tsm_pyramids/nodes.lua

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local img = {"eye", "men", "sun"}
for i=1,3 do
minetest.register_node("pyramids:deco_stone"..i, {
description = "Sandstone",
tiles = {"default_sandstone.png^pyramids_"..img[i]..".png"},
is_ground_content = true,
groups = {crumbly=2,cracky=3},
sounds = default.node_sound_stone_defaults(),
})
end