technology ={} -- crafting minetest.register_craft({ type = "cooking", output = "technology:plastic", recipe = "farming:string", }) --node defs minetest.register_craftitem("technology:plastic", { description = "plastic", inventory_image = "plastic_item.png", }) dofile(minetest.get_modpath("technology").."/tools.lua") dofile(minetest.get_modpath("technology").."/structures.lua") dofile(minetest.get_modpath("technology").."/electric_nodes.lua") dofile(minetest.get_modpath("technology").."/aircraft.lua") dofile(minetest.get_modpath("technology").."/screen.lua")