forked from minetest-mods/technic
		
	
		
			
				
	
	
		
			67 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			67 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
| technic.chests.groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
 | |
| 		tubedevice=1, tubedevice_receiver=1, technic_chest=1}
 | |
| technic.chests.groups_noinv = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
 | |
| 		tubedevice=1, tubedevice_receiver=1, not_in_creative_inventory=1, technic_chest=1}
 | |
| 
 | |
| technic.chests.tube = {
 | |
| 	insert_object = function(pos, node, stack, direction)
 | |
| 		local meta = minetest.get_meta(pos)
 | |
| 		local inv = meta:get_inventory()
 | |
| 		return inv:add_item("main",stack)
 | |
| 	end,
 | |
| 	can_insert = function(pos, node, stack, direction)
 | |
| 		local meta = minetest.get_meta(pos)
 | |
| 		local inv = meta:get_inventory()
 | |
| 		if meta:get_int("splitstacks") == 1 then
 | |
| 			stack = stack:peek_item(1)
 | |
| 		end
 | |
| 		return inv:room_for_item("main",stack)
 | |
| 	end,
 | |
| 	input_inventory = "main",
 | |
| 	connect_sides = {left=1, right=1, front=1, back=1, top=1, bottom=1},
 | |
| }
 | |
| 
 | |
| technic.chests.can_dig = function(pos, player)
 | |
| 	local meta = minetest.get_meta(pos)
 | |
| 	local inv = meta:get_inventory()
 | |
| 	return inv:is_empty("main")
 | |
| end
 | |
| 
 | |
| local function inv_change(pos, count, player)
 | |
| 	-- Skip check for pipeworks (fake player)
 | |
| 	if minetest.is_player(player) and
 | |
| 			not default.can_interact_with_node(player, pos) then
 | |
| 		return 0
 | |
| 	end
 | |
| 	return count
 | |
| end
 | |
| 
 | |
| function technic.chests.inv_move(pos, from_list, from_index, to_list, to_index, count, player)
 | |
| 	return inv_change(pos, count, player)
 | |
| end
 | |
| function technic.chests.inv_put(pos, listname, index, stack, player)
 | |
| 	return inv_change(pos, stack:get_count(), player)
 | |
| end
 | |
| function technic.chests.inv_take(pos, listname, index, stack, player)
 | |
| 	return inv_change(pos, stack:get_count(), player)
 | |
| end
 | |
| 
 | |
| function technic.chests.on_inv_move(pos, from_list, from_index, to_list, to_index, count, player)
 | |
| 	minetest.log("action", player:get_player_name()..
 | |
| 		" moves stuff in chest at "
 | |
| 		..minetest.pos_to_string(pos))
 | |
| end
 | |
| 
 | |
| function technic.chests.on_inv_put(pos, listname, index, stack, player)
 | |
| 	minetest.log("action", player:get_player_name() ..
 | |
| 			" moves " .. stack:get_name() ..
 | |
| 			" to chest at " .. minetest.pos_to_string(pos))
 | |
| end
 | |
| 
 | |
| function technic.chests.on_inv_take(pos, listname, index, stack, player)
 | |
| 	minetest.log("action", player:get_player_name() ..
 | |
| 			" takes " .. stack:get_name()  ..
 | |
| 			" from chest at " .. minetest.pos_to_string(pos))
 | |
| end
 | |
| 
 |