technology ={} -- crafting minetest.register_craft({ type = "cooking", output = "technology:plastic", recipe = "farming:string", }) --node defs minetest.register_craftitem("technology:plastic", { description = "plastic", inventory_image = "plastic_item.png", }) local technology_path = minetest.get_modpath("technology") dofile(technology_path.."/plans.lua") dofile(technology_path.."/tools.lua") dofile(technology_path.."/structures.lua") dofile(technology_path.."/electric_nodes.lua") dofile(technology_path.."/aircraft.lua") dofile(technology_path.."/elevator.lua") dofile(technology_path.."/screen.lua")