technology ={}
-- crafting
minetest.register_craft({
type = "cooking",
output = "technology:plastic",
recipe = "farming:string",
})
--node defs
minetest.register_craftitem("technology:plastic", {
description = "plastic",
inventory_image = "plastic_item.png",
local technology_path = minetest.get_modpath("technology")
dofile(technology_path.."/plans.lua")
dofile(technology_path.."/tools.lua")
dofile(technology_path.."/structures.lua")
dofile(technology_path.."/electric_nodes.lua")
dofile(technology_path.."/aircraft.lua")
dofile(technology_path.."/elevator.lua")
dofile(technology_path.."/screen.lua")