forked from minetest-mods/technic
e10335e952
All log messages about moving stuff in/into/from chests described them as "locked", whether the chests are locked or not. Remove that word, so the messages make no claim about lockedness.
72 lines
2.3 KiB
Lua
72 lines
2.3 KiB
Lua
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technic.chests.groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
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tubedevice=1, tubedevice_receiver=1}
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technic.chests.groups_noinv = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
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tubedevice=1, tubedevice_receiver=1, not_in_creative_inventory=1}
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technic.chests.tube = {
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insert_object = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:add_item("main",stack)
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end,
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:room_for_item("main",stack)
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end,
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input_inventory = "main",
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connect_sides = {left=1, right=1, front=1, back=1, top=1, bottom=1},
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}
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technic.chests.can_dig = function(pos, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end
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local function inv_change(pos, count, player)
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local meta = minetest.get_meta(pos)
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if not has_locked_chest_privilege(meta, player) then
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minetest.log("action", player:get_player_name()..
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" tried to access a locked chest belonging to "..
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meta:get_string("owner").." at "..
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minetest.pos_to_string(pos))
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return 0
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end
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return count
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end
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function technic.chests.inv_move(pos, from_list, from_index, to_list, to_index, count, player)
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return inv_change(pos, count, player)
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end
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function technic.chests.inv_put(pos, listname, index, stack, player)
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return inv_change(pos, stack:get_count(), player)
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end
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function technic.chests.inv_take(pos, listname, index, stack, player)
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return inv_change(pos, stack:get_count(), player)
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end
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function technic.chests.on_inv_move(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name()..
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" moves stuff in chest at "
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..minetest.pos_to_string(pos))
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end
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function technic.chests.on_inv_put(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" puts stuff in to chest at "
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..minetest.pos_to_string(pos))
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end
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function technic.chests.on_inv_take(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name()..
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" takes stuff from chest at "
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..minetest.pos_to_string(pos))
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end
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function has_locked_chest_privilege(meta, player)
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return player:get_player_name() == meta:get_string("owner")
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end
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