-- default GUI page stargate.default_page = "main" stargate_network["players"]={} stargate.current_page={} stargate.save_data = function(table_pointer) local data = minetest.serialize( stargate_network[table_pointer] ) local path = minetest.get_worldpath().."/stargate_"..table_pointer..".data" local file = io.open( path, "w" ) if( file ) then file:write( data ) file:close() return true else return nil end end stargate.restore_data = function(table_pointer) local path = minetest.get_worldpath().."/stargate_"..table_pointer..".data" local file = io.open( path, "r" ) if( file ) then local data = file:read("*all") stargate_network[table_pointer] = minetest.deserialize( data ) file:close() return true else return nil end end -- load Stargates network data if stargate.restore_data("registered_players") ~= nil then print(dump(stargate_network["registered_players"])) for __,tab in ipairs(stargate_network["registered_players"]) do if stargate.restore_data(tab["player_name"]) == nil then print ("[stargate] Error loading data!") end end else print ("[stargate] Error loading data! Creating new file.") stargate_network["registered_players"]={} stargate.save_data("registered_players") print(dump(stargate_network["registered_players"])) end -- register_on_joinplayer minetest.register_on_joinplayer(function(player) local player_name = player:get_player_name() local registered=nil for __,tab in ipairs(stargate_network["registered_players"]) do if tab["player_name"] == player_name then registered = true break end end if registered == nil then local new={} new["player_name"]=player_name table.insert(stargate_network["registered_players"],new) stargate.save_data("registered_players") stargate.save_data(player_name) end stargate_network["players"][player_name]={} stargate_network["players"][player_name]["formspec"]="" stargate_network["players"][player_name]["current_page"]=stargate.default_page stargate_network["players"][player_name]["own_gates"]={} stargate_network["players"][player_name]["own_gates_count"]=0 stargate_network["players"][player_name]["public_gates"]={} stargate_network["players"][player_name]["public_gates_count"]=0 stargate_network["players"][player_name]["current_index"]=0 end) stargate.registerGate = function(player_name,pos) if stargate_network[player_name]==nil then stargate_network[player_name]={} end local new_gate ={} new_gate["pos"]=pos new_gate["type"]="private" new_gate["description"]="" table.insert(stargate_network[player_name],new_gate) if stargate.save_data(player_name)==nil then print ("[stargate] Couldnt update network file!") end end stargate.unregisterGate = function(player_name,pos) for __,gates in ipairs(stargate_network[player_name]) do if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then table.remove(stargate_network[player_name], __) break end end if stargate.save_data(player_name)==nil then print ("[stargate] Couldnt update network file!") end end --show formspec to player stargate.gateFormspecHandler = function(pos, node, clicker, itemstack) local player_name = clicker:get_player_name() local meta = minetest.env:get_meta(pos) local owner=meta:get_string("owner") if player_name~=owner then return end local current_gate=nil stargate_network["players"][player_name]["own_gates"]={} stargate_network["players"][player_name]["public_gates"]={} local own_gates_count=0 for __,gates in ipairs(stargate_network[player_name]) do if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then current_gate=gates else own_gates_count=own_gates_count+1 table.insert(stargate_network["players"][player_name]["own_gates"],gates) end end stargate_network["players"][player_name]["own_gates_count"]=own_gates_count if current_gate==nil then print ("Gate not registered in network! Please remove it and place once again.") return nil end stargate_network["players"][player_name]["current_index"]=0 stargate_network["players"][player_name]["current_gate"]=current_gate stargate_network["players"][player_name]["dest_type"]="own" local formspec=stargate.get_formspec(player_name,"main") stargate_network["players"][player_name]["formspec"]=formspec print(dump(formspec)) if formspec ~=nil then minetest.show_formspec(player_name, "stargate_main", formspec) end end -- get_formspec stargate.get_formspec = function(player_name,page) if player_name==nil then return nil end stargate_network["players"][player_name]["current_page"]=page local current_gate=stargate_network["players"][player_name]["current_gate"] local formspec = "size[14,10]" --background formspec = formspec .."background[-0.19,-0.2,;14.38,10.55;ui_form_bg.png]" formspec = formspec.."label[0,0.0;Stargate]" formspec = formspec.."label[0,.5;Position: ("..current_gate["pos"].x..","..current_gate["pos"].y..","..current_gate["pos"].z..")]" formspec = formspec.."image_button[3.5,.6;.6,.6;toggle_icon.png;toggle_type;]" formspec = formspec.."label[4,.5;Type: "..current_gate["type"].."]" formspec = formspec.."image_button[6.5,.6;.6,.6;pencil_icon.png;edit_desc;]" formspec = formspec.."label[0,1.1;Destination: ]" formspec = formspec.."label[0,1.7;Aviable destinations:]" formspec = formspec.."image_button[3.5,1.8;.6,.6;toggle_icon.png;toggle_dest_type;]" formspec = formspec.."label[4,1.7;Filter: "..stargate_network["players"][player_name]["dest_type"].."]" if page=="main" then formspec = formspec.."image_button[6.5,.6;.6,.6;pencil_icon.png;edit_desc;]" formspec = formspec.."label[7,.5;Description: "..current_gate["description"].."]" end if page=="edit_desc" then formspec = formspec.."image_button[6.5,.6;.6,.6;ok_icon.png;save_desc;]" formspec = formspec.."field[7.3,.7;5,1;desc_box;Edit gate description:;"..current_gate["description"].."]" end local list_index=stargate_network["players"][player_name]["current_index"] local page=math.floor(list_index / (30) + 1) local pagemax = math.floor((stargate_network["players"][player_name]["own_gates_count"]+1) / (30) + 1) for y=0,7,1 do for x=0,2,1 do local gate_temp=stargate_network["players"][player_name]["own_gates"][list_index+1] if gate_temp then formspec = formspec.."image_button["..(x*4.5)..","..(2.5+y*.9)..";.6,.6;stargate_icon.png;list_button"..list_index..";]" formspec = formspec.."label["..(x*4.5+.5)..","..(2.3+y*.9)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..") "..gate_temp["type"].."]" formspec = formspec.."label["..(x*4.5+.5)..","..(2.7+y*.9)..";"..gate_temp["description"].."]" end list_index=list_index+1 end end formspec = formspec.."image_button[6.5,1.8;.6,.6;left_icon.png;page_left;]" formspec = formspec.."image_button[6.9,1.8;.6,.6;right_icon.png;page_right;]" formspec=formspec.."label[7.5,1.7;Page: "..page.." of "..pagemax.."]" return formspec end -- register_on_player_receive_fields minetest.register_on_player_receive_fields(function(player, formname, fields) print(dump(formname)) --if formname ~= "stargate:main" then return end local player_name = player:get_player_name() local current_gate=stargate_network["players"][player_name]["current_gate"] local formspec if fields.toggle_type then if current_gate["type"] == "private" then current_gate["type"] = "public" else current_gate["type"] = "private" end formspec= stargate.get_formspec(player_name,"main") stargate_network["players"][player_name]["formspec"] = formspec minetest.show_formspec(player_name, "stargate:main", formspec) minetest.sound_play("click", {to_player=player_name, gain = 0.5}) return end if fields.toggle_dest_type then if stargate_network["players"][player_name]["dest_type"] == "all own" then stargate_network["players"][player_name]["dest_type"] = "all public" else stargate_network["players"][player_name]["dest_type"] = "all own" end stargate_network["players"][player_name]["current_index"] = 0 formspec = stargate.get_formspec(player_name,"main") stargate_network["players"][player_name]["formspec"] = formspec minetest.show_formspec(player_name, "stargate:main", formspec) minetest.sound_play("click", {to_player=player_name, gain = 0.5}) return end if fields.edit_desc then formspec= stargate.get_formspec(player_name,"edit_desc") stargate_network["players"][player_name]["formspec"]=formspec minetest.show_formspec(player_name, "stargate:main", formspec) minetest.sound_play("click", {to_player=player_name, gain = 0.5}) return end if fields.save_desc then current_gate["description"]=fields.desc_box formspec= stargate.get_formspec(player_name,"main") stargate_network["players"][player_name]["formspec"]=formspec minetest.show_formspec(player_name, "stargate:main", formspec) minetest.sound_play("click", {to_player=player_name, gain = 0.5}) return end -- page controls local start=math.floor(stargate_network["players"][player_name]["current_index"]/30 +1 ) local start_i=start local pagemax = math.floor((stargate_network["players"][player_name]["own_gates_count"]) / (30) + 1) if fields.page_left then minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0}) start_i = start_i - 1 if start_i < 1 then start_i = 1 end if not (start_i == start) then stargate_network["players"][player_name]["current_index"] = (start_i-1)*30+1 formspec = stargate.get_formspec(player_name,"main") stargate_network["players"][player_name]["formspec"] = formspec minetest.show_formspec(player_name, "stargate:main", formspec) end end if fields.page_right then minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0}) start_i = start_i + 1 if start_i > pagemax then start_i = pagemax end if not (start_i == start) then stargate_network["players"][player_name]["current_index"] = (start_i-1)*30+1 formspec = stargate.get_formspec(player_name,"main") stargate_network["players"][player_name]["formspec"] = formspec minetest.show_formspec(player_name, "stargate:main", formspec) end end end)