Zefram daa6135211 Update alloying craft guide to match machine
The alloy furnaces have been changed to lay out the input slots
horizontally.  The craft guide should match that, for mnemonic value.
2014-08-01 17:56:32 +01:00

98 lines
2.6 KiB
Lua

technic.recipes = { cooking = { input_size = 1, output_size = 1 } }
function technic.register_recipe_type(typename, origdata)
local data = {}
for k, v in pairs(origdata) do data[k] = v end
data.input_size = data.input_size or 1
data.output_size = data.output_size or 1
if unified_inventory and unified_inventory.register_craft_type and data.output_size == 1 then
unified_inventory.register_craft_type(typename, {
description = data.description,
width = data.input_size,
height = 1,
})
end
data.recipes = {}
technic.recipes[typename] = data
end
local function get_recipe_index(items)
local l = {}
for i, stack in ipairs(items) do
l[i] = ItemStack(stack):get_name()
end
table.sort(l)
return table.concat(l, "/")
end
local function register_recipe(typename, data)
-- Handle aliases
for i, stack in ipairs(data.input) do
data.input[i] = ItemStack(stack):to_string()
end
if type(data.output) == "table" then
for i, v in ipairs(data.output) do
data.output[i] = ItemStack(data.output[i]):to_string()
end
else
data.output = ItemStack(data.output):to_string()
end
local recipe = {time = data.time, input = {}, output = data.output}
local index = get_recipe_index(data.input)
for _, stack in ipairs(data.input) do
recipe.input[ItemStack(stack):get_name()] = ItemStack(stack):get_count()
end
technic.recipes[typename].recipes[index] = recipe
if unified_inventory and technic.recipes[typename].output_size == 1 then
unified_inventory.register_craft({
type = typename,
output = data.output,
items = data.input,
width = 0,
})
end
end
function technic.register_recipe(typename, data)
minetest.after(0.01, register_recipe, typename, data) -- Handle aliases
end
function technic.get_recipe(typename, items)
if typename == "cooking" then -- Already builtin in Minetest, so use that
local result, new_input = minetest.get_craft_result({
method = "cooking",
width = 1,
items = items})
-- Compatibility layer
if not result or result.time == 0 then
return nil
else
return {time = result.time,
new_input = new_input.items,
output = result.item}
end
end
local index = get_recipe_index(items)
local recipe = technic.recipes[typename].recipes[index]
if recipe then
local new_input = {}
for i, stack in ipairs(items) do
if stack:get_count() < recipe.input[stack:get_name()] then
return nil
else
new_input[i] = ItemStack(stack)
new_input[i]:take_item(recipe.input[stack:get_name()])
end
end
return {time = recipe.time,
new_input = new_input,
output = recipe.output}
else
return nil
end
end