diff --git a/functions.lua b/functions.lua index f1fc731..c482053 100644 --- a/functions.lua +++ b/functions.lua @@ -20,7 +20,7 @@ function throwing_shoot_arrow (itemstack, player, stiffness, is_cross) if obj:get_luaentity().player == "" then obj:get_luaentity().player = player end - obj:get_luaentity().stack = player:get_inventory():get_stack("main", player:get_wield_index()+2) + obj:get_luaentity().stack = player:get_inventory():get_stack("main", player:get_wield_index()-1) obj:get_luaentity().inventory = player:get_inventory() return true end