arrows = { {"throwing:arrow_steel", "throwing:arrow_steel_entity"}, {"throwing:arrow_stone", "throwing:arrow_stone_entity"}, {"throwing:arrow_obsidian", "throwing:arrow_obsidian_entity"}, {"throwing:arrow_fire", "throwing:arrow_fire_entity"}, {"throwing:arrow_teleport", "throwing:arrow_teleport_entity"}, {"throwing:arrow_dig", "throwing:arrow_dig_entity"}, {"throwing:arrow_build", "throwing:arrow_build_entity"}, {"throwing:arrow_tnt", "throwing:arrow_tnt_entity"}, {"throwing:arrow_torch", "throwing:arrow_torch_entity"}, {"throwing:arrow_diamond", "throwing:arrow_diamond_entity"}, {"throwing:arrow_shell", "throwing:arrow_shell_entity"}, {"throwing:arrow_fireworks_blue", "throwing:arrow_fireworks_blue_entity"}, } dofile(minetest.get_modpath("throwing").."/config.lua") dofile(minetest.get_modpath("throwing").."/bows.lua") if not disable_steel_arrow then dofile(minetest.get_modpath("throwing").."/steel_arrow.lua") end if not disable_stone_arrow then dofile(minetest.get_modpath("throwing").."/stone_arrow.lua") end if not disable_stone_arrow then dofile(minetest.get_modpath("throwing").."/obsidian_arrow.lua") end if not disable_fire_arrow then dofile(minetest.get_modpath("throwing").."/fire_arrow.lua") end if not disable_teleport_arrow then dofile(minetest.get_modpath("throwing").."/teleport_arrow.lua") end if not disable_dig_arrow then dofile(minetest.get_modpath("throwing").."/dig_arrow.lua") end if not disable_build_arrow then dofile(minetest.get_modpath("throwing").."/build_arrow.lua") end if not disable_tnt_arrow then dofile(minetest.get_modpath("throwing").."/tnt_arrow.lua") end if not disable_torch_arrow then dofile(minetest.get_modpath("throwing").."/torch_arrow.lua") end if not disable_diamond_arrow then dofile(minetest.get_modpath("throwing").."/diamond_arrow.lua") end if not disable_shell_arrow then dofile(minetest.get_modpath("throwing").."/shell_arrow.lua") end if minetest.setting_get("log_mods") then minetest.log("action", "throwing loaded") end