function throwing_register_bow (name, desc, scale, stiffness, reload_time, toughness, is_cross, craft) minetest.register_tool("throwing:" .. name, { description = desc, inventory_image = "throwing_" .. name .. ".png", wield_scale = scale, stack_max = 1, on_use = function(itemstack, user, pointed_thing) local pos = user:getpos() minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, "throwing:" .. name .. "_loaded") return itemstack end, }) minetest.register_tool("throwing:" .. name .. "_loaded", { description = desc, inventory_image = "throwing_" .. name .. "_loaded.png", wield_scale = scale, stack_max = 1, on_use = function(itemstack, user, pointed_thing) local wear = itemstack:get_wear() if not minetest.setting_getbool("creative_mode") then wear = wear + (65535/toughness) end local unloaded = "throwing:" .. name throwing_shoot_arrow(itemstack, user, stiffness, is_cross) minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear) return itemstack end, on_drop = function(itemstack, dropper, pointed_thing) local wear = itemstack:get_wear() local unloaded = "throwing:" .. name minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear) end, groups = {not_in_creative_inventory=1}, }) minetest.register_craft({ output = 'throwing:' .. name, recipe = craft }) minetest.register_craft({ output = 'throwing:' .. name, recipe = { {craft[1][3], craft[1][2], craft[1][1]}, {craft[2][3], craft[2][2], craft[2][1]}, {craft[3][3], craft[3][2], craft[3][1]}, } }) end if not DISABLE_WOODEN_BOW then throwing_register_bow ('bow_wood', 'Wooden bow', {x=1, y=1, z=0.5}, 11, 0.8, 50, false, { {'', 'default:stick', ''}, {'farming:string', '', 'default:stick'}, {'', 'default:stick', ''}, }) end if not DISABLE_LONGBOW then throwing_register_bow ('longbow', 'Longbow', {x=1, y=2.5, z=0.5}, 17, 1.8, 100, false, { {'farming:string', 'group:wood', ''}, {'farming:string', '', 'group:wood'}, {'farming:string', 'group:wood', ''}, }) end if not DISABLE_COMPOSITE_BOW then throwing_register_bow ('bow_composite', 'Composite bow', {x=1, y=1.4, z=0.5}, 17, 1, 150, false, { {'farming:string', 'group:wood', ''}, {'farming:string', '', 'default:steel_ingot'}, {'farming:string', 'group:wood', ''}, }) end if not DISABLE_STEEL_BOW then throwing_register_bow ('bow_steel', 'Steel bow', {x=1, y=1.4, z=0.5}, 20, 1.3, 250, false, { {'farming:string', 'default:steel_ingot', ''}, {'farming:string', '', 'default:steel_ingot'}, {'farming:string', 'default:steel_ingot', ''}, }) end if not DISABLE_ROYAL_BOW then throwing_register_bow ('bow_royal', 'Royal bow', {x=1, y=1.5, z=0.5}, 18, 1.4, 750, false, { {'farming:string', 'group:wood', 'default:diamond'}, {'farming:string', '', 'default:gold_ingot'}, {'farming:string', 'group:wood', 'default:diamond'}, }) end if not DISABLE_CROSSBOW then throwing_register_bow ('crossbow', 'Crossbow', {x=1, y=1, z=0.5}, 28, 5, 80, true, { {'group:wood', 'farming:string', ''}, {'default:steel_ingot', 'farming:string', 'group:wood'}, {'group:wood', 'farming:string', ''}, }) end