throwing_arrows = { {"throwing:arrow_steel", "throwing:arrow_steel_entity"}, {"throwing:arrow_stone", "throwing:arrow_stone_entity"}, {"throwing:arrow_obsidian", "throwing:arrow_obsidian_entity"}, {"throwing:arrow_fire", "throwing:arrow_fire_entity"}, {"throwing:arrow_teleport", "throwing:arrow_teleport_entity"}, {"throwing:arrow_dig", "throwing:arrow_dig_entity"}, {"throwing:arrow_build", "throwing:arrow_build_entity"}, {"throwing:arrow_tnt", "throwing:arrow_tnt_entity"}, {"throwing:arrow_torch", "throwing:arrow_torch_entity"}, {"throwing:arrow_diamond", "throwing:arrow_diamond_entity"}, {"throwing:arrow_shell", "throwing:arrow_shell_entity"}, {"throwing:arrow_fireworks_blue", "throwing:arrow_fireworks_blue_entity"}, {"throwing:arrow_fireworks_red", "throwing:arrow_fireworks_red_entity"}, } local input = io.open(minetest.get_modpath("throwing").."/throwing.conf", "r") if input then dofile(minetest.get_modpath("throwing").."/throwing.conf") input:close() input = nil end dofile(minetest.get_modpath("throwing").."/functions.lua") dofile(minetest.get_modpath("throwing").."/tools.lua") dofile(minetest.get_modpath("throwing").."/standard_arrows.lua") if minetest.get_modpath('fire') and minetest.get_modpath('bucket') and not DISABLE_FIRE_ARROW then dofile(minetest.get_modpath("throwing").."/fire_arrow.lua") end if not DISABLE_TELEPORT_ARROW then dofile(minetest.get_modpath("throwing").."/teleport_arrow.lua") end if not DISABLE_DIG_ARROW then dofile(minetest.get_modpath("throwing").."/dig_arrow.lua") end if not DISABLE_BUILD_ARROW then dofile(minetest.get_modpath("throwing").."/build_arrow.lua") end if minetest.get_modpath('fire') and minetest.get_modpath('tnt') and not DISABLE_TNT_ARROW then dofile(minetest.get_modpath("throwing").."/tnt_arrow.lua") end if not DISABLE_TORCH_ARROW then dofile(minetest.get_modpath("throwing").."/torch_arrow.lua") end if minetest.get_modpath('tnt') and not DISABLE_SHELL_ARROW then dofile(minetest.get_modpath("throwing").."/shell_arrow.lua") end if minetest.get_modpath('tnt') then dofile(minetest.get_modpath("throwing").."/fireworks_arrows.lua") end if minetest.setting_get("log_mods") then minetest.log("action", "throwing loaded") end