forked from minetest-mods/technic
Conflicts: technic/alloy_furnace.lua technic/alloy_furnaces_commons.lua technic/battery_box.lua technic/battery_box_hv.lua technic/battery_box_mv.lua technic/chainsaw.lua technic/cnc.lua technic/cnc_nodes.lua technic/electric_furnace.lua technic/grinder.lua technic/init.lua technic/solar_array_hv.lua technic/solar_array_lv.lua technic/solar_array_mv.lua technic/solar_panel.lua unified_inventory/api.lua unified_inventory/depends.txt
123 lines
4.2 KiB
Lua
123 lines
4.2 KiB
Lua
-- A water mill produces LV EUs by exploiting flowing water across it
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-- It is a LV EU supplyer and fairly low yield (max 120EUs)
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-- It is a little under half as good as the thermal generator.
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minetest.register_alias("water_mill", "technic:water_mill")
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minetest.register_craft({
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output = 'technic:water_mill',
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recipe = {
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{'default:stone', 'default:stone', 'default:stone'},
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{'default:wood', 'default:diamond', 'default:wood'},
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{'default:stone', 'default:copper_ingot', 'default:stone'},
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}
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})
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minetest.register_craftitem("technic:water_mill", {
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description = "Water Mill",
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stack_max = 99,
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})
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local water_mill_formspec =
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"invsize[8,4;]"..
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"image[1,1;1,2;technic_power_meter_bg.png]"..
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"label[0,0;Water Mill]"..
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"label[1,3;Power level]"..
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"list[current_player;main;0,5;8,4;]"
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minetest.register_node(
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"technic:water_mill",
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{
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description = "Water Mill",
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tiles = {"technic_water_mill_top.png", "technic_machine_bottom.png", "technic_water_mill_side.png",
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"technic_water_mill_side.png", "technic_water_mill_side.png", "technic_water_mill_side.png"},
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("infotext", "Water Mill")
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meta:set_float("technic_power_machine", 1)
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meta:set_int("LV_EU_supply", 0)
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meta:set_string("formspec", water_mill_formspec)
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end,
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})
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minetest.register_node(
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"technic:water_mill_active",
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{
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description = "Water Mill",
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tiles = {"technic_water_mill_top_active.png", "technic_machine_bottom.png", "technic_water_mill_side.png",
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"technic_water_mill_side.png", "technic_water_mill_side.png", "technic_water_mill_side.png"},
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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drop="technic:water_mill",
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})
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local check_node_around_mill = function(pos)
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local node=minetest.env:get_node(pos)
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if node.name=="default:water_flowing" then return 1 end
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return 0
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end
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minetest.register_abm(
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{
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nodenames = {"technic:water_mill","technic:water_mill_active"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.env:get_meta(pos)
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local water_nodes = 0
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local lava_nodes = 0
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local production_level = 0
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local eu_supply = 0
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pos.x=pos.x+1
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local check=check_node_around_mill (pos)
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if check==1 then water_nodes=water_nodes+1 end
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pos.x=pos.x-2
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check=check_node_around_mill (pos)
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if check==1 then water_nodes=water_nodes+1 end
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pos.x=pos.x+1
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pos.z=pos.z+1
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check=check_node_around_mill (pos)
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if check==1 then water_nodes=water_nodes+1 end
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pos.z=pos.z-2
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check=check_node_around_mill (pos)
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if check==1 then water_nodes=water_nodes+1 end
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pos.z=pos.z+1
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if water_nodes==1 then production_level = 25; eu_supply = 30 end
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if water_nodes==2 then production_level = 50; eu_supply = 60 end
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if water_nodes==3 then production_level = 75; eu_supply = 90 end
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if water_nodes==4 then production_level = 100; eu_supply = 120 end
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if production_level>0 then
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meta:set_int("LV_EU_supply", eu_supply)
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end
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local load = 1 -- math.floor((charge/max_charge)*100)
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meta:set_string("formspec",
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"invsize[8,4;]"..
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"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
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(load)..":technic_power_meter_fg.png]"..
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"label[0,0;Water Mill]"..
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"label[1,3;Power level]"..
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"label[4,0;Production at "..tostring(production_level).."%]"
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)
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if production_level>0 and minetest.env:get_node(pos).name=="technic:water_mill" then
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hacky_swap_node (pos,"technic:water_mill_active")
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meta:set_int("LV_EU_supply", 0)
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return
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end
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if production_level==0 then hacky_swap_node (pos,"technic:water_mill") end
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end
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})
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technic.register_LV_machine ("technic:water_mill","PR")
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technic.register_LV_machine ("technic:water_mill_active","PR")
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