technic/technic/init.lua
Zefram 9f0b41fe71 Make technic_worldgen loadable before technic
There was a small amount of dependency of technic_worldgen on the
technic mod, for configuration loading and the top-level "technic" table.
Resolve that by sharing the configuration and top-level table between the
two mods.  This means that technic_worldgen can be loaded before technic,
permitting other mods to depend on it without depending on technic.
2014-07-26 19:20:45 +01:00

47 lines
962 B
Lua

-- Minetest 0.4.7 mod: technic
-- namespace: technic
-- (c) 2012-2013 by RealBadAngel <mk@realbadangel.pl>
technic = technic or {}
local load_start = os.clock()
local modpath = minetest.get_modpath("technic")
technic.modpath = modpath
-- Boilerplate to support intllib
if intllib then
technic.getter = intllib.Getter()
else
technic.getter = function(s) return s end
end
local S = technic.getter
-- Read configuration file
dofile(modpath.."/config.lua")
-- Helper functions
dofile(modpath.."/helpers.lua")
-- Items
dofile(modpath.."/items.lua")
-- Craft recipes for items
dofile(modpath.."/crafts.lua")
-- Register functions
dofile(modpath.."/register.lua")
-- Machines
dofile(modpath.."/machines/init.lua")
-- Tools
dofile(modpath.."/tools/init.lua")
-- Aliases for legacy node/item names
dofile(modpath.."/legacy.lua")
if minetest.setting_getbool("log_mods") then
print(S("[Technic] Loaded in %f seconds"):format(os.clock() - load_start))
end