From b2ca6a4c582d77b8bdd0b9e32a34ee90c20c0965 Mon Sep 17 00:00:00 2001 From: echoes91 Date: Tue, 10 Mar 2015 17:08:27 +0100 Subject: [PATCH] Update 0.9.2: Introduced chance to break for many arrows, added golden bow --- teleport_arrow.lua | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/teleport_arrow.lua b/teleport_arrow.lua index 6c21441..792c442 100644 --- a/teleport_arrow.lua +++ b/teleport_arrow.lua @@ -53,7 +53,7 @@ THROWING_ARROW_ENTITY.on_step = function(self, dtime) self.object:remove() if self.player ~= "" then self.player:setpos(pos) - self.player:get_inventory():add_item("main", ItemStack("defautl:mese_crystal_fragment")) + self.player:get_inventory():add_item("main", ItemStack("default:mese_crystal_fragment 2")) end end end @@ -65,7 +65,7 @@ THROWING_ARROW_ENTITY.on_step = function(self, dtime) self.object:remove() if self.player ~= "" then self.player:setpos(self.lastpos) - self.player:get_inventory():add_item("main", ItemStack("defautl:mese_crystal_fragment")) + self.player:get_inventory():add_item("main", ItemStack("default:mese_crystal_fragment 2")) end end end @@ -77,6 +77,8 @@ minetest.register_entity("throwing:arrow_teleport_entity", THROWING_ARROW_ENTITY minetest.register_craft({ output = 'throwing:arrow_teleport', recipe = { - {'default:stick', 'default:stick', 'default:mese_crystal_fragment 2'}, + {'' , '' , 'default:mese_crystal_fragment'}, + {'default:stick', 'default:stick', 'default:mese_crystal_fragment'}, + {'' , '' , 'default:mese_crystal_fragment'} } })