technology/screen.lua

202 lines
6.1 KiB
Lua

local screens = {
"technology:flat_screen_on",
"technology:flat_screen_text",
"technology:flat_screen_compiling",
"technology:flat_screen_design",
}
-- crafting
minetest.register_craft({
output = "technology:flat_screen_off",
recipe = {
{"technology:plastic", "", ""},
{"technology:plastic", "technology:electronic_card", "default:glass"},
{"technology:plastic", "", ""},
}
})
--node defs
minetest.register_node("technology:flat_screen_off", {
description = "modern screen",
node_placement_prediction = "",
paramtype = "light",
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {type = "fixed", fixed = {
{-0.45, -0.4, 0.3, 0.45, 0.3, 0.25},
{-0.35, -0.35, 0.3, 0.35, 0.25, 0.4},
}},
selection_box = {type = "fixed", fixed = {
{-0.45, -0.4, 0.3, 0.45, 0.3, 0.25},
{-0.35, -0.35, 0.3, 0.35, 0.25, 0.4},
}},
tiles = {"screen_flat_top.png", "screen_flat_bottom.png", "screen_flat_left.png",
"screen_flat_right.png", "screen_flat_back.png", "screen_flat_front_off.png"},
walkable = true,
groups = {choppy=2, dig_immediate=2},
on_punch = function(pos, node, puncher)
local node = minetest.env:get_node(pos)
--node.name = "technology:flat_screen_on"
node.name = screens[math.random(1,#screens)]
minetest.set_node(pos, node)
end,
drop = 'technology:flat_screen_off',
})
minetest.register_node("technology:flat_screen_on", {
description = "modern screen",
node_placement_prediction = "",
paramtype = "light",
light_source = 3,
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {type = "fixed", fixed = {
{-0.45, -0.4, 0.3, 0.45, 0.3, 0.25},
{-0.35, -0.35, 0.3, 0.35, 0.25, 0.4},
}},
selection_box = {type = "fixed", fixed = {
{-0.45, -0.4, 0.3, 0.45, 0.3, 0.25},
{-0.35, -0.35, 0.3, 0.35, 0.25, 0.4},
}},
tiles = {"screen_flat_top.png", "screen_flat_bottom.png", "screen_flat_left.png",
"screen_flat_right.png", "screen_flat_back.png", {
image="screen_flat_animated_cursor_blink.png",
backface_culling=false,
animation={type="vertical_frames", aspect_w=128, aspect_h=128, length=4.6}
}},
walkable = true,
groups = {choppy=2, dig_immediate=2},
on_punch = function(pos, node, puncher)
node.name = "technology:flat_screen_off"
minetest.set_node(pos, node)
end,
drop = 'technology:flat_screen_off',
})
minetest.register_node("technology:flat_screen_text", {
description = "modern screen",
node_placement_prediction = "",
paramtype = "light",
light_source = 3,
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {type = "fixed", fixed = {
{-0.45, -0.4, 0.3, 0.45, 0.3, 0.25},
{-0.35, -0.35, 0.3, 0.35, 0.25, 0.4},
}},
selection_box = {type = "fixed", fixed = {
{-0.45, -0.4, 0.3, 0.45, 0.3, 0.25},
{-0.35, -0.35, 0.3, 0.35, 0.25, 0.4},
}},
tiles = {"screen_flat_top.png", "screen_flat_bottom.png", "screen_flat_left.png",
"screen_flat_right.png", "screen_flat_back.png", {
image="screen_flat_animated_text.png",
backface_culling=false,
animation={type="vertical_frames", aspect_w=128, aspect_h=128, length=4.6}
}},
walkable = true,
groups = {choppy=2, dig_immediate=2},
on_punch = function(pos, node, puncher)
node.name = "technology:flat_screen_off"
minetest.set_node(pos, node)
end,
drop = 'technology:flat_screen_off',
})
minetest.register_node("technology:flat_screen_compiling", {
description = "modern screen",
node_placement_prediction = "",
paramtype = "light",
light_source = 3,
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {type = "fixed", fixed = {
{-0.45, -0.4, 0.3, 0.45, 0.3, 0.25},
{-0.35, -0.35, 0.3, 0.35, 0.25, 0.4},
}},
selection_box = {type = "fixed", fixed = {
{-0.45, -0.4, 0.3, 0.45, 0.3, 0.25},
{-0.35, -0.35, 0.3, 0.35, 0.25, 0.4},
}},
tiles = {"screen_flat_top.png", "screen_flat_bottom.png", "screen_flat_left.png",
"screen_flat_right.png", "screen_flat_back.png", {
image="screen_flat_animated_compiling.png",
backface_culling=false,
animation={type="vertical_frames", aspect_w=128, aspect_h=128, length=4.6}
}},
walkable = true,
groups = {choppy=2, dig_immediate=2},
on_punch = function(pos, node, puncher)
node.name = "technology:flat_screen_off"
minetest.set_node(pos, node)
end,
drop = 'technology:flat_screen_off',
})
minetest.register_node("technology:flat_screen_design", {
description = "modern screen",
node_placement_prediction = "",
paramtype = "light",
light_source = 3,
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {type = "fixed", fixed = {
{-0.45, -0.4, 0.3, 0.45, 0.3, 0.25},
{-0.35, -0.35, 0.3, 0.35, 0.25, 0.4},
}},
selection_box = {type = "fixed", fixed = {
{-0.45, -0.4, 0.3, 0.45, 0.3, 0.25},
{-0.35, -0.35, 0.3, 0.35, 0.25, 0.4},
}},
tiles = {"screen_flat_top.png", "screen_flat_bottom.png", "screen_flat_left.png",
"screen_flat_right.png", "screen_flat_back.png", {
image="screen_flat_animated_design.png",
backface_culling=false,
animation={type="vertical_frames", aspect_w=128, aspect_h=128, length=5}
}},
walkable = true,
groups = {choppy=2, dig_immediate=2},
on_punch = function(pos, node, puncher)
node.name = "technology:flat_screen_off"
minetest.set_node(pos, node)
end,
drop = 'technology:flat_screen_off',
})
local old_screens = {"technology:flat_screen_smalltext",
"technology:flat_screen_bigtext", "technology:flat_screen_2columns", "technology:flat_screen_map",
"technology:flat_screen_screensaver"}
minetest.register_abm({
nodenames = old_screens,
interval = 1,
chance = 2,
action = function(pos, node, _, _)
if math.random(1,2) == 1 then return end
local new_name = screens[math.random(1,#screens)]
node.name = new_name
minetest.add_node(pos, node)
end,
})
--[[
minetest.register_abm({
nodenames = screens,
interval = 2,
chance = 2,
action = function(pos, node, _, _)
if math.random(1,2) == 1 then return end
local new_name = screens[math.random(1,#screens)]
node.name = new_name
minetest.set_node(pos, node)
end,
})
]]
minetest.register_alias("technology:flat_screen", "technology:flat_screen_off")