technic.getter
technic.register_recipe_type("freezing", { description = S("Freezing") })
function technic.register_freezer_recipe(data)
data.time = data.time or 5
technic.register_recipe("freezing", data)
end
local recipes = {
{"bucket:bucket_water", { "default:ice", "bucket:bucket_empty" } },
{"bucket:bucket_river_water", { "default:ice", "bucket:bucket_empty" } },
{"default:dirt", "default:dirt_with_snow" },
{"bucket:bucket_lava", { "default:obsidian", "bucket:bucket_empty" } }
}
for _, data in pairs(recipes) do
technic.register_freezer_recipe({input = {data[1]}, output = data[2]})
end

View File

@ -28,12 +28,26 @@ local recipes = {
{"default:cobble", "default:gravel"},
{"default:gravel", "default:sand"},
{"default:sandstone", "default:sand 2"}, -- reverse recipe can be found in the compressor
{"default:desert_sandstone", "default:desert_sand 2"}, -- reverse recipe can be found in the compressor
{"default:silver_sandstone", "default:silver_sand 2"}, -- reverse recipe can be found in the compressor
{"default:ice", "default:snowblock"},
}
-- defuse the sandstone -> 4 sand recipe to avoid infinite sand bugs (also consult the inverse compressor recipe)
minetest.clear_craft({
recipe = {
{'default:sandstone'}
{"default:sandstone"}
},
})
minetest.clear_craft({
recipe = {
{"default:desert_sandstone"}
},
})
minetest.clear_craft({
recipe = {
{"default:silver_sandstone"}
},
})
@ -81,7 +95,7 @@ local function register_dust(name, ingot)
end
-- Sorted alphibeticaly
register_dust("Brass", "technic:brass_ingot")
register_dust("Brass", "basic_materials:brass_ingot")
register_dust("Bronze", "default:bronze_ingot")
register_dust("Carbon Steel", "technic:carbon_steel_ingot")
register_dust("Cast Iron", "technic:cast_iron_ingot")

View File

@ -20,6 +20,7 @@ dofile(path.."/grinder_recipes.lua")
dofile(path.."/extractor_recipes.lua")
dofile(path.."/compressor_recipes.lua")
dofile(path.."/centrifuge_recipes.lua")
dofile(path.."/freezer_recipes.lua")
-- Multi-Machine Recipes
dofile(path.."/grindings.lua")
@ -31,3 +32,4 @@ dofile(path.."/grinder.lua")
dofile(path.."/extractor.lua")
dofile(path.."/compressor.lua")
dofile(path.."/centrifuge.lua")
dofile(path.."/freezer.lua")

View File

@ -201,10 +201,11 @@ minetest.register_node("technic:supply_converter", {
minetest.register_craft({
output = 'technic:supply_converter 1',
recipe = {
{'technic:fine_gold_wire', 'technic:rubber', 'technic:doped_silicon_wafer'},
{'basic_materials:gold_wire', 'technic:rubber', 'technic:doped_silicon_wafer'},
{'technic:mv_transformer', 'technic:machine_casing', 'technic:lv_transformer'},
{'technic:mv_cable', 'technic:rubber', 'technic:lv_cable'},
}
},
replacements = { {"basic_materials:gold_wire", "basic_materials:empty_spool"}, },
})
for tier, machines in pairs(technic.machines) do

View File

@ -146,7 +146,7 @@ local rad_resistance_node = {
["moreores:mithril_block"] = 26,
["moreores:silver_block"] = 53,
["snow:snow_brick"] = 2.8,
["technic:brass_block"] = 43,
["basic_materials:brass_block"] = 43,
["technic:carbon_steel_block"] = 40,
["technic:cast_iron_block"] = 40,
["technic:chernobylite_block"] = 40,

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@ -363,8 +363,10 @@ minetest.register_craft({
output = "technic:chainsaw",
recipe = {
{"technic:stainless_steel_ingot", trigger, "technic:battery"},
{"technic:fine_copper_wire", "technic:motor", "technic:battery"},
{"basic_materials:copper_wire", "basic_materials:motor", "technic:battery"},
{"", "", "technic:stainless_steel_ingot"},
}
},
replacements = { {"basic_materials:copper_wire", "basic_materials:empty_spool"}, },
})

View File

@ -7,7 +7,7 @@ minetest.register_craft({
output = 'technic:mining_drill',
recipe = {
{'default:tin_ingot', 'technic:diamond_drill_head', 'default:tin_ingot'},
{'technic:stainless_steel_ingot', 'technic:motor', 'technic:stainless_steel_ingot'},
{'technic:stainless_steel_ingot', 'basic_materials:motor', 'technic:stainless_steel_ingot'},
{'', 'technic:red_energy_crystal', 'default:copper_ingot'},
}
})

View File

@ -11,8 +11,8 @@ local S = technic.getter
minetest.register_craft({
output = "technic:laser_mk1",
recipe = {
{"default:diamond", "technic:brass_ingot", "default:obsidian_glass"},
{"", "technic:brass_ingot", "technic:red_energy_crystal"},
{"default:diamond", "basic_materials:brass_ingot", "default:obsidian_glass"},
{"", "basic_materials:brass_ingot", "technic:red_energy_crystal"},
{"", "", "default:copper_ingot"},
}
})

View File

@ -122,7 +122,7 @@ minetest.register_craft({
output = "technic:prospector",
recipe = {
{"moreores:pick_silver", "moreores:mithril_block", "pipeworks:teleport_tube_1"},
{"technic:brass_ingot", "technic:control_logic_unit", "technic:brass_ingot"},
{"basic_materials:brass_ingot", "technic:control_logic_unit", "basic_materials:brass_ingot"},
{"", "technic:blue_energy_crystal", ""},
}
})

View File

@ -55,7 +55,7 @@ minetest.register_craft({
output = 'technic:vacuum',
recipe = {
{'pipeworks:tube_1', 'pipeworks:filter', 'technic:battery'},
{'pipeworks:tube_1', 'technic:motor', 'technic:battery'},
{'pipeworks:tube_1', 'basic_materials:motor', 'technic:battery'},
{'technic:stainless_steel_ingot', '', ''},
}
})

View File

@ -19,7 +19,7 @@ minetest.register_craft({
minetest.register_craft({
output = 'technic:copper_locked_chest 1',
recipe = {
{'default:steel_ingot'},
{'basic_materials:padlock'},
{'technic:copper_chest'},
}
})

View File

@ -1,4 +1,6 @@
default
basic_materials
moreblocks?
moreores?
pipeworks?
intllib?

View File

@ -30,7 +30,7 @@ end
minetest.register_craft({
output = 'technic:gold_locked_chest',
recipe = {
{'default:steel_ingot'},
{'basic_materials:padlock'},
{'technic:gold_chest'},
}
})

View File

@ -15,6 +15,63 @@ dofile(modpath.."/silver_chest.lua")
dofile(modpath.."/gold_chest.lua")
dofile(modpath.."/mithril_chest.lua")
-- undo all of the locked wooden chest recipes created by default and
-- moreblocks, and just make them use a padlock.
if minetest.get_modpath("moreblocks") then
minetest.clear_craft({
type = "shapeless",
recipe = {
"default:chest",
"default:gold_ingot",
}
})
minetest.clear_craft({
type = "shapeless",
recipe = {
"default:chest",
"default:bronze_ingot",
}
})
minetest.clear_craft({
type = "shapeless",
recipe = {
"default:chest",
"default:copper_ingot",
}
})
end
minetest.clear_craft({
type = "shapeless",
recipe = {
"default:chest",
"default:steel_ingot",
}
})
minetest.clear_craft({output = "default:chest_locked"})
minetest.register_craft({
output = "default:chest_locked",
recipe = {
{ "group:wood", "group:wood", "group:wood" },
{ "group:wood", "basic_materials:padlock", "group:wood" },
{ "group:wood", "group:wood", "group:wood" }
}
})
minetest.register_craft({
output = "default:chest_locked",
type = "shapeless",
recipe = {
"default:chest",
"basic_materials:padlock"
}
})
minetest.register_lbm({
name = "technic_chests:fix_wooden_chests",
nodenames = {"default:chest"},

View File

@ -26,7 +26,7 @@ minetest.register_craft({
minetest.register_craft({
output = 'technic:iron_locked_chest 1',
recipe = {
{'default:steel_ingot'},
{'basic_materials:padlock'},
{'technic:iron_chest'},
}
})

View File

@ -21,7 +21,7 @@ end
minetest.register_craft({
output = 'technic:mithril_locked_chest 1',
recipe = {
{'default:steel_ingot'},
{'basic_materials:padlock'},
{'technic:mithril_chest'},
}
})

View File

@ -21,7 +21,7 @@ end
minetest.register_craft({
output = 'technic:silver_locked_chest',
recipe = {
{'default:steel_ingot'},
{'basic_materials:padlock'},
{'technic:silver_chest'},
}
})

View File

@ -7,18 +7,70 @@
-- I could imagine some form of API allowing modders to come with their own node
-- box definitions and easily stuff it in the this machine for production.
local S = technic.getter
local S = technic_cnc.getter
local allow_metadata_inventory_put
local allow_metadata_inventory_take
local allow_metadata_inventory_move
local can_dig
local desc_tr = S("CNC Machine")
minetest.register_craft({
if technic_cnc.use_technic then
minetest.register_craft({
output = 'technic:cnc',
recipe = {
{'default:glass', 'technic:diamond_drill_head', 'default:glass'},
{'technic:control_logic_unit', 'technic:machine_casing', 'technic:motor'},
{'technic:control_logic_unit', 'technic:machine_casing', 'basic_materials:motor'},
{'technic:carbon_steel_ingot', 'technic:lv_cable', 'technic:carbon_steel_ingot'},
},
})
})
allow_metadata_inventory_put = technic.machine_inventory_put
allow_metadata_inventory_take = technic.machine_inventory_take
allow_metadata_inventory_move = technic.machine_inventory_move
can_dig = technic.machine_can_dig
desc_tr = S("%s CNC Machine"):format("LV")
else
minetest.register_craft({
output = 'technic:cnc',
recipe = {
{'default:glass', 'default:diamond', 'default:glass'},
{'basic_materials:ic', 'default:steelblock', 'basic_materials:motor'},
{'default:steel_ingot', 'default:mese', 'default:steel_ingot'},
},
})
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
return stack:get_count()
end
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
return stack:get_count()
end
allow_metadata_inventory_move = function(pos, from_list, from_index,
to_list, to_index, count, player)
if minetest.is_protected(pos, player:get_player_name()) then
return 0
end
return stack:get_count()
end
can_dig = function(pos, player)
if player and minetest.is_protected(pos, player:get_player_name()) then return false end
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("dst")
and inv:is_empty("src")
and default.can_interact_with_node(player, pos)
end
end
local shape = {}
local onesize_products = {
@ -40,7 +92,7 @@ local onesize_products = {
twocurvededge = 1,
}
local twosize_products = {
element_straight = 4,
element_straight = 2,
element_end = 2,
element_cross = 1,
element_t = 1,
@ -90,30 +142,32 @@ local cnc_formspec =
"listring[current_name;src]"..
"listring[current_player;main]"
local size = 1;
-- The form handler is declared here because we need it in both the inactive and active modes
-- in order to be able to change programs wile it is running.
local function form_handler(pos, formname, fields, sender)
local meta = minetest.get_meta(pos)
-- REGISTER MILLING PROGRAMS AND OUTPUTS:
------------------------------------------
-- Program for half/full size
if fields["full"] then
size = 1
meta:set_int("size", 1)
return
end
if fields["half"] then
size = 2
meta:set_int("size", 2)
return
end
-- Resolve the node name and the number of items to make
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local inputstack = inv:get_stack("src", 1)
local inputname = inputstack:get_name()
local multiplier = 0
local size = meta:get_int("size")
if size < 1 then size = 1 end
for k, _ in pairs(fields) do
-- Set a multipier for the half/full size capable blocks
if twosize_products[k] ~= nil then
@ -139,7 +193,19 @@ local function form_handler(pos, formname, fields, sender)
break
end
end
return
if not technic_cnc.use_technic then
local result = meta:get_string("cnc_product")
if not inv:is_empty("src")
and minetest.registered_nodes[result]
and inv:room_for_item("dst", result) then
local srcstack = inv:get_stack("src", 1)
srcstack:take_item()
inv:set_stack("src", 1, srcstack)
inv:add_item("dst", result.." "..meta:get_int("cnc_multiplier"))
end
end
end
-- Action code performing the transformation
@ -147,7 +213,7 @@ local run = function(pos, node)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local eu_input = meta:get_int("LV_EU_input")
local machine_name = S("%s CNC Machine"):format("LV")
local machine_name = desc_tr
local machine_node = "technic:cnc"
local demand = 450
@ -181,8 +247,8 @@ local run = function(pos, node)
end
-- The actual block inactive state
minetest.register_node("technic:cnc", {
description = S("%s CNC Machine"):format("LV"),
minetest.register_node(":technic:cnc", {
description = desc_tr,
tiles = {"technic_cnc_top.png", "technic_cnc_bottom.png", "technic_cnc_side.png",
"technic_cnc_side.png", "technic_cnc_side.png", "technic_cnc_front.png"},
groups = {cracky=2, technic_machine=1, technic_lv=1},
@ -191,24 +257,26 @@ minetest.register_node("technic:cnc", {
legacy_facedir_simple = true,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", S("%s CNC Machine"):format("LV"))
meta:set_string("infotext", desc_tr)
meta:set_float("technic_power_machine", 1)
meta:set_string("formspec", cnc_formspec)
local inv = meta:get_inventory()
inv:set_size("src", 1)
inv:set_size("dst", 4)
end,
can_dig = technic.machine_can_dig,
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
can_dig = can_dig,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
allow_metadata_inventory_move = allow_metadata_inventory_move,
on_receive_fields = form_handler,
technic_run = run,
technic_run = technic_cnc.use_technic and run,
})
-- Active state block
minetest.register_node("technic:cnc_active", {
description = S("%s CNC Machine"):format("LV"),
if technic_cnc.use_technic then
minetest.register_node(":technic:cnc_active", {
description = desc_tr,
tiles = {"technic_cnc_top_active.png", "technic_cnc_bottom.png", "technic_cnc_side.png",
"technic_cnc_side.png", "technic_cnc_side.png", "technic_cnc_front_active.png"},
groups = {cracky=2, technic_machine=1, technic_lv=1, not_in_creative_inventory=1},
@ -216,15 +284,17 @@ minetest.register_node("technic:cnc_active", {
paramtype2 = "facedir",
drop = "technic:cnc",
legacy_facedir_simple = true,
can_dig = technic.machine_can_dig,
allow_metadata_inventory_put = technic.machine_inventory_put,
allow_metadata_inventory_take = technic.machine_inventory_take,
allow_metadata_inventory_move = technic.machine_inventory_move,
can_dig = can_dig,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
allow_metadata_inventory_move = allow_metadata_inventory_move,
on_receive_fields = form_handler,
technic_run = run,
technic_disabled_machine_name = "technic:cnc",
})
technic.register_machine("LV", "technic:cnc", technic.receiver)
technic.register_machine("LV", "technic:cnc_active", technic.receiver)
})
technic.register_machine("LV", "technic:cnc", technic.receiver)
technic.register_machine("LV", "technic:cnc_active", technic.receiver)
else
minetest.register_alias("technic:cnc_active", "technic:cnc")
end

View File

@ -1,16 +1,14 @@
-- API for the technic CNC machine
-- Again code is adapted from the NonCubic Blocks MOD v1.4 by yves_de_beck
local S = technic.getter
technic.cnc = {}
local S = technic_cnc.getter
-- REGISTER NONCUBIC FORMS, CREATE MODELS AND RECIPES:
------------------------------------------------------
-- Define slope boxes for the various nodes
-------------------------------------------
technic.cnc.programs = {
technic_cnc.programs = {
{ suffix = "technic_cnc_stick",
model = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15},
desc = S("Stick")
@ -83,7 +81,7 @@ technic.cnc.programs = {
},
{ suffix = "technic_cnc_oblate_spheroid",
model = "technic_oblate_spheroid.obj",
model = "technic_cnc_oblate_spheroid.obj",
desc = S("Oblate spheroid"),
cbox = {
type = "fixed",
@ -96,32 +94,32 @@ technic.cnc.programs = {
},
{ suffix = "technic_cnc_sphere",
model = "technic_sphere.obj",
model = "technic_cnc_sphere.obj",
desc = S("Sphere")
},
{ suffix = "technic_cnc_cylinder_horizontal",
model = "technic_cylinder_horizontal.obj",
model = "technic_cnc_cylinder_horizontal.obj",
desc = S("Horizontal Cylinder")
},
{ suffix = "technic_cnc_cylinder",
model = "technic_cylinder.obj",
model = "technic_cnc_cylinder.obj",
desc = S("Cylinder")
},
{ suffix = "technic_cnc_twocurvededge",
model = "technic_two_curved_edge.obj",
model = "technic_cnc_two_curved_edge.obj",
desc = S("Two Curved Edge/Corner Block")
},
{ suffix = "technic_cnc_onecurvededge",
model = "technic_one_curved_edge.obj",
model = "technic_cnc_one_curved_edge.obj",
desc = S("One Curved Edge Block")
},
{ suffix = "technic_cnc_spike",
model = "technic_pyramid_spike.obj",
model = "technic_cnc_pyramid_spike.obj",
desc = S("Spike"),
cbox = {
type = "fixed",
@ -135,7 +133,7 @@ technic.cnc.programs = {
},
{ suffix = "technic_cnc_pyramid",
model = "technic_pyramid.obj",
model = "technic_cnc_pyramid.obj",
desc = S("Pyramid"),
cbox = {
type = "fixed",
@ -149,7 +147,7 @@ technic.cnc.programs = {
},
{ suffix = "technic_cnc_slope_inner_edge_upsdown",
model = "technic_innercorner_upsdown.obj",
model = "technic_cnc_innercorner_upsdown.obj",
desc = S("Slope Upside Down Inner Edge/Corner"),
sbox = {
type = "fixed",
@ -170,7 +168,7 @@ technic.cnc.programs = {
},
{ suffix = "technic_cnc_slope_edge_upsdown",
model = "technic_outercorner_upsdown.obj",
model = "technic_cnc_outercorner_upsdown.obj",
desc = S("Slope Upside Down Outer Edge/Corner"),
cbox = {
type = "fixed",
@ -184,7 +182,7 @@ technic.cnc.programs = {
},
{ suffix = "technic_cnc_slope_inner_edge",
model = "technic_innercorner.obj",
model = "technic_cnc_innercorner.obj",
desc = S("Slope Inner Edge/Corner"),
sbox = {
type = "fixed",
@ -205,7 +203,7 @@ technic.cnc.programs = {
},
{ suffix = "technic_cnc_slope_edge",
model = "technic_outercorner.obj",
model = "technic_cnc_outercorner.obj",
desc = S("Slope Outer Edge/Corner"),
cbox = {
type = "fixed",
@ -219,7 +217,7 @@ technic.cnc.programs = {
},
{ suffix = "technic_cnc_slope_upsdown",
model = "technic_slope_upsdown.obj",
model = "technic_cnc_slope_upsdown.obj",
desc = S("Slope Upside Down"),
cbox = {
type = "fixed",
@ -233,7 +231,7 @@ technic.cnc.programs = {
},
{ suffix = "technic_cnc_slope_lying",
model = "technic_slope_horizontal.obj",
model = "technic_cnc_slope_horizontal.obj",
desc = S("Slope Lying"),
cbox = {
type = "fixed",
@ -247,7 +245,7 @@ technic.cnc.programs = {
},
{ suffix = "technic_cnc_slope",
model = "technic_slope.obj",
model = "technic_cnc_slope.obj",
desc = S("Slope"),
cbox = {
type = "fixed",
@ -263,7 +261,7 @@ technic.cnc.programs = {
}
-- Allow disabling certain programs for some node. Default is allowing all types for all nodes
technic.cnc.programs_disable = {
technic_cnc.programs_disable = {
-- ["default:brick"] = {"technic_cnc_stick"}, -- Example: Disallow the stick for brick
-- ...
["default:dirt"] = {"technic_cnc_oblate_spheroid", "technic_cnc_slope_upsdown", "technic_cnc_edge",
@ -273,7 +271,7 @@ technic.cnc.programs_disable = {
}
-- Generic function for registering all the different node types
function technic.cnc.register_program(recipeitem, suffix, model, groups, images, description, cbox, sbox)
function technic_cnc.register_program(recipeitem, suffix, model, groups, images, description, cbox, sbox)
local dtype
local nodeboxdef
@ -308,12 +306,12 @@ function technic.cnc.register_program(recipeitem, suffix, model, groups, images,
end
-- function to iterate over all the programs the CNC machine knows
function technic.cnc.register_all(recipeitem, groups, images, description)
for _, data in ipairs(technic.cnc.programs) do
function technic_cnc.register_all(recipeitem, groups, images, description)
for _, data in ipairs(technic_cnc.programs) do
-- Disable node creation for disabled node types for some material
local do_register = true
if technic.cnc.programs_disable[recipeitem] ~= nil then
for __, disable in ipairs(technic.cnc.programs_disable[recipeitem]) do
if technic_cnc.programs_disable[recipeitem] ~= nil then
for __, disable in ipairs(technic_cnc.programs_disable[recipeitem]) do
if disable == data.suffix then
do_register = false
end
@ -321,49 +319,49 @@ function technic.cnc.register_all(recipeitem, groups, images, description)
end
-- Create the node if it passes the test
if do_register then
technic.cnc.register_program(recipeitem, data.suffix, data.model,
technic_cnc.register_program(recipeitem, data.suffix, data.model,
groups, images, description.." "..data.desc, data.cbox, data.sbox)
end
end
end
-- REGISTER NEW TECHNIC_CNC_API's PART 2: technic.cnc..register_element_end(subname, recipeitem, groups, images, desc_element_xyz)
-- REGISTER NEW TECHNIC_CNC_API's PART 2: technic_cnc..register_element_end(subname, recipeitem, groups, images, desc_element_xyz)
-----------------------------------------------------------------------------------------------------------------------
function technic.cnc.register_slope_edge_etc(recipeitem, groups, images, desc_slope, desc_slope_lying, desc_slope_upsdown, desc_slope_edge, desc_slope_inner_edge, desc_slope_upsdwn_edge, desc_slope_upsdwn_inner_edge, desc_pyramid, desc_spike, desc_onecurvededge, desc_twocurvededge, desc_cylinder, desc_cylinder_horizontal, desc_spheroid, desc_element_straight, desc_element_edge, desc_element_t, desc_element_cross, desc_element_end)
function technic_cnc.register_slope_edge_etc(recipeitem, groups, images, desc_slope, desc_slope_lying, desc_slope_upsdown, desc_slope_edge, desc_slope_inner_edge, desc_slope_upsdwn_edge, desc_slope_upsdwn_inner_edge, desc_pyramid, desc_spike, desc_onecurvededge, desc_twocurvededge, desc_cylinder, desc_cylinder_horizontal, desc_spheroid, desc_element_straight, desc_element_edge, desc_element_t, desc_element_cross, desc_element_end)
technic.cnc.register_slope(recipeitem, groups, images, desc_slope)
technic.cnc.register_slope_lying(recipeitem, groups, images, desc_slope_lying)
technic.cnc.register_slope_upsdown(recipeitem, groups, images, desc_slope_upsdown)
technic.cnc.register_slope_edge(recipeitem, groups, images, desc_slope_edge)
technic.cnc.register_slope_inner_edge(recipeitem, groups, images, desc_slope_inner_edge)
technic.cnc.register_slope_edge_upsdown(recipeitem, groups, images, desc_slope_upsdwn_edge)
technic.cnc.register_slope_inner_edge_upsdown(recipeitem, groups, images, desc_slope_upsdwn_inner_edge)
technic.cnc.register_pyramid(recipeitem, groups, images, desc_pyramid)
technic.cnc.register_spike(recipeitem, groups, images, desc_spike)
technic.cnc.register_onecurvededge(recipeitem, groups, images, desc_onecurvededge)
technic.cnc.register_twocurvededge(recipeitem, groups, images, desc_twocurvededge)
technic.cnc.register_cylinder(recipeitem, groups, images, desc_cylinder)
technic.cnc.register_cylinder_horizontal(recipeitem, groups, images, desc_cylinder_horizontal)
technic.cnc.register_spheroid(recipeitem, groups, images, desc_spheroid)
technic.cnc.register_element_straight(recipeitem, groups, images, desc_element_straight)
technic.cnc.register_element_edge(recipeitem, groups, images, desc_element_edge)
technic.cnc.register_element_t(recipeitem, groups, images, desc_element_t)
technic.cnc.register_element_cross(recipeitem, groups, images, desc_element_cross)
technic.cnc.register_element_end(recipeitem, groups, images, desc_element_end)
technic_cnc.register_slope(recipeitem, groups, images, desc_slope)
technic_cnc.register_slope_lying(recipeitem, groups, images, desc_slope_lying)
technic_cnc.register_slope_upsdown(recipeitem, groups, images, desc_slope_upsdown)
technic_cnc.register_slope_edge(recipeitem, groups, images, desc_slope_edge)
technic_cnc.register_slope_inner_edge(recipeitem, groups, images, desc_slope_inner_edge)
technic_cnc.register_slope_edge_upsdown(recipeitem, groups, images, desc_slope_upsdwn_edge)
technic_cnc.register_slope_inner_edge_upsdown(recipeitem, groups, images, desc_slope_upsdwn_inner_edge)
technic_cnc.register_pyramid(recipeitem, groups, images, desc_pyramid)
technic_cnc.register_spike(recipeitem, groups, images, desc_spike)
technic_cnc.register_onecurvededge(recipeitem, groups, images, desc_onecurvededge)
technic_cnc.register_twocurvededge(recipeitem, groups, images, desc_twocurvededge)
technic_cnc.register_cylinder(recipeitem, groups, images, desc_cylinder)
technic_cnc.register_cylinder_horizontal(recipeitem, groups, images, desc_cylinder_horizontal)
technic_cnc.register_spheroid(recipeitem, groups, images, desc_spheroid)
technic_cnc.register_element_straight(recipeitem, groups, images, desc_element_straight)
technic_cnc.register_element_edge(recipeitem, groups, images, desc_element_edge)
technic_cnc.register_element_t(recipeitem, groups, images, desc_element_t)
technic_cnc.register_element_cross(recipeitem, groups, images, desc_element_cross)
technic_cnc.register_element_end(recipeitem, groups, images, desc_element_end)
end
-- REGISTER STICKS: noncubic.register_xyz(recipeitem, groups, images, desc_element_xyz)
------------------------------------------------------------------------------------------------------------
function technic.cnc.register_stick_etc(recipeitem, groups, images, desc_stick)
technic.cnc.register_stick(recipeitem, groups, images, desc_stick)
function technic_cnc.register_stick_etc(recipeitem, groups, images, desc_stick)
technic_cnc.register_stick(recipeitem, groups, images, desc_stick)
end
function technic.cnc.register_elements(recipeitem, groups, images, desc_element_straight_double, desc_element_edge_double, desc_element_t_double, desc_element_cross_double, desc_element_end_double)
technic.cnc.register_element_straight_double(recipeitem, groups, images, desc_element_straight_double)
technic.cnc.register_element_edge_double(recipeitem, groups, images, desc_element_edge_double)
technic.cnc.register_element_t_double(recipeitem, groups, images, desc_element_t_double)
technic.cnc.register_element_cross_double(recipeitem, groups, images, desc_element_cross_double)
technic.cnc.register_element_end_double(recipeitem, groups, images, desc_element_end_double)
function technic_cnc.register_elements(recipeitem, groups, images, desc_element_straight_double, desc_element_edge_double, desc_element_t_double, desc_element_cross_double, desc_element_end_double)
technic_cnc.register_element_straight_double(recipeitem, groups, images, desc_element_straight_double)
technic_cnc.register_element_edge_double(recipeitem, groups, images, desc_element_edge_double)
technic_cnc.register_element_t_double(recipeitem, groups, images, desc_element_t_double)
technic_cnc.register_element_cross_double(recipeitem, groups, images, desc_element_cross_double)
technic_cnc.register_element_end_double(recipeitem, groups, images, desc_element_end_double)
end

View File

@ -0,0 +1,131 @@
-- REGISTER MATERIALS AND PROPERTIES FOR NONCUBIC ELEMENTS:
-----------------------------------------------------------
local S = technic_cnc.getter
-- DIRT
-------
technic_cnc.register_all("default:dirt",
{snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
{"default_dirt.png"},
S("Dirt"))
-- (DIRT WITH) GRASS
--------------------
technic_cnc.register_all("default:dirt_with_grass",
{snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
{"default_grass.png"},
S("Grassy dirt"))
-- WOOD
-------
technic_cnc.register_all("default:wood",
{snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
{"default_wood.png"},
S("Wooden"))
-- STONE
--------
technic_cnc.register_all("default:stone",
{cracky=3, not_in_creative_inventory=1},
{"default_stone.png"},
S("Stone"))
-- COBBLE
---------
technic_cnc.register_all("default:cobble",
{cracky=3, not_in_creative_inventory=1},
{"default_cobble.png"},
S("Cobble"))
-- BRICK
--------
technic_cnc.register_all("default:brick",
{cracky=3, not_in_creative_inventory=1},
{"default_brick.png"},
S("Brick"))
-- SANDSTONE
------------
technic_cnc.register_all("default:sandstone",
{crumbly=2, cracky=3, not_in_creative_inventory=1},
{"default_sandstone.png"},
S("Sandstone"))
-- LEAVES
---------
technic_cnc.register_all("default:leaves",
{snappy=2, choppy=2, oddly_breakable_by_hand=3, not_in_creative_inventory=1},
{"default_leaves.png"},
S("Leaves"))
-- TREE
-------
technic_cnc.register_all("default:tree",
{snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3, wood=1, not_in_creative_inventory=1},
{"default_tree.png"},
S("Tree"))
-- Bronze
--------
technic_cnc.register_all("default:bronzeblock",
{cracky=1, level=2, not_in_creative_inventory=1},
{"default_bronze_block.png"},
S("Bronze"))
local steeltex = "default_steel_block.png"
local steelname = "Steel"
if technic_cnc.technic_modpath then
steeltex = "technic_wrought_iron_block.png"
steelname = "Wrought Iron"
-- Stainless Steel
--------
technic_cnc.register_all("technic:stainless_steel_block",
{cracky=1, level=2, not_in_creative_inventory=1},
{"technic_stainless_steel_block.png"},
S("Stainless Steel"))
-- Marble
------------
technic_cnc.register_all("technic:marble",
{cracky=3, not_in_creative_inventory=1},
{"technic_marble.png"},
S("Marble"))
-- Granite
------------
technic_cnc.register_all("technic:granite",
{cracky=1, not_in_creative_inventory=1},
{"technic_granite.png"},
S("Granite"))
-- Blast-resistant concrete
---------------------------
technic_cnc.register_all("technic:blast_resistant_concrete",
{cracky=2, level=2, not_in_creative_inventory=1},
{"technic_blast_resistant_concrete_block.png"},
S("Blast-resistant concrete"))
end
-- STEEL
---------------
technic_cnc.register_all("default:steelblock",
{cracky=1, level=2, not_in_creative_inventory=1},
{steeltex},
S(steelname))
-- CONCRETE AND CEMENT
----------------------
technic_cnc.register_all("basic_materials:concrete_block",
{cracky=2, level=2, not_in_creative_inventory=1},
{"basic_materials_concrete_block.png"},
S("Concrete"))
technic_cnc.register_all("basic_materials:cement_block",
{cracky=2, level=2, not_in_creative_inventory=1},
{"basic_materials_cement_block.png"},
S("Cement"))
technic_cnc.register_all("basic_materials:brass_block",
{cracky=1, level=2, not_in_creative_inventory=1},
{"basic_materials_brass_block.png"},
S("Brass block"))

3
technic_cnc/depends.txt Normal file
View File

@ -0,0 +1,3 @@
default
basic_materials
technic?

18
technic_cnc/init.lua Normal file
View File

@ -0,0 +1,18 @@
local modpath = minetest.get_modpath("technic_cnc")
technic_cnc = {}
technic_cnc.technic_modpath = minetest.get_modpath("technic")
technic_cnc.use_technic = technic_cnc.technic_modpath
and minetest.settings:get_bool("technic_cnc_use_technic") ~= false
if rawget(_G, "intllib") then
technic_cnc.getter = intllib.Getter()
else
technic_cnc.getter = function(s,a,...)if a==nil then return s end a={a,...}return s:gsub("(@?)@(%(?)(%d+)(%)?)",function(e,o,n,c)if e==""then return a[tonumber(n)]..(o==""and c or"")else return"@"..o..n..c end end) end
end
dofile(modpath.."/cnc.lua")
dofile(modpath.."/cnc_api.lua")
dofile(modpath.."/cnc_materials.lua")

36
technic_cnc/locale/de.txt Normal file
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@ -0,0 +1,36 @@
## CNC
CNC Machine = CNC-Maschine
%s CNC Machine = %s CNC-Maschine
Cylinder = Zylinder
Element Cross = Halbes Kreuzelement
Element Cross Double = Kreuzelement
Element Edge = Halbes Eckelement
Element Edge Double = Eckelement
Element End = Halbes Endelement
Element End Double = Endelement
Element Straight = Halbes aufrechtes Element
Element Straight Double = Aufrechtes Element
Element T = Halbes T-Element
Element T Double = T-Element
Horizontal Cylinder = Liegender Zylinder
One Curved Edge Block = Block mit einer abgerundeten Kante
Pyramid = Pyramide
Slope = Schraege
Slope Edge = Schraege mit Ecke
Slope Inner Edge = Schraege mit Innenecke
Slope Lying = Liegende Schraege
Slope Upside Down = Umgedrehte Schraege
Slope Upside Down Edge = Umgedrehte Schraege mit Ecke
Slope Upside Down Inner Edge = Umgedrehte Schraege mit Innenecke
Sphere = Kugel
Spike = Spitze
Stick = Stange
Two Curved Edge Block = Block mit zwei abgerundeten Kanten
Brick = Ziegel:
Cobble = Pflasterstein:
Dirt = Erde:
Leaves = Laub:
Sandstone = Sandstein:
Stone = Stein:
Tree = Baumstamm:
Wooden = Holz:

35
technic_cnc/locale/es.txt Normal file
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@ -0,0 +1,35 @@
## CNC
CNC Machine = Maquina CNC
%s CNC Machine = Maquina CNC %s
Element Edge = Elemento Borde
Tree = Arbol
Element Cross Double = Elemento Cruz Doble
Spike = Pica
Element Edge Double = Elemento Borde Doble
Two Curved Edge Block = Dos Bloques de Borde Curvados
Pyramid = Piramide
Slope Upside Down Inner Edge = Borde Interno de Rampa Al Reves
Slope Upside Down Edge = Borde de Rampa Al Reves
Element Straight Double = Elemento Doble Recto
Sphere = Esfera
Element End Double = Doble Fin de Elemento
Element Straight = Recta de Elemento
Horizontal Cylinder = Cilindro Horizontal
Slope Inner Edge = Borde Interno de Rampa
One Curved Edge Block = Un Bloque de Borde Curvado
Element Cross = Cruce de Elementos
Stick = Varita
Element End = Fin de Elemento
Slope Lying = Rampa en Reposo
Slope Upside Down = Rampa Al Reves
Slope Edge = Borde de Rampa
Slope = Rampa
Element T = Elemento T
Cylinder = Cilindro
Cobble = Adoquines
Stone = Piedra
Brick = Ladrillo
Dirt = Tierra
Sandstone = Arenisca
Wooden = Madera
Leaves = Hojas

36
technic_cnc/locale/it.txt Normal file
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@ -0,0 +1,36 @@
## CNC
CNC Machine = Tornio CNC
%s CNC Machine = Tornio CNC %s
Cylinder = Cilindro
Element Cross = Elemento a croce
Element Cross Double = Elemento a croce doppio
Element Edge = Elemento bordo
Element Edge Double = Elemento bordo doppio
Element End = Elemento finale
Element End Double = Elemento finale doppio
Element Straight = Elemento dritto
Element Straight Double = Elemento dritto doppio
Element T = Elemento a T
Element T Double = Elemento a T doppio
Horizontal Cylinder = Cilindro orizzontale
One Curved Edge Block = Blocco con bordo curvo
Pyramid = Piramide
Slope = Inclinato
Slope Edge = Bordo inclinato
Slope Inner Edge = Bordo interno inclinato
Slope Lying = Pendenza bugiarda
Slope Upside Down = Pendenza capovolta
Slope Upside Down Edge = Bordo inclinato capovolto
Slope Upside Down Inner Edge = Bordo interno inclinato capovolto
Sphere = Sfera
Spike = Spuntone
Stick = Bastone
Two Curved Edge Block = Blocco con bordo a doppia curva
Brick = Mattone
Cobble = Ciottolato
Dirt = Terra
Leaves = Foglie
Sandstone = Arenaria
Stone = Pietra
Tree = Albero
Wooden = Legno

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@ -0,0 +1,36 @@
## CNC
CNC Machine =
%s CNC Machine =
Cylinder =
Element Cross =
Element Cross Double =
Element Edge =
Element Edge Double =
Element End =
Element End Double =
Element Straight =
Element Straight Double =
Element T =
Element T Double =
Horizontal Cylinder =
One Curved Edge Block =
Pyramid =
Slope =
Slope Edge =
Slope Inner Edge =
Slope Lying =
Slope Upside Down =
Slope Upside Down Edge =
Slope Upside Down Inner Edge =
Sphere =
Spike =
Stick =
Two Curved Edge Block =
Brick =
Cobble =
Dirt =
Leaves =
Sandstone =
Stone =
Tree =
Wooden =

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