--~ --~ Bows --~ if not DISABLE_WOODEN_BOW then minetest.register_tool("throwing:bow_wood", { description = "Wooden Bow", inventory_image = "throwing_bow_wood.png", wield_scale = {x=1, y=1, z=0.5}, stack_max = 1, on_use = function(itemstack, user, pointed_thing) local reload_time = 0.8 local loaded = "throwing:bow_wood_loaded" local is_cross = false local pos = user:getpos() minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded) return itemstack end, }) minetest.register_tool("throwing:bow_wood_loaded", { description = "Wooden Bow", inventory_image = "throwing_bow_wood_loaded.png", wield_scale = {x=1, y=1, z=0.5}, stack_max = 1, on_use = function(itemstack, user, pointed_thing) local stiffness = 11 local wear = itemstack:get_wear() local is_cross = false if not minetest.setting_getbool("creative_mode") then wear = wear + (65535/50) end local unloaded = "throwing:bow_wood" throwing_shoot_arrow(itemstack, user, stiffness, is_cross) minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear) return itemstack end, on_drop = function(itemstack, dropper, pointed_thing) local wear = itemstack:get_wear() local unloaded = "throwing:bow_wood" minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear) end, groups = {not_in_creative_inventory=1}, }) minetest.register_craft({ output = 'throwing:bow_wood', recipe = { {'', 'default:stick', ''}, {'farming:string', '', 'default:stick'}, {'', 'default:stick', ''}, } }) minetest.register_craft({ output = 'throwing:bow_wood', recipe = { {'', 'default:stick', ''}, {'default:stick', '', 'farming:string'}, {'', 'default:stick', ''}, } }) end if not DISABLE_LONGBOW then minetest.register_tool("throwing:longbow", { description = "Longbow", inventory_image = "throwing_longbow.png", wield_scale = {x=1, y=2.5, z=0.5}, stack_max = 1, on_use = function(itemstack, user, pointed_thing) local reload_time = 1.8 local loaded = "throwing:longbow_loaded" local is_cross = false local pos = user:getpos() minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded) return itemstack end, }) minetest.register_tool("throwing:longbow_loaded", { description = "Longbow", inventory_image = "throwing_longbow_loaded.png", wield_scale = {x=1, y=2.5, z=0.5}, stack_max = 1, on_use = function(itemstack, user, pointed_thing) local stiffness = 17 local wear = itemstack:get_wear() local is_cross = false if not minetest.setting_getbool("creative_mode") then wear = wear + (65535/100) end local unloaded = "throwing:longbow" throwing_shoot_arrow(itemstack, user, stiffness, is_cross) minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear) return itemstack end, on_drop = function(itemstack, dropper, pointed_thing) local wear = itemstack:get_wear() local unloaded = "throwing:longbow" minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear) end, groups = {not_in_creative_inventory=1}, }) minetest.register_craft({ output = 'throwing:longbow', recipe = { {'farming:string', 'group:wood', ''}, {'farming:string', '', 'group:wood'}, {'farming:string', 'group:wood', ''}, } }) minetest.register_craft({ output = 'throwing:longbow', recipe = { {'', 'group:wood', 'farming:string'}, {'group:wood', '', 'farming:string'}, {'', 'group:wood', 'farming:string'}, } }) end if not DISABLE_COMPOSITE_BOW then minetest.register_tool("throwing:bow_composite", { description = "Composite Bow", inventory_image = "throwing_bow_composite.png", wield_scale = {x=1, y=1.4, z=0.5}, stack_max = 1, on_use = function(itemstack, user, pointed_thing) local reload_time = 1 local loaded = "throwing:bow_composite_loaded" local is_cross = false local pos = user:getpos() minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded) return itemstack end, }) minetest.register_tool("throwing:bow_composite_loaded", { description = "Composite Bow", inventory_image = "throwing_bow_composite_loaded.png", wield_scale = {x=1, y=1.4, z=0.5}, stack_max = 1, on_use = function(itemstack, user, pointed_thing) local stiffness = 17 local wear = itemstack:get_wear() local is_cross = false if not minetest.setting_getbool("creative_mode") then wear = wear + (65535/150) end local unloaded = "throwing:bow_composite" throwing_shoot_arrow(itemstack, user, stiffness, is_cross) minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear) return itemstack end, on_drop = function(itemstack, dropper, pointed_thing) local wear = itemstack:get_wear() local unloaded = "throwing:bow_composite" minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear) end, groups = {not_in_creative_inventory=1}, }) minetest.register_craft({ output = 'throwing:bow_composite', recipe = { {'farming:string', 'group:wood', ''}, {'farming:string', '', 'default:steel_ingot'}, {'farming:string', 'group:wood', ''}, } }) minetest.register_craft({ output = 'throwing:bow_composite', recipe = { {'', 'group:wood', 'farming:string'}, {'default:steel_ingot', '', 'farming:string'}, {'', 'group:wood', 'farming:string'}, } }) end if not DISABLE_STEEL_BOW then minetest.register_tool("throwing:bow_steel", { description = "Steel Bow", inventory_image = "throwing_bow_steel.png", wield_scale = {x=1, y=1.4, z=0.5}, stack_max = 1, on_use = function(itemstack, user, pointed_thing) local reload_time = 1.2 local loaded = "throwing:bow_steel_loaded" local is_cross = false local pos = user:getpos() minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded) return itemstack end, }) minetest.register_tool("throwing:bow_steel_loaded", { description = "Steel Bow", inventory_image = "throwing_bow_steel_loaded.png", wield_scale = {x=1, y=1.4, z=0.5}, stack_max = 1, on_use = function(itemstack, user, pointed_thing) local stiffness = 20 local wear = itemstack:get_wear() local is_cross = false if not minetest.setting_getbool("creative_mode") then wear = wear + (65535/250) end local unloaded = "throwing:bow_steel" throwing_shoot_arrow(itemstack, user, stiffness, is_cross) minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear) return itemstack end, on_drop = function(itemstack, dropper, pointed_thing) local wear = itemstack:get_wear() local unloaded = "throwing:bow_steel" minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear) end, groups = {not_in_creative_inventory=1}, }) minetest.register_craft({ output = 'throwing:bow_steel', recipe = { {'farming:string', 'default:steel_ingot', ''}, {'farming:string', '', 'default:steel_ingot'}, {'farming:string', 'default:steel_ingot', ''}, } }) minetest.register_craft({ output = 'throwing:bow_steel', recipe = { {'', 'default:steel_ingot', 'farming:string'}, {'default:steel_ingot', '', 'farming:string'}, {'', 'default:steel_ingot', 'farming:string'}, } }) end if not DISABLE_ROYAL_BOW then minetest.register_tool("throwing:bow_royal", { description = "Royal Bow", inventory_image = "throwing_bow_royal.png", wield_scale = {x=1, y=1.4, z=0.5}, stack_max = 1, on_use = function(itemstack, user, pointed_thing) local reload_time = 1.2 local loaded = "throwing:bow_royal_loaded" local is_cross = false local pos = user:getpos() minetest.after(reload_time, throwing_reload, itemstack, user, pos, is_cross, loaded) return itemstack end, }) minetest.register_tool("throwing:bow_royal_loaded", { description = "Royal Bow", inventory_image = "throwing_bow_royal_loaded.png", wield_scale = {x=1, y=1.4, z=0.5}, stack_max = 1, on_use = function(itemstack, user, pointed_thing) local stiffness = 18 local wear = itemstack:get_wear() local is_cross = false if not minetest.setting_getbool("creative_mode") then wear = wear + (65535/750) end local unloaded = "throwing:bow_royal" throwing_shoot_arrow(itemstack, user, stiffness, is_cross) minetest.after(0.01, throwing_unload, itemstack, user, unloaded, wear) return itemstack end, on_drop = function(itemstack, dropper, pointed_thing) local wear = itemstack:get_wear() local unloaded = "throwing:bow_royal" minetest.after(0.01, throwing_unload, itemstack, dropper, unloaded, wear) end, groups = {not_in_creative_inventory=1}, }) minetest.register_craft({ output = 'throwing:bow_royal', recipe = { {'farming:string', 'group:wood', 'default:diamond'}, {'farming:string', '', 'default:gold_ingot'}, {'farming:string', 'group:wood', 'default:diamond'}, } }) minetest.register_craft({ output = 'throwing:bow_royal', recipe = { {'default:diamond', 'group:wood', 'farming:string'}, {'default:gold_ingot', '', 'farming:string'}, {'default:diamond', 'group:wood', 'farming:string'}, } }) end