local S = technic.getter local function set_can_wear(itemstack, level, max_level) local temp if level == 0 then temp = 0 else temp = 65536 - math.floor(level / max_level * 65535) if temp > 65535 then temp = 65535 end if temp < 1 then temp = 1 end end itemstack:set_wear(temp) end local function get_can_level(itemstack) if itemstack:get_metadata() == "" then return 0 else return tonumber(itemstack:get_metadata()) end end function technic.register_can(d) local data = {} for k, v in pairs(d) do data[k] = v end minetest.register_tool(data.can_name, { description = data.can_description, inventory_image = data.can_inventory_image, stack_max = 1, wear_represents = "content_level", liquids_pointable = true, on_use = function(itemstack, user, pointed_thing) if pointed_thing.type ~= "node" then return end local node = minetest.get_node(pointed_thing.under) if node.name ~= data.liquid_source_name then return end local charge = get_can_level(itemstack) if charge == data.can_capacity then return end if minetest.is_protected(pointed_thing.under, user:get_player_name()) then minetest.log("action", user:get_player_name().." tried to take "..node.name.." at protected position "..minetest.pos_to_string(pointed_thing.under).." with a "..data.can_name) return end minetest.remove_node(pointed_thing.under) charge = charge + 1 itemstack:set_metadata(tostring(charge)) set_can_wear(itemstack, charge, data.can_capacity) return itemstack end, on_place = function(itemstack, user, pointed_thing) if pointed_thing.type ~= "node" then return end local pos = pointed_thing.under local node_name = minetest.get_node(pos).name local def = minetest.registered_nodes[node_name] or {} if def.on_rightclick and user and not user:get_player_control().sneak then return def.on_rightclick(pos, minetest.get_node(pos), user, itemstack, pointed_thing) end if not def.buildable_to or node_name == data.liquid_source_name then pos = pointed_thing.above node_name = minetest.get_node(pos).name def = minetest.registered_nodes[node_name] or {} -- Try to place node above the pointed source, or abort. if not def.buildable_to or node_name == data.liquid_source_name then return end end local charge = get_can_level(itemstack) if charge == 0 then return end if minetest.is_protected(pos, user:get_player_name()) then minetest.log("action", user:get_player_name().." tried to place "..data.liquid_source_name.." at protected position "..minetest.pos_to_string(pos).." with a "..data.can_name) return end minetest.set_node(pos, {name=data.liquid_source_name}) charge = charge - 1 itemstack:set_metadata(tostring(charge)) set_can_wear(itemstack, charge, data.can_capacity) return itemstack end, on_refill = function(stack) stack:set_metadata(tostring(data.can_capacity)) set_can_wear(stack, data.can_capacity, data.can_capacity) return stack end, }) end technic.register_can({ can_name = "technic:water_can", can_description = S("Water Can"), can_inventory_image = "technic_water_can.png", can_capacity = 16, liquid_source_name = "default:water_source", liquid_flowing_name = "default:water_flowing", }) minetest.register_craft({ output = 'technic:water_can 1', recipe = { {'technic:zinc_ingot', 'technic:rubber','technic:zinc_ingot'}, {'technic:carbon_steel_ingot', '', 'technic:carbon_steel_ingot'}, {'technic:zinc_ingot', 'technic:carbon_steel_ingot', 'technic:zinc_ingot'}, } }) technic.register_can({ can_name = "technic:lava_can", can_description = S("Lava Can"), can_inventory_image = "technic_lava_can.png", can_capacity = 8, liquid_source_name = "default:lava_source", liquid_flowing_name = "default:lava_flowing", }) minetest.register_craft({ output = 'technic:lava_can 1', recipe = { {'technic:zinc_ingot', 'technic:stainless_steel_ingot','technic:zinc_ingot'}, {'technic:stainless_steel_ingot', '', 'technic:stainless_steel_ingot'}, {'technic:zinc_ingot', 'technic:stainless_steel_ingot', 'technic:zinc_ingot'}, } }) technic.register_can({ can_name = 'technic:river_water_can', can_description = S("River Water Can"), can_inventory_image = "technic_river_water_can.png", can_capacity = 16, liquid_source_name = "default:river_water_source", liquid_flowing_name = "default:river_water_flowing", }) minetest.register_craft({ output = 'technic:river_water_can 1', recipe = { {'technic:zinc_ingot', 'technic:rubber', 'technic:zinc_ingot'}, {'default:steel_ingot', '', 'default:steel_ingot'}, {'technic:zinc_ingot', 'default:steel_ingot', 'technic:zinc_ingot'}, } })