forked from minetest-mods/technic
128 lines
4.0 KiB
Lua
128 lines
4.0 KiB
Lua
minetest.register_alias("water_mill", "technic:water_mill")
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minetest.register_craft({
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output = 'technic:water_mill',
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recipe = {
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{'default:stone', 'default:stone', 'default:stone'},
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{'default:wood', 'technic:diamond', 'default:wood'},
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{'default:stone', 'moreores:copper_ingot', 'default:stone'},
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}
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})
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minetest.register_craftitem("technic:water_mill", {
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description = "Water Mill",
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stack_max = 99,
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})
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water_mill_formspec =
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"invsize[8,4;]"..
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"image[1,1;1,2;technic_power_meter_bg.png]"..
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"label[0,0;Water Mill]"..
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"label[1,3;Power level]"..
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"list[current_player;main;0,5;8,4;]"
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minetest.register_node("technic:water_mill", {
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description = "Water Mill",
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tiles = {"technic_water_mill_top.png", "technic_machine_bottom.png", "technic_water_mill_side.png",
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"technic_water_mill_side.png", "technic_water_mill_side.png", "technic_water_mill_side.png"},
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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technic_power_machine=1,
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internal_EU_buffer=0;
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internal_EU_buffer_size=5000;
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burn_time=0;
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("infotext", "Water Mill")
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meta:set_float("technic_power_machine", 1)
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meta:set_float("internal_EU_buffer", 0)
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meta:set_float("internal_EU_buffer_size", 3000)
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meta:set_string("formspec", water_mill_formspec)
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end,
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})
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minetest.register_node("technic:water_mill_active", {
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description = "Water Mill",
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tiles = {"technic_water_mill_top_active.png", "technic_machine_bottom.png", "technic_water_mill_side.png",
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"technic_water_mill_side.png", "technic_water_mill_side.png", "technic_water_mill_side.png"},
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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drop="technic:water_mill",
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technic_power_machine=1,
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internal_EU_buffer=0;
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internal_EU_buffer_size=0;
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})
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minetest.register_abm({
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nodenames = {"technic:water_mill","technic:water_mill_active"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.env:get_meta(pos)
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local charge= meta:get_float("internal_EU_buffer")
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local max_charge= meta:get_float("internal_EU_buffer_size")
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local water_nodes = 0
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local lava_nodes = 0
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local production_level=0
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local load_step=0
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pos.x=pos.x+1
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local check=check_node_around_mill (pos)
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if check==1 then water_nodes=water_nodes+1 end
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pos.x=pos.x-2
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check=check_node_around_mill (pos)
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if check==1 then water_nodes=water_nodes+1 end
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pos.x=pos.x+1
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pos.z=pos.z+1
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check=check_node_around_mill (pos)
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if check==1 then water_nodes=water_nodes+1 end
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pos.z=pos.z-2
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check=check_node_around_mill (pos)
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if check==1 then water_nodes=water_nodes+1 end
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pos.z=pos.z+1
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if water_nodes==1 then production_level=25 load_step=30 end
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if water_nodes==2 then production_level=50 load_step=60 end
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if water_nodes==3 then production_level=75 load_step=90 end
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if water_nodes==4 then production_level=100 load_step=120 end
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if production_level>0 then
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if charge+load_step>max_charge then
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load_step=max_charge-charge
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end
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if load_step>0 then
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charge=charge+load_step
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meta:set_float("internal_EU_buffer",charge)
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end
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end
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local load = math.floor((charge/max_charge)*100)
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meta:set_string("formspec",
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"invsize[8,4;]"..
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"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
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(load)..":technic_power_meter_fg.png]"..
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"label[0,0;Water Mill]"..
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"label[1,3;Power level]"..
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"label[4,0;Production at "..tostring(production_level).."%]"
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)
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if production_level>0 and minetest.env:get_node(pos).name=="technic:water_mill" then
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hacky_swap_node (pos,"technic:water_mill_active")
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return
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end
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if production_level==0 then hacky_swap_node (pos,"technic:water_mill") end
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end
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})
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function check_node_around_mill (pos)
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local node=minetest.env:get_node(pos)
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if node.name=="default:water_flowing" then return 1 end
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return 0
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end |