water_can_max_load = 16 minetest.register_craft({ output = 'technic:water_can 1', recipe = { {'technic:zinc_ingot', 'technic:rubber_fiber','technic:zinc_ingot'}, {'default:steel_ingot', '', 'default:steel_ingot'}, {'technic:zinc_ingot', 'default:steel_ingot', 'technic:zinc_ingot'}, } }) minetest.register_tool("technic:water_can", { description = "Water Can", inventory_image = "technic_water_can.png", stack_max = 1, liquids_pointable = true, on_use = function(itemstack, user, pointed_thing) if pointed_thing.type ~= "node" then return end n = minetest.env:get_node(pointed_thing.under) if n.name == "default:water_source" then item=itemstack:to_table() local load=tonumber((item["wear"])) if load==0 then load =65535 end load=get_RE_item_load(load,water_can_max_load) print ("Water can load"..load) if load+1<17 then minetest.env:add_node(pointed_thing.under, {name="air"}) load=load+1; load=set_RE_item_load(load,water_can_max_load) item["wear"]=tostring(load) itemstack:replace(item) end return itemstack end item=itemstack:to_table() load=tonumber((item["wear"])) if load==0 then load =65535 end load=get_RE_item_load(load,water_can_max_load) if load==0 then return end n = minetest.env:get_node(pointed_thing.under) if minetest.registered_nodes[n.name].buildable_to then -- buildable minetest.env:add_node(pointed_thing.under, {name="default:water_source"}) load=load-1; load=set_RE_item_load(load,water_can_max_load) item["wear"]=tostring(load) itemstack:replace(item) return itemstack else n = minetest.env:get_node(pointed_thing.above) -- not buildable -- check if its allowed to replace the node if not minetest.registered_nodes[n.name].buildable_to then return end minetest.env:add_node(pointed_thing.above, {name="default:water_source"}) load=load-1; load=set_RE_item_load(load,water_can_max_load) item["wear"]=tostring(load) itemstack:replace(item) return itemstack end end, })